| 1 | |
| 2 | #pragma once |
| 3 | |
| 4 | #include "Vector2.h" |
| 5 | #include "Projection.h" |
| 6 | #include "Shape.h" |
| 7 | #include "BitmapRef.hpp" |
| 8 | #include "generator-config.h" |
| 9 | |
| 10 | namespace msdfgen { |
| 11 | |
| 12 | /// Predicts potential artifacts caused by the interpolation of the MSDF and corrects them by converting nearby texels to single-channel. |
| 13 | void msdfErrorCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); |
| 14 | void msdfErrorCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, double range, const MSDFGeneratorConfig &config = MSDFGeneratorConfig()); |
| 15 | |
| 16 | /// Applies the simplified error correction to all discontiunous distances (INDISCRIMINATE mode). Does not need shape or translation. |
| 17 | void msdfFastDistanceErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); |
| 18 | void msdfFastDistanceErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); |
| 19 | |
| 20 | /// Applies the simplified error correction to edges only (EDGE_ONLY mode). Does not need shape or translation. |
| 21 | void msdfFastEdgeErrorCorrection(const BitmapRef<float, 3> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); |
| 22 | void msdfFastEdgeErrorCorrection(const BitmapRef<float, 4> &sdf, const Projection &projection, double range, double minDeviationRatio = ErrorCorrectionConfig::defaultMinDeviationRatio); |
| 23 | |
| 24 | /// The original version of the error correction algorithm. |
| 25 | void msdfErrorCorrection_legacy(const BitmapRef<float, 3> &output, const Vector2 &threshold); |
| 26 | void msdfErrorCorrection_legacy(const BitmapRef<float, 4> &output, const Vector2 &threshold); |
| 27 | |
| 28 | } |
| 29 | |