1 | // Copyright 2009-2021 Intel Corporation |
2 | // SPDX-License-Identifier: Apache-2.0 |
3 | |
4 | #pragma once |
5 | |
6 | #include "primitive.h" |
7 | #include "curve_intersector_precalculations.h" |
8 | |
9 | namespace embree |
10 | { |
11 | template<int M> |
12 | struct CurveNi |
13 | { |
14 | struct Type : public PrimitiveType { |
15 | const char* name() const; |
16 | size_t sizeActive(const char* This) const; |
17 | size_t sizeTotal(const char* This) const; |
18 | size_t getBytes(const char* This) const; |
19 | }; |
20 | static Type type; |
21 | |
22 | public: |
23 | |
24 | /* Returns maximum number of stored primitives */ |
25 | static __forceinline size_t max_size() { return M; } |
26 | |
27 | /* Returns required number of primitive blocks for N primitives */ |
28 | static __forceinline size_t blocks(size_t N) { return (N+M-1)/M; } |
29 | |
30 | static __forceinline size_t bytes(size_t N) |
31 | { |
32 | const size_t f = N/M, r = N%M; |
33 | static_assert(sizeof(CurveNi) == 22+25*M, "internal data layout issue" ); |
34 | return f*sizeof(CurveNi) + (r!=0)*(22 + 25*r); |
35 | } |
36 | |
37 | public: |
38 | |
39 | /*! Default constructor. */ |
40 | __forceinline CurveNi () {} |
41 | |
42 | /*! fill curve from curve list */ |
43 | __forceinline void fill(const PrimRef* prims, size_t& begin, size_t _end, Scene* scene) |
44 | { |
45 | size_t end = min(begin+M,_end); |
46 | N = (unsigned char)(end-begin); |
47 | const unsigned int geomID0 = prims[begin].geomID(); |
48 | this->geomID(N) = geomID0; |
49 | ty = (unsigned char) scene->get(geomID0)->getType(); |
50 | |
51 | /* encode all primitives */ |
52 | BBox3fa bounds = empty; |
53 | for (size_t i=0; i<N; i++) |
54 | { |
55 | const PrimRef& prim = prims[begin+i]; |
56 | const unsigned int geomID = prim.geomID(); assert(geomID == geomID0); |
57 | const unsigned int primID = prim.primID(); |
58 | bounds.extend(scene->get(geomID)->vbounds(primID)); |
59 | } |
60 | |
61 | /* calculate offset and scale */ |
62 | Vec3fa loffset = bounds.lower; |
63 | float lscale = reduce_min(256.0f/(bounds.size()*sqrt(3.0f))); |
64 | if (bounds.size() == Vec3fa(zero)) lscale = 0.0f; |
65 | *this->offset(N) = loffset; |
66 | *this->scale(N) = lscale; |
67 | |
68 | /* encode all primitives */ |
69 | for (size_t i=0; i<M && begin<end; i++, begin++) |
70 | { |
71 | const PrimRef& prim = prims[begin]; |
72 | const unsigned int geomID = prim.geomID(); |
73 | const unsigned int primID = prim.primID(); |
74 | const LinearSpace3fa space2 = scene->get(geomID)->computeAlignedSpace(primID); |
75 | |
76 | const LinearSpace3fa space3(trunc(126.0f*space2.vx),trunc(126.0f*space2.vy),trunc(126.0f*space2.vz)); |
77 | const BBox3fa bounds = scene->get(geomID)->vbounds(loffset,lscale,max(length(space3.vx),length(space3.vy),length(space3.vz)),space3.transposed(),primID); |
78 | |
79 | bounds_vx_x(N)[i] = (char) space3.vx.x; |
80 | bounds_vx_y(N)[i] = (char) space3.vx.y; |
81 | bounds_vx_z(N)[i] = (char) space3.vx.z; |
82 | bounds_vx_lower(N)[i] = (short) clamp(floor(bounds.lower.x),-32767.0f,32767.0f); |
83 | bounds_vx_upper(N)[i] = (short) clamp(ceil (bounds.upper.x),-32767.0f,32767.0f); |
84 | assert(-32767.0f <= floor(bounds.lower.x) && floor(bounds.lower.x) <= 32767.0f); |
85 | assert(-32767.0f <= ceil (bounds.upper.x) && ceil (bounds.upper.x) <= 32767.0f); |
86 | |
