| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * \file SDL_surface.h |
| 24 | * |
| 25 | * Header file for ::SDL_Surface definition and management functions. |
| 26 | */ |
| 27 | |
| 28 | #ifndef SDL_surface_h_ |
| 29 | #define SDL_surface_h_ |
| 30 | |
| 31 | #include "SDL_stdinc.h" |
| 32 | #include "SDL_pixels.h" |
| 33 | #include "SDL_rect.h" |
| 34 | #include "SDL_blendmode.h" |
| 35 | #include "SDL_rwops.h" |
| 36 | |
| 37 | #include "begin_code.h" |
| 38 | /* Set up for C function definitions, even when using C++ */ |
| 39 | #ifdef __cplusplus |
| 40 | extern "C" { |
| 41 | #endif |
| 42 | |
| 43 | /** |
| 44 | * \name Surface flags |
| 45 | * |
| 46 | * These are the currently supported flags for the ::SDL_Surface. |
| 47 | * |
| 48 | * \internal |
| 49 | * Used internally (read-only). |
| 50 | */ |
| 51 | /* @{ */ |
| 52 | #define SDL_SWSURFACE 0 /**< Just here for compatibility */ |
| 53 | #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ |
| 54 | #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ |
| 55 | #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ |
| 56 | /* @} *//* Surface flags */ |
| 57 | |
| 58 | /** |
| 59 | * Evaluates to true if the surface needs to be locked before access. |
| 60 | */ |
| 61 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) |
| 62 | |
| 63 | /** |
| 64 | * \brief A collection of pixels used in software blitting. |
| 65 | * |
| 66 | * \note This structure should be treated as read-only, except for \c pixels, |
| 67 | * which, if not NULL, contains the raw pixel data for the surface. |
| 68 | */ |
| 69 | typedef struct SDL_Surface |
| 70 | { |
| 71 | Uint32 flags; /**< Read-only */ |
| 72 | SDL_PixelFormat *format; /**< Read-only */ |
| 73 | int w, h; /**< Read-only */ |
| 74 | int pitch; /**< Read-only */ |
| 75 | void *pixels; /**< Read-write */ |
| 76 | |
| 77 | /** Application data associated with the surface */ |
| 78 | void *userdata; /**< Read-write */ |
| 79 | |
| 80 | /** information needed for surfaces requiring locks */ |
| 81 | int locked; /**< Read-only */ |
| 82 | void *lock_data; /**< Read-only */ |
| 83 | |
| 84 | /** clipping information */ |
| 85 | SDL_Rect clip_rect; /**< Read-only */ |
| 86 | |
| 87 | /** info for fast blit mapping to other surfaces */ |
| 88 | struct SDL_BlitMap *map; /**< Private */ |
| 89 | |
| 90 | /** Reference count -- used when freeing surface */ |
| 91 | int refcount; /**< Read-mostly */ |
| 92 | } SDL_Surface; |
| 93 | |
| 94 | /** |
| 95 | * \brief The type of function used for surface blitting functions. |
| 96 | */ |
| 97 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
| 98 | struct SDL_Surface * dst, SDL_Rect * dstrect); |
| 99 | |
| 100 | /** |
| 101 | * \brief The formula used for converting between YUV and RGB |
| 102 | */ |
| 103 | typedef enum |
| 104 | { |
| 105 | SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ |
| 106 | SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ |
| 107 | SDL_YUV_CONVERSION_BT709, /**< BT.709 */ |
| 108 | SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ |
| 109 | } SDL_YUV_CONVERSION_MODE; |
| 110 | |
| 111 | /** |
| 112 | * Allocate and free an RGB surface. |
| 113 | * |
| 114 | * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. |
| 115 | * If the depth is greater than 8 bits, the pixel format is set using the |
| 116 | * flags '[RGB]mask'. |
| 117 | * |
| 118 | * If the function runs out of memory, it will return NULL. |
| 119 | * |
| 120 | * \param flags The \c flags are obsolete and should be set to 0. |
| 121 | * \param width The width in pixels of the surface to create. |
| 122 | * \param height The height in pixels of the surface to create. |
| 123 | * \param depth The depth in bits of the surface to create. |
| 124 | * \param Rmask The red mask of the surface to create. |
| 125 | * \param Gmask The green mask of the surface to create. |
| 126 | * \param Bmask The blue mask of the surface to create. |
| 127 | * \param Amask The alpha mask of the surface to create. |
| 128 | */ |
| 129 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface |
| 130 | (Uint32 flags, int width, int height, int depth, |
| 131 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
| 132 | |
| 133 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ |
| 134 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat |
| 135 | (Uint32 flags, int width, int height, int depth, Uint32 format); |
| 136 | |
| 137 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, |
| 138 | int width, |
