1/**************************************************************************/
2/* subviewport_container.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef SUBVIEWPORT_CONTAINER_H
32#define SUBVIEWPORT_CONTAINER_H
33
34#include "scene/gui/container.h"
35
36class SubViewportContainer : public Container {
37 GDCLASS(SubViewportContainer, Container);
38
39 bool stretch = false;
40 int shrink = 1;
41 void _notify_viewports(int p_notification);
42 bool _is_propagated_in_gui_input(const Ref<InputEvent> &p_event);
43 void _send_event_to_viewports(const Ref<InputEvent> &p_event);
44 void _propagate_nonpositional_event(const Ref<InputEvent> &p_event);
45
46protected:
47 void _notification(int p_what);
48 static void _bind_methods();
49
50 virtual void add_child_notify(Node *p_child) override;
51 virtual void remove_child_notify(Node *p_child) override;
52
53public:
54 void set_stretch(bool p_enable);
55 bool is_stretch_enabled() const;
56
57 virtual void input(const Ref<InputEvent> &p_event) override;
58 virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
59 virtual void gui_input(const Ref<InputEvent> &p_event) override;
60 void set_stretch_shrink(int p_shrink);
61 int get_stretch_shrink() const;
62 void recalc_force_viewport_sizes();
63
64 virtual Size2 get_minimum_size() const override;
65
66 virtual Vector<int> get_allowed_size_flags_horizontal() const override;
67 virtual Vector<int> get_allowed_size_flags_vertical() const override;
68
69 PackedStringArray get_configuration_warnings() const override;
70
71 SubViewportContainer();
72};
73
74#endif // SUBVIEWPORT_CONTAINER_H
75