1 | /**************************************************************************/ |
2 | /* openxr_hand.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef OPENXR_HAND_H |
32 | #define OPENXR_HAND_H |
33 | |
34 | #include "scene/3d/node_3d.h" |
35 | #include "scene/3d/skeleton_3d.h" |
36 | |
37 | #include <openxr/openxr.h> |
38 | |
39 | class OpenXRAPI; |
40 | class OpenXRHandTrackingExtension; |
41 | |
42 | class OpenXRHand : public Node3D { |
43 | GDCLASS(OpenXRHand, Node3D); |
44 | |
45 | public: |
46 | enum Hands { // Deprecated, need to change this to OpenXRInterface::Hands. |
47 | HAND_LEFT, |
48 | HAND_RIGHT, |
49 | HAND_MAX |
50 | }; |
51 | |
52 | enum MotionRange { // Deprecated, need to change this to OpenXRInterface::HandMotionRange. |
53 | MOTION_RANGE_UNOBSTRUCTED, |
54 | MOTION_RANGE_CONFORM_TO_CONTROLLER, |
55 | MOTION_RANGE_MAX |
56 | }; |
57 | |
58 | private: |
59 | OpenXRAPI *openxr_api = nullptr; |
60 | OpenXRHandTrackingExtension *hand_tracking_ext = nullptr; |
61 | |
62 | Hands hand = HAND_LEFT; |
63 | MotionRange motion_range = MOTION_RANGE_UNOBSTRUCTED; |
64 | NodePath hand_skeleton; |
65 | |
66 | int64_t bones[XR_HAND_JOINT_COUNT_EXT]; |
67 | |
68 | void _set_motion_range(); |
69 | |
70 | Skeleton3D *get_skeleton(); |
71 | void _get_bones(); |
72 | void _update_skeleton(); |
73 | |
74 | protected: |
75 | static void _bind_methods(); |
76 | |
77 | public: |
78 | OpenXRHand(); |
79 | |
80 | void set_hand(const Hands p_hand); |
81 | Hands get_hand() const; |
82 | |
83 | void set_motion_range(const MotionRange p_motion_range); |
84 | MotionRange get_motion_range() const; |
85 | |
86 | void set_hand_skeleton(const NodePath &p_hand_skeleton); |
87 | NodePath get_hand_skeleton() const; |
88 | |
89 | void _notification(int p_what); |
90 | }; |
91 | |
92 | VARIANT_ENUM_CAST(OpenXRHand::Hands) |
93 | VARIANT_ENUM_CAST(OpenXRHand::MotionRange) |
94 | |
95 | #endif // OPENXR_HAND_H |
96 | |