| 1 | /**************************************************************************/ |
| 2 | /* gradle_export_util.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ANDROID_GRADLE_EXPORT_UTIL_H |
| 32 | #define ANDROID_GRADLE_EXPORT_UTIL_H |
| 33 | |
| 34 | #include "core/io/dir_access.h" |
| 35 | #include "core/io/file_access.h" |
| 36 | #include "core/io/zip_io.h" |
| 37 | #include "core/os/os.h" |
| 38 | #include "editor/export/editor_export.h" |
| 39 | |
| 40 | const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?> |
| 41 | <!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> |
| 42 | <resources> |
| 43 | <string name="godot_project_name_string">%s</string> |
| 44 | </resources> |
| 45 | )" ; |
| 46 | |
| 47 | // Application category. |
| 48 | // See https://developer.android.com/guide/topics/manifest/application-element#appCategory for standards |
| 49 | static const int APP_CATEGORY_ACCESSIBILITY = 0; |
| 50 | static const int APP_CATEGORY_AUDIO = 1; |
| 51 | static const int APP_CATEGORY_GAME = 2; |
| 52 | static const int APP_CATEGORY_IMAGE = 3; |
| 53 | static const int APP_CATEGORY_MAPS = 4; |
| 54 | static const int APP_CATEGORY_NEWS = 5; |
| 55 | static const int APP_CATEGORY_PRODUCTIVITY = 6; |
| 56 | static const int APP_CATEGORY_SOCIAL = 7; |
| 57 | static const int APP_CATEGORY_VIDEO = 8; |
| 58 | |
| 59 | // Supported XR modes. |
| 60 | // This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java' |
| 61 | static const int XR_MODE_REGULAR = 0; |
| 62 | static const int XR_MODE_OPENXR = 1; |
| 63 | |
| 64 | struct CustomExportData { |
| 65 | String assets_directory; |
| 66 | bool debug; |
| 67 | Vector<String> libs; |
| 68 | }; |
| 69 | |
| 70 | int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation); |
| 71 | |
| 72 | String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); |
| 73 | |
| 74 | int _get_app_category_value(int category_index); |
| 75 | |
| 76 | String _get_app_category_label(int category_index); |
| 77 | |
| 78 | // Utility method used to create a directory. |
| 79 | Error create_directory(const String &p_dir); |
| 80 | |
| 81 | // Writes p_data into a file at p_path, creating directories if necessary. |
| 82 | // Note: this will overwrite the file at p_path if it already exists. |
| 83 | Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data); |
| 84 | |
| 85 | // Writes string p_data into a file at p_path, creating directories if necessary. |
| 86 | // Note: this will overwrite the file at p_path if it already exists. |
| 87 | Error store_string_at_path(const String &p_path, const String &p_data); |
| 88 | |
| 89 | // Implementation of EditorExportSaveFunction. |
| 90 | // This method will only be called as an input to export_project_files. |
| 91 | // It is used by the export_project_files method to save all the asset files into the gradle project. |
| 92 | // It's functionality mirrors that of the method save_apk_file. |
| 93 | // This method will be called ONLY when gradle build is enabled. |
| 94 | Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); |
| 95 | |
| 96 | // Creates strings.xml files inside the gradle project for different locales. |
| 97 | Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name); |
| 98 | |
| 99 | String bool_to_string(bool v); |
| 100 | |
| 101 | String _get_gles_tag(); |
| 102 | |
| 103 | String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset); |
| 104 | |
| 105 | String _get_activity_tag(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug); |
| 106 | |
| 107 | String _get_application_tag(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission, bool p_debug); |
| 108 | |
| 109 | #endif // ANDROID_GRADLE_EXPORT_UTIL_H |
| 110 | |