1/**************************************************************************/
2/* static_raycaster_embree.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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29/**************************************************************************/
30
31#ifndef STATIC_RAYCASTER_EMBREE_H
32#define STATIC_RAYCASTER_EMBREE_H
33
34#ifdef TOOLS_ENABLED
35
36#include "core/math/static_raycaster.h"
37
38#include <embree3/rtcore.h>
39
40class StaticRaycasterEmbree : public StaticRaycaster {
41 GDCLASS(StaticRaycasterEmbree, StaticRaycaster);
42
43private:
44 static RTCDevice embree_device;
45 RTCScene embree_scene;
46
47 HashSet<int> filter_meshes;
48
49public:
50 virtual bool intersect(Ray &p_ray) override;
51 virtual void intersect(Vector<Ray> &r_rays) override;
52
53 virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override;
54 virtual void commit() override;
55
56 virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
57 virtual void clear_mesh_filter() override;
58
59 static StaticRaycaster *create_embree_raycaster();
60 static void make_default_raycaster();
61 static void free();
62
63 StaticRaycasterEmbree();
64 ~StaticRaycasterEmbree();
65};
66
67#endif // TOOLS_ENABLED
68
69#endif // STATIC_RAYCASTER_EMBREE_H
70