| 1 | /**************************************************************************/ |
| 2 | /* input_event.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef INPUT_EVENT_H |
| 32 | #define INPUT_EVENT_H |
| 33 | |
| 34 | #include "core/input/input_enums.h" |
| 35 | #include "core/io/resource.h" |
| 36 | #include "core/math/transform_2d.h" |
| 37 | #include "core/os/keyboard.h" |
| 38 | #include "core/string/ustring.h" |
| 39 | #include "core/typedefs.h" |
| 40 | |
| 41 | /** |
| 42 | * Input Event classes. These are used in the main loop. |
| 43 | * The events are pretty obvious. |
| 44 | */ |
| 45 | |
| 46 | class Shortcut; |
| 47 | |
| 48 | /** |
| 49 | * Input Modifier Status |
| 50 | * for keyboard/mouse events. |
| 51 | */ |
| 52 | |
| 53 | class InputEvent : public Resource { |
| 54 | GDCLASS(InputEvent, Resource); |
| 55 | |
| 56 | int device = 0; |
| 57 | |
| 58 | protected: |
| 59 | bool canceled = false; |
| 60 | bool pressed = false; |
| 61 | |
| 62 | static void _bind_methods(); |
| 63 | |
| 64 | public: |
| 65 | static const int DEVICE_ID_EMULATION; |
| 66 | static const int DEVICE_ID_INTERNAL; |
| 67 | |
| 68 | void set_device(int p_device); |
| 69 | int get_device() const; |
| 70 | |
| 71 | bool is_action(const StringName &p_action, bool p_exact_match = false) const; |
| 72 | bool is_action_pressed(const StringName &p_action, bool p_allow_echo = false, bool p_exact_match = false) const; |
| 73 | bool is_action_released(const StringName &p_action, bool p_exact_match = false) const; |
| 74 | float get_action_strength(const StringName &p_action, bool p_exact_match = false) const; |
| 75 | float get_action_raw_strength(const StringName &p_action, bool p_exact_match = false) const; |
| 76 | |
| 77 | bool is_canceled() const; |
| 78 | bool is_pressed() const; |
| 79 | bool is_released() const; |
| 80 | virtual bool is_echo() const; |
| 81 | |
| 82 | virtual String as_text() const = 0; |
| 83 | |
| 84 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; |
| 85 | |
| 86 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const; |
| 87 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const; |
| 88 | |
| 89 | virtual bool is_action_type() const; |
| 90 | |
| 91 | virtual bool accumulate(const Ref<InputEvent> &p_event) { return false; } |
| 92 | |
| 93 | InputEvent() {} |
| 94 | }; |
| 95 | |
| 96 | class InputEventFromWindow : public InputEvent { |
| 97 | GDCLASS(InputEventFromWindow, InputEvent); |
| 98 | |
| 99 | int64_t window_id = 0; |
| 100 | |
| 101 | protected: |
| 102 | static void _bind_methods(); |
| 103 | |
| 104 | public: |
| 105 | void set_window_id(int64_t p_id); |
| 106 | int64_t get_window_id() const; |
| 107 | |
| 108 | InputEventFromWindow() {} |
| 109 | }; |
| 110 | |
| 111 | class InputEventWithModifiers : public InputEventFromWindow { |
| 112 | GDCLASS(InputEventWithModifiers, InputEventFromWindow); |
| 113 | |
| 114 | bool command_or_control_autoremap = false; |
| 115 | |
| 116 | bool shift_pressed = false; |
| 117 | bool alt_pressed = false; |
| 118 | bool meta_pressed = false; // "Command" on macOS, "Meta/Win" key on other platforms. |
| 119 | bool ctrl_pressed = false; |
| 120 | |
| 121 | protected: |
| 122 | static void _bind_methods(); |
| 123 | void _validate_property(PropertyInfo &p_property) const; |
| 124 | |
| 125 | public: |
| 126 | void set_command_or_control_autoremap(bool p_enabled); |
| 127 | bool is_command_or_control_autoremap() const; |
| 128 | |
| 129 | bool is_command_or_control_pressed() const; |
| 130 | |
| 131 | void set_shift_pressed(bool p_pressed); |
| 132 | bool is_shift_pressed() const; |
| 133 | |
| 134 | void set_alt_pressed(bool p_pressed); |
