1/**************************************************************************/
2/* key_mapping_x11.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
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8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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29/**************************************************************************/
30
31#ifndef KEY_MAPPING_X11_H
32#define KEY_MAPPING_X11_H
33
34#include "core/os/keyboard.h"
35#include "core/templates/hash_map.h"
36
37#include <X11/XF86keysym.h>
38#include <X11/Xlib.h>
39
40#define XK_MISCELLANY
41#define XK_LATIN1
42#define XK_XKB_KEYS
43#include <X11/keysymdef.h>
44
45class KeyMappingX11 {
46 struct HashMapHasherKeys {
47 static _FORCE_INLINE_ uint32_t hash(const Key p_key) { return hash_fmix32(static_cast<uint32_t>(p_key)); }
48 static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
49 static _FORCE_INLINE_ uint32_t hash(const unsigned p_key) { return hash_fmix32(p_key); }
50 static _FORCE_INLINE_ uint32_t hash(const KeySym p_key) { return hash_fmix32(p_key); }
51 };
52
53 static inline HashMap<KeySym, Key, HashMapHasherKeys> xkeysym_map;
54 static inline HashMap<unsigned int, Key, HashMapHasherKeys> scancode_map;
55 static inline HashMap<Key, unsigned int, HashMapHasherKeys> scancode_map_inv;
56 static inline HashMap<KeySym, char32_t, HashMapHasherKeys> xkeysym_unicode_map;
57
58 KeyMappingX11() {}
59
60public:
61 static void initialize();
62
63 static Key get_keycode(KeySym p_keysym);
64 static unsigned int get_xlibcode(Key p_keysym);
65 static Key get_scancode(unsigned int p_code);
66 static char32_t get_unicode_from_keysym(KeySym p_keysym);
67};
68
69#endif // KEY_MAPPING_X11_H
70