| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "primitive.h" |
| 7 | |
| 8 | namespace embree |
| 9 | { |
| 10 | template<int M> |
| 11 | struct LineMi |
| 12 | { |
| 13 | /* Virtual interface to query information about the line segment type */ |
| 14 | struct Type : public PrimitiveType |
| 15 | { |
| 16 | const char* name() const; |
| 17 | size_t sizeActive(const char* This) const; |
| 18 | size_t sizeTotal(const char* This) const; |
| 19 | size_t getBytes(const char* This) const; |
| 20 | }; |
| 21 | static Type type; |
| 22 | |
| 23 | public: |
| 24 | |
| 25 | /* primitive supports multiple time segments */ |
| 26 | static const bool singleTimeSegment = false; |
| 27 | |
| 28 | /* Returns maximum number of stored line segments */ |
| 29 | static __forceinline size_t max_size() { return M; } |
| 30 | |
| 31 | /* Returns required number of primitive blocks for N line segments */ |
| 32 | static __forceinline size_t blocks(size_t N) { return (N+max_size()-1)/max_size(); } |
| 33 | |
| 34 | /* Returns required number of bytes for N line segments */ |
| 35 | static __forceinline size_t bytes(size_t N) { return blocks(N)*sizeof(LineMi); } |
| 36 | |
| 37 | public: |
| 38 | |
| 39 | /* Default constructor */ |
| 40 | __forceinline LineMi() { } |
| 41 | |
| 42 | /* Construction from vertices and IDs */ |
| 43 | __forceinline LineMi(const vuint<M>& v0, unsigned short leftExists, unsigned short rightExists, const vuint<M>& geomIDs, const vuint<M>& primIDs, Geometry::GType gtype) |
| 44 | : gtype((unsigned char)gtype), m((unsigned char)popcnt(vuint<M>(primIDs) != vuint<M>(-1))), sharedGeomID(geomIDs[0]), leftExists (leftExists), rightExists(rightExists), v0(v0), primIDs(primIDs) |
| 45 | { |
| 46 | assert(all(vuint<M>(geomID()) == geomIDs)); |
| 47 | } |
| 48 | |
| 49 | /* Returns a mask that tells which line segments are valid */ |
| 50 | __forceinline vbool<M> valid() const { return primIDs != vuint<M>(-1); } |
| 51 | |
| 52 | /* Returns if the specified line segment is valid */ |
| 53 | __forceinline bool valid(const size_t i) const { assert(i<M); return primIDs[i] != -1; } |
| 54 | |
| 55 | /* Returns the number of stored line segments */ |
| 56 | __forceinline size_t size() const { return bsf(~movemask(valid())); } |
| 57 | |
| 58 | /* Returns the geometry IDs */ |
| 59 | //template<class T> |
| 60 | //static __forceinline T unmask(T &index) { return index & 0x3fffffff; } |
| 61 | |
| 62 | __forceinline unsigned int geomID(unsigned int i = 0) const { return sharedGeomID; } |
| 63 | //__forceinline vuint<M> geomID() { return unmask(geomIDs); } |
| 64 | //__forceinline const vuint<M> geomID() const { return unmask(geomIDs); } |
| 65 | //__forceinline unsigned int geomID(const size_t i) const { assert(i<M); return unmask(geomIDs[i]); } |
| 66 | |
| 67 | /* Returns the primitive IDs */ |
| 68 | __forceinline vuint<M>& primID() { return primIDs; } |
| 69 | __forceinline const vuint<M>& primID() const { return primIDs; } |
| 70 | __forceinline unsigned int primID(const size_t i) const { assert(i<M); return primIDs[i]; } |
| 71 | |
| 72 | /* gather the line segments */ |
| 73 | __forceinline void gather(Vec4vf<M>& p0, |
| 74 | Vec4vf<M>& p1, |
| 75 | const LineSegments* geom) const; |
| 76 | |
| 77 | __forceinline void gatheri(Vec4vf<M>& p0, |
| 78 | Vec4vf<M>& p1, |
| 79 | const LineSegments* geom, |
| 80 | const int itime) const; |
| 81 | |
| 82 | __forceinline void gather(Vec4vf<M>& p0, |
| 83 | Vec4vf<M>& p1, |
| 84 | const LineSegments* geom, |
| 85 | float time) const; |
| 86 | |
| 87 | /* gather the line segments with lateral info */ |
| 88 | __forceinline void gather(Vec4vf<M>& p0, |
| 89 | Vec4vf<M>& p1, |
| 90 | Vec4vf<M>& pL, |
| 91 | Vec4vf<M>& pR, |
| 92 | const LineSegments* geom) const; |
| 93 | |
| 94 | __forceinline void gatheri(Vec4vf<M>& p0, |
| 95 | Vec4vf<M>& p1, |
| 96 | Vec4vf<M>& pL, |
