| 1 | /**************************************************************************/ | 
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| 2 | /*  framebuffer_cache_rd.h                                                */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef FRAMEBUFFER_CACHE_RD_H | 
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| 32 | #define FRAMEBUFFER_CACHE_RD_H | 
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| 33 |  | 
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| 34 | #include "core/templates/local_vector.h" | 
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| 35 | #include "core/templates/paged_allocator.h" | 
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| 36 | #include "servers/rendering/rendering_device.h" | 
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| 37 |  | 
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| 38 | class FramebufferCacheRD : public Object { | 
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| 39 | GDCLASS(FramebufferCacheRD, Object) | 
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| 40 |  | 
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| 41 | struct Cache { | 
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| 42 | Cache *prev = nullptr; | 
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| 43 | Cache *next = nullptr; | 
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| 44 | uint32_t hash = 0; | 
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| 45 | RID cache; | 
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| 46 | LocalVector<RID> textures; | 
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| 47 | LocalVector<RD::FramebufferPass> passes; | 
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| 48 | uint32_t views = 0; | 
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| 49 | }; | 
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| 50 |  | 
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| 51 | PagedAllocator<Cache> cache_allocator; | 
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| 52 |  | 
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| 53 | enum { | 
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| 54 | HASH_TABLE_SIZE = 16381 // Prime | 
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| 55 | }; | 
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| 56 |  | 
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| 57 | Cache *hash_table[HASH_TABLE_SIZE] = {}; | 
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| 58 |  | 
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| 59 | static _FORCE_INLINE_ uint32_t _hash_pass(const RD::FramebufferPass &p, uint32_t h) { | 
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| 60 | h = hash_murmur3_one_32(p.depth_attachment, h); | 
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| 61 | h = hash_murmur3_one_32(p.vrs_attachment, h); | 
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| 62 |  | 
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| 63 | h = hash_murmur3_one_32(p.color_attachments.size(), h); | 
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| 64 | for (int i = 0; i < p.color_attachments.size(); i++) { | 
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| 65 | h = hash_murmur3_one_32(p.color_attachments[i], h); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | h = hash_murmur3_one_32(p.resolve_attachments.size(), h); | 
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| 69 | for (int i = 0; i < p.resolve_attachments.size(); i++) { | 
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| 70 | h = hash_murmur3_one_32(p.resolve_attachments[i], h); | 
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| 71 | } | 
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| 72 |  | 
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| 73 | h = hash_murmur3_one_32(p.preserve_attachments.size(), h); | 
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| 74 | for (int i = 0; i < p.preserve_attachments.size(); i++) { | 
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| 75 | h = hash_murmur3_one_32(p.preserve_attachments[i], h); | 
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| 76 | } | 
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| 77 |  | 
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| 78 | return h; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | static _FORCE_INLINE_ bool _compare_pass(const RD::FramebufferPass &a, const RD::FramebufferPass &b) { | 
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| 82 | if (a.depth_attachment != b.depth_attachment) { | 
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| 83 | return false; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | if (a.vrs_attachment != b.vrs_attachment) { | 
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| 87 | return false; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | if (a.color_attachments.size() != b.color_attachments.size()) { | 
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| 91 | return false; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | for (int i = 0; i < a.color_attachments.size(); i++) { | 
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| 95 | if (a.color_attachments[i] != b.color_attachments[i]) { | 
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| 96 | return false; | 
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| 97 | } | 
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| 98 | } | 
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| 99 |  | 
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| 100 | if (a.resolve_attachments.size() != b.resolve_attachments.size()) { | 
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| 101 | return false; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | for (int i = 0; i < a.resolve_attachments.size(); i++) { | 
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| 105 | if (a.resolve_attachments[i] != b.resolve_attachments[i]) { | 
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| 106 | return false; | 
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| 107 | } | 
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| 108 | } | 
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| 109 |  | 
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| 110 | if (a.preserve_attachments.size() != b.preserve_attachments.size()) { | 
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| 111 | return false; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | for (int i = 0; i < a.preserve_attachments.size(); i++) { | 
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| 115 | if (a.preserve_attachments[i] != b.preserve_attachments[i]) { | 
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| 116 | return false; | 
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| 117 | } | 
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| 118 | } | 
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| 119 |  | 
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| 120 | return true; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | _FORCE_INLINE_ uint32_t _hash_rids(uint32_t h, const RID &arg) { | 
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| 124 | return hash_murmur3_one_64(arg.get_id(), h); | 
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| 125 | } | 
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| 126 |  | 
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| 127 | template <typename... Args> | 
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| 128 | uint32_t _hash_rids(uint32_t h, const RID &arg, Args... args) { | 
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| 129 | h = hash_murmur3_one_64(arg.get_id(), h); | 
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| 130 | return _hash_rids(h, args...); | 
