1/**************************************************************************/
2/* gltf_document_extension_texture_ktx.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
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8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
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29/**************************************************************************/
30
31#ifndef GLTF_DOCUMENT_EXTENSION_TEXTURE_KTX_H
32#define GLTF_DOCUMENT_EXTENSION_TEXTURE_KTX_H
33
34#include "gltf_document_extension.h"
35
36class GLTFDocumentExtensionTextureKTX : public GLTFDocumentExtension {
37 GDCLASS(GLTFDocumentExtensionTextureKTX, GLTFDocumentExtension);
38
39public:
40 // Import process.
41 Error import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) override;
42 Vector<String> get_supported_extensions() override;
43 Error parse_image_data(Ref<GLTFState> p_state, const PackedByteArray &p_image_data, const String &p_mime_type, Ref<Image> r_image) override;
44 Error parse_texture_json(Ref<GLTFState> p_state, const Dictionary &p_texture_json, Ref<GLTFTexture> r_gltf_texture) override;
45};
46
47#endif // GLTF_DOCUMENT_EXTENSION_TEXTURE_KTX_H
48