| 1 | /**************************************************************************/ | 
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| 2 | /*  input_event.h                                                         */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef INPUT_EVENT_H | 
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| 32 | #define INPUT_EVENT_H | 
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| 33 |  | 
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| 34 | #include "core/input/input_enums.h" | 
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| 35 | #include "core/io/resource.h" | 
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| 36 | #include "core/math/transform_2d.h" | 
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| 37 | #include "core/os/keyboard.h" | 
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| 38 | #include "core/string/ustring.h" | 
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| 39 | #include "core/typedefs.h" | 
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| 40 |  | 
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| 41 | /** | 
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| 42 | * Input Event classes. These are used in the main loop. | 
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| 43 | * The events are pretty obvious. | 
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| 44 | */ | 
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| 45 |  | 
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| 46 | class Shortcut; | 
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| 47 |  | 
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| 48 | /** | 
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| 49 | * Input Modifier Status | 
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| 50 | * for keyboard/mouse events. | 
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| 51 | */ | 
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| 52 |  | 
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| 53 | class InputEvent : public Resource { | 
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| 54 | GDCLASS(InputEvent, Resource); | 
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| 55 |  | 
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| 56 | int device = 0; | 
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| 57 |  | 
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| 58 | protected: | 
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| 59 | bool canceled = false; | 
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| 60 | bool pressed = false; | 
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| 61 |  | 
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| 62 | static void _bind_methods(); | 
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| 63 |  | 
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| 64 | public: | 
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| 65 | static const int DEVICE_ID_EMULATION; | 
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| 66 | static const int DEVICE_ID_INTERNAL; | 
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| 67 |  | 
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| 68 | void set_device(int p_device); | 
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| 69 | int get_device() const; | 
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| 70 |  | 
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| 71 | bool is_action(const StringName &p_action, bool p_exact_match = false) const; | 
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| 72 | bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false, bool p_exact_match = false) const; | 
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| 73 | bool is_action_released(const StringName &p_action, bool p_exact_match = false) const; | 
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| 74 | float get_action_strength(const StringName &p_action, bool p_exact_match = false) const; | 
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| 75 | float get_action_raw_strength(const StringName &p_action, bool p_exact_match = false) const; | 
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| 76 |  | 
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| 77 | bool is_canceled() const; | 
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| 78 | bool is_pressed() const; | 
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| 79 | bool is_released() const; | 
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| 80 | virtual bool is_echo() const; | 
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| 81 |  | 
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| 82 | virtual String as_text() const = 0; | 
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| 83 |  | 
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| 84 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; | 
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| 85 |  | 
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| 86 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const; | 
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| 87 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const; | 
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| 88 |  | 
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| 89 | virtual bool is_action_type() const; | 
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| 90 |  | 
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| 91 | virtual bool accumulate(const Ref<InputEvent> &p_event) { return false; } | 
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| 92 |  | 
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| 93 | InputEvent() {} | 
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| 94 | }; | 
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| 95 |  | 
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| 96 | class InputEventFromWindow : public InputEvent { | 
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| 97 | GDCLASS(InputEventFromWindow, InputEvent); | 
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| 98 |  | 
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| 99 | int64_t window_id = 0; | 
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| 100 |  | 
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| 101 | protected: | 
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| 102 | static void _bind_methods(); | 
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| 103 |  | 
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| 104 | public: | 
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| 105 | void set_window_id(int64_t p_id); | 
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| 106 | int64_t get_window_id() const; | 
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| 107 |  | 
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| 108 | InputEventFromWindow() {} | 
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| 109 | }; | 
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| 110 |  | 
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| 111 | class InputEventWithModifiers : public InputEventFromWindow { | 
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| 112 | GDCLASS(InputEventWithModifiers, InputEventFromWindow); | 
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| 113 |  | 
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| 114 | bool command_or_control_autoremap = false; | 
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| 115 |  | 
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| 116 | bool shift_pressed = false; | 
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| 117 | bool alt_pressed = false; | 
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| 118 | bool meta_pressed = false; // "Command" on macOS, "Meta/Win" key on other platforms. | 