| 139 | int height, |
| 140 | int depth, |
| 141 | int pitch, |
| 142 | Uint32 Rmask, |
| 143 | Uint32 Gmask, |
| 144 | Uint32 Bmask, |
| 145 | Uint32 Amask); |
| 146 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom |
| 147 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); |
| 148 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); |
| 149 | |
| 150 | /** |
| 151 | * \brief Set the palette used by a surface. |
| 152 | * |
| 153 | * \return 0, or -1 if the surface format doesn't use a palette. |
| 154 | * |
| 155 | * \note A single palette can be shared with many surfaces. |
| 156 | */ |
| 157 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, |
| 158 | SDL_Palette * palette); |
| 159 | |
| 160 | /** |
| 161 | * \brief Sets up a surface for directly accessing the pixels. |
| 162 | * |
| 163 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write |
| 164 | * to and read from \c surface->pixels, using the pixel format stored in |
| 165 | * \c surface->format. Once you are done accessing the surface, you should |
| 166 | * use SDL_UnlockSurface() to release it. |
| 167 | * |
| 168 | * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates |
| 169 | * to 0, then you can read and write to the surface at any time, and the |
| 170 | * pixel format of the surface will not change. |
| 171 | * |
| 172 | * No operating system or library calls should be made between lock/unlock |
| 173 | * pairs, as critical system locks may be held during this time. |
| 174 | * |
| 175 | * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. |
| 176 | * |
| 177 | * \sa SDL_UnlockSurface() |
| 178 | */ |
| 179 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); |
| 180 | /** \sa SDL_LockSurface() */ |
| 181 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); |
| 182 | |
| 183 | /** |
| 184 | * Load a surface from a seekable SDL data stream (memory or file). |
| 185 | * |
| 186 | * If \c freesrc is non-zero, the stream will be closed after being read. |
| 187 | * |
| 188 | * The new surface should be freed with SDL_FreeSurface(). |
| 189 | * |
| 190 | * \return the new surface, or NULL if there was an error. |
| 191 | */ |
| 192 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, |
| 193 | int freesrc); |
| 194 | |
| 195 | /** |
| 196 | * Load a surface from a file. |
| 197 | * |
| 198 | * Convenience macro. |
| 199 | */ |
| 200 | #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) |
| 201 | |
| 202 | /** |
| 203 | * Save a surface to a seekable SDL data stream (memory or file). |
| 204 | * |
| 205 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the |
| 206 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a |
| 207 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit |
| 208 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are |
| 209 | * not supported. |
| 210 | * |
| 211 | * If \c freedst is non-zero, the stream will be closed after being written. |
| 212 | * |
| 213 | * \return 0 if successful or -1 if there was an error. |
| 214 | */ |
| 215 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW |
| 216 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); |
| 217 | |
| 218 | /** |
| 219 | * Save a surface to a file. |
| 220 | * |
| 221 | * Convenience macro. |
| 222 | */ |
| 223 | #define SDL_SaveBMP(surface, file) \ |
| 224 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) |
| 225 | |
| 226 | /** |
| 227 | * \brief Sets the RLE acceleration hint for a surface. |
| 228 | * |
| 229 | * \return 0 on success, or -1 if the surface is not valid |
| 230 | * |
| 231 | * \note If RLE is enabled, colorkey and alpha blending blits are much faster, |
| 232 | * but the surface must be locked before directly accessing the pixels. |
| 233 | */ |
| 234 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, |
| 235 | int flag); |
| 236 | |
| 237 | /** |
| 238 | * \brief Sets the color key (transparent pixel) in a blittable surface. |
| 239 | * |
| 240 | * \param surface The surface to update |
| 241 | * \param flag Non-zero to enable colorkey and 0 to disable colorkey |
| 242 | * \param key The transparent pixel in the native surface format |
| 243 | * |
| 244 | * \return 0 on success, or -1 if the surface is not valid |
| 245 | * |
| 246 | * You can pass SDL_RLEACCEL to enable RLE accelerated blits. |
| 247 | */ |
| 248 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, |
| 249 | int flag, Uint32 key); |
| 250 | |
| 251 | /** |
| 252 | * \brief Returns whether the surface has a color key |
| 253 | * |
