1 | |
2 | #include "sdf-error-estimation.h" |
3 | |
4 | #include <cmath> |
5 | #include "arithmetics.hpp" |
6 | |
7 | namespace msdfgen { |
8 | |
9 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Projection &projection, double y, bool inverseYAxis) { |
10 | if (!(sdf.width > 0 && sdf.height > 0)) |
11 | return line.setIntersections(std::vector<Scanline::Intersection>()); |
12 | double pixelY = clamp(projection.projectY(y)-.5, double(sdf.height-1)); |
13 | if (inverseYAxis) |
14 | pixelY = sdf.height-1-pixelY; |
15 | int b = (int) floor(pixelY); |
16 | int t = b+1; |
17 | double bt = pixelY-b; |
18 | if (t >= sdf.height) { |
19 | b = sdf.height-1; |
20 | t = sdf.height-1; |
21 | bt = 1; |
22 | } |
23 | bool inside = false; |
24 | std::vector<Scanline::Intersection> intersections; |
25 | float lv, rv = mix(*sdf(0, b), *sdf(0, t), bt); |
26 | if ((inside = rv > .5f)) { |
27 | Scanline::Intersection intersection = { -1e240, 1 }; |
28 | intersections.push_back(intersection); |
29 | } |
30 | for (int l = 0, r = 1; r < sdf.width; ++l, ++r) { |
31 | lv = rv; |
32 | rv = mix(*sdf(r, b), *sdf(r, t), bt); |
33 | if (lv != rv) { |
34 | double lr = double(.5f-lv)/double(rv-lv); |
35 | if (lr >= 0 && lr <= 1) { |
36 | Scanline::Intersection intersection = { projection.unprojectX(l+lr+.5), sign(rv-lv) }; |
37 | intersections.push_back(intersection); |
38 | } |
39 | } |
40 | } |
41 | #ifdef MSDFGEN_USE_CPP11 |
42 | line.setIntersections((std::vector<Scanline::Intersection> &&) intersections); |
43 | #else |
44 | line.setIntersections(intersections); |
45 | #endif |
46 | } |
47 | |
48 | template <int N> |
49 | void scanlineMSDF(Scanline &line, const BitmapConstRef<float, N> &sdf, const Projection &projection, double y, bool inverseYAxis) { |
50 | if (!(sdf.width > 0 && sdf.height > 0)) |
51 | return line.setIntersections(std::vector<Scanline::Intersection>()); |
52 | double pixelY = clamp(projection.projectY(y)-.5, double(sdf.height-1)); |
53 | if (inverseYAxis) |
54 | pixelY = sdf.height-1-pixelY; |
55 | int b = (int) floor(pixelY); |
56 | int t = b+1; |
57 | double bt = pixelY-b; |
58 | if (t >= sdf.height) { |
59 | b = sdf.height-1; |
60 | t = sdf.height-1; |
61 | bt = 1; |
62 | } |
63 | bool inside = false; |
64 | std::vector<Scanline::Intersection> intersections; |
65 | float lv[3], rv[3]; |
66 | rv[0] = mix(sdf(0, b)[0], sdf(0, t)[0], bt); |
67 | rv[1] = mix(sdf(0, b)[1], sdf(0, t)[1], bt); |
68 | rv[2] = mix(sdf(0, b)[2], sdf(0, t)[2], bt); |
69 | if ((inside = median(rv[0], rv[1], rv[2]) > .5f)) { |
70 | Scanline::Intersection intersection = { -1e240, 1 }; |
71 | intersections.push_back(intersection); |
72 | } |
73 | for (int l = 0, r = 1; r < sdf.width; ++l, ++r) { |
74 | lv[0] = rv[0], lv[1] = rv[1], lv[2] = rv[2]; |
75 | rv[0] = mix(sdf(r, b)[0], sdf(r, t)[0], bt); |
76 | rv[1] = mix(sdf(r, b)[1], sdf(r, t)[1], bt); |
77 | rv[2] = mix(sdf(r, b)[2], sdf(r, t)[2], bt); |
78 | Scanline::Intersection newIntersections[4]; |
79 | int newIntersectionCount = 0; |
80 | for (int i = 0; i < 3; ++i) { |
81 | if (lv[i] != rv[i]) { |
82 | double lr = double(.5f-lv[i])/double(rv[i]-lv[i]); |
83 | if (lr >= 0 && lr <= 1) { |
84 | float v[3] = { |
85 | mix(lv[0], rv[0], lr), |
86 | mix(lv[1], rv[1], lr), |
87 | mix(lv[2], rv[2], lr) |
88 | }; |
89 | if (median(v[0], v[1], v[2]) == v[i]) { |
90 | newIntersections[newIntersectionCount].x = projection.unprojectX(l+lr+.5); |
91 | newIntersections[newIntersectionCount].direction = sign(rv[i]-lv[i]); |
92 | ++newIntersectionCount; |
93 | } |
94 | } |
95 | } |
96 | } |
97 | // Sort new intersections |
98 | if (newIntersectionCount >= 2) { |
99 | if (newIntersections[0].x > newIntersections[1].x) |
100 | newIntersections[3] = newIntersections[0], newIntersections[0] = newIntersections[1], newIntersections[1] = newIntersections[3]; |
101 | if (newIntersectionCount >= 3 && newIntersections[1].x > newIntersections[2].x) { |
102 | newIntersections[3] = newIntersections[1], newIntersections[1] = newIntersections[2], newIntersections[2] = newIntersections[3]; |
103 | if (newIntersections[0].x > newIntersections[1].x) |