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| 119 | bool ctrl_pressed = false; | 
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| 120 |  | 
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| 121 | protected: | 
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| 122 | static void _bind_methods(); | 
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| 123 | void _validate_property(PropertyInfo &p_property) const; | 
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| 124 |  | 
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| 125 | public: | 
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| 126 | void set_command_or_control_autoremap(bool p_enabled); | 
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| 127 | bool is_command_or_control_autoremap() const; | 
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| 128 |  | 
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| 129 | bool is_command_or_control_pressed() const; | 
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| 130 |  | 
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| 131 | void set_shift_pressed(bool p_pressed); | 
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| 132 | bool is_shift_pressed() const; | 
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| 133 |  | 
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| 134 | void set_alt_pressed(bool p_pressed); | 
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| 135 | bool is_alt_pressed() const; | 
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| 136 |  | 
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| 137 | void set_ctrl_pressed(bool p_pressed); | 
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| 138 | bool is_ctrl_pressed() const; | 
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| 139 |  | 
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| 140 | void set_meta_pressed(bool p_pressed); | 
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| 141 | bool is_meta_pressed() const; | 
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| 142 |  | 
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| 143 | void set_modifiers_from_event(const InputEventWithModifiers *event); | 
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| 144 |  | 
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| 145 | BitField<KeyModifierMask> get_modifiers_mask() const; | 
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| 146 |  | 
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| 147 | virtual String as_text() const override; | 
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| 148 | virtual String to_string() override; | 
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| 149 |  | 
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| 150 | InputEventWithModifiers() {} | 
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| 151 | }; | 
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| 152 |  | 
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| 153 | class InputEventKey : public InputEventWithModifiers { | 
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| 154 | GDCLASS(InputEventKey, InputEventWithModifiers); | 
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| 155 |  | 
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| 156 | Key keycode = Key::NONE; // Key enum, without modifier masks. | 
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| 157 | Key physical_keycode = Key::NONE; | 
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| 158 | Key key_label = Key::NONE; | 
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| 159 | uint32_t unicode = 0; ///unicode | 
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| 160 |  | 
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| 161 | bool echo = false; /// true if this is an echo key | 
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| 162 |  | 
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| 163 | protected: | 
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| 164 | static void _bind_methods(); | 
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| 165 |  | 
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| 166 | public: | 
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| 167 | void set_pressed(bool p_pressed); | 
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| 168 |  | 
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| 169 | void set_keycode(Key p_keycode); | 
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| 170 | Key get_keycode() const; | 
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| 171 |  | 
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| 172 | void set_physical_keycode(Key p_keycode); | 
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| 173 | Key get_physical_keycode() const; | 
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| 174 |  | 
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| 175 | void set_key_label(Key p_key_label); | 
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| 176 | Key get_key_label() const; | 
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| 177 |  | 
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| 178 | void set_unicode(char32_t p_unicode); | 
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| 179 | char32_t get_unicode() const; | 
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| 180 |  | 
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| 181 | void set_echo(bool p_enable); | 
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| 182 | virtual bool is_echo() const override; | 
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| 183 |  | 
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| 184 | Key get_keycode_with_modifiers() const; | 
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| 185 | Key get_physical_keycode_with_modifiers() const; | 
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| 186 | Key get_key_label_with_modifiers() const; | 
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| 187 |  | 
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| 188 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; | 
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| 189 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; | 
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| 190 |  | 
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| 191 | virtual bool is_action_type() const override { return true; } | 
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| 192 |  | 
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| 193 | virtual String as_text_physical_keycode() const; | 
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| 194 | virtual String as_text_keycode() const; | 
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| 195 | virtual String as_text_key_label() const; | 
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| 196 | virtual String as_text() const override; | 
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| 197 | virtual String to_string() override; | 
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| 198 |  | 
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| 199 | static Ref<InputEventKey> create_reference(Key p_keycode_with_modifier_masks, bool p_physical = false); | 
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| 200 |  | 
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| 201 | InputEventKey() {} | 
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| 202 | }; | 
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| 203 |  | 
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| 204 | class InputEventMouse : public InputEventWithModifiers { | 
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| 205 | GDCLASS(InputEventMouse, InputEventWithModifiers); | 