| 97 | Vec4vf<M>& pR, |
| 98 | const LineSegments* geom, |
| 99 | const int itime) const; |
| 100 | |
| 101 | __forceinline void gather(Vec4vf<M>& p0, |
| 102 | Vec4vf<M>& p1, |
| 103 | Vec4vf<M>& pL, |
| 104 | Vec4vf<M>& pR, |
| 105 | const LineSegments* geom, |
| 106 | float time) const; |
| 107 | |
| 108 | __forceinline void gather(Vec4vf<M>& p0, |
| 109 | Vec4vf<M>& p1, |
| 110 | vbool<M>& cL, |
| 111 | vbool<M>& cR, |
| 112 | const LineSegments* geom) const; |
| 113 | |
| 114 | __forceinline void gatheri(Vec4vf<M>& p0, |
| 115 | Vec4vf<M>& p1, |
| 116 | vbool<M>& cL, |
| 117 | vbool<M>& cR, |
| 118 | const LineSegments* geom, |
| 119 | const int itime) const; |
| 120 | |
| 121 | __forceinline void gather(Vec4vf<M>& p0, |
| 122 | Vec4vf<M>& p1, |
| 123 | vbool<M>& cL, |
| 124 | vbool<M>& cR, |
| 125 | const LineSegments* geom, |
| 126 | float time) const; |
| 127 | |
| 128 | /* Calculate the bounds of the line segments */ |
| 129 | __forceinline const BBox3fa bounds(const Scene* scene, size_t itime = 0) const |
| 130 | { |
| 131 | BBox3fa bounds = empty; |
| 132 | for (size_t i=0; i<M && valid(i); i++) |
| 133 | { |
| 134 | const LineSegments* geom = scene->get<LineSegments>(geomID(i)); |
| 135 | const Vec3ff& p0 = geom->vertex(v0[i]+0,itime); |
| 136 | const Vec3ff& p1 = geom->vertex(v0[i]+1,itime); |
| 137 | BBox3fa b = merge(BBox3fa(p0),BBox3fa(p1)); |
| 138 | b = enlarge(b,Vec3fa(max(p0.w,p1.w))); |
| 139 | bounds.extend(b); |
| 140 | } |
| 141 | return bounds; |
| 142 | } |
| 143 | |
| 144 | /* Calculate the linear bounds of the primitive */ |
| 145 | __forceinline LBBox3fa linearBounds(const Scene* scene, size_t itime) { |
| 146 | return LBBox3fa(bounds(scene,itime+0), bounds(scene,itime+1)); |
| 147 | } |
| 148 | |
| 149 | __forceinline LBBox3fa linearBounds(const Scene *const scene, size_t itime, size_t numTimeSteps) { |
| 150 | LBBox3fa allBounds = empty; |
| 151 | for (size_t i=0; i<M && valid(i); i++) |
| 152 | { |
| 153 | const LineSegments* geom = scene->get<LineSegments>(geomID(i)); |
| 154 | allBounds.extend(geom->linearBounds(primID(i), itime, numTimeSteps)); |
| 155 | } |
| 156 | return allBounds; |
| 157 | } |
| 158 | |
| 159 | __forceinline LBBox3fa linearBounds(const Scene *const scene, const BBox1f time_range) |
| 160 | { |
| 161 | LBBox3fa allBounds = empty; |
| 162 | for (size_t i=0; i<M && valid(i); i++) |
| 163 | { |
| 164 | const LineSegments* geom = scene->get<LineSegments>(geomID((unsigned int)i)); |
| 165 | allBounds.extend(geom->linearBounds(primID(i), time_range)); |
| 166 | } |
| 167 | return allBounds; |
| 168 | } |
| 169 | |
| 170 | /* Fill line segment from line segment list */ |
| 171 | template<typename PrimRefT> |
| 172 | __forceinline void fill(const PrimRefT* prims, size_t& begin, size_t end, Scene* scene) |
| 173 | { |
| 174 | Geometry::GType gty = scene->get(prims[begin].geomID())->getType(); |
| 175 | vuint<M> geomID, primID; |
| 176 | vuint<M> v0; |
| 177 | unsigned short leftExists = 0; |
| 178 | unsigned short rightExists = 0; |
| 179 | const PrimRefT* prim = &prims[begin]; |
| 180 | |
| 181 | for (size_t i=0; i<M; i++) |
| 182 | { |
| 183 | const LineSegments* geom = scene->get<LineSegments>(prim->geomID()); |
| 184 | if (begin<end) { |
| 185 | geomID[i] = prim->geomID(); |
| 186 | primID[i] = prim->primID(); |
| 187 | v0[i] = geom->segment(prim->primID()); |
| 188 | leftExists |= geom->segmentLeftExists(primID[i]) << i; |
| 189 | rightExists |= geom->segmentRightExists(primID[i]) << i; |
| 190 | begin++; |
| 191 | } else { |
| 192 | assert(i); |
| 193 | if (i>0) { |
| 194 | geomID[i] = geomID[i-1]; |
| 195 | primID[i] = -1; |
| 196 | v0[i] = v0[i-1]; |
| 197 | } |
| 198 | } |
| 199 | if (begin<end) prim = &prims[begin]; // FIXME: remove this line |
| 200 | } |
| 201 | new (this) LineMi(v0,leftExists,rightExists,geomID,primID,gty); // FIXME: use non temporal store |