| 135 | bool is_alt_pressed() const; |
| 136 | |
| 137 | void set_ctrl_pressed(bool p_pressed); |
| 138 | bool is_ctrl_pressed() const; |
| 139 | |
| 140 | void set_meta_pressed(bool p_pressed); |
| 141 | bool is_meta_pressed() const; |
| 142 | |
| 143 | void set_modifiers_from_event(const InputEventWithModifiers *event); |
| 144 | |
| 145 | BitField<KeyModifierMask> get_modifiers_mask() const; |
| 146 | |
| 147 | virtual String as_text() const override; |
| 148 | virtual String to_string() override; |
| 149 | |
| 150 | InputEventWithModifiers() {} |
| 151 | }; |
| 152 | |
| 153 | class InputEventKey : public InputEventWithModifiers { |
| 154 | GDCLASS(InputEventKey, InputEventWithModifiers); |
| 155 | |
| 156 | Key keycode = Key::NONE; // Key enum, without modifier masks. |
| 157 | Key physical_keycode = Key::NONE; |
| 158 | Key key_label = Key::NONE; |
| 159 | uint32_t unicode = 0; ///unicode |
| 160 | |
| 161 | bool echo = false; /// true if this is an echo key |
| 162 | |
| 163 | protected: |
| 164 | static void _bind_methods(); |
| 165 | |
| 166 | public: |
| 167 | void set_pressed(bool p_pressed); |
| 168 | |
| 169 | void set_keycode(Key p_keycode); |
| 170 | Key get_keycode() const; |
| 171 | |
| 172 | void set_physical_keycode(Key p_keycode); |
| 173 | Key get_physical_keycode() const; |
| 174 | |
| 175 | void set_key_label(Key p_key_label); |
| 176 | Key get_key_label() const; |
| 177 | |
| 178 | void set_unicode(char32_t p_unicode); |
| 179 | char32_t get_unicode() const; |
| 180 | |
| 181 | void set_echo(bool p_enable); |
| 182 | virtual bool is_echo() const override; |
| 183 | |
| 184 | Key get_keycode_with_modifiers() const; |
| 185 | Key get_physical_keycode_with_modifiers() const; |
| 186 | Key get_key_label_with_modifiers() const; |
| 187 | |
| 188 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; |
| 189 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; |
| 190 | |
| 191 | virtual bool is_action_type() const override { return true; } |
| 192 | |
| 193 | virtual String as_text_physical_keycode() const; |
| 194 | virtual String as_text_keycode() const; |
| 195 | virtual String as_text_key_label() const; |
| 196 | virtual String as_text() const override; |
| 197 | virtual String to_string() override; |
| 198 | |
| 199 | static Ref<InputEventKey> create_reference(Key p_keycode_with_modifier_masks, bool p_physical = false); |
| 200 | |
| 201 | InputEventKey() {} |
| 202 | }; |
| 203 | |
| 204 | class InputEventMouse : public InputEventWithModifiers { |
| 205 | GDCLASS(InputEventMouse, InputEventWithModifiers); |
| 206 | |
| 207 | BitField<MouseButtonMask> button_mask; |
| 208 | |
| 209 | Vector2 pos; |
| 210 | Vector2 global_pos; |
| 211 | |
| 212 | protected: |
| 213 | static void _bind_methods(); |
| 214 | |
| 215 | public: |
| 216 | void set_button_mask(BitField<MouseButtonMask> p_mask); |
| 217 | BitField<MouseButtonMask> get_button_mask() const; |
| 218 | |
| 219 | void set_position(const Vector2 &p_pos); |
| 220 | Vector2 get_position() const; |
| 221 | |
| 222 | void set_global_position(const Vector2 &p_global_pos); |
| 223 | Vector2 get_global_position() const; |
| 224 | |
| 225 | InputEventMouse() {} |
| 226 | }; |
| 227 | |
| 228 | class InputEventMouseButton : public InputEventMouse { |
| 229 | GDCLASS(InputEventMouseButton, InputEventMouse); |
| 230 | |
| 231 | float factor = 1; |
| 232 | MouseButton button_index = MouseButton::NONE; |
| 233 | bool double_click = false; //last even less than double click time |
| 234 | |
| 235 | protected: |
| 236 | static void _bind_methods(); |
| 237 | |
| 238 | public: |
| 239 | void set_factor(float p_factor); |