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| 206 |  | 
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| 207 | BitField<MouseButtonMask> button_mask; | 
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| 208 |  | 
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| 209 | Vector2 pos; | 
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| 210 | Vector2 global_pos; | 
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| 211 |  | 
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| 212 | protected: | 
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| 213 | static void _bind_methods(); | 
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| 214 |  | 
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| 215 | public: | 
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| 216 | void set_button_mask(BitField<MouseButtonMask> p_mask); | 
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| 217 | BitField<MouseButtonMask> get_button_mask() const; | 
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| 218 |  | 
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| 219 | void set_position(const Vector2 &p_pos); | 
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| 220 | Vector2 get_position() const; | 
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| 221 |  | 
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| 222 | void set_global_position(const Vector2 &p_global_pos); | 
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| 223 | Vector2 get_global_position() const; | 
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| 224 |  | 
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| 225 | InputEventMouse() {} | 
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| 226 | }; | 
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| 227 |  | 
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| 228 | class InputEventMouseButton : public InputEventMouse { | 
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| 229 | GDCLASS(InputEventMouseButton, InputEventMouse); | 
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| 230 |  | 
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| 231 | float factor = 1; | 
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| 232 | MouseButton button_index = MouseButton::NONE; | 
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| 233 | bool double_click = false; //last even less than double click time | 
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| 234 |  | 
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| 235 | protected: | 
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| 236 | static void _bind_methods(); | 
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| 237 |  | 
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| 238 | public: | 
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| 239 | void set_factor(float p_factor); | 
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| 240 | float get_factor() const; | 
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| 241 |  | 
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| 242 | void set_button_index(MouseButton p_index); | 
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| 243 | MouseButton get_button_index() const; | 
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| 244 |  | 
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| 245 | void set_pressed(bool p_pressed); | 
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| 246 | void set_canceled(bool p_canceled); | 
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| 247 |  | 
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| 248 | void set_double_click(bool p_double_click); | 
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| 249 | bool is_double_click() const; | 
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| 250 |  | 
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| 251 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 252 |  | 
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| 253 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; | 
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| 254 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; | 
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| 255 |  | 
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| 256 | virtual bool is_action_type() const override { return true; } | 
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| 257 | virtual String as_text() const override; | 
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| 258 | virtual String to_string() override; | 
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| 259 |  | 
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| 260 | InputEventMouseButton() {} | 
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| 261 | }; | 
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| 262 |  | 
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| 263 | class InputEventMouseMotion : public InputEventMouse { | 
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| 264 | GDCLASS(InputEventMouseMotion, InputEventMouse); | 
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| 265 |  | 
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| 266 | Vector2 tilt; | 
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| 267 | float pressure = 0; | 
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| 268 | Vector2 relative; | 
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| 269 | Vector2 velocity; | 
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| 270 | bool pen_inverted = false; | 
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| 271 |  | 
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| 272 | protected: | 
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| 273 | static void _bind_methods(); | 
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| 274 |  | 
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| 275 | public: | 
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| 276 | void set_tilt(const Vector2 &p_tilt); | 
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| 277 | Vector2 get_tilt() const; | 
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| 278 |  | 
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| 279 | void set_pressure(float p_pressure); | 
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| 280 | float get_pressure() const; | 
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| 281 |  | 
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| 282 | void set_pen_inverted(bool p_inverted); | 
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| 283 | bool get_pen_inverted() const; | 
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| 284 |  | 
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| 285 | void set_relative(const Vector2 &p_relative); | 
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| 286 | Vector2 get_relative() const; | 
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| 287 |  | 
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| 288 | void set_velocity(const Vector2 &p_velocity); | 
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| 289 | Vector2 get_velocity() const; | 
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| 290 |  | 
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| 291 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 292 | virtual String as_text() const override; | 
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| 293 | virtual String to_string() override; | 
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| 294 |  | 
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| 295 | virtual bool accumulate(const Ref<InputEvent> &p_event) override; | 
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| 296 |  | 
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| 297 | InputEventMouseMotion() {} | 