| 202 | } |
| 203 | |
| 204 | template<typename BVH, typename Allocator> |
| 205 | __forceinline static typename BVH::NodeRef createLeaf (BVH* bvh, const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) |
| 206 | { |
| 207 | size_t start = set.begin(); |
| 208 | size_t items = LineMi::blocks(set.size()); |
| 209 | size_t numbytes = LineMi::bytes(set.size()); |
| 210 | LineMi* accel = (LineMi*) alloc.malloc1(numbytes,M*sizeof(float)); |
| 211 | for (size_t i=0; i<items; i++) { |
| 212 | accel[i].fill(prims,start,set.end(),bvh->scene); |
| 213 | } |
| 214 | return bvh->encodeLeaf((char*)accel,items); |
| 215 | }; |
| 216 | |
| 217 | __forceinline LBBox3fa fillMB(const PrimRef* prims, size_t& begin, size_t end, Scene* scene, size_t itime) |
| 218 | { |
| 219 | fill(prims,begin,end,scene); |
| 220 | return linearBounds(scene,itime); |
| 221 | } |
| 222 | |
| 223 | __forceinline LBBox3fa fillMB(const PrimRefMB* prims, size_t& begin, size_t end, Scene* scene, const BBox1f time_range) |
| 224 | { |
| 225 | fill(prims,begin,end,scene); |
| 226 | return linearBounds(scene,time_range); |
| 227 | } |
| 228 | |
| 229 | template<typename BVH, typename SetMB, typename Allocator> |
| 230 | __forceinline static typename BVH::NodeRecordMB4D createLeafMB(BVH* bvh, const SetMB& prims, const Allocator& alloc) |
| 231 | { |
| 232 | size_t start = prims.begin(); |
| 233 | size_t end = prims.end(); |
| 234 | size_t items = LineMi::blocks(prims.size()); |
| 235 | size_t numbytes = LineMi::bytes(prims.size()); |
| 236 | LineMi* accel = (LineMi*) alloc.malloc1(numbytes,M*sizeof(float)); |
| 237 | const typename BVH::NodeRef node = bvh->encodeLeaf((char*)accel,items); |
| 238 | |
| 239 | LBBox3fa bounds = empty; |
| 240 | for (size_t i=0; i<items; i++) |
| 241 | bounds.extend(accel[i].fillMB(prims.prims->data(),start,end,bvh->scene,prims.time_range)); |
| 242 | |
| 243 | return typename BVH::NodeRecordMB4D(node,bounds,prims.time_range); |
| 244 | }; |
| 245 | |
| 246 | /* Updates the primitive */ |
| 247 | __forceinline BBox3fa update(LineSegments* geom) |
| 248 | { |
| 249 | BBox3fa bounds = empty; |
| 250 | for (size_t i=0; i<M && valid(i); i++) |
| 251 | { |
| 252 | const Vec3ff& p0 = geom->vertex(v0[i]+0); |
| 253 | const Vec3ff& p1 = geom->vertex(v0[i]+1); |
| 254 | BBox3fa b = merge(BBox3fa(p0),BBox3fa(p1)); |
| 255 | b = enlarge(b,Vec3fa(max(p0.w,p1.w))); |
| 256 | bounds.extend(b); |
| 257 | } |
| 258 | return bounds; |
| 259 | } |
| 260 | |
| 261 | /*! output operator */ |
| 262 | friend __forceinline embree_ostream operator<<(embree_ostream cout, const LineMi& line) { |
| 263 | return cout << "Line" << M << "i {" << line.v0 << ", " << line.geomID() << ", " << line.primID() << "}" ; |
| 264 | } |
| 265 | |
| 266 | public: |
| 267 | unsigned char gtype; |
| 268 | unsigned char m; |
| 269 | unsigned int sharedGeomID; |
| 270 | unsigned short leftExists, rightExists; |
| 271 | vuint<M> v0; // index of start vertex |
| 272 | private: |
| 273 | vuint<M> primIDs; // primitive ID |
| 274 | }; |
| 275 | |
| 276 | template<> |
| 277 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 278 | Vec4vf4& p1, |
| 279 | const LineSegments* geom) const |
| 280 | { |
| 281 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); |
| 282 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); |
| 283 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); |
| 284 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); |
| 285 | transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); |
| 286 | |
| 287 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); |
| 288 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); |
| 289 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); |
| 290 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); |
| 291 | transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); |
| 292 | } |