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| 131 | } | 
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| 132 |  | 
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| 133 | _FORCE_INLINE_ bool _compare_args(uint32_t idx, const LocalVector<RID> &textures, const RID &arg) { | 
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| 134 | return textures[idx] == arg; | 
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| 135 | } | 
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| 136 |  | 
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| 137 | template <typename... Args> | 
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| 138 | _FORCE_INLINE_ bool _compare_args(uint32_t idx, const LocalVector<RID> &textures, const RID &arg, Args... args) { | 
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| 139 | if (textures[idx] != arg) { | 
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| 140 | return false; | 
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| 141 | } | 
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| 142 | return _compare_args(idx + 1, textures, args...); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | _FORCE_INLINE_ void _create_args(Vector<RID> &textures, const RID &arg) { | 
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| 146 | textures.push_back(arg); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | template <typename... Args> | 
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| 150 | _FORCE_INLINE_ void _create_args(Vector<RID> &textures, const RID &arg, Args... args) { | 
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| 151 | textures.push_back(arg); | 
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| 152 | _create_args(textures, args...); | 
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| 153 | } | 
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| 154 |  | 
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| 155 | static FramebufferCacheRD *singleton; | 
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| 156 |  | 
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| 157 | uint32_t cache_instances_used = 0; | 
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| 158 |  | 
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| 159 | void _invalidate(Cache *p_cache); | 
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| 160 | static void _framebuffer_invalidation_callback(void *p_userdata); | 
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| 161 |  | 
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| 162 | RID _allocate_from_data(uint32_t p_views, uint32_t p_hash, uint32_t p_table_idx, const Vector<RID> &p_textures, const Vector<RD::FramebufferPass> &p_passes) { | 
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| 163 | RID rid; | 
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| 164 | if (p_passes.size()) { | 
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| 165 | rid = RD::get_singleton()->framebuffer_create_multipass(p_textures, p_passes, RD::INVALID_ID, p_views); | 
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| 166 | } else { | 
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| 167 | rid = RD::get_singleton()->framebuffer_create(p_textures, RD::INVALID_ID, p_views); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | ERR_FAIL_COND_V(rid.is_null(), rid); | 
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| 171 |  | 
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| 172 | Cache *c = cache_allocator.alloc(); | 
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| 173 | c->views = p_views; | 
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| 174 | c->cache = rid; | 
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| 175 | c->hash = p_hash; | 
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| 176 | c->textures.resize(p_textures.size()); | 
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| 177 | for (uint32_t i = 0; i < c->textures.size(); i++) { | 
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| 178 | c->textures[i] = p_textures[i]; | 
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| 179 | } | 
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| 180 | c->passes.resize(p_passes.size()); | 
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| 181 | for (uint32_t i = 0; i < c->passes.size(); i++) { | 
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| 182 | c->passes[i] = p_passes[i]; | 
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| 183 | } | 
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| 184 | c->prev = nullptr; | 
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| 185 | c->next = hash_table[p_table_idx]; | 
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| 186 | if (hash_table[p_table_idx]) { | 
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| 187 | hash_table[p_table_idx]->prev = c; | 
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| 188 | } | 
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| 189 | hash_table[p_table_idx] = c; | 
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| 190 |  | 
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| 191 | RD::get_singleton()->framebuffer_set_invalidation_callback(rid, _framebuffer_invalidation_callback, c); | 
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| 192 |  | 
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| 193 | cache_instances_used++; | 
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| 194 |  | 
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| 195 | return rid; | 
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| 196 | } | 
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| 197 |  | 
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| 198 | public: | 
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| 199 | template <typename... Args> | 
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| 200 | RID get_cache(Args... args) { | 
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| 201 | uint32_t h = hash_murmur3_one_32(1); //1 view | 
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| 202 | h = hash_murmur3_one_32(sizeof...(Args), h); | 
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| 203 | h = _hash_rids(h, args...); | 
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| 204 | h = hash_murmur3_one_32(0, h); // 0 passes | 
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| 205 | h = hash_fmix32(h); | 
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| 206 |  | 
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| 207 | uint32_t table_idx = h % HASH_TABLE_SIZE; | 
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| 208 | { | 
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| 209 | const Cache *c = hash_table[table_idx]; | 
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| 210 |  | 
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| 211 | while (c) { | 
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| 212 | if (c->hash == h && c->passes.size() == 0 && c->textures.size() == sizeof...(Args) && c->views == 1 && _compare_args(0, c->textures, args...)) { | 
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| 213 | return c->cache; | 
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| 214 | } | 
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| 215 | c = c->next; | 
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| 216 | } | 
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| 217 | } | 
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| 218 |  | 
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| 219 | // Not in cache, create: | 
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| 220 |  | 
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| 221 | Vector<RID> textures; | 
