1 | /**************************************************************************/ |
2 | /* camera_texture.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "camera_texture.h" |
32 | |
33 | #include "servers/camera/camera_feed.h" |
34 | |
35 | void CameraTexture::_bind_methods() { |
36 | ClassDB::bind_method(D_METHOD("set_camera_feed_id" , "feed_id" ), &CameraTexture::set_camera_feed_id); |
37 | ClassDB::bind_method(D_METHOD("get_camera_feed_id" ), &CameraTexture::get_camera_feed_id); |
38 | |
39 | ClassDB::bind_method(D_METHOD("set_which_feed" , "which_feed" ), &CameraTexture::set_which_feed); |
40 | ClassDB::bind_method(D_METHOD("get_which_feed" ), &CameraTexture::get_which_feed); |
41 | |
42 | ClassDB::bind_method(D_METHOD("set_camera_active" , "active" ), &CameraTexture::set_camera_active); |
43 | ClassDB::bind_method(D_METHOD("get_camera_active" ), &CameraTexture::get_camera_active); |
44 | |
45 | ADD_PROPERTY(PropertyInfo(Variant::INT, "camera_feed_id" ), "set_camera_feed_id" , "get_camera_feed_id" ); |
46 | ADD_PROPERTY(PropertyInfo(Variant::INT, "which_feed" ), "set_which_feed" , "get_which_feed" ); |
47 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "camera_is_active" ), "set_camera_active" , "get_camera_active" ); |
48 | } |
49 | |
50 | int CameraTexture::get_width() const { |
51 | Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); |
52 | if (feed.is_valid()) { |
53 | return feed->get_base_width(); |
54 | } else { |
55 | return 0; |
56 | } |
57 | } |
58 | |
59 | int CameraTexture::get_height() const { |
60 | Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); |
61 | if (feed.is_valid()) { |
62 | return feed->get_base_height(); |
63 | } else { |
64 | return 0; |
65 | } |
66 | } |
67 | |
68 | bool CameraTexture::has_alpha() const { |
69 | return false; |
70 | } |
71 | |
72 | RID CameraTexture::get_rid() const { |
73 | Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); |
74 | if (feed.is_valid()) { |
75 | return feed->get_texture(which_feed); |
76 | } else { |
77 | if (_texture.is_null()) { |
78 | _texture = RenderingServer::get_singleton()->texture_2d_placeholder_create(); |
79 | } |
80 | return _texture; |
81 | } |
82 | } |
83 | |
84 | Ref<Image> CameraTexture::get_image() const { |
85 | // not (yet) supported |
86 | return Ref<Image>(); |
87 | } |
88 | |
89 | void CameraTexture::set_camera_feed_id(int p_new_id) { |
90 | camera_feed_id = p_new_id; |
91 | notify_property_list_changed(); |
92 | } |
93 | |
94 | int CameraTexture::get_camera_feed_id() const { |
95 | return camera_feed_id; |
96 | } |
97 | |
98 | void CameraTexture::set_which_feed(CameraServer::FeedImage p_which) { |
99 | which_feed = p_which; |
100 | notify_property_list_changed(); |
101 | } |
102 | |
103 | CameraServer::FeedImage CameraTexture::get_which_feed() const { |
104 | return which_feed; |
105 | } |
106 | |
107 | void CameraTexture::set_camera_active(bool p_active) { |
108 | Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); |
109 | if (feed.is_valid()) { |
110 | feed->set_active(p_active); |
111 | notify_property_list_changed(); |
112 | } |
113 | } |
114 | |
115 | bool CameraTexture::get_camera_active() const { |
116 | Ref<CameraFeed> feed = CameraServer::get_singleton()->get_feed_by_id(camera_feed_id); |
117 | if (feed.is_valid()) { |
118 | return feed->is_active(); |
119 | } else { |
120 | return false; |
121 | } |
122 | } |
123 | |
124 | CameraTexture::CameraTexture() {} |
125 | |
126 | CameraTexture::~CameraTexture() { |
127 | if (_texture.is_valid()) { |
128 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
129 | RenderingServer::get_singleton()->free(_texture); |
130 | } |
131 | } |
132 | |