| 1 | // SPDX-License-Identifier: Apache-2.0 |
| 2 | // ---------------------------------------------------------------------------- |
| 3 | // Copyright 2011-2022 Arm Limited |
| 4 | // |
| 5 | // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| 6 | // use this file except in compliance with the License. You may obtain a copy |
| 7 | // of the License at: |
| 8 | // |
| 9 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | // |
| 11 | // Unless required by applicable law or agreed to in writing, software |
| 12 | // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| 13 | // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| 14 | // License for the specific language governing permissions and limitations |
| 15 | // under the License. |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | |
| 18 | /** |
| 19 | * @brief Functions for creating in-memory ASTC image structures. |
| 20 | */ |
| 21 | |
| 22 | #include <cassert> |
| 23 | #include <cstring> |
| 24 | |
| 25 | #include "astcenc_internal.h" |
| 26 | |
| 27 | /** |
| 28 | * @brief Loader pipeline function type for data fetch from memory. |
| 29 | */ |
| 30 | using pixel_loader = vfloat4(*)(const void*, int); |
| 31 | |
| 32 | /** |
| 33 | * @brief Loader pipeline function type for swizzling data in a vector. |
| 34 | */ |
| 35 | using pixel_swizzler = vfloat4(*)(vfloat4, const astcenc_swizzle&); |
| 36 | |
| 37 | /** |
| 38 | * @brief Loader pipeline function type for converting data in a vector to LNS. |
| 39 | */ |
| 40 | using pixel_converter = vfloat4(*)(vfloat4, vmask4); |
| 41 | |
| 42 | /** |
| 43 | * @brief Load a 8-bit UNORM texel from a data array. |
| 44 | * |
| 45 | * @param data The data pointer. |
| 46 | * @param base_offset The index offset to the start of the pixel. |
| 47 | */ |
| 48 | static vfloat4 load_texel_u8( |
| 49 | const void* data, |
| 50 | int base_offset |
| 51 | ) { |
| 52 | const uint8_t* data8 = static_cast<const uint8_t*>(data); |
| 53 | return int_to_float(vint4(data8 + base_offset)) / 255.0f; |
| 54 | } |
| 55 | |
| 56 | /** |
| 57 | * @brief Load a 16-bit fp16 texel from a data array. |
| 58 | * |
| 59 | * @param data The data pointer. |
| 60 | * @param base_offset The index offset to the start of the pixel. |
| 61 | */ |
| 62 | static vfloat4 load_texel_f16( |
| 63 | const void* data, |
| 64 | int base_offset |
| 65 | ) { |
| 66 | const uint16_t* data16 = static_cast<const uint16_t*>(data); |
| 67 | int r = data16[base_offset ]; |
| 68 | int g = data16[base_offset + 1]; |
| 69 | int b = data16[base_offset + 2]; |
| 70 | int a = data16[base_offset + 3]; |
| 71 | return float16_to_float(vint4(r, g, b, a)); |
| 72 | } |
| 73 | |
| 74 | /** |
| 75 | * @brief Load a 32-bit float texel from a data array. |
| 76 | * |
| 77 | * @param data The data pointer. |
| 78 | * @param base_offset The index offset to the start of the pixel. |
| 79 | */ |
| 80 | static vfloat4 load_texel_f32( |
| 81 | const void* data, |
| 82 | int base_offset |
| 83 | ) { |
| 84 | const float* data32 = static_cast<const float*>(data); |
| 85 | return vfloat4(data32 + base_offset); |
| 86 | } |
| 87 | |
| 88 | /** |
| 89 | * @brief Dummy no-op swizzle function. |
| 90 | * |
| 91 | * @param data The source RGBA vector to swizzle. |
