1 | /**************************************************************************/ |
2 | /* camera_texture.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef CAMERA_TEXTURE_H |
32 | #define CAMERA_TEXTURE_H |
33 | |
34 | #include "scene/resources/texture.h" |
35 | |
36 | class CameraTexture : public Texture2D { |
37 | GDCLASS(CameraTexture, Texture2D); |
38 | |
39 | private: |
40 | mutable RID _texture; |
41 | int camera_feed_id = 0; |
42 | CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE; |
43 | |
44 | protected: |
45 | static void _bind_methods(); |
46 | |
47 | public: |
48 | virtual int get_width() const override; |
49 | virtual int get_height() const override; |
50 | virtual RID get_rid() const override; |
51 | virtual bool has_alpha() const override; |
52 | |
53 | virtual Ref<Image> get_image() const override; |
54 | |
55 | void set_camera_feed_id(int p_new_id); |
56 | int get_camera_feed_id() const; |
57 | |
58 | void set_which_feed(CameraServer::FeedImage p_which); |
59 | CameraServer::FeedImage get_which_feed() const; |
60 | |
61 | void set_camera_active(bool p_active); |
62 | bool get_camera_active() const; |
63 | |
64 | CameraTexture(); |
65 | ~CameraTexture(); |
66 | }; |
67 | |
68 | #endif // CAMERA_TEXTURE_H |
69 | |