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| 298 | }; | 
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| 299 |  | 
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| 300 | class InputEventJoypadMotion : public InputEvent { | 
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| 301 | GDCLASS(InputEventJoypadMotion, InputEvent); | 
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| 302 | JoyAxis axis = (JoyAxis)0; ///< Joypad axis | 
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| 303 | float axis_value = 0; ///< -1 to 1 | 
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| 304 |  | 
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| 305 | protected: | 
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| 306 | static void _bind_methods(); | 
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| 307 |  | 
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| 308 | public: | 
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| 309 | void set_axis(JoyAxis p_axis); | 
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| 310 | JoyAxis get_axis() const; | 
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| 311 |  | 
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| 312 | void set_axis_value(float p_value); | 
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| 313 | float get_axis_value() const; | 
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| 314 |  | 
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| 315 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; | 
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| 316 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; | 
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| 317 |  | 
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| 318 | virtual bool is_action_type() const override { return true; } | 
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| 319 | virtual String as_text() const override; | 
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| 320 | virtual String to_string() override; | 
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| 321 |  | 
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| 322 | static Ref<InputEventJoypadMotion> create_reference(JoyAxis p_axis, float p_value); | 
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| 323 |  | 
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| 324 | InputEventJoypadMotion() {} | 
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| 325 | }; | 
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| 326 |  | 
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| 327 | class InputEventJoypadButton : public InputEvent { | 
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| 328 | GDCLASS(InputEventJoypadButton, InputEvent); | 
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| 329 |  | 
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| 330 | JoyButton button_index = (JoyButton)0; | 
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| 331 | float pressure = 0; //0 to 1 | 
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| 332 | protected: | 
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| 333 | static void _bind_methods(); | 
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| 334 |  | 
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| 335 | public: | 
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| 336 | void set_button_index(JoyButton p_index); | 
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| 337 | JoyButton get_button_index() const; | 
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| 338 |  | 
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| 339 | void set_pressed(bool p_pressed); | 
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| 340 |  | 
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| 341 | void set_pressure(float p_pressure); | 
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| 342 | float get_pressure() const; | 
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| 343 |  | 
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| 344 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; | 
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| 345 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; | 
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| 346 |  | 
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| 347 | virtual bool is_action_type() const override { return true; } | 
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| 348 |  | 
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| 349 | virtual String as_text() const override; | 
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| 350 | virtual String to_string() override; | 
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| 351 |  | 
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| 352 | static Ref<InputEventJoypadButton> create_reference(JoyButton p_btn_index); | 
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| 353 |  | 
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| 354 | InputEventJoypadButton() {} | 
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| 355 | }; | 
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| 356 |  | 
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| 357 | class InputEventScreenTouch : public InputEventFromWindow { | 
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| 358 | GDCLASS(InputEventScreenTouch, InputEventFromWindow); | 
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| 359 | int index = 0; | 
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| 360 | Vector2 pos; | 
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| 361 | bool double_tap = false; | 
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| 362 |  | 
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| 363 | protected: | 
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| 364 | static void _bind_methods(); | 
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| 365 |  | 
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| 366 | public: | 
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| 367 | void set_index(int p_index); | 
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| 368 | int get_index() const; | 
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| 369 |  | 
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| 370 | void set_position(const Vector2 &p_pos); | 
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| 371 | Vector2 get_position() const; | 
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| 372 |  | 
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| 373 | void set_pressed(bool p_pressed); | 
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| 374 | void set_canceled(bool p_canceled); | 
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| 375 |  | 
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| 376 | void set_double_tap(bool p_double_tap); | 
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| 377 | bool is_double_tap() const; | 
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| 378 |  | 
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| 379 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 380 | virtual String as_text() const override; | 
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| 381 | virtual String to_string() override; | 
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| 382 |  | 
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| 383 | InputEventScreenTouch() {} | 
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| 384 | }; | 
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| 385 |  | 
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| 386 | class InputEventScreenDrag : public InputEventFromWindow { | 
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| 387 | GDCLASS(InputEventScreenDrag, InputEventFromWindow); | 
