| 1 | /* ----------------------------------------------------------------------------- |
| 2 | |
| 3 | Copyright (c) 2006 Simon Brown si@sjbrown.co.uk |
| 4 | |
| 5 | Permission is hereby granted, free of charge, to any person obtaining |
| 6 | a copy of this software and associated documentation files (the |
| 7 | "Software"), to deal in the Software without restriction, including |
| 8 | without limitation the rights to use, copy, modify, merge, publish, |
| 9 | distribute, sublicense, and/or sell copies of the Software, and to |
| 10 | permit persons to whom the Software is furnished to do so, subject to |
| 11 | the following conditions: |
| 12 | |
| 13 | The above copyright notice and this permission notice shall be included |
| 14 | in all copies or substantial portions of the Software. |
| 15 | |
| 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 17 | OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 18 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 19 | IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 20 | CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 21 | TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 22 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | |
| 24 | -------------------------------------------------------------------------- */ |
| 25 | |
| 26 | #ifndef SQUISH_COLOURSET_H |
| 27 | #define SQUISH_COLOURSET_H |
| 28 | |
| 29 | #include "squish.h" |
| 30 | #include "maths.h" |
| 31 | |
| 32 | namespace squish { |
| 33 | |
| 34 | /*! @brief Represents a set of block colours |
| 35 | */ |
| 36 | class ColourSet |
| 37 | { |
| 38 | public: |
| 39 | ColourSet( u8 const* rgba, int mask, int flags ); |
| 40 | |
| 41 | int GetCount() const { return m_count; } |
| 42 | Vec3 const* GetPoints() const { return m_points; } |
| 43 | float const* GetWeights() const { return m_weights; } |
| 44 | bool IsTransparent() const { return m_transparent; } |
| 45 | |
| 46 | void RemapIndices( u8 const* source, u8* target ) const; |
| 47 | |
| 48 | private: |
| 49 | int m_count; |
| 50 | Vec3 m_points[16]; |
| 51 | float m_weights[16]; |
| 52 | int m_remap[16]; |
| 53 | bool m_transparent; |
| 54 | }; |
| 55 | |
| 56 | } // namespace sqish |
| 57 | |
| 58 | #endif // ndef SQUISH_COLOURSET_H |
| 59 | |