1 | /**************************************************************************/ |
2 | /* gltf_buffer_view.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "gltf_buffer_view.h" |
32 | |
33 | void GLTFBufferView::_bind_methods() { |
34 | ClassDB::bind_method(D_METHOD("get_buffer" ), &GLTFBufferView::get_buffer); |
35 | ClassDB::bind_method(D_METHOD("set_buffer" , "buffer" ), &GLTFBufferView::set_buffer); |
36 | ClassDB::bind_method(D_METHOD("get_byte_offset" ), &GLTFBufferView::get_byte_offset); |
37 | ClassDB::bind_method(D_METHOD("set_byte_offset" , "byte_offset" ), &GLTFBufferView::set_byte_offset); |
38 | ClassDB::bind_method(D_METHOD("get_byte_length" ), &GLTFBufferView::get_byte_length); |
39 | ClassDB::bind_method(D_METHOD("set_byte_length" , "byte_length" ), &GLTFBufferView::set_byte_length); |
40 | ClassDB::bind_method(D_METHOD("get_byte_stride" ), &GLTFBufferView::get_byte_stride); |
41 | ClassDB::bind_method(D_METHOD("set_byte_stride" , "byte_stride" ), &GLTFBufferView::set_byte_stride); |
42 | ClassDB::bind_method(D_METHOD("get_indices" ), &GLTFBufferView::get_indices); |
43 | ClassDB::bind_method(D_METHOD("set_indices" , "indices" ), &GLTFBufferView::set_indices); |
44 | |
45 | ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer" ), "set_buffer" , "get_buffer" ); // GLTFBufferIndex |
46 | ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset" ), "set_byte_offset" , "get_byte_offset" ); // int |
47 | ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_length" ), "set_byte_length" , "get_byte_length" ); // int |
48 | ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_stride" ), "set_byte_stride" , "get_byte_stride" ); // int |
49 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indices" ), "set_indices" , "get_indices" ); // bool |
50 | } |
51 | |
52 | GLTFBufferIndex GLTFBufferView::get_buffer() { |
53 | return buffer; |
54 | } |
55 | |
56 | void GLTFBufferView::set_buffer(GLTFBufferIndex p_buffer) { |
57 | buffer = p_buffer; |
58 | } |
59 | |
60 | int GLTFBufferView::get_byte_offset() { |
61 | return byte_offset; |
62 | } |
63 | |
64 | void GLTFBufferView::set_byte_offset(int p_byte_offset) { |
65 | byte_offset = p_byte_offset; |
66 | } |
67 | |
68 | int GLTFBufferView::get_byte_length() { |
69 | return byte_length; |
70 | } |
71 | |
72 | void GLTFBufferView::set_byte_length(int p_byte_length) { |
73 | byte_length = p_byte_length; |
74 | } |
75 | |
76 | int GLTFBufferView::get_byte_stride() { |
77 | return byte_stride; |
78 | } |
79 | |
80 | void GLTFBufferView::set_byte_stride(int p_byte_stride) { |
81 | byte_stride = p_byte_stride; |
82 | } |
83 | |
84 | bool GLTFBufferView::get_indices() { |
85 | return indices; |
86 | } |
87 | |
88 | void GLTFBufferView::set_indices(bool p_indices) { |
89 | indices = p_indices; |
90 | } |
91 | |