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| 388 | int index = 0; | 
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| 389 | Vector2 pos; | 
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| 390 | Vector2 relative; | 
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| 391 | Vector2 velocity; | 
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| 392 | Vector2 tilt; | 
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| 393 | float pressure = 0; | 
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| 394 | bool pen_inverted = false; | 
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| 395 |  | 
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| 396 | protected: | 
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| 397 | static void _bind_methods(); | 
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| 398 |  | 
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| 399 | public: | 
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| 400 | void set_index(int p_index); | 
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| 401 | int get_index() const; | 
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| 402 |  | 
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| 403 | void set_tilt(const Vector2 &p_tilt); | 
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| 404 | Vector2 get_tilt() const; | 
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| 405 |  | 
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| 406 | void set_pressure(float p_pressure); | 
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| 407 | float get_pressure() const; | 
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| 408 |  | 
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| 409 | void set_pen_inverted(bool p_inverted); | 
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| 410 | bool get_pen_inverted() const; | 
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| 411 |  | 
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| 412 | void set_position(const Vector2 &p_pos); | 
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| 413 | Vector2 get_position() const; | 
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| 414 |  | 
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| 415 | void set_relative(const Vector2 &p_relative); | 
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| 416 | Vector2 get_relative() const; | 
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| 417 |  | 
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| 418 | void set_velocity(const Vector2 &p_velocity); | 
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| 419 | Vector2 get_velocity() const; | 
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| 420 |  | 
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| 421 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 422 | virtual String as_text() const override; | 
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| 423 | virtual String to_string() override; | 
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| 424 |  | 
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| 425 | virtual bool accumulate(const Ref<InputEvent> &p_event) override; | 
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| 426 |  | 
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| 427 | InputEventScreenDrag() {} | 
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| 428 | }; | 
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| 429 |  | 
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| 430 | class InputEventAction : public InputEvent { | 
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| 431 | GDCLASS(InputEventAction, InputEvent); | 
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| 432 |  | 
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| 433 | StringName action; | 
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| 434 | float strength = 1.0f; | 
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| 435 |  | 
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| 436 | protected: | 
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| 437 | static void _bind_methods(); | 
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| 438 |  | 
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| 439 | public: | 
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| 440 | void set_action(const StringName &p_action); | 
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| 441 | StringName get_action() const; | 
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| 442 |  | 
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| 443 | void set_pressed(bool p_pressed); | 
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| 444 |  | 
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| 445 | void set_strength(float p_strength); | 
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| 446 | float get_strength() const; | 
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| 447 |  | 
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| 448 | virtual bool is_action(const StringName &p_action) const; | 
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| 449 |  | 
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| 450 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; | 
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| 451 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; | 
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| 452 |  | 
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| 453 | virtual bool is_action_type() const override { return true; } | 
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| 454 |  | 
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| 455 | virtual String as_text() const override; | 
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| 456 | virtual String to_string() override; | 
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| 457 |  | 
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| 458 | InputEventAction() {} | 
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| 459 | }; | 
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| 460 |  | 
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| 461 | class InputEventGesture : public InputEventWithModifiers { | 
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| 462 | GDCLASS(InputEventGesture, InputEventWithModifiers); | 
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| 463 |  | 
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| 464 | Vector2 pos; | 
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| 465 |  | 
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| 466 | protected: | 
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| 467 | static void _bind_methods(); | 
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| 468 |  | 
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| 469 | public: | 
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| 470 | void set_position(const Vector2 &p_pos); | 
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| 471 | Vector2 get_position() const; | 
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| 472 | }; | 
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| 473 |  | 
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| 474 | class InputEventMagnifyGesture : public InputEventGesture { | 
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| 475 | GDCLASS(InputEventMagnifyGesture, InputEventGesture); | 
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| 476 | real_t factor = 1.0; | 
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| 477 |  | 
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| 478 | protected: | 
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| 479 | static void _bind_methods(); | 
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| 480 |  | 
