| 1 | /**************************************************************************/ | 
| 2 | /*  timer.cpp                                                             */ | 
| 3 | /**************************************************************************/ | 
| 4 | /*                         This file is part of:                          */ | 
| 5 | /*                             GODOT ENGINE                               */ | 
| 6 | /*                        https://godotengine.org                         */ | 
| 7 | /**************************************************************************/ | 
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
| 10 | /*                                                                        */ | 
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
| 12 | /* a copy of this software and associated documentation files (the        */ | 
| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
| 17 | /* the following conditions:                                              */ | 
| 18 | /*                                                                        */ | 
| 19 | /* The above copyright notice and this permission notice shall be         */ | 
| 20 | /* included in all copies or substantial portions of the Software.        */ | 
| 21 | /*                                                                        */ | 
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
| 29 | /**************************************************************************/ | 
| 30 |  | 
| 31 | #include "timer.h" | 
| 32 |  | 
| 33 | void Timer::_notification(int p_what) { | 
| 34 | 	switch (p_what) { | 
| 35 | 		case NOTIFICATION_READY: { | 
| 36 | 			if (autostart) { | 
| 37 | #ifdef TOOLS_ENABLED | 
| 38 | 				if (is_part_of_edited_scene()) { | 
| 39 | 					break; | 
| 40 | 				} | 
| 41 | #endif | 
| 42 | 				start(); | 
| 43 | 				autostart = false; | 
| 44 | 			} | 
| 45 | 		} break; | 
| 46 |  | 
| 47 | 		case NOTIFICATION_INTERNAL_PROCESS: { | 
| 48 | 			if (!processing || timer_process_callback == TIMER_PROCESS_PHYSICS || !is_processing_internal()) { | 
| 49 | 				return; | 
| 50 | 			} | 
| 51 | 			time_left -= get_process_delta_time(); | 
| 52 |  | 
| 53 | 			if (time_left < 0) { | 
| 54 | 				if (!one_shot) { | 
| 55 | 					time_left += wait_time; | 
| 56 | 				} else { | 
| 57 | 					stop(); | 
| 58 | 				} | 
| 59 |  | 
| 60 | 				emit_signal(SNAME("timeout" )); | 
| 61 | 			} | 
| 62 | 		} break; | 
| 63 |  | 
| 64 | 		case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { | 
| 65 | 			if (!processing || timer_process_callback == TIMER_PROCESS_IDLE || !is_physics_processing_internal()) { | 
| 66 | 				return; | 
| 67 | 			} | 
| 68 | 			time_left -= get_physics_process_delta_time(); | 
| 69 |  | 
| 70 | 			if (time_left < 0) { | 
| 71 | 				if (!one_shot) { | 
| 72 | 					time_left += wait_time; | 
| 73 | 				} else { | 
| 74 | 					stop(); | 
| 75 | 				} | 
| 76 | 				emit_signal(SNAME("timeout" )); | 
| 77 | 			} | 
| 78 | 		} break; | 
| 79 | 	} | 
| 80 | } | 
| 81 |  | 
| 82 | void Timer::set_wait_time(double p_time) { | 
| 83 | 	ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero." ); | 
| 84 | 	wait_time = p_time; | 
| 85 | 	update_configuration_warnings(); | 
| 86 | } | 
| 87 |  | 
| 88 | double Timer::get_wait_time() const { | 
| 89 | 	return wait_time; | 
| 90 | } | 
| 91 |  | 
| 92 | void Timer::set_one_shot(bool p_one_shot) { | 
| 93 | 	one_shot = p_one_shot; | 
| 94 | } | 
| 95 |  | 
| 96 | bool Timer::is_one_shot() const { | 
| 97 | 	return one_shot; | 
| 98 | } | 
| 99 |  | 
| 100 | void Timer::set_autostart(bool p_start) { | 
| 101 | 	autostart = p_start; | 
| 102 | } | 
| 103 |  | 
| 104 | bool Timer::has_autostart() const { | 
| 105 | 	return autostart; | 
| 106 | } | 
| 107 |  | 
| 108 | void Timer::start(double p_time) { | 
| 109 | 	ERR_FAIL_COND_MSG(!is_inside_tree(), "Timer was not added to the SceneTree. Either add it or set autostart to true." ); | 
| 110 |  | 
| 111 | 	if (p_time > 0) { | 
| 112 | 		set_wait_time(p_time); | 
| 113 | 	} | 
| 114 | 	time_left = wait_time; | 
| 115 | 	_set_process(true); | 
| 116 | } | 
| 117 |  | 
| 118 | void Timer::stop() { | 
| 119 | 	time_left = -1; | 
| 120 | 	_set_process(false); | 
| 121 | 	autostart = false; | 
| 122 | } | 
| 123 |  | 
| 124 | void Timer::set_paused(bool p_paused) { | 
| 125 | 	if (paused == p_paused) { | 
| 126 | 		return; | 
| 127 | 	} | 
| 128 |  | 
| 129 | 	paused = p_paused; | 
| 130 | 	_set_process(processing); | 
| 131 | } | 
| 132 |  | 
| 133 | bool Timer::is_paused() const { | 
| 134 | 	return paused; | 
| 135 | } | 
| 136 |  | 
