1/**************************************************************************/
2/* packed_scene_translation_parser_plugin.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H
32#define PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H
33
34#include "editor/editor_translation_parser.h"
35
36class PackedSceneEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
37 GDCLASS(PackedSceneEditorTranslationParserPlugin, EditorTranslationParserPlugin);
38
39 // Scene Node's properties that contain translation strings.
40 HashSet<String> lookup_properties;
41 // Properties from specific Nodes that should be ignored.
42 HashMap<String, Vector<String>> exception_list;
43
44public:
45 virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) override;
46 virtual void get_recognized_extensions(List<String> *r_extensions) const override;
47
48 PackedSceneEditorTranslationParserPlugin();
49};
50
51#endif // PACKED_SCENE_TRANSLATION_PARSER_PLUGIN_H
52