104 | newIntersections[3] = newIntersections[0], newIntersections[0] = newIntersections[1], newIntersections[1] = newIntersections[3]; |
105 | } |
106 | } |
107 | for (int i = 0; i < newIntersectionCount; ++i) { |
108 | if ((newIntersections[i].direction > 0) == !inside) { |
109 | intersections.push_back(newIntersections[i]); |
110 | inside = !inside; |
111 | } |
112 | } |
113 | // Consistency check |
114 | float rvScalar = median(rv[0], rv[1], rv[2]); |
115 | if ((rvScalar > .5f) != inside && rvScalar != .5f && !intersections.empty()) { |
116 | intersections.pop_back(); |
117 | inside = !inside; |
118 | } |
119 | } |
120 | #ifdef MSDFGEN_USE_CPP11 |
121 | line.setIntersections((std::vector<Scanline::Intersection> &&) intersections); |
122 | #else |
123 | line.setIntersections(intersections); |
124 | #endif |
125 | } |
126 | |
127 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Projection &projection, double y, bool inverseYAxis) { |
128 | scanlineMSDF(line, sdf, projection, y, inverseYAxis); |
129 | } |
130 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Projection &projection, double y, bool inverseYAxis) { |
131 | scanlineMSDF(line, sdf, projection, y, inverseYAxis); |
132 | } |
133 | |
134 | template <int N> |
135 | double estimateSDFErrorInner(const BitmapConstRef<float, N> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { |
136 | if (sdf.width <= 1 || sdf.height <= 1 || scanlinesPerRow < 1) |
137 | return 0; |
138 | double subRowSize = 1./scanlinesPerRow; |
139 | double xFrom = projection.unprojectX(.5); |
140 | double xTo = projection.unprojectX(sdf.width-.5); |
141 | double overlapFactor = 1/(xTo-xFrom); |
142 | double error = 0; |
143 | Scanline refScanline, sdfScanline; |
144 | for (int row = 0; row < sdf.height-1; ++row) { |
145 | for (int subRow = 0; subRow < scanlinesPerRow; ++subRow) { |
146 | double bt = (subRow+.5)*subRowSize; |
147 | double y = projection.unprojectY(row+bt+.5); |
148 | shape.scanline(refScanline, y); |
149 | scanlineSDF(sdfScanline, sdf, projection, y, shape.inverseYAxis); |
150 | error += 1-overlapFactor*Scanline::overlap(refScanline, sdfScanline, xFrom, xTo, fillRule); |
151 | } |
152 | } |
153 | return error/((sdf.height-1)*scanlinesPerRow); |
154 | } |
155 | |
156 | double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { |
157 | return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); |
158 | } |
159 | double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { |
160 | return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); |
161 | } |
162 | double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Projection &projection, int scanlinesPerRow, FillRule fillRule) { |
163 | return estimateSDFErrorInner(sdf, shape, projection, scanlinesPerRow, fillRule); |
164 | } |
165 | |
166 | // Legacy API |
167 | |
168 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 1> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { |
169 | scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); |
170 | } |
171 | |
172 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 3> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { |
173 | scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); |
174 | } |
175 | |
176 | void scanlineSDF(Scanline &line, const BitmapConstRef<float, 4> &sdf, const Vector2 &scale, const Vector2 &translate, bool inverseYAxis, double y) { |
177 | scanlineSDF(line, sdf, Projection(scale, translate), y, inverseYAxis); |
178 | } |
179 | |
180 | double estimateSDFError(const BitmapConstRef<float, 1> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { |
181 | return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); |
182 | } |
183 | |
184 | double estimateSDFError(const BitmapConstRef<float, 3> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { |
185 | return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); |
186 | } |
187 | |
188 | double estimateSDFError(const BitmapConstRef<float, 4> &sdf, const Shape &shape, const Vector2 &scale, const Vector2 &translate, int scanlinesPerRow, FillRule fillRule) { |
189 | return estimateSDFError(sdf, shape, Projection(scale, translate), scanlinesPerRow, fillRule); |
190 | } |
191 | |
192 | } |
193 | |