1 | |
2 | #pragma once |
3 | |
4 | #include "Vector2.h" |
5 | #include "Shape.h" |
6 | #include "Projection.h" |
7 | #include "Scanline.h" |
8 | #include "BitmapRef.hpp" |
9 | |
10 | namespace msdfgen { |
11 | |
12 | /// Rasterizes the shape into a monochrome bitmap. |
13 | void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); |
14 | /// Fixes the sign of the input signed distance field, so that it matches the shape's rasterized fill. |
15 | void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); |
16 | void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); |
17 | void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Projection &projection, FillRule fillRule = FILL_NONZERO); |
18 | |
19 | // Old version of the function API's kept for backwards compatibility |
20 | void rasterize(const BitmapRef<float, 1> &output, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); |
21 | void distanceSignCorrection(const BitmapRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); |
22 | void distanceSignCorrection(const BitmapRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); |
23 | void distanceSignCorrection(const BitmapRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, FillRule fillRule = FILL_NONZERO); |
24 | |
25 | } |
26 | |