| 137 | bool Timer::is_stopped() const { | 
| 138 | 	return get_time_left() <= 0; | 
| 139 | } | 
| 140 |  | 
| 141 | double Timer::get_time_left() const { | 
| 142 | 	return time_left > 0 ? time_left : 0; | 
| 143 | } | 
| 144 |  | 
| 145 | void Timer::set_timer_process_callback(TimerProcessCallback p_callback) { | 
| 146 | 	if (timer_process_callback == p_callback) { | 
| 147 | 		return; | 
| 148 | 	} | 
| 149 |  | 
| 150 | 	switch (timer_process_callback) { | 
| 151 | 		case TIMER_PROCESS_PHYSICS: | 
| 152 | 			if (is_physics_processing_internal()) { | 
| 153 | 				set_physics_process_internal(false); | 
| 154 | 				set_process_internal(true); | 
| 155 | 			} | 
| 156 | 			break; | 
| 157 | 		case TIMER_PROCESS_IDLE: | 
| 158 | 			if (is_processing_internal()) { | 
| 159 | 				set_process_internal(false); | 
| 160 | 				set_physics_process_internal(true); | 
| 161 | 			} | 
| 162 | 			break; | 
| 163 | 	} | 
| 164 | 	timer_process_callback = p_callback; | 
| 165 | } | 
| 166 |  | 
| 167 | Timer::TimerProcessCallback Timer::get_timer_process_callback() const { | 
| 168 | 	return timer_process_callback; | 
| 169 | } | 
| 170 |  | 
| 171 | void Timer::_set_process(bool p_process, bool p_force) { | 
| 172 | 	switch (timer_process_callback) { | 
| 173 | 		case TIMER_PROCESS_PHYSICS: | 
| 174 | 			set_physics_process_internal(p_process && !paused); | 
| 175 | 			break; | 
| 176 | 		case TIMER_PROCESS_IDLE: | 
| 177 | 			set_process_internal(p_process && !paused); | 
| 178 | 			break; | 
| 179 | 	} | 
| 180 | 	processing = p_process; | 
| 181 | } | 
| 182 |  | 
| 183 | PackedStringArray Timer::get_configuration_warnings() const { | 
| 184 | 	PackedStringArray warnings = Node::get_configuration_warnings(); | 
| 185 |  | 
| 186 | 	if (wait_time < 0.05 - CMP_EPSILON) { | 
| 187 | 		warnings.push_back(RTR("Very low timer wait times (< 0.05 seconds) may behave in significantly different ways depending on the rendered or physics frame rate.\nConsider using a script's process loop instead of relying on a Timer for very low wait times." )); | 
| 188 | 	} | 
| 189 |  | 
| 190 | 	return warnings; | 
| 191 | } | 
| 192 |  | 
| 193 | void Timer::_bind_methods() { | 
| 194 | 	ClassDB::bind_method(D_METHOD("set_wait_time" , "time_sec" ), &Timer::set_wait_time); | 
| 195 | 	ClassDB::bind_method(D_METHOD("get_wait_time" ), &Timer::get_wait_time); | 
| 196 |  | 
| 197 | 	ClassDB::bind_method(D_METHOD("set_one_shot" , "enable" ), &Timer::set_one_shot); | 
| 198 | 	ClassDB::bind_method(D_METHOD("is_one_shot" ), &Timer::is_one_shot); | 
| 199 |  | 
| 200 | 	ClassDB::bind_method(D_METHOD("set_autostart" , "enable" ), &Timer::set_autostart); | 
| 201 | 	ClassDB::bind_method(D_METHOD("has_autostart" ), &Timer::has_autostart); | 
| 202 |  | 
| 203 | 	ClassDB::bind_method(D_METHOD("start" , "time_sec" ), &Timer::start, DEFVAL(-1)); | 
| 204 | 	ClassDB::bind_method(D_METHOD("stop" ), &Timer::stop); | 
| 205 |  | 
| 206 | 	ClassDB::bind_method(D_METHOD("set_paused" , "paused" ), &Timer::set_paused); | 
| 207 | 	ClassDB::bind_method(D_METHOD("is_paused" ), &Timer::is_paused); | 
| 208 |  | 
| 209 | 	ClassDB::bind_method(D_METHOD("is_stopped" ), &Timer::is_stopped); | 
| 210 |  | 
| 211 | 	ClassDB::bind_method(D_METHOD("get_time_left" ), &Timer::get_time_left); | 
| 212 |  | 
| 213 | 	ClassDB::bind_method(D_METHOD("set_timer_process_callback" , "callback" ), &Timer::set_timer_process_callback); | 
| 214 | 	ClassDB::bind_method(D_METHOD("get_timer_process_callback" ), &Timer::get_timer_process_callback); | 
| 215 |  | 
| 216 | 	ADD_SIGNAL(MethodInfo("timeout" )); | 
| 217 |  | 
| 218 | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback" , PROPERTY_HINT_ENUM, "Physics,Idle" ), "set_timer_process_callback" , "get_timer_process_callback" ); | 
| 219 | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time" , PROPERTY_HINT_RANGE, "0.001,4096,0.001,or_greater,exp,suffix:s" ), "set_wait_time" , "get_wait_time" ); | 
| 220 | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot" ), "set_one_shot" , "is_one_shot" ); | 
| 221 | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart" ), "set_autostart" , "has_autostart" ); | 
| 222 | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NONE), "set_paused" , "is_paused" ); | 
| 223 | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left" , PROPERTY_HINT_NONE, "suffix:s" , PROPERTY_USAGE_NONE), "" , "get_time_left" ); | 
| 224 |  | 
| 225 | 	BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS); | 
| 226 | 	BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE); | 
| 227 | } | 
| 228 |  | 
| 229 | Timer::Timer() {} | 
| 230 |  |