| 254 | * \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key |
| 255 | */ |
| 256 | extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); |
| 257 | |
| 258 | /** |
| 259 | * \brief Gets the color key (transparent pixel) in a blittable surface. |
| 260 | * |
| 261 | * \param surface The surface to update |
| 262 | * \param key A pointer filled in with the transparent pixel in the native |
| 263 | * surface format |
| 264 | * |
| 265 | * \return 0 on success, or -1 if the surface is not valid or colorkey is not |
| 266 | * enabled. |
| 267 | */ |
| 268 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, |
| 269 | Uint32 * key); |
| 270 | |
| 271 | /** |
| 272 | * \brief Set an additional color value used in blit operations. |
| 273 | * |
| 274 | * \param surface The surface to update. |
| 275 | * \param r The red color value multiplied into blit operations. |
| 276 | * \param g The green color value multiplied into blit operations. |
| 277 | * \param b The blue color value multiplied into blit operations. |
| 278 | * |
| 279 | * \return 0 on success, or -1 if the surface is not valid. |
| 280 | * |
| 281 | * \sa SDL_GetSurfaceColorMod() |
| 282 | */ |
| 283 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, |
| 284 | Uint8 r, Uint8 g, Uint8 b); |
| 285 | |
| 286 | |
| 287 | /** |
| 288 | * \brief Get the additional color value used in blit operations. |
| 289 | * |
| 290 | * \param surface The surface to query. |
| 291 | * \param r A pointer filled in with the current red color value. |
| 292 | * \param g A pointer filled in with the current green color value. |
| 293 | * \param b A pointer filled in with the current blue color value. |
| 294 | * |
| 295 | * \return 0 on success, or -1 if the surface is not valid. |
| 296 | * |
| 297 | * \sa SDL_SetSurfaceColorMod() |
| 298 | */ |
| 299 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, |
| 300 | Uint8 * r, Uint8 * g, |
| 301 | Uint8 * b); |
| 302 | |
| 303 | /** |
| 304 | * \brief Set an additional alpha value used in blit operations. |
| 305 | * |
| 306 | * \param surface The surface to update. |
| 307 | * \param alpha The alpha value multiplied into blit operations. |
| 308 | * |
| 309 | * \return 0 on success, or -1 if the surface is not valid. |
| 310 | * |
| 311 | * \sa SDL_GetSurfaceAlphaMod() |
| 312 | */ |
| 313 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, |
| 314 | Uint8 alpha); |
| 315 | |
| 316 | /** |
| 317 | * \brief Get the additional alpha value used in blit operations. |
| 318 | * |
| 319 | * \param surface The surface to query. |
| 320 | * \param alpha A pointer filled in with the current alpha value. |
| 321 | * |
| 322 | * \return 0 on success, or -1 if the surface is not valid. |
| 323 | * |
| 324 | * \sa SDL_SetSurfaceAlphaMod() |
| 325 | */ |
| 326 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, |
| 327 | Uint8 * alpha); |
| 328 | |
| 329 | /** |
| 330 | * \brief Set the blend mode used for blit operations. |
| 331 | * |
| 332 | * \param surface The surface to update. |
| 333 | * \param blendMode ::SDL_BlendMode to use for blit blending. |
| 334 | * |
| 335 | * \return 0 on success, or -1 if the parameters are not valid. |
| 336 | * |
| 337 | * \sa SDL_GetSurfaceBlendMode() |
| 338 | */ |
| 339 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, |
| 340 | SDL_BlendMode blendMode); |
| 341 | |
| 342 | /** |
| 343 | * \brief Get the blend mode used for blit operations. |
| 344 | * |
| 345 | * \param surface The surface to query. |
| 346 | * \param blendMode A pointer filled in with the current blend mode. |
| 347 | * |
| 348 | * \return 0 on success, or -1 if the surface is not valid. |
| 349 | * |
| 350 | * \sa SDL_SetSurfaceBlendMode() |
| 351 | */ |
| 352 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, |
| 353 | SDL_BlendMode *blendMode); |
| 354 | |
| 355 | /** |
| 356 | * Sets the clipping rectangle for the destination surface in a blit. |
| 357 | * |
| 358 | * If the clip rectangle is NULL, clipping will be disabled. |
| 359 | * |
| 360 | * If the clip rectangle doesn't intersect the surface, the function will |
| 361 | * return SDL_FALSE and blits will be completely clipped. Otherwise the |
| 362 | * function returns SDL_TRUE and blits to the surface will be clipped to |
| 363 | * the intersection of the surface area and the clipping rectangle. |
| 364 | * |
| 365 | * Note that blits are automatically clipped to the edges of the source |
| 366 | * and destination surfaces. |
| 367 | */ |
| 368 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, |