| 293 | |
| 294 | template<> |
| 295 | __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, |
| 296 | Vec4vf4& p1, |
| 297 | const LineSegments* geom, |
| 298 | const int itime) const |
| 299 | { |
| 300 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); |
| 301 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); |
| 302 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); |
| 303 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); |
| 304 | transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); |
| 305 | |
| 306 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); |
| 307 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); |
| 308 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); |
| 309 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); |
| 310 | transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); |
| 311 | } |
| 312 | |
| 313 | template<> |
| 314 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 315 | Vec4vf4& p1, |
| 316 | const LineSegments* geom, |
| 317 | float time) const |
| 318 | { |
| 319 | float ftime; |
| 320 | const int itime = geom->timeSegment(time, ftime); |
| 321 | |
| 322 | Vec4vf4 a0,a1; |
| 323 | gatheri(a0,a1,geom,itime); |
| 324 | Vec4vf4 b0,b1; |
| 325 | gatheri(b0,b1,geom,itime+1); |
| 326 | p0 = lerp(a0,b0,vfloat4(ftime)); |
| 327 | p1 = lerp(a1,b1,vfloat4(ftime)); |
| 328 | } |
| 329 | |
| 330 | template<> |
| 331 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 332 | Vec4vf4& p1, |
| 333 | vbool4& cL, |
| 334 | vbool4& cR, |
| 335 | const LineSegments* geom) const |
| 336 | { |
| 337 | gather(p0,p1,geom); |
| 338 | cL = !vbool4(leftExists); |
| 339 | cR = !vbool4(rightExists); |
| 340 | } |
| 341 | |
| 342 | template<> |
| 343 | __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, |
| 344 | Vec4vf4& p1, |
| 345 | vbool4& cL, |
| 346 | vbool4& cR, |
| 347 | const LineSegments* geom, |
| 348 | const int itime) const |
| 349 | { |
| 350 | gatheri(p0,p1,geom,itime); |
| 351 | cL = !vbool4(leftExists); |
| 352 | cR = !vbool4(rightExists); |
| 353 | } |
| 354 | |
| 355 | template<> |
| 356 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 357 | Vec4vf4& p1, |
| 358 | vbool4& cL, |
| 359 | vbool4& cR, |
| 360 | const LineSegments* geom, |
| 361 | float time) const |
| 362 | { |
| 363 | float ftime; |
| 364 | const int itime = geom->timeSegment(time, ftime); |
| 365 | |
| 366 | Vec4vf4 a0,a1; |
| 367 | gatheri(a0,a1,geom,itime); |
| 368 | Vec4vf4 b0,b1; |
| 369 | gatheri(b0,b1,geom,itime+1); |
| 370 | p0 = lerp(a0,b0,vfloat4(ftime)); |
| 371 | p1 = lerp(a1,b1,vfloat4(ftime)); |
| 372 | cL = !vbool4(leftExists); |
| 373 | cR = !vbool4(rightExists); |
| 374 | } |
| 375 | |
| 376 | template<> |
| 377 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 378 | Vec4vf4& p1, |
| 379 | Vec4vf4& pL, |
| 380 | Vec4vf4& pR, |
| 381 | const LineSegments* geom) const |
| 382 | { |
| 383 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); |
| 384 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); |
| 385 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); |
| 386 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); |
| 387 | transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); |
| 388 | |
| 389 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); |
| 390 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); |
| 391 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); |
| 392 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); |
| 393 | transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); |
| 394 | |
| 395 | const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1)) : vfloat4(inf); |
| 396 | const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1)) : vfloat4(inf); |
| 397 | const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1)) : vfloat4(inf); |
