1 | /**************************************************************************/ |
2 | /* static_raycaster_embree.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef STATIC_RAYCASTER_EMBREE_H |
32 | #define STATIC_RAYCASTER_EMBREE_H |
33 | |
34 | #ifdef TOOLS_ENABLED |
35 | |
36 | #include "core/math/static_raycaster.h" |
37 | |
38 | #include <embree3/rtcore.h> |
39 | |
40 | class StaticRaycasterEmbree : public StaticRaycaster { |
41 | GDCLASS(StaticRaycasterEmbree, StaticRaycaster); |
42 | |
43 | private: |
44 | static RTCDevice embree_device; |
45 | RTCScene embree_scene; |
46 | |
47 | HashSet<int> filter_meshes; |
48 | |
49 | public: |
50 | virtual bool intersect(Ray &p_ray) override; |
51 | virtual void intersect(Vector<Ray> &r_rays) override; |
52 | |
53 | virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override; |
54 | virtual void commit() override; |
55 | |
56 | virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override; |
57 | virtual void clear_mesh_filter() override; |
58 | |
59 | static StaticRaycaster *create_embree_raycaster(); |
60 | static void make_default_raycaster(); |
61 | static void free(); |
62 | |
63 | StaticRaycasterEmbree(); |
64 | ~StaticRaycasterEmbree(); |
65 | }; |
66 | |
67 | #endif // TOOLS_ENABLED |
68 | |
69 | #endif // STATIC_RAYCASTER_EMBREE_H |
70 | |