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| 222 | _create_args(textures, args...); | 
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| 223 |  | 
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| 224 | return _allocate_from_data(1, h, table_idx, textures, Vector<RD::FramebufferPass>()); | 
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| 225 | } | 
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| 226 |  | 
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| 227 | template <typename... Args> | 
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| 228 | RID get_cache_multiview(uint32_t p_views, Args... args) { | 
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| 229 | uint32_t h = hash_murmur3_one_32(p_views); | 
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| 230 | h = hash_murmur3_one_32(sizeof...(Args), h); | 
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| 231 | h = _hash_rids(h, args...); | 
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| 232 | h = hash_murmur3_one_32(0, h); // 0 passes | 
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| 233 | h = hash_fmix32(h); | 
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| 234 |  | 
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| 235 | uint32_t table_idx = h % HASH_TABLE_SIZE; | 
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| 236 | { | 
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| 237 | const Cache *c = hash_table[table_idx]; | 
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| 238 |  | 
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| 239 | while (c) { | 
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| 240 | if (c->hash == h && c->passes.size() == 0 && c->textures.size() == sizeof...(Args) && c->views == p_views && _compare_args(0, c->textures, args...)) { | 
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| 241 | return c->cache; | 
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| 242 | } | 
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| 243 | c = c->next; | 
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| 244 | } | 
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| 245 | } | 
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| 246 |  | 
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| 247 | // Not in cache, create: | 
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| 248 |  | 
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| 249 | Vector<RID> textures; | 
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| 250 | _create_args(textures, args...); | 
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| 251 |  | 
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| 252 | return _allocate_from_data(p_views, h, table_idx, textures, Vector<RD::FramebufferPass>()); | 
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| 253 | } | 
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| 254 |  | 
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| 255 | RID get_cache_multipass(const Vector<RID> &p_textures, const Vector<RD::FramebufferPass> &p_passes, uint32_t p_views = 1) { | 
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| 256 | uint32_t h = hash_murmur3_one_32(p_views); | 
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| 257 | h = hash_murmur3_one_32(p_textures.size(), h); | 
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| 258 | for (int i = 0; i < p_textures.size(); i++) { | 
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| 259 | h = hash_murmur3_one_64(p_textures[i].get_id(), h); | 
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| 260 | } | 
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| 261 | h = hash_murmur3_one_32(p_passes.size(), h); | 
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| 262 | for (int i = 0; i < p_passes.size(); i++) { | 
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| 263 | h = _hash_pass(p_passes[i], h); | 
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| 264 | } | 
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| 265 |  | 
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| 266 | h = hash_fmix32(h); | 
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| 267 |  | 
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| 268 | uint32_t table_idx = h % HASH_TABLE_SIZE; | 
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| 269 | { | 
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| 270 | const Cache *c = hash_table[table_idx]; | 
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| 271 |  | 
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| 272 | while (c) { | 
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| 273 | if (c->hash == h && c->views == p_views && c->textures.size() == (uint32_t)p_textures.size() && c->passes.size() == (uint32_t)p_passes.size()) { | 
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| 274 | bool all_ok = true; | 
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| 275 |  | 
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| 276 | for (int i = 0; i < p_textures.size(); i++) { | 
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| 277 | if (p_textures[i] != c->textures[i]) { | 
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| 278 | all_ok = false; | 
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| 279 | break; | 
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| 280 | } | 
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| 281 | } | 
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| 282 |  | 
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| 283 | if (all_ok) { | 
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| 284 | for (int i = 0; i < p_passes.size(); i++) { | 
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| 285 | if (!_compare_pass(p_passes[i], c->passes[i])) { | 
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| 286 | all_ok = false; | 
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| 287 | break; | 
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| 288 | } | 
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| 289 | } | 
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| 290 | } | 
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| 291 |  | 
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| 292 | if (all_ok) { | 
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| 293 | return c->cache; | 
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| 294 | } | 
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| 295 | } | 
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| 296 | c = c->next; | 
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| 297 | } | 
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| 298 | } | 
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| 299 |  | 
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| 300 | // Not in cache, create: | 
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| 301 | return _allocate_from_data(p_views, h, table_idx, p_textures, p_passes); | 
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| 302 | } | 
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| 303 |  | 
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| 304 | static FramebufferCacheRD *get_singleton() { return singleton; } | 
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| 305 |  | 
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| 306 | FramebufferCacheRD(); | 
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| 307 | ~FramebufferCacheRD(); | 
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| 308 | }; | 
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| 309 |  | 
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| 310 | #endif // FRAMEBUFFER_CACHE_RD_H | 
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| 311 |  | 
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