| 398 | const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1)) : vfloat4(inf); |
| 399 | transpose(l0,l1,l2,l3,pL.x,pL.y,pL.z,pL.w); |
| 400 | |
| 401 | const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2)) : vfloat4(inf); |
| 402 | const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2)) : vfloat4(inf); |
| 403 | const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2)) : vfloat4(inf); |
| 404 | const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2)) : vfloat4(inf); |
| 405 | transpose(r0,r1,r2,r3,pR.x,pR.y,pR.z,pR.w); |
| 406 | } |
| 407 | |
| 408 | template<> |
| 409 | __forceinline void LineMi<4>::gatheri(Vec4vf4& p0, |
| 410 | Vec4vf4& p1, |
| 411 | Vec4vf4& pL, |
| 412 | Vec4vf4& pR, |
| 413 | const LineSegments* geom, |
| 414 | const int itime) const |
| 415 | { |
| 416 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); |
| 417 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); |
| 418 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); |
| 419 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); |
| 420 | transpose(a0,a1,a2,a3,p0.x,p0.y,p0.z,p0.w); |
| 421 | |
| 422 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); |
| 423 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); |
| 424 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); |
| 425 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); |
| 426 | transpose(b0,b1,b2,b3,p1.x,p1.y,p1.z,p1.w); |
| 427 | |
| 428 | const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1,itime)) : vfloat4(inf); |
| 429 | const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1,itime)) : vfloat4(inf); |
| 430 | const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1,itime)) : vfloat4(inf); |
| 431 | const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1,itime)) : vfloat4(inf); |
| 432 | transpose(l0,l1,l2,l3,pL.x,pL.y,pL.z,pL.w); |
| 433 | |
| 434 | const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2,itime)) : vfloat4(inf); |
| 435 | const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2,itime)) : vfloat4(inf); |
| 436 | const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2,itime)) : vfloat4(inf); |
| 437 | const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2,itime)) : vfloat4(inf); |
| 438 | transpose(r0,r1,r2,r3,pR.x,pR.y,pR.z,pR.w); |
| 439 | } |
| 440 | |
| 441 | template<> |
| 442 | __forceinline void LineMi<4>::gather(Vec4vf4& p0, |
| 443 | Vec4vf4& p1, |
| 444 | Vec4vf4& pL, |
| 445 | Vec4vf4& pR, |
| 446 | const LineSegments* geom, |
| 447 | float time) const |
| 448 | { |
| 449 | float ftime; |
| 450 | const int itime = geom->timeSegment(time, ftime); |
| 451 | |
| 452 | Vec4vf4 a0,a1,aL,aR; |
| 453 | gatheri(a0,a1,aL,aR,geom,itime); |
| 454 | Vec4vf4 b0,b1,bL,bR; |
| 455 | gatheri(b0,b1,bL,bR,geom,itime+1); |
| 456 | p0 = lerp(a0,b0,vfloat4(ftime)); |
| 457 | p1 = lerp(a1,b1,vfloat4(ftime)); |
| 458 | pL = lerp(aL,bL,vfloat4(ftime)); |
| 459 | pR = lerp(aR,bR,vfloat4(ftime)); |
| 460 | } |
| 461 | |
| 462 | #if defined(__AVX__) |
| 463 | |
| 464 | template<> |
| 465 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 466 | Vec4vf8& p1, |
| 467 | const LineSegments* geom) const |
| 468 | { |
| 469 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); |
| 470 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); |
| 471 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); |
| 472 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); |
| 473 | const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4])); |
| 474 | const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5])); |
| 475 | const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6])); |
| 476 | const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7])); |
| 477 | transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); |
| 478 | |
| 479 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); |
