| 1 | /**************************************************************************/ |
| 2 | /* gltf_accessor.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "gltf_accessor.h" |
| 32 | |
| 33 | void GLTFAccessor::_bind_methods() { |
| 34 | ClassDB::bind_method(D_METHOD("get_buffer_view" ), &GLTFAccessor::get_buffer_view); |
| 35 | ClassDB::bind_method(D_METHOD("set_buffer_view" , "buffer_view" ), &GLTFAccessor::set_buffer_view); |
| 36 | ClassDB::bind_method(D_METHOD("get_byte_offset" ), &GLTFAccessor::get_byte_offset); |
| 37 | ClassDB::bind_method(D_METHOD("set_byte_offset" , "byte_offset" ), &GLTFAccessor::set_byte_offset); |
| 38 | ClassDB::bind_method(D_METHOD("get_component_type" ), &GLTFAccessor::get_component_type); |
| 39 | ClassDB::bind_method(D_METHOD("set_component_type" , "component_type" ), &GLTFAccessor::set_component_type); |
| 40 | ClassDB::bind_method(D_METHOD("get_normalized" ), &GLTFAccessor::get_normalized); |
| 41 | ClassDB::bind_method(D_METHOD("set_normalized" , "normalized" ), &GLTFAccessor::set_normalized); |
| 42 | ClassDB::bind_method(D_METHOD("get_count" ), &GLTFAccessor::get_count); |
| 43 | ClassDB::bind_method(D_METHOD("set_count" , "count" ), &GLTFAccessor::set_count); |
| 44 | ClassDB::bind_method(D_METHOD("get_type" ), &GLTFAccessor::get_type); |
| 45 | ClassDB::bind_method(D_METHOD("set_type" , "type" ), &GLTFAccessor::set_type); |
| 46 | ClassDB::bind_method(D_METHOD("get_min" ), &GLTFAccessor::get_min); |
| 47 | ClassDB::bind_method(D_METHOD("set_min" , "min" ), &GLTFAccessor::set_min); |
| 48 | ClassDB::bind_method(D_METHOD("get_max" ), &GLTFAccessor::get_max); |
| 49 | ClassDB::bind_method(D_METHOD("set_max" , "max" ), &GLTFAccessor::set_max); |
| 50 | ClassDB::bind_method(D_METHOD("get_sparse_count" ), &GLTFAccessor::get_sparse_count); |
| 51 | ClassDB::bind_method(D_METHOD("set_sparse_count" , "sparse_count" ), &GLTFAccessor::set_sparse_count); |
| 52 | ClassDB::bind_method(D_METHOD("get_sparse_indices_buffer_view" ), &GLTFAccessor::get_sparse_indices_buffer_view); |
| 53 | ClassDB::bind_method(D_METHOD("set_sparse_indices_buffer_view" , "sparse_indices_buffer_view" ), &GLTFAccessor::set_sparse_indices_buffer_view); |
| 54 | ClassDB::bind_method(D_METHOD("get_sparse_indices_byte_offset" ), &GLTFAccessor::get_sparse_indices_byte_offset); |
| 55 | ClassDB::bind_method(D_METHOD("set_sparse_indices_byte_offset" , "sparse_indices_byte_offset" ), &GLTFAccessor::set_sparse_indices_byte_offset); |
| 56 | ClassDB::bind_method(D_METHOD("get_sparse_indices_component_type" ), &GLTFAccessor::get_sparse_indices_component_type); |
| 57 | ClassDB::bind_method(D_METHOD("set_sparse_indices_component_type" , "sparse_indices_component_type" ), &GLTFAccessor::set_sparse_indices_component_type); |
| 58 | ClassDB::bind_method(D_METHOD("get_sparse_values_buffer_view" ), &GLTFAccessor::get_sparse_values_buffer_view); |
| 59 | ClassDB::bind_method(D_METHOD("set_sparse_values_buffer_view" , "sparse_values_buffer_view" ), &GLTFAccessor::set_sparse_values_buffer_view); |
| 60 | ClassDB::bind_method(D_METHOD("get_sparse_values_byte_offset" ), &GLTFAccessor::get_sparse_values_byte_offset); |
| 61 | ClassDB::bind_method(D_METHOD("set_sparse_values_byte_offset" , "sparse_values_byte_offset" ), &GLTFAccessor::set_sparse_values_byte_offset); |
| 62 | |
| 63 | ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer_view" ), "set_buffer_view" , "get_buffer_view" ); // GLTFBufferViewIndex |
| 64 | ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset" ), "set_byte_offset" , "get_byte_offset" ); // int |
| 65 | ADD_PROPERTY(PropertyInfo(Variant::INT, "component_type" ), "set_component_type" , "get_component_type" ); // int |
| 66 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalized" ), "set_normalized" , "get_normalized" ); // bool |
| 67 | ADD_PROPERTY(PropertyInfo(Variant::INT, "count" ), "set_count" , "get_count" ); // int |
| 68 | ADD_PROPERTY(PropertyInfo(Variant::INT, "type" ), "set_type" , "get_type" ); // GLTFType |
| 69 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "min" ), "set_min" , "get_min" ); // Vector<real_t> |
| 70 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "max" ), "set_max" , "get_max" ); // Vector<real_t> |
| 71 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_count" ), "set_sparse_count" , "get_sparse_count" ); // int |