| 92 | * @param swz The swizzle to use. |
| 93 | */ |
| 94 | static vfloat4 swz_texel_skip( |
| 95 | vfloat4 data, |
| 96 | const astcenc_swizzle& swz |
| 97 | ) { |
| 98 | (void)swz; |
| 99 | return data; |
| 100 | } |
| 101 | |
| 102 | /** |
| 103 | * @brief Swizzle a texel into a new arrangement. |
| 104 | * |
| 105 | * @param data The source RGBA vector to swizzle. |
| 106 | * @param swz The swizzle to use. |
| 107 | */ |
| 108 | static vfloat4 swz_texel( |
| 109 | vfloat4 data, |
| 110 | const astcenc_swizzle& swz |
| 111 | ) { |
| 112 | alignas(16) float datas[6]; |
| 113 | |
| 114 | storea(data, datas); |
| 115 | datas[ASTCENC_SWZ_0] = 0.0f; |
| 116 | datas[ASTCENC_SWZ_1] = 1.0f; |
| 117 | |
| 118 | return vfloat4(datas[swz.r], datas[swz.g], datas[swz.b], datas[swz.a]); |
| 119 | } |
| 120 | |
| 121 | /** |
| 122 | * @brief Encode a texel that is entirely LDR linear. |
| 123 | * |
| 124 | * @param data The RGBA data to encode. |
| 125 | * @param lns_mask The mask for the HDR channels than need LNS encoding. |
| 126 | */ |
| 127 | static vfloat4 encode_texel_unorm( |
| 128 | vfloat4 data, |
| 129 | vmask4 lns_mask |
| 130 | ) { |
| 131 | (void)lns_mask; |
| 132 | return data * 65535.0f; |
| 133 | } |
| 134 | |
| 135 | /** |
| 136 | * @brief Encode a texel that includes at least some HDR LNS texels. |
| 137 | * |
| 138 | * @param data The RGBA data to encode. |
| 139 | * @param lns_mask The mask for the HDR channels than need LNS encoding. |
| 140 | */ |
| 141 | static vfloat4 encode_texel_lns( |
| 142 | vfloat4 data, |
| 143 | vmask4 lns_mask |
| 144 | ) { |
| 145 | vfloat4 datav_unorm = data * 65535.0f; |
| 146 | vfloat4 datav_lns = float_to_lns(data); |
| 147 | return select(datav_unorm, datav_lns, lns_mask); |
| 148 | } |
| 149 | |
| 150 | /* See header for documentation. */ |
| 151 | void load_image_block( |
| 152 | astcenc_profile decode_mode, |
| 153 | const astcenc_image& img, |
| 154 | image_block& blk, |
| 155 | const block_size_descriptor& bsd, |
| 156 | unsigned int xpos, |
| 157 | unsigned int ypos, |
| 158 | unsigned int zpos, |
| 159 | const astcenc_swizzle& swz |
| 160 | ) { |
| 161 | unsigned int xsize = img.dim_x; |
| 162 | unsigned int ysize = img.dim_y; |
| 163 | unsigned int zsize = img.dim_z; |
| 164 | |
| 165 | blk.xpos = xpos; |
| 166 | blk.ypos = ypos; |
| 167 | blk.zpos = zpos; |
| 168 | |
| 169 | // True if any non-identity swizzle |
| 170 | bool needs_swz = (swz.r != ASTCENC_SWZ_R) || (swz.g != ASTCENC_SWZ_G) || |
| 171 | (swz.b != ASTCENC_SWZ_B) || (swz.a != ASTCENC_SWZ_A); |
| 172 | |
| 173 | int idx = 0; |
| 174 | |
| 175 | vfloat4 data_min(1e38f); |
| 176 | vfloat4 data_mean(0.0f); |
| 177 | vfloat4 data_mean_scale(1.0f / static_cast<float>(bsd.texel_count)); |
| 178 | vfloat4 data_max(-1e38f); |
| 179 | vmask4 grayscalev(true); |
| 180 | |
| 181 | // This works because we impose the same choice everywhere during encode |
| 182 | uint8_t rgb_lns = (decode_mode == ASTCENC_PRF_HDR) || |
| 183 | (decode_mode == ASTCENC_PRF_HDR_RGB_LDR_A) ? 1 : 0; |
| 184 | uint8_t a_lns = decode_mode == ASTCENC_PRF_HDR ? 1 : 0; |
| 185 | vint4 use_lns(rgb_lns, rgb_lns, rgb_lns, a_lns); |
| 186 | vmask4 lns_mask = use_lns != vint4::zero(); |
| 187 | |
