1 | /**************************************************************************/ |
2 | /* gltf_spec_gloss.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "gltf_spec_gloss.h" |
32 | |
33 | #include "core/io/image.h" |
34 | |
35 | void GLTFSpecGloss::_bind_methods() { |
36 | ClassDB::bind_method(D_METHOD("get_diffuse_img" ), &GLTFSpecGloss::get_diffuse_img); |
37 | ClassDB::bind_method(D_METHOD("set_diffuse_img" , "diffuse_img" ), &GLTFSpecGloss::set_diffuse_img); |
38 | ClassDB::bind_method(D_METHOD("get_diffuse_factor" ), &GLTFSpecGloss::get_diffuse_factor); |
39 | ClassDB::bind_method(D_METHOD("set_diffuse_factor" , "diffuse_factor" ), &GLTFSpecGloss::set_diffuse_factor); |
40 | ClassDB::bind_method(D_METHOD("get_gloss_factor" ), &GLTFSpecGloss::get_gloss_factor); |
41 | ClassDB::bind_method(D_METHOD("set_gloss_factor" , "gloss_factor" ), &GLTFSpecGloss::set_gloss_factor); |
42 | ClassDB::bind_method(D_METHOD("get_specular_factor" ), &GLTFSpecGloss::get_specular_factor); |
43 | ClassDB::bind_method(D_METHOD("set_specular_factor" , "specular_factor" ), &GLTFSpecGloss::set_specular_factor); |
44 | ClassDB::bind_method(D_METHOD("get_spec_gloss_img" ), &GLTFSpecGloss::get_spec_gloss_img); |
45 | ClassDB::bind_method(D_METHOD("set_spec_gloss_img" , "spec_gloss_img" ), &GLTFSpecGloss::set_spec_gloss_img); |
46 | |
47 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "diffuse_img" ), "set_diffuse_img" , "get_diffuse_img" ); // Ref<Image> |
48 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "diffuse_factor" ), "set_diffuse_factor" , "get_diffuse_factor" ); // Color |
49 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gloss_factor" ), "set_gloss_factor" , "get_gloss_factor" ); // float |
50 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "specular_factor" ), "set_specular_factor" , "get_specular_factor" ); // Color |
51 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spec_gloss_img" ), "set_spec_gloss_img" , "get_spec_gloss_img" ); // Ref<Image> |
52 | } |
53 | |
54 | Ref<Image> GLTFSpecGloss::get_diffuse_img() { |
55 | return diffuse_img; |
56 | } |
57 | |
58 | void GLTFSpecGloss::set_diffuse_img(Ref<Image> p_diffuse_img) { |
59 | diffuse_img = p_diffuse_img; |
60 | } |
61 | |
62 | Color GLTFSpecGloss::get_diffuse_factor() { |
63 | return diffuse_factor; |
64 | } |
65 | |
66 | void GLTFSpecGloss::set_diffuse_factor(Color p_diffuse_factor) { |
67 | diffuse_factor = p_diffuse_factor; |
68 | } |
69 | |
70 | float GLTFSpecGloss::get_gloss_factor() { |
71 | return gloss_factor; |
72 | } |
73 | |
74 | void GLTFSpecGloss::set_gloss_factor(float p_gloss_factor) { |
75 | gloss_factor = p_gloss_factor; |
76 | } |
77 | |
78 | Color GLTFSpecGloss::get_specular_factor() { |
79 | return specular_factor; |
80 | } |
81 | |
82 | void GLTFSpecGloss::set_specular_factor(Color p_specular_factor) { |
83 | specular_factor = p_specular_factor; |
84 | } |
85 | |
86 | Ref<Image> GLTFSpecGloss::get_spec_gloss_img() { |
87 | return spec_gloss_img; |
88 | } |
89 | |
90 | void GLTFSpecGloss::set_spec_gloss_img(Ref<Image> p_spec_gloss_img) { |
91 | spec_gloss_img = p_spec_gloss_img; |
92 | } |
93 | |