| 480 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); |
| 481 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); |
| 482 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); |
| 483 | const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1)); |
| 484 | const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1)); |
| 485 | const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1)); |
| 486 | const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1)); |
| 487 | transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); |
| 488 | } |
| 489 | |
| 490 | template<> |
| 491 | __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, |
| 492 | Vec4vf8& p1, |
| 493 | const LineSegments* geom, |
| 494 | const int itime) const |
| 495 | { |
| 496 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); |
| 497 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); |
| 498 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); |
| 499 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); |
| 500 | const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4],itime)); |
| 501 | const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5],itime)); |
| 502 | const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6],itime)); |
| 503 | const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7],itime)); |
| 504 | transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); |
| 505 | |
| 506 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); |
| 507 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); |
| 508 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); |
| 509 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); |
| 510 | const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1,itime)); |
| 511 | const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1,itime)); |
| 512 | const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1,itime)); |
| 513 | const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1,itime)); |
| 514 | transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); |
| 515 | } |
| 516 | |
| 517 | template<> |
| 518 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 519 | Vec4vf8& p1, |
| 520 | const LineSegments* geom, |
| 521 | float time) const |
| 522 | { |
| 523 | float ftime; |
| 524 | const int itime = geom->timeSegment(time, ftime); |
| 525 | |
| 526 | Vec4vf8 a0,a1; |
| 527 | gatheri(a0,a1,geom,itime); |
| 528 | Vec4vf8 b0,b1; |
| 529 | gatheri(b0,b1,geom,itime+1); |
| 530 | p0 = lerp(a0,b0,vfloat8(ftime)); |
| 531 | p1 = lerp(a1,b1,vfloat8(ftime)); |
| 532 | } |
| 533 | |
| 534 | template<> |
| 535 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 536 | Vec4vf8& p1, |
| 537 | Vec4vf8& pL, |
| 538 | Vec4vf8& pR, |
| 539 | const LineSegments* geom) const |
| 540 | { |
| 541 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0])); |
| 542 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1])); |
| 543 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2])); |
| 544 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3])); |
| 545 | const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4])); |
| 546 | const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5])); |
| 547 | const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6])); |
| 548 | const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7])); |
| 549 | transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); |
| 550 | |
| 551 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1)); |
| 552 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1)); |
| 553 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1)); |
| 554 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1)); |
| 555 | const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1)); |
| 556 | const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1)); |
| 557 | const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1)); |