87 | bounds_vy_x(N)[i] = (char) space3.vy.x; |
88 | bounds_vy_y(N)[i] = (char) space3.vy.y; |
89 | bounds_vy_z(N)[i] = (char) space3.vy.z; |
90 | bounds_vy_lower(N)[i] = (short) clamp(floor(bounds.lower.y),-32767.0f,32767.0f); |
91 | bounds_vy_upper(N)[i] = (short) clamp(ceil (bounds.upper.y),-32767.0f,32767.0f); |
92 | assert(-32767.0f <= floor(bounds.lower.y) && floor(bounds.lower.y) <= 32767.0f); |
93 | assert(-32767.0f <= ceil (bounds.upper.y) && ceil (bounds.upper.y) <= 32767.0f); |
94 | |
95 | bounds_vz_x(N)[i] = (char) space3.vz.x; |
96 | bounds_vz_y(N)[i] = (char) space3.vz.y; |
97 | bounds_vz_z(N)[i] = (char) space3.vz.z; |
98 | bounds_vz_lower(N)[i] = (short) clamp(floor(bounds.lower.z),-32767.0f,32767.0f); |
99 | bounds_vz_upper(N)[i] = (short) clamp(ceil (bounds.upper.z),-32767.0f,32767.0f); |
100 | assert(-32767.0f <= floor(bounds.lower.z) && floor(bounds.lower.z) <= 32767.0f); |
101 | assert(-32767.0f <= ceil (bounds.upper.z) && ceil (bounds.upper.z) <= 32767.0f); |
102 | |
103 | this->primID(N)[i] = primID; |
104 | } |
105 | } |
106 | |
107 | template<typename BVH, typename Allocator> |
108 | __forceinline static typename BVH::NodeRef createLeaf (BVH* bvh, const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) |
109 | { |
110 | size_t start = set.begin(); |
111 | size_t items = CurveNi::blocks(set.size()); |
112 | size_t numbytes = CurveNi::bytes(set.size()); |
113 | CurveNi* accel = (CurveNi*) alloc.malloc1(numbytes,BVH::byteAlignment); |
114 | for (size_t i=0; i<items; i++) { |
115 | accel[i].fill(prims,start,set.end(),bvh->scene); |
116 | } |
117 | return bvh->encodeLeaf((char*)accel,items); |
118 | }; |
119 | |
120 | public: |
121 | |
122 | // 27.6 - 46 bytes per primitive |
123 | unsigned char ty; |
124 | unsigned char N; |
125 | unsigned char data[4+25*M+16]; |
126 | |
127 | /* |
128 | struct Layout |
129 | { |
130 | unsigned int geomID; |
131 | unsigned int primID[N]; |
132 | |
133 | char bounds_vx_x[N]; |
134 | char bounds_vx_y[N]; |
135 | char bounds_vx_z[N]; |
136 | short bounds_vx_lower[N]; |
137 | short bounds_vx_upper[N]; |
138 | |
139 | char bounds_vy_x[N]; |
140 | char bounds_vy_y[N]; |
141 | char bounds_vy_z[N]; |
142 | short bounds_vy_lower[N]; |
143 | short bounds_vy_upper[N]; |
144 | |
145 | char bounds_vz_x[N]; |
146 | char bounds_vz_y[N]; |
147 | char bounds_vz_z[N]; |
148 | short bounds_vz_lower[N]; |
149 | short bounds_vz_upper[N]; |
150 | |
151 | Vec3f offset; |
152 | float scale; |
153 | }; |
154 | */ |
155 | |
156 | __forceinline unsigned int& geomID(size_t N) { return *(unsigned int*)((char*)this+2); } |
157 | __forceinline const unsigned int& geomID(size_t N) const { return *(unsigned int*)((char*)this+2); } |
158 | |
159 | __forceinline unsigned int* primID(size_t N) { return (unsigned int*)((char*)this+6); } |
160 | __forceinline const unsigned int* primID(size_t N) const { return (unsigned int*)((char*)this+6); } |
161 | |
162 | __forceinline char* bounds_vx_x(size_t N) { return (char*)((char*)this+6+4*N); } |
163 | __forceinline const char* bounds_vx_x(size_t N) const { return (char*)((char*)this+6+4*N); } |
164 | |
165 | __forceinline char* bounds_vx_y(size_t N) { return (char*)((char*)this+6+5*N); } |
166 | __forceinline const char* bounds_vx_y(size_t N) const { return (char*)((char*)this+6+5*N); } |
167 | |
168 | __forceinline char* bounds_vx_z(size_t N) { return (char*)((char*)this+6+6*N); } |
