1/**************************************************************************/
2/* camera_texture.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef CAMERA_TEXTURE_H
32#define CAMERA_TEXTURE_H
33
34#include "scene/resources/texture.h"
35
36class CameraTexture : public Texture2D {
37 GDCLASS(CameraTexture, Texture2D);
38
39private:
40 mutable RID _texture;
41 int camera_feed_id = 0;
42 CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE;
43
44protected:
45 static void _bind_methods();
46
47public:
48 virtual int get_width() const override;
49 virtual int get_height() const override;
50 virtual RID get_rid() const override;
51 virtual bool has_alpha() const override;
52
53 virtual Ref<Image> get_image() const override;
54
55 void set_camera_feed_id(int p_new_id);
56 int get_camera_feed_id() const;
57
58 void set_which_feed(CameraServer::FeedImage p_which);
59 CameraServer::FeedImage get_which_feed() const;
60
61 void set_camera_active(bool p_active);
62 bool get_camera_active() const;
63
64 CameraTexture();
65 ~CameraTexture();
66};
67
68#endif // CAMERA_TEXTURE_H
69