1/**************************************************************************/
2/* gltf_buffer_view.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef GLTF_BUFFER_VIEW_H
32#define GLTF_BUFFER_VIEW_H
33
34#include "../gltf_defines.h"
35
36#include "core/io/resource.h"
37
38class GLTFBufferView : public Resource {
39 GDCLASS(GLTFBufferView, Resource);
40 friend class GLTFDocument;
41
42private:
43 GLTFBufferIndex buffer = -1;
44 int byte_offset = 0;
45 int byte_length = 0;
46 int byte_stride = -1;
47 bool indices = false;
48
49protected:
50 static void _bind_methods();
51
52public:
53 GLTFBufferIndex get_buffer();
54 void set_buffer(GLTFBufferIndex p_buffer);
55
56 int get_byte_offset();
57 void set_byte_offset(int p_byte_offset);
58
59 int get_byte_length();
60 void set_byte_length(int p_byte_length);
61
62 int get_byte_stride();
63 void set_byte_stride(int p_byte_stride);
64
65 bool get_indices();
66 void set_indices(bool p_indices);
67 // matrices need to be transformed to this
68};
69
70#endif // GLTF_BUFFER_VIEW_H
71