| 188 | // Set up the function pointers for loading pipeline as needed |
| 189 | pixel_loader loader = load_texel_u8; |
| 190 | if (img.data_type == ASTCENC_TYPE_F16) |
| 191 | { |
| 192 | loader = load_texel_f16; |
| 193 | } |
| 194 | else if (img.data_type == ASTCENC_TYPE_F32) |
| 195 | { |
| 196 | loader = load_texel_f32; |
| 197 | } |
| 198 | |
| 199 | pixel_swizzler swizzler = swz_texel_skip; |
| 200 | if (needs_swz) |
| 201 | { |
| 202 | swizzler = swz_texel; |
| 203 | } |
| 204 | |
| 205 | pixel_converter converter = encode_texel_unorm; |
| 206 | if (any(lns_mask)) |
| 207 | { |
| 208 | converter = encode_texel_lns; |
| 209 | } |
| 210 | |
| 211 | for (unsigned int z = 0; z < bsd.zdim; z++) |
| 212 | { |
| 213 | unsigned int zi = astc::min(zpos + z, zsize - 1); |
| 214 | void* plane = img.data[zi]; |
| 215 | |
| 216 | for (unsigned int y = 0; y < bsd.ydim; y++) |
| 217 | { |
| 218 | unsigned int yi = astc::min(ypos + y, ysize - 1); |
| 219 | |
| 220 | for (unsigned int x = 0; x < bsd.xdim; x++) |
| 221 | { |
| 222 | unsigned int xi = astc::min(xpos + x, xsize - 1); |
| 223 | |
| 224 | vfloat4 datav = loader(plane, (4 * xsize * yi) + (4 * xi)); |
| 225 | datav = swizzler(datav, swz); |
| 226 | datav = converter(datav, lns_mask); |
| 227 | |
| 228 | // Compute block metadata |
| 229 | data_min = min(data_min, datav); |
| 230 | data_mean += datav * data_mean_scale; |
| 231 | data_max = max(data_max, datav); |
| 232 | |
| 233 | grayscalev = grayscalev & (datav.swz<0,0,0,0>() == datav.swz<1,1,2,2>()); |
| 234 | |
| 235 | blk.data_r[idx] = datav.lane<0>(); |
| 236 | blk.data_g[idx] = datav.lane<1>(); |
| 237 | blk.data_b[idx] = datav.lane<2>(); |
| 238 | blk.data_a[idx] = datav.lane<3>(); |
| 239 | |
| 240 | blk.rgb_lns[idx] = rgb_lns; |
| 241 | blk.alpha_lns[idx] = a_lns; |
| 242 | |
| 243 | idx++; |
| 244 | } |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | // Reverse the encoding so we store origin block in the original format |
| 249 | vfloat4 data_enc = blk.texel(0); |
| 250 | vfloat4 data_enc_unorm = data_enc / 65535.0f; |
| 251 | vfloat4 data_enc_lns = vfloat4::zero(); |
| 252 | |
| 253 | if (rgb_lns || a_lns) |
| 254 | { |
| 255 | data_enc_lns = float16_to_float(lns_to_sf16(float_to_int(data_enc))); |
| 256 | } |
| 257 | |
| 258 | blk.origin_texel = select(data_enc_unorm, data_enc_lns, lns_mask); |
| 259 | |
| 260 | // Store block metadata |
| 261 | blk.data_min = data_min; |
| 262 | blk.data_mean = data_mean; |
| 263 | blk.data_max = data_max; |
| 264 | blk.grayscale = all(grayscalev); |
| 265 | } |
| 266 | |
| 267 | /* See header for documentation. */ |
| 268 | void load_image_block_fast_ldr( |
| 269 | astcenc_profile decode_mode, |
| 270 | const astcenc_image& img, |
| 271 | image_block& blk, |
| 272 | const block_size_descriptor& bsd, |
| 273 | unsigned int xpos, |
| 274 | unsigned int ypos, |
| 275 | unsigned int zpos, |
| 276 | const astcenc_swizzle& swz |
| 277 | ) { |
| 278 | (void)swz; |
| 279 | (void)decode_mode; |
| 280 | |
| 281 | unsigned int xsize = img.dim_x; |
| 282 | unsigned int ysize = img.dim_y; |
| 283 | |
| 284 | blk.xpos = xpos; |
| 285 | blk.ypos = ypos; |
| 286 | blk.zpos = zpos; |
| 287 | |
| 288 | vfloat4 data_min(1e38f); |