| 72 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_indices_buffer_view" ), "set_sparse_indices_buffer_view" , "get_sparse_indices_buffer_view" ); // int |
| 73 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_indices_byte_offset" ), "set_sparse_indices_byte_offset" , "get_sparse_indices_byte_offset" ); // int |
| 74 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_indices_component_type" ), "set_sparse_indices_component_type" , "get_sparse_indices_component_type" ); // int |
| 75 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_values_buffer_view" ), "set_sparse_values_buffer_view" , "get_sparse_values_buffer_view" ); // int |
| 76 | ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_values_byte_offset" ), "set_sparse_values_byte_offset" , "get_sparse_values_byte_offset" ); // int |
| 77 | } |
| 78 | |
| 79 | GLTFBufferViewIndex GLTFAccessor::get_buffer_view() { |
| 80 | return buffer_view; |
| 81 | } |
| 82 | |
| 83 | void GLTFAccessor::set_buffer_view(GLTFBufferViewIndex p_buffer_view) { |
| 84 | buffer_view = p_buffer_view; |
| 85 | } |
| 86 | |
| 87 | int GLTFAccessor::get_byte_offset() { |
| 88 | return byte_offset; |
| 89 | } |
| 90 | |
| 91 | void GLTFAccessor::set_byte_offset(int p_byte_offset) { |
| 92 | byte_offset = p_byte_offset; |
| 93 | } |
| 94 | |
| 95 | int GLTFAccessor::get_component_type() { |
| 96 | return component_type; |
| 97 | } |
| 98 | |
| 99 | void GLTFAccessor::set_component_type(int p_component_type) { |
| 100 | component_type = p_component_type; |
| 101 | } |
| 102 | |
| 103 | bool GLTFAccessor::get_normalized() { |
| 104 | return normalized; |
| 105 | } |
| 106 | |
| 107 | void GLTFAccessor::set_normalized(bool p_normalized) { |
| 108 | normalized = p_normalized; |
| 109 | } |
| 110 | |
| 111 | int GLTFAccessor::get_count() { |
| 112 | return count; |
| 113 | } |
| 114 | |
| 115 | void GLTFAccessor::set_count(int p_count) { |
| 116 | count = p_count; |
| 117 | } |
| 118 | |
| 119 | int GLTFAccessor::get_type() { |
| 120 | return (int)type; |
| 121 | } |
| 122 | |
| 123 | void GLTFAccessor::set_type(int p_type) { |
| 124 | type = (GLTFType)p_type; // TODO: Register enum |
| 125 | } |
| 126 | |
| 127 | Vector<double> GLTFAccessor::get_min() { |
| 128 | return min; |
| 129 | } |
| 130 | |
| 131 | void GLTFAccessor::set_min(Vector<double> p_min) { |
| 132 | min = p_min; |
| 133 | } |
| 134 | |
| 135 | Vector<double> GLTFAccessor::get_max() { |
| 136 | return max; |
| 137 | } |
| 138 | |
| 139 | void GLTFAccessor::set_max(Vector<double> p_max) { |
| 140 | max = p_max; |
| 141 | } |
| 142 | |
| 143 | int GLTFAccessor::get_sparse_count() { |
| 144 | return sparse_count; |
| 145 | } |
| 146 | |
| 147 | void GLTFAccessor::set_sparse_count(int p_sparse_count) { |
| 148 | sparse_count = p_sparse_count; |
| 149 | } |
| 150 | |
| 151 | int GLTFAccessor::get_sparse_indices_buffer_view() { |
| 152 | return sparse_indices_buffer_view; |
| 153 | } |
| 154 | |
| 155 | void GLTFAccessor::set_sparse_indices_buffer_view(int p_sparse_indices_buffer_view) { |
| 156 | sparse_indices_buffer_view = p_sparse_indices_buffer_view; |
| 157 | } |
| 158 | |
| 159 | int GLTFAccessor::get_sparse_indices_byte_offset() { |
| 160 | return sparse_indices_byte_offset; |
| 161 | } |
| 162 | |
| 163 | void GLTFAccessor::set_sparse_indices_byte_offset(int p_sparse_indices_byte_offset) { |
| 164 | sparse_indices_byte_offset = p_sparse_indices_byte_offset; |
| 165 | } |
| 166 | |
| 167 | int GLTFAccessor::get_sparse_indices_component_type() { |
| 168 | return sparse_indices_component_type; |
| 169 | } |
| 170 | |
| 171 | void GLTFAccessor::set_sparse_indices_component_type(int p_sparse_indices_component_type) { |
| 172 | sparse_indices_component_type = p_sparse_indices_component_type; |
| 173 | } |
| 174 | |
| 175 | int GLTFAccessor::get_sparse_values_buffer_view() { |
| 176 | return sparse_values_buffer_view; |
| 177 | } |
| 178 | |
| 179 | void GLTFAccessor::set_sparse_values_buffer_view(int p_sparse_values_buffer_view) { |
| 180 | sparse_values_buffer_view = p_sparse_values_buffer_view; |
| 181 | } |
| 182 | |
| 183 | int GLTFAccessor::get_sparse_values_byte_offset() { |
| 184 | return sparse_values_byte_offset; |
| 185 | } |
| 186 | |
| 187 | void GLTFAccessor::set_sparse_values_byte_offset(int p_sparse_values_byte_offset) { |
| 188 | sparse_values_byte_offset = p_sparse_values_byte_offset; |
| 189 | } |
| 190 | |