| 369 | const SDL_Rect * rect); |
| 370 | |
| 371 | /** |
| 372 | * Gets the clipping rectangle for the destination surface in a blit. |
| 373 | * |
| 374 | * \c rect must be a pointer to a valid rectangle which will be filled |
| 375 | * with the correct values. |
| 376 | */ |
| 377 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, |
| 378 | SDL_Rect * rect); |
| 379 | |
| 380 | /* |
| 381 | * Creates a new surface identical to the existing surface |
| 382 | */ |
| 383 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); |
| 384 | |
| 385 | /** |
| 386 | * Creates a new surface of the specified format, and then copies and maps |
| 387 | * the given surface to it so the blit of the converted surface will be as |
| 388 | * fast as possible. If this function fails, it returns NULL. |
| 389 | * |
| 390 | * The \c flags parameter is passed to SDL_CreateRGBSurface() and has those |
| 391 | * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and |
| 392 | * SDL will try to RLE accelerate colorkey and alpha blits in the resulting |
| 393 | * surface. |
| 394 | */ |
| 395 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface |
| 396 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); |
| 397 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat |
| 398 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); |
| 399 | |
| 400 | /** |
| 401 | * \brief Copy a block of pixels of one format to another format |
| 402 | * |
| 403 | * \return 0 on success, or -1 if there was an error |
| 404 | */ |
| 405 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, |
| 406 | Uint32 src_format, |
| 407 | const void * src, int src_pitch, |
| 408 | Uint32 dst_format, |
| 409 | void * dst, int dst_pitch); |
| 410 | |
| 411 | /** |
| 412 | * Performs a fast fill of the given rectangle with \c color. |
| 413 | * |
| 414 | * If \c rect is NULL, the whole surface will be filled with \c color. |
| 415 | * |
| 416 | * The color should be a pixel of the format used by the surface, and |
| 417 | * can be generated by the SDL_MapRGB() function. |
| 418 | * |
| 419 | * \return 0 on success, or -1 on error. |
| 420 | */ |
| 421 | extern DECLSPEC int SDLCALL SDL_FillRect |
| 422 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); |
| 423 | extern DECLSPEC int SDLCALL SDL_FillRects |
| 424 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); |
| 425 | |
| 426 | /** |
| 427 | * Performs a fast blit from the source surface to the destination surface. |
| 428 | * |
| 429 | * This assumes that the source and destination rectangles are |
| 430 | * the same size. If either \c srcrect or \c dstrect are NULL, the entire |
| 431 | * surface (\c src or \c dst) is copied. The final blit rectangles are saved |
| 432 | * in \c srcrect and \c dstrect after all clipping is performed. |
| 433 | * |
| 434 | * \return If the blit is successful, it returns 0, otherwise it returns -1. |
| 435 | * |
| 436 | * The blit function should not be called on a locked surface. |
| 437 | * |
| 438 | * The blit semantics for surfaces with and without blending and colorkey |
| 439 | * are defined as follows: |
| 440 | * \verbatim |
| 441 | RGBA->RGB: |
| 442 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
| 443 | alpha-blend (using the source alpha-channel and per-surface alpha) |
| 444 | SDL_SRCCOLORKEY ignored. |
| 445 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
| 446 | copy RGB. |
| 447 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
| 448 | RGB values of the source color key, ignoring alpha in the |
| 449 | comparison. |
| 450 | |
| 451 | RGB->RGBA: |
| 452 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
| 453 | alpha-blend (using the source per-surface alpha) |
| 454 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
| 455 | copy RGB, set destination alpha to source per-surface alpha value. |
| 456 | both: |
| 457 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
| 458 | source color key. |
| 459 | |
| 460 | RGBA->RGBA: |
| 461 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
| 462 | alpha-blend (using the source alpha-channel and per-surface alpha) |
| 463 | SDL_SRCCOLORKEY ignored. |
| 464 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
| 465 | copy all of RGBA to the destination. |
| 466 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
| 467 | RGB values of the source color key, ignoring alpha in the |
| 468 | comparison. |
| 469 | |
| 470 | RGB->RGB: |
| 471 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
| 