| 289 | vfloat4 data_mean = vfloat4::zero(); |
| 290 | vfloat4 data_max(-1e38f); |
| 291 | vmask4 grayscalev(true); |
| 292 | int idx = 0; |
| 293 | |
| 294 | const uint8_t* plane = static_cast<const uint8_t*>(img.data[0]); |
| 295 | for (unsigned int y = ypos; y < ypos + bsd.ydim; y++) |
| 296 | { |
| 297 | unsigned int yi = astc::min(y, ysize - 1); |
| 298 | |
| 299 | for (unsigned int x = xpos; x < xpos + bsd.xdim; x++) |
| 300 | { |
| 301 | unsigned int xi = astc::min(x, xsize - 1); |
| 302 | |
| 303 | vint4 datavi = vint4(plane + (4 * xsize * yi) + (4 * xi)); |
| 304 | vfloat4 datav = int_to_float(datavi) * (65535.0f / 255.0f); |
| 305 | |
| 306 | // Compute block metadata |
| 307 | data_min = min(data_min, datav); |
| 308 | data_mean += datav; |
| 309 | data_max = max(data_max, datav); |
| 310 | |
| 311 | grayscalev = grayscalev & (datav.swz<0,0,0,0>() == datav.swz<1,1,2,2>()); |
| 312 | |
| 313 | blk.data_r[idx] = datav.lane<0>(); |
| 314 | blk.data_g[idx] = datav.lane<1>(); |
| 315 | blk.data_b[idx] = datav.lane<2>(); |
| 316 | blk.data_a[idx] = datav.lane<3>(); |
| 317 | |
| 318 | idx++; |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | // Reverse the encoding so we store origin block in the original format |
| 323 | blk.origin_texel = blk.texel(0) / 65535.0f; |
| 324 | |
| 325 | // Store block metadata |
| 326 | blk.rgb_lns[0] = 0; |
| 327 | blk.alpha_lns[0] = 0; |
| 328 | blk.data_min = data_min; |
| 329 | blk.data_mean = data_mean / static_cast<float>(bsd.texel_count); |
| 330 | blk.data_max = data_max; |
| 331 | blk.grayscale = all(grayscalev); |
| 332 | } |
| 333 | |
| 334 | /* See header for documentation. */ |
| 335 | void store_image_block( |
| 336 | astcenc_image& img, |
| 337 | const image_block& blk, |
| 338 | const block_size_descriptor& bsd, |
| 339 | unsigned int xpos, |
| 340 | unsigned int ypos, |
| 341 | unsigned int zpos, |
| 342 | const astcenc_swizzle& swz |
| 343 | ) { |
| 344 | unsigned int x_size = img.dim_x; |
| 345 | unsigned int x_start = xpos; |
| 346 | unsigned int x_end = astc::min(x_size, xpos + bsd.xdim); |
| 347 | unsigned int x_count = x_end - x_start; |
| 348 | unsigned int x_nudge = bsd.xdim - x_count; |
| 349 | |
| 350 | unsigned int y_size = img.dim_y; |
| 351 | unsigned int y_start = ypos; |
| 352 | unsigned int y_end = astc::min(y_size, ypos + bsd.ydim); |
| 353 | unsigned int y_count = y_end - y_start; |
| 354 | unsigned int y_nudge = (bsd.ydim - y_count) * bsd.xdim; |
| 355 | |
| 356 | unsigned int z_size = img.dim_z; |
| 357 | unsigned int z_start = zpos; |
| 358 | unsigned int z_end = astc::min(z_size, zpos + bsd.zdim); |
| 359 | |
| 360 | // True if any non-identity swizzle |
| 361 | bool needs_swz = (swz.r != ASTCENC_SWZ_R) || (swz.g != ASTCENC_SWZ_G) || |
| 362 | (swz.b != ASTCENC_SWZ_B) || (swz.a != ASTCENC_SWZ_A); |
| 363 | |
| 364 | // True if any swizzle uses Z reconstruct |
| 365 | bool needs_z = (swz.r == ASTCENC_SWZ_Z) || (swz.g == ASTCENC_SWZ_Z) || |
| 366 | (swz.b == ASTCENC_SWZ_Z) || (swz.a == ASTCENC_SWZ_Z); |
| 367 | |
| 368 | int idx = 0; |
| 369 | if (img.data_type == ASTCENC_TYPE_U8) |
| 370 | { |
| 371 | for (unsigned int z = z_start; z < z_end; z++) |
| 372 | { |
| 373 | // Fetch the image plane |
| 374 | uint8_t* data8 = static_cast<uint8_t*>(img.data[z]); |
