1/**************************************************************************/
2/* lightmap_gi_editor_plugin.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef LIGHTMAP_GI_EDITOR_PLUGIN_H
32#define LIGHTMAP_GI_EDITOR_PLUGIN_H
33
34#include "editor/editor_plugin.h"
35#include "scene/3d/lightmap_gi.h"
36#include "scene/resources/material.h"
37
38struct EditorProgress;
39class EditorFileDialog;
40
41class LightmapGIEditorPlugin : public EditorPlugin {
42 GDCLASS(LightmapGIEditorPlugin, EditorPlugin);
43
44 LightmapGI *lightmap = nullptr;
45
46 Button *bake = nullptr;
47
48 EditorFileDialog *file_dialog = nullptr;
49 static EditorProgress *tmp_progress;
50 static bool bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh);
51 static void bake_func_end(uint64_t p_time_started);
52
53 void _bake_select_file(const String &p_file);
54 void _bake();
55
56protected:
57 static void _bind_methods();
58
59public:
60 virtual String get_name() const override { return "LightmapGI"; }
61 bool has_main_screen() const override { return false; }
62 virtual void edit(Object *p_object) override;
63 virtual bool handles(Object *p_object) const override;
64 virtual void make_visible(bool p_visible) override;
65
66 LightmapGIEditorPlugin();
67 ~LightmapGIEditorPlugin();
68};
69
70#endif // LIGHTMAP_GI_EDITOR_PLUGIN_H
71