169 | __forceinline const char* bounds_vx_z(size_t N) const { return (char*)((char*)this+6+6*N); } |
170 | |
171 | __forceinline short* bounds_vx_lower(size_t N) { return (short*)((char*)this+6+7*N); } |
172 | __forceinline const short* bounds_vx_lower(size_t N) const { return (short*)((char*)this+6+7*N); } |
173 | |
174 | __forceinline short* bounds_vx_upper(size_t N) { return (short*)((char*)this+6+9*N); } |
175 | __forceinline const short* bounds_vx_upper(size_t N) const { return (short*)((char*)this+6+9*N); } |
176 | |
177 | __forceinline char* bounds_vy_x(size_t N) { return (char*)((char*)this+6+11*N); } |
178 | __forceinline const char* bounds_vy_x(size_t N) const { return (char*)((char*)this+6+11*N); } |
179 | |
180 | __forceinline char* bounds_vy_y(size_t N) { return (char*)((char*)this+6+12*N); } |
181 | __forceinline const char* bounds_vy_y(size_t N) const { return (char*)((char*)this+6+12*N); } |
182 | |
183 | __forceinline char* bounds_vy_z(size_t N) { return (char*)((char*)this+6+13*N); } |
184 | __forceinline const char* bounds_vy_z(size_t N) const { return (char*)((char*)this+6+13*N); } |
185 | |
186 | __forceinline short* bounds_vy_lower(size_t N) { return (short*)((char*)this+6+14*N); } |
187 | __forceinline const short* bounds_vy_lower(size_t N) const { return (short*)((char*)this+6+14*N); } |
188 | |
189 | __forceinline short* bounds_vy_upper(size_t N) { return (short*)((char*)this+6+16*N); } |
190 | __forceinline const short* bounds_vy_upper(size_t N) const { return (short*)((char*)this+6+16*N); } |
191 | |
192 | __forceinline char* bounds_vz_x(size_t N) { return (char*)((char*)this+6+18*N); } |
193 | __forceinline const char* bounds_vz_x(size_t N) const { return (char*)((char*)this+6+18*N); } |
194 | |
195 | __forceinline char* bounds_vz_y(size_t N) { return (char*)((char*)this+6+19*N); } |
196 | __forceinline const char* bounds_vz_y(size_t N) const { return (char*)((char*)this+6+19*N); } |
197 | |
198 | __forceinline char* bounds_vz_z(size_t N) { return (char*)((char*)this+6+20*N); } |
199 | __forceinline const char* bounds_vz_z(size_t N) const { return (char*)((char*)this+6+20*N); } |
200 | |
201 | __forceinline short* bounds_vz_lower(size_t N) { return (short*)((char*)this+6+21*N); } |
202 | __forceinline const short* bounds_vz_lower(size_t N) const { return (short*)((char*)this+6+21*N); } |
203 | |
204 | __forceinline short* bounds_vz_upper(size_t N) { return (short*)((char*)this+6+23*N); } |
205 | __forceinline const short* bounds_vz_upper(size_t N) const { return (short*)((char*)this+6+23*N); } |
206 | |
207 | __forceinline Vec3f* offset(size_t N) { return (Vec3f*)((char*)this+6+25*N); } |
208 | __forceinline const Vec3f* offset(size_t N) const { return (Vec3f*)((char*)this+6+25*N); } |
209 | |
210 | __forceinline float* scale(size_t N) { return (float*)((char*)this+6+25*N+12); } |
211 | __forceinline const float* scale(size_t N) const { return (float*)((char*)this+6+25*N+12); } |
212 | |
213 | __forceinline char* end(size_t N) { return (char*)this+6+25*N+16; } |
214 | __forceinline const char* end(size_t N) const { return (char*)this+6+25*N+16; } |
215 | }; |
216 | |
217 | template<int M> |
218 | typename CurveNi<M>::Type CurveNi<M>::type; |
219 | |
220 | typedef CurveNi<4> Curve4i; |
221 | typedef CurveNi<8> Curve8i; |
222 | } |
223 | |