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| 481 | public: | 
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| 482 | void set_factor(real_t p_factor); | 
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| 483 | real_t get_factor() const; | 
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| 484 |  | 
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| 485 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 486 | virtual String as_text() const override; | 
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| 487 | virtual String to_string() override; | 
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| 488 |  | 
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| 489 | InputEventMagnifyGesture() {} | 
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| 490 | }; | 
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| 491 |  | 
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| 492 | class InputEventPanGesture : public InputEventGesture { | 
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| 493 | GDCLASS(InputEventPanGesture, InputEventGesture); | 
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| 494 | Vector2 delta; | 
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| 495 |  | 
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| 496 | protected: | 
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| 497 | static void _bind_methods(); | 
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| 498 |  | 
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| 499 | public: | 
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| 500 | void set_delta(const Vector2 &p_delta); | 
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| 501 | Vector2 get_delta() const; | 
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| 502 |  | 
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| 503 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; | 
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| 504 | virtual String as_text() const override; | 
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| 505 | virtual String to_string() override; | 
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| 506 |  | 
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| 507 | InputEventPanGesture() {} | 
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| 508 | }; | 
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| 509 |  | 
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| 510 | class InputEventMIDI : public InputEvent { | 
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| 511 | GDCLASS(InputEventMIDI, InputEvent); | 
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| 512 |  | 
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| 513 | int channel = 0; | 
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| 514 | MIDIMessage message = MIDIMessage::NONE; | 
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| 515 | int pitch = 0; | 
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| 516 | int velocity = 0; | 
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| 517 | int instrument = 0; | 
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| 518 | int pressure = 0; | 
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| 519 | int controller_number = 0; | 
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| 520 | int controller_value = 0; | 
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| 521 |  | 
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| 522 | protected: | 
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| 523 | static void _bind_methods(); | 
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| 524 |  | 
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| 525 | public: | 
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| 526 | void set_channel(const int p_channel); | 
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| 527 | int get_channel() const; | 
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| 528 |  | 
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| 529 | void set_message(const MIDIMessage p_message); | 
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| 530 | MIDIMessage get_message() const; | 
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| 531 |  | 
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| 532 | void set_pitch(const int p_pitch); | 
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| 533 | int get_pitch() const; | 
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| 534 |  | 
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| 535 | void set_velocity(const int p_velocity); | 
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| 536 | int get_velocity() const; | 
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| 537 |  | 
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| 538 | void set_instrument(const int p_instrument); | 
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| 539 | int get_instrument() const; | 
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| 540 |  | 
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| 541 | void set_pressure(const int p_pressure); | 
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| 542 | int get_pressure() const; | 
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| 543 |  | 
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| 544 | void set_controller_number(const int p_controller_number); | 
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| 545 | int get_controller_number() const; | 
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| 546 |  | 
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| 547 | void set_controller_value(const int p_controller_value); | 
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| 548 | int get_controller_value() const; | 
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| 549 |  | 
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| 550 | virtual String as_text() const override; | 
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| 551 | virtual String to_string() override; | 
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| 552 |  | 
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| 553 | InputEventMIDI() {} | 
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| 554 | }; | 
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| 555 |  | 
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| 556 | class InputEventShortcut : public InputEvent { | 
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| 557 | GDCLASS(InputEventShortcut, InputEvent); | 
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| 558 |  | 
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| 559 | Ref<Shortcut> shortcut; | 
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| 560 |  | 
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| 561 | protected: | 
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| 562 | static void _bind_methods(); | 
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| 563 |  | 
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| 564 | public: | 
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| 565 | void set_shortcut(Ref<Shortcut> p_shortcut); | 
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| 566 | Ref<Shortcut> get_shortcut(); | 
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| 567 |  | 
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| 568 | virtual String as_text() const override; | 
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| 569 | virtual String to_string() override; | 
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| 570 | }; | 
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| 571 |  | 
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| 572 | #endif // INPUT_EVENT_H | 
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| 573 |  | 
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