| 240 | float get_factor() const; |
| 241 | |
| 242 | void set_button_index(MouseButton p_index); |
| 243 | MouseButton get_button_index() const; |
| 244 | |
| 245 | void set_pressed(bool p_pressed); |
| 246 | void set_canceled(bool p_canceled); |
| 247 | |
| 248 | void set_double_click(bool p_double_click); |
| 249 | bool is_double_click() const; |
| 250 | |
| 251 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 252 | |
| 253 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; |
| 254 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; |
| 255 | |
| 256 | virtual bool is_action_type() const override { return true; } |
| 257 | virtual String as_text() const override; |
| 258 | virtual String to_string() override; |
| 259 | |
| 260 | InputEventMouseButton() {} |
| 261 | }; |
| 262 | |
| 263 | class InputEventMouseMotion : public InputEventMouse { |
| 264 | GDCLASS(InputEventMouseMotion, InputEventMouse); |
| 265 | |
| 266 | Vector2 tilt; |
| 267 | float pressure = 0; |
| 268 | Vector2 relative; |
| 269 | Vector2 velocity; |
| 270 | bool pen_inverted = false; |
| 271 | |
| 272 | protected: |
| 273 | static void _bind_methods(); |
| 274 | |
| 275 | public: |
| 276 | void set_tilt(const Vector2 &p_tilt); |
| 277 | Vector2 get_tilt() const; |
| 278 | |
| 279 | void set_pressure(float p_pressure); |
| 280 | float get_pressure() const; |
| 281 | |
| 282 | void set_pen_inverted(bool p_inverted); |
| 283 | bool get_pen_inverted() const; |
| 284 | |
| 285 | void set_relative(const Vector2 &p_relative); |
| 286 | Vector2 get_relative() const; |
| 287 | |
| 288 | void set_velocity(const Vector2 &p_velocity); |
| 289 | Vector2 get_velocity() const; |
| 290 | |
| 291 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 292 | virtual String as_text() const override; |
| 293 | virtual String to_string() override; |
| 294 | |
| 295 | virtual bool accumulate(const Ref<InputEvent> &p_event) override; |
| 296 | |
| 297 | InputEventMouseMotion() {} |
| 298 | }; |
| 299 | |
| 300 | class InputEventJoypadMotion : public InputEvent { |
| 301 | GDCLASS(InputEventJoypadMotion, InputEvent); |
| 302 | JoyAxis axis = (JoyAxis)0; ///< Joypad axis |
| 303 | float axis_value = 0; ///< -1 to 1 |
| 304 | |
| 305 | protected: |
| 306 | static void _bind_methods(); |
| 307 | |
| 308 | public: |
| 309 | void set_axis(JoyAxis p_axis); |
| 310 | JoyAxis get_axis() const; |
| 311 | |
| 312 | void set_axis_value(float p_value); |
| 313 | float get_axis_value() const; |
| 314 | |
| 315 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; |
| 316 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; |
| 317 | |
| 318 | virtual bool is_action_type() const override { return true; } |
| 319 | virtual String as_text() const override; |
| 320 | virtual String to_string() override; |
| 321 | |
| 322 | static Ref<InputEventJoypadMotion> create_reference(JoyAxis p_axis, float p_value); |
| 323 | |
| 324 | InputEventJoypadMotion() {} |
| 325 | }; |
| 326 | |
| 327 | class InputEventJoypadButton : public InputEvent { |
| 328 | GDCLASS(InputEventJoypadButton, InputEvent); |
| 329 | |
| 330 | JoyButton button_index = (JoyButton)0; |
| 331 | float pressure = 0; //0 to 1 |
| 332 | protected: |
| 333 | static void _bind_methods(); |
| 334 | |
| 335 | public: |
| 336 | void set_button_index(JoyButton p_index); |
| 337 | JoyButton get_button_index() const; |
| 338 | |
| 339 | void set_pressed(bool p_pressed); |
| 340 | |
| 341 | void set_pressure(float p_pressure); |
| 342 | float get_pressure() const; |
| 343 | |
| 344 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; |
| 345 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; |
