1 | /**************************************************************************/ |
2 | /* navigation_region_3d_gizmo_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef NAVIGATION_REGION_3D_GIZMO_PLUGIN_H |
32 | #define NAVIGATION_REGION_3D_GIZMO_PLUGIN_H |
33 | |
34 | #include "editor/plugins/node_3d_editor_gizmos.h" |
35 | |
36 | class NavigationRegion3DGizmoPlugin : public EditorNode3DGizmoPlugin { |
37 | GDCLASS(NavigationRegion3DGizmoPlugin, EditorNode3DGizmoPlugin); |
38 | |
39 | struct _EdgeKey { |
40 | Vector3 from; |
41 | Vector3 to; |
42 | |
43 | static uint32_t hash(const _EdgeKey &p_key) { |
44 | return HashMapHasherDefault::hash(p_key.from) ^ HashMapHasherDefault::hash(p_key.to); |
45 | } |
46 | |
47 | bool operator==(const _EdgeKey &p_with) const { |
48 | return HashMapComparatorDefault<Vector3>::compare(from, p_with.from) && HashMapComparatorDefault<Vector3>::compare(to, p_with.to); |
49 | } |
50 | }; |
51 | |
52 | public: |
53 | bool has_gizmo(Node3D *p_spatial) override; |
54 | String get_gizmo_name() const override; |
55 | int get_priority() const override; |
56 | void redraw(EditorNode3DGizmo *p_gizmo) override; |
57 | |
58 | NavigationRegion3DGizmoPlugin(); |
59 | }; |
60 | |
61 | #endif // NAVIGATION_REGION_3D_GIZMO_PLUGIN_H |
62 | |