| 1 | /**************************************************************************/ |
| 2 | /* register_types.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "register_types.h" |
| 32 | |
| 33 | #include "remote_debugger_peer_websocket.h" |
| 34 | #include "websocket_multiplayer_peer.h" |
| 35 | #include "websocket_peer.h" |
| 36 | |
| 37 | #ifdef WEB_ENABLED |
| 38 | #include "emws_peer.h" |
| 39 | #else |
| 40 | #include "wsl_peer.h" |
| 41 | #endif |
| 42 | |
| 43 | #ifdef TOOLS_ENABLED |
| 44 | #include "editor/editor_debugger_server_websocket.h" |
| 45 | #endif |
| 46 | |
| 47 | #include "core/config/project_settings.h" |
| 48 | #include "core/debugger/engine_debugger.h" |
| 49 | #include "core/error/error_macros.h" |
| 50 | |
| 51 | #ifdef TOOLS_ENABLED |
| 52 | #include "editor/debugger/editor_debugger_server.h" |
| 53 | #include "editor/editor_node.h" |
| 54 | #endif |
| 55 | |
| 56 | #ifdef TOOLS_ENABLED |
| 57 | static void _editor_init_callback() { |
| 58 | EditorDebuggerServer::register_protocol_handler("ws://" , EditorDebuggerServerWebSocket::create); |
| 59 | } |
| 60 | #endif |
| 61 | |
| 62 | void initialize_websocket_module(ModuleInitializationLevel p_level) { |
| 63 | if (p_level == MODULE_INITIALIZATION_LEVEL_CORE) { |
| 64 | #ifdef WEB_ENABLED |
| 65 | EMWSPeer::initialize(); |
| 66 | #else |
| 67 | WSLPeer::initialize(); |
| 68 | #endif |
| 69 | |
| 70 | GDREGISTER_CLASS(WebSocketMultiplayerPeer); |
| 71 | ClassDB::register_custom_instance_class<WebSocketPeer>(); |
| 72 | |
| 73 | EngineDebugger::register_uri_handler("ws://" , RemoteDebuggerPeerWebSocket::create); |
| 74 | EngineDebugger::register_uri_handler("wss://" , RemoteDebuggerPeerWebSocket::create); |
| 75 | } |
| 76 | |
| 77 | #ifdef TOOLS_ENABLED |
| 78 | if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) { |
| 79 | EditorNode::add_init_callback(&_editor_init_callback); |
| 80 | } |
| 81 | #endif |
| 82 | } |
| 83 | |
| 84 | void uninitialize_websocket_module(ModuleInitializationLevel p_level) { |
| 85 | if (p_level != MODULE_INITIALIZATION_LEVEL_CORE) { |
| 86 | return; |
| 87 | } |
| 88 | #ifndef WEB_ENABLED |
| 89 | WSLPeer::deinitialize(); |
| 90 | #endif |
| 91 | } |
| 92 | |