| 558 | const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1)); |
| 559 | transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); |
| 560 | |
| 561 | const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1)) : vfloat4(inf); |
| 562 | const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1)) : vfloat4(inf); |
| 563 | const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1)) : vfloat4(inf); |
| 564 | const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1)) : vfloat4(inf); |
| 565 | const vfloat4 l4 = (leftExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]-1)) : vfloat4(inf); |
| 566 | const vfloat4 l5 = (leftExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]-1)) : vfloat4(inf); |
| 567 | const vfloat4 l6 = (leftExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]-1)) : vfloat4(inf); |
| 568 | const vfloat4 l7 = (leftExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]-1)) : vfloat4(inf); |
| 569 | transpose(l0,l1,l2,l3,l4,l5,l6,l7,pL.x,pL.y,pL.z,pL.w); |
| 570 | |
| 571 | const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2)) : vfloat4(inf); |
| 572 | const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2)) : vfloat4(inf); |
| 573 | const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2)) : vfloat4(inf); |
| 574 | const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2)) : vfloat4(inf); |
| 575 | const vfloat4 r4 = (rightExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]+2)) : vfloat4(inf); |
| 576 | const vfloat4 r5 = (rightExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]+2)) : vfloat4(inf); |
| 577 | const vfloat4 r6 = (rightExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]+2)) : vfloat4(inf); |
| 578 | const vfloat4 r7 = (rightExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]+2)) : vfloat4(inf); |
| 579 | transpose(r0,r1,r2,r3,r4,r5,r6,r7,pR.x,pR.y,pR.z,pR.w); |
| 580 | } |
| 581 | |
| 582 | template<> |
| 583 | __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, |
| 584 | Vec4vf8& p1, |
| 585 | Vec4vf8& pL, |
| 586 | Vec4vf8& pR, |
| 587 | const LineSegments* geom, |
| 588 | const int itime) const |
| 589 | { |
| 590 | const vfloat4 a0 = vfloat4::loadu(geom->vertexPtr(v0[0],itime)); |
| 591 | const vfloat4 a1 = vfloat4::loadu(geom->vertexPtr(v0[1],itime)); |
| 592 | const vfloat4 a2 = vfloat4::loadu(geom->vertexPtr(v0[2],itime)); |
| 593 | const vfloat4 a3 = vfloat4::loadu(geom->vertexPtr(v0[3],itime)); |
| 594 | const vfloat4 a4 = vfloat4::loadu(geom->vertexPtr(v0[4],itime)); |
| 595 | const vfloat4 a5 = vfloat4::loadu(geom->vertexPtr(v0[5],itime)); |
| 596 | const vfloat4 a6 = vfloat4::loadu(geom->vertexPtr(v0[6],itime)); |
| 597 | const vfloat4 a7 = vfloat4::loadu(geom->vertexPtr(v0[7],itime)); |
| 598 | transpose(a0,a1,a2,a3,a4,a5,a6,a7,p0.x,p0.y,p0.z,p0.w); |
| 599 | |
| 600 | const vfloat4 b0 = vfloat4::loadu(geom->vertexPtr(v0[0]+1,itime)); |
| 601 | const vfloat4 b1 = vfloat4::loadu(geom->vertexPtr(v0[1]+1,itime)); |
| 602 | const vfloat4 b2 = vfloat4::loadu(geom->vertexPtr(v0[2]+1,itime)); |
| 603 | const vfloat4 b3 = vfloat4::loadu(geom->vertexPtr(v0[3]+1,itime)); |
| 604 | const vfloat4 b4 = vfloat4::loadu(geom->vertexPtr(v0[4]+1,itime)); |
| 605 | const vfloat4 b5 = vfloat4::loadu(geom->vertexPtr(v0[5]+1,itime)); |
| 606 | const vfloat4 b6 = vfloat4::loadu(geom->vertexPtr(v0[6]+1,itime)); |
| 607 | const vfloat4 b7 = vfloat4::loadu(geom->vertexPtr(v0[7]+1,itime)); |
| 608 | transpose(b0,b1,b2,b3,b4,b5,b6,b7,p1.x,p1.y,p1.z,p1.w); |
| 609 | |
| 610 | const vfloat4 l0 = (leftExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]-1,itime)) : vfloat4(inf); |
| 611 | const vfloat4 l1 = (leftExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]-1,itime)) : vfloat4(inf); |
| 612 | const vfloat4 l2 = (leftExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]-1,itime)) : vfloat4(inf); |
