1 | /**************************************************************************/ |
2 | /* servers_debugger.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef SERVERS_DEBUGGER_H |
32 | #define SERVERS_DEBUGGER_H |
33 | |
34 | #include "core/debugger/debugger_marshalls.h" |
35 | |
36 | #include "servers/rendering_server.h" |
37 | |
38 | class ServersDebugger { |
39 | public: |
40 | // Memory usage |
41 | struct ResourceInfo { |
42 | String path; |
43 | String format; |
44 | String type; |
45 | RID id; |
46 | int vram = 0; |
47 | bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } |
48 | }; |
49 | |
50 | struct ResourceUsage { |
51 | List<ResourceInfo> infos; |
52 | |
53 | Array serialize(); |
54 | bool deserialize(const Array &p_arr); |
55 | }; |
56 | |
57 | // Script Profiler |
58 | struct ScriptFunctionSignature { |
59 | StringName name; |
60 | int id = -1; |
61 | |
62 | Array serialize(); |
63 | bool deserialize(const Array &p_arr); |
64 | }; |
65 | |
66 | struct ScriptFunctionInfo { |
67 | StringName name; |
68 | int sig_id = -1; |
69 | int call_count = 0; |
70 | double self_time = 0; |
71 | double total_time = 0; |
72 | }; |
73 | |
74 | // Servers profiler |
75 | struct ServerFunctionInfo { |
76 | StringName name; |
77 | double time = 0; |
78 | }; |
79 | |
80 | struct ServerInfo { |
81 | StringName name; |
82 | List<ServerFunctionInfo> functions; |
83 | }; |
84 | |
85 | struct ServersProfilerFrame { |
86 | int frame_number = 0; |
87 | double frame_time = 0; |
88 | double process_time = 0; |
89 | double physics_time = 0; |
90 | double physics_frame_time = 0; |
91 | double script_time = 0; |
92 | List<ServerInfo> servers; |
93 | Vector<ScriptFunctionInfo> script_functions; |
94 | |
95 | Array serialize(); |
96 | bool deserialize(const Array &p_arr); |
97 | }; |
98 | |
99 | // Visual Profiler |
100 | struct VisualProfilerFrame { |
101 | uint64_t frame_number = 0; |
102 | Vector<RS::FrameProfileArea> areas; |
103 | |
104 | Array serialize(); |
105 | bool deserialize(const Array &p_arr); |
106 | }; |
107 | |
108 | private: |
109 | class ScriptsProfiler; |
110 | class ServersProfiler; |
111 | class VisualProfiler; |
112 | |
113 | double last_draw_time = 0.0; |
114 | Ref<ServersProfiler> servers_profiler; |
115 | Ref<VisualProfiler> visual_profiler; |
116 | |
117 | static ServersDebugger *singleton; |
118 | |
119 | static Error _capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured); |
120 | |
121 | void _send_resource_usage(); |
122 | |
123 | ServersDebugger(); |
124 | |
125 | public: |
126 | static void initialize(); |
127 | static void deinitialize(); |
128 | |
129 | ~ServersDebugger(); |
130 | }; |
131 | |
132 | #endif // SERVERS_DEBUGGER_H |
133 | |