| 346 | |
| 347 | virtual bool is_action_type() const override { return true; } |
| 348 | |
| 349 | virtual String as_text() const override; |
| 350 | virtual String to_string() override; |
| 351 | |
| 352 | static Ref<InputEventJoypadButton> create_reference(JoyButton p_btn_index); |
| 353 | |
| 354 | InputEventJoypadButton() {} |
| 355 | }; |
| 356 | |
| 357 | class InputEventScreenTouch : public InputEventFromWindow { |
| 358 | GDCLASS(InputEventScreenTouch, InputEventFromWindow); |
| 359 | int index = 0; |
| 360 | Vector2 pos; |
| 361 | bool double_tap = false; |
| 362 | |
| 363 | protected: |
| 364 | static void _bind_methods(); |
| 365 | |
| 366 | public: |
| 367 | void set_index(int p_index); |
| 368 | int get_index() const; |
| 369 | |
| 370 | void set_position(const Vector2 &p_pos); |
| 371 | Vector2 get_position() const; |
| 372 | |
| 373 | void set_pressed(bool p_pressed); |
| 374 | void set_canceled(bool p_canceled); |
| 375 | |
| 376 | void set_double_tap(bool p_double_tap); |
| 377 | bool is_double_tap() const; |
| 378 | |
| 379 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 380 | virtual String as_text() const override; |
| 381 | virtual String to_string() override; |
| 382 | |
| 383 | InputEventScreenTouch() {} |
| 384 | }; |
| 385 | |
| 386 | class InputEventScreenDrag : public InputEventFromWindow { |
| 387 | GDCLASS(InputEventScreenDrag, InputEventFromWindow); |
| 388 | int index = 0; |
| 389 | Vector2 pos; |
| 390 | Vector2 relative; |
| 391 | Vector2 velocity; |
| 392 | Vector2 tilt; |
| 393 | float pressure = 0; |
| 394 | bool pen_inverted = false; |
| 395 | |
| 396 | protected: |
| 397 | static void _bind_methods(); |
| 398 | |
| 399 | public: |
| 400 | void set_index(int p_index); |
| 401 | int get_index() const; |
| 402 | |
| 403 | void set_tilt(const Vector2 &p_tilt); |
| 404 | Vector2 get_tilt() const; |
| 405 | |
| 406 | void set_pressure(float p_pressure); |
| 407 | float get_pressure() const; |
| 408 | |
| 409 | void set_pen_inverted(bool p_inverted); |
| 410 | bool get_pen_inverted() const; |
| 411 | |
| 412 | void set_position(const Vector2 &p_pos); |
| 413 | Vector2 get_position() const; |
| 414 | |
| 415 | void set_relative(const Vector2 &p_relative); |
| 416 | Vector2 get_relative() const; |
| 417 | |
| 418 | void set_velocity(const Vector2 &p_velocity); |
| 419 | Vector2 get_velocity() const; |
| 420 | |
| 421 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 422 | virtual String as_text() const override; |
| 423 | virtual String to_string() override; |
| 424 | |
| 425 | virtual bool accumulate(const Ref<InputEvent> &p_event) override; |
| 426 | |
| 427 | InputEventScreenDrag() {} |
| 428 | }; |
| 429 | |
| 430 | class InputEventAction : public InputEvent { |
| 431 | GDCLASS(InputEventAction, InputEvent); |
| 432 | |
| 433 | StringName action; |
| 434 | float strength = 1.0f; |
| 435 | |
| 436 | protected: |
| 437 | static void _bind_methods(); |
| 438 | |
| 439 | public: |
| 440 | void set_action(const StringName &p_action); |
| 441 | StringName get_action() const; |
| 442 | |
| 443 | void set_pressed(bool p_pressed); |
| 444 | |
| 445 | void set_strength(float p_strength); |
| 446 | float get_strength() const; |
| 447 | |
| 448 | virtual bool is_action(const StringName &p_action) const; |
| 449 | |
| 450 | virtual bool action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const override; |
| 451 | virtual bool is_match(const Ref<InputEvent> &p_event, bool p_exact_match = true) const override; |
| 452 | |
| 453 | virtual bool is_action_type() const override { return true; } |
| 454 | |
| 455 | virtual String as_text() const override; |