| 613 | const vfloat4 l3 = (leftExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]-1,itime)) : vfloat4(inf); |
| 614 | const vfloat4 l4 = (leftExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]-1,itime)) : vfloat4(inf); |
| 615 | const vfloat4 l5 = (leftExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]-1,itime)) : vfloat4(inf); |
| 616 | const vfloat4 l6 = (leftExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]-1,itime)) : vfloat4(inf); |
| 617 | const vfloat4 l7 = (leftExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]-1,itime)) : vfloat4(inf); |
| 618 | transpose(l0,l1,l2,l3,l4,l5,l6,l7,pL.x,pL.y,pL.z,pL.w); |
| 619 | |
| 620 | const vfloat4 r0 = (rightExists & (1<<0)) ? vfloat4::loadu(geom->vertexPtr(v0[0]+2,itime)) : vfloat4(inf); |
| 621 | const vfloat4 r1 = (rightExists & (1<<1)) ? vfloat4::loadu(geom->vertexPtr(v0[1]+2,itime)) : vfloat4(inf); |
| 622 | const vfloat4 r2 = (rightExists & (1<<2)) ? vfloat4::loadu(geom->vertexPtr(v0[2]+2,itime)) : vfloat4(inf); |
| 623 | const vfloat4 r3 = (rightExists & (1<<3)) ? vfloat4::loadu(geom->vertexPtr(v0[3]+2,itime)) : vfloat4(inf); |
| 624 | const vfloat4 r4 = (rightExists & (1<<4)) ? vfloat4::loadu(geom->vertexPtr(v0[4]+2,itime)) : vfloat4(inf); |
| 625 | const vfloat4 r5 = (rightExists & (1<<5)) ? vfloat4::loadu(geom->vertexPtr(v0[5]+2,itime)) : vfloat4(inf); |
| 626 | const vfloat4 r6 = (rightExists & (1<<6)) ? vfloat4::loadu(geom->vertexPtr(v0[6]+2,itime)) : vfloat4(inf); |
| 627 | const vfloat4 r7 = (rightExists & (1<<7)) ? vfloat4::loadu(geom->vertexPtr(v0[7]+2,itime)) : vfloat4(inf); |
| 628 | transpose(r0,r1,r2,r3,r4,r5,r6,r7,pR.x,pR.y,pR.z,pR.w); |
| 629 | } |
| 630 | |
| 631 | template<> |
| 632 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 633 | Vec4vf8& p1, |
| 634 | Vec4vf8& pL, |
| 635 | Vec4vf8& pR, |
| 636 | const LineSegments* geom, |
| 637 | float time) const |
| 638 | { |
| 639 | float ftime; |
| 640 | const int itime = geom->timeSegment(time, ftime); |
| 641 | |
| 642 | Vec4vf8 a0,a1,aL,aR; |
| 643 | gatheri(a0,a1,aL,aR,geom,itime); |
| 644 | Vec4vf8 b0,b1,bL,bR; |
| 645 | gatheri(b0,b1,bL,bR,geom,itime+1); |
| 646 | p0 = lerp(a0,b0,vfloat8(ftime)); |
| 647 | p1 = lerp(a1,b1,vfloat8(ftime)); |
| 648 | pL = lerp(aL,bL,vfloat8(ftime)); |
| 649 | pR = lerp(aR,bR,vfloat8(ftime)); |
| 650 | } |
| 651 | |
| 652 | template<> |
| 653 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 654 | Vec4vf8& p1, |
| 655 | vbool8& cL, |
| 656 | vbool8& cR, |
| 657 | const LineSegments* geom) const |
| 658 | { |
| 659 | gather(p0,p1,geom); |
| 660 | cL = !vbool8(leftExists); |
| 661 | cR = !vbool8(rightExists); |
| 662 | } |
| 663 | |
| 664 | template<> |
| 665 | __forceinline void LineMi<8>::gatheri(Vec4vf8& p0, |
| 666 | Vec4vf8& p1, |
| 667 | vbool8& cL, |
| 668 | vbool8& cR, |
| 669 | const LineSegments* geom, |
| 670 | const int itime) const |
| 671 | { |
| 672 | gatheri(p0,p1,geom,itime); |
| 673 | cL = !vbool8(leftExists); |
| 674 | cR = !vbool8(rightExists); |
| 675 | } |
| 676 | |
| 677 | template<> |
| 678 | __forceinline void LineMi<8>::gather(Vec4vf8& p0, |
| 679 | Vec4vf8& p1, |
| 680 | vbool8& cL, |
| 681 | vbool8& cR, |
| 682 | const LineSegments* geom, |
| 683 | float time) const |
| 684 | { |
| 685 | float ftime; |
| 686 | const int itime = geom->timeSegment(time, ftime); |
| 687 | |
| 688 | Vec4vf8 a0,a1; |
| 689 | gatheri(a0,a1,geom,itime); |
| 690 | Vec4vf8 b0,b1; |
| 691 | gatheri(b0,b1,geom,itime+1); |
| 692 | p0 = lerp(a0,b0,vfloat8(ftime)); |
| 693 | p1 = lerp(a1,b1,vfloat8(ftime)); |
| 694 | cL = !vbool8(leftExists); |
| 695 | cR = !vbool8(rightExists); |
| 696 | } |
| 697 | |
| 698 | #endif |
| 699 | |
| 700 | template<int M> |
| 701 | typename LineMi<M>::Type LineMi<M>::type; |
| 702 | |
| 703 | typedef LineMi<4> Line4i; |
| 704 | typedef LineMi<8> Line8i; |
| 705 | } |
| 706 | |