| 375 | |
| 376 | for (unsigned int y = y_start; y < y_end; y++) |
| 377 | { |
| 378 | uint8_t* data8_row = data8 + (4 * x_size * y) + (4 * x_start); |
| 379 | |
| 380 | for (unsigned int x = 0; x < x_count; x += ASTCENC_SIMD_WIDTH) |
| 381 | { |
| 382 | unsigned int max_texels = ASTCENC_SIMD_WIDTH; |
| 383 | unsigned int used_texels = astc::min(x_count - x, max_texels); |
| 384 | |
| 385 | // Unaligned load as rows are not always SIMD_WIDTH long |
| 386 | vfloat data_r(blk.data_r + idx); |
| 387 | vfloat data_g(blk.data_g + idx); |
| 388 | vfloat data_b(blk.data_b + idx); |
| 389 | vfloat data_a(blk.data_a + idx); |
| 390 | |
| 391 | vint data_ri = float_to_int_rtn(min(data_r, 1.0f) * 255.0f); |
| 392 | vint data_gi = float_to_int_rtn(min(data_g, 1.0f) * 255.0f); |
| 393 | vint data_bi = float_to_int_rtn(min(data_b, 1.0f) * 255.0f); |
| 394 | vint data_ai = float_to_int_rtn(min(data_a, 1.0f) * 255.0f); |
| 395 | |
| 396 | if (needs_swz) |
| 397 | { |
| 398 | vint swizzle_table[7]; |
| 399 | swizzle_table[ASTCENC_SWZ_0] = vint(0); |
| 400 | swizzle_table[ASTCENC_SWZ_1] = vint(255); |
| 401 | swizzle_table[ASTCENC_SWZ_R] = data_ri; |
| 402 | swizzle_table[ASTCENC_SWZ_G] = data_gi; |
| 403 | swizzle_table[ASTCENC_SWZ_B] = data_bi; |
| 404 | swizzle_table[ASTCENC_SWZ_A] = data_ai; |
| 405 | |
| 406 | if (needs_z) |
| 407 | { |
| 408 | vfloat data_x = (data_r * vfloat(2.0f)) - vfloat(1.0f); |
| 409 | vfloat data_y = (data_a * vfloat(2.0f)) - vfloat(1.0f); |
| 410 | vfloat data_z = vfloat(1.0f) - (data_x * data_x) - (data_y * data_y); |
| 411 | data_z = max(data_z, 0.0f); |
| 412 | data_z = (sqrt(data_z) * vfloat(0.5f)) + vfloat(0.5f); |
| 413 | |
| 414 | swizzle_table[ASTCENC_SWZ_Z] = float_to_int_rtn(min(data_z, 1.0f) * 255.0f); |
| 415 | } |
| 416 | |
| 417 | data_ri = swizzle_table[swz.r]; |
| 418 | data_gi = swizzle_table[swz.g]; |
| 419 | data_bi = swizzle_table[swz.b]; |
| 420 | data_ai = swizzle_table[swz.a]; |
| 421 | } |
| 422 | |
| 423 | // Errors are NaN encoded - convert to magenta error color |
| 424 | // Branch is OK here - it is almost never true so predicts well |
| 425 | vmask nan_mask = data_r != data_r; |
| 426 | if (any(nan_mask)) |
| 427 | { |
| 428 | data_ri = select(data_ri, vint(0xFF), nan_mask); |
| 429 | data_gi = select(data_gi, vint(0x00), nan_mask); |
| 430 | data_bi = select(data_bi, vint(0xFF), nan_mask); |
| 431 | data_ai = select(data_ai, vint(0xFF), nan_mask); |
| 432 | } |
| 433 | |
| 434 | vint data_rgbai = interleave_rgba8(data_ri, data_gi, data_bi, data_ai); |
| 435 | vmask store_mask = vint::lane_id() < vint(used_texels); |
| 436 | store_lanes_masked(reinterpret_cast<int*>(data8_row), data_rgbai, store_mask); |
| 437 | |
| 438 | data8_row += ASTCENC_SIMD_WIDTH * 4; |
| 439 | idx += used_texels; |
| 440 | } |
| 441 | idx += x_nudge; |
| 442 | } |
| 443 | idx += y_nudge; |
| 444 | } |
| 445 | } |
| 446 | else if (img.data_type == ASTCENC_TYPE_F16) |
| 447 | { |
| 448 | for (unsigned int z = z_start; z < z_end; z++) |
| 449 | { |
| 450 | // Fetch the image plane |
| 451 | uint16_t* data16 = static_cast<uint16_t*>(img.data[z]); |
| 452 | |
| 453 | for (unsigned int y = y_start; y < y_end; y++) |
| 454 | { |