| 456 | virtual String to_string() override; |
| 457 | |
| 458 | InputEventAction() {} |
| 459 | }; |
| 460 | |
| 461 | class InputEventGesture : public InputEventWithModifiers { |
| 462 | GDCLASS(InputEventGesture, InputEventWithModifiers); |
| 463 | |
| 464 | Vector2 pos; |
| 465 | |
| 466 | protected: |
| 467 | static void _bind_methods(); |
| 468 | |
| 469 | public: |
| 470 | void set_position(const Vector2 &p_pos); |
| 471 | Vector2 get_position() const; |
| 472 | }; |
| 473 | |
| 474 | class InputEventMagnifyGesture : public InputEventGesture { |
| 475 | GDCLASS(InputEventMagnifyGesture, InputEventGesture); |
| 476 | real_t factor = 1.0; |
| 477 | |
| 478 | protected: |
| 479 | static void _bind_methods(); |
| 480 | |
| 481 | public: |
| 482 | void set_factor(real_t p_factor); |
| 483 | real_t get_factor() const; |
| 484 | |
| 485 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 486 | virtual String as_text() const override; |
| 487 | virtual String to_string() override; |
| 488 | |
| 489 | InputEventMagnifyGesture() {} |
| 490 | }; |
| 491 | |
| 492 | class InputEventPanGesture : public InputEventGesture { |
| 493 | GDCLASS(InputEventPanGesture, InputEventGesture); |
| 494 | Vector2 delta; |
| 495 | |
| 496 | protected: |
| 497 | static void _bind_methods(); |
| 498 | |
| 499 | public: |
| 500 | void set_delta(const Vector2 &p_delta); |
| 501 | Vector2 get_delta() const; |
| 502 | |
| 503 | virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override; |
| 504 | virtual String as_text() const override; |
| 505 | virtual String to_string() override; |
| 506 | |
| 507 | InputEventPanGesture() {} |
| 508 | }; |
| 509 | |
| 510 | class InputEventMIDI : public InputEvent { |
| 511 | GDCLASS(InputEventMIDI, InputEvent); |
| 512 | |
| 513 | int channel = 0; |
| 514 | MIDIMessage message = MIDIMessage::NONE; |
| 515 | int pitch = 0; |
| 516 | int velocity = 0; |
| 517 | int instrument = 0; |
| 518 | int pressure = 0; |
| 519 | int controller_number = 0; |
| 520 | int controller_value = 0; |
| 521 | |
| 522 | protected: |
| 523 | static void _bind_methods(); |
| 524 | |
| 525 | public: |
| 526 | void set_channel(const int p_channel); |
| 527 | int get_channel() const; |
| 528 | |
| 529 | void set_message(const MIDIMessage p_message); |
| 530 | MIDIMessage get_message() const; |
| 531 | |
| 532 | void set_pitch(const int p_pitch); |
| 533 | int get_pitch() const; |
| 534 | |
| 535 | void set_velocity(const int p_velocity); |
| 536 | int get_velocity() const; |
| 537 | |
| 538 | void set_instrument(const int p_instrument); |
| 539 | int get_instrument() const; |
| 540 | |
| 541 | void set_pressure(const int p_pressure); |
| 542 | int get_pressure() const; |
| 543 | |
| 544 | void set_controller_number(const int p_controller_number); |
| 545 | int get_controller_number() const; |
| 546 | |
| 547 | void set_controller_value(const int p_controller_value); |
| 548 | int get_controller_value() const; |
| 549 | |
| 550 | virtual String as_text() const override; |
| 551 | virtual String to_string() override; |
| 552 | |
| 553 | InputEventMIDI() {} |
| 554 | }; |
| 555 | |
| 556 | class InputEventShortcut : public InputEvent { |
| 557 | GDCLASS(InputEventShortcut, InputEvent); |
| 558 | |
| 559 | Ref<Shortcut> shortcut; |
| 560 | |
| 561 | protected: |
| 562 | static void _bind_methods(); |
| 563 | |
| 564 | public: |
| 565 | void set_shortcut(Ref<Shortcut> p_shortcut); |
| 566 | Ref<Shortcut> get_shortcut(); |
| 567 | |
| 568 | virtual String as_text() const override; |
| 569 | virtual String to_string() override; |
| 570 | }; |
| 571 | |
| 572 | #endif // INPUT_EVENT_H |
| 573 | |