| 455 | uint16_t* data16_row = data16 + (4 * x_size * y) + (4 * x_start); |
| 456 | |
| 457 | for (unsigned int x = 0; x < x_count; x++) |
| 458 | { |
| 459 | vint4 color; |
| 460 | |
| 461 | // NaNs are handled inline - no need to special case |
| 462 | if (needs_swz) |
| 463 | { |
| 464 | float data[7]; |
| 465 | data[ASTCENC_SWZ_0] = 0.0f; |
| 466 | data[ASTCENC_SWZ_1] = 1.0f; |
| 467 | data[ASTCENC_SWZ_R] = blk.data_r[idx]; |
| 468 | data[ASTCENC_SWZ_G] = blk.data_g[idx]; |
| 469 | data[ASTCENC_SWZ_B] = blk.data_b[idx]; |
| 470 | data[ASTCENC_SWZ_A] = blk.data_a[idx]; |
| 471 | |
| 472 | if (needs_z) |
| 473 | { |
| 474 | float xN = (data[0] * 2.0f) - 1.0f; |
| 475 | float yN = (data[3] * 2.0f) - 1.0f; |
| 476 | float zN = 1.0f - xN * xN - yN * yN; |
| 477 | if (zN < 0.0f) |
| 478 | { |
| 479 | zN = 0.0f; |
| 480 | } |
| 481 | data[ASTCENC_SWZ_Z] = (astc::sqrt(zN) * 0.5f) + 0.5f; |
| 482 | } |
| 483 | |
| 484 | vfloat4 colorf(data[swz.r], data[swz.g], data[swz.b], data[swz.a]); |
| 485 | color = float_to_float16(colorf); |
| 486 | } |
| 487 | else |
| 488 | { |
| 489 | vfloat4 colorf = blk.texel(idx); |
| 490 | color = float_to_float16(colorf); |
| 491 | } |
| 492 | |
| 493 | // TODO: Vectorize with store N shorts? |
| 494 | data16_row[0] = static_cast<uint16_t>(color.lane<0>()); |
| 495 | data16_row[1] = static_cast<uint16_t>(color.lane<1>()); |
| 496 | data16_row[2] = static_cast<uint16_t>(color.lane<2>()); |
| 497 | data16_row[3] = static_cast<uint16_t>(color.lane<3>()); |
| 498 | data16_row += 4; |
| 499 | idx++; |
| 500 | } |
| 501 | idx += x_nudge; |
| 502 | } |
| 503 | idx += y_nudge; |
| 504 | } |
| 505 | } |
| 506 | else // if (img.data_type == ASTCENC_TYPE_F32) |
| 507 | { |
| 508 | assert(img.data_type == ASTCENC_TYPE_F32); |
| 509 | |
| 510 | for (unsigned int z = z_start; z < z_end; z++) |
| 511 | { |
| 512 | // Fetch the image plane |
| 513 | float* data32 = static_cast<float*>(img.data[z]); |
| 514 | |
| 515 | for (unsigned int y = y_start; y < y_end; y++) |
| 516 | { |
| 517 | float* data32_row = data32 + (4 * x_size * y) + (4 * x_start); |
| 518 | |
| 519 | for (unsigned int x = 0; x < x_count; x++) |
| 520 | { |
| 521 | vfloat4 color = blk.texel(idx); |
| 522 | |
| 523 | // NaNs are handled inline - no need to special case |
| 524 | if (needs_swz) |
| 525 | { |
| 526 | float data[7]; |
| 527 | data[ASTCENC_SWZ_0] = 0.0f; |
| 528 | data[ASTCENC_SWZ_1] = 1.0f; |
| 529 | data[ASTCENC_SWZ_R] = color.lane<0>(); |
| 530 | data[ASTCENC_SWZ_G] = color.lane<1>(); |
| 531 | data[ASTCENC_SWZ_B] = color.lane<2>(); |
| 532 | data[ASTCENC_SWZ_A] = color.lane<3>(); |
| 533 | |
| 534 | if (needs_z) |
| 535 | { |
| 536 | float xN = (data[0] * 2.0f) - 1.0f; |
| 537 | float yN = (data[3] * 2.0f) - 1.0f; |
| 538 | float zN = 1.0f - xN * xN - yN * yN; |
| 539 | if (zN < 0.0f) |
| 540 | { |
| 541 | zN = 0.0f; |
| 542 | } |
| 543 | data[ASTCENC_SWZ_Z] = (astc::sqrt(zN) * 0.5f) + 0.5f; |
| 544 | } |
| 545 | |
| 546 | color = vfloat4(data[swz.r], data[swz.g], data[swz.b], data[swz.a]); |
| 547 | } |
| 548 | |
| 549 | store(color, data32_row); |
| 550 | data32_row += 4; |
| 551 | idx++; |
| 552 | } |
| 553 | idx += x_nudge; |
| 554 | } |
| 555 | idx += y_nudge; |
| 556 | } |
| 557 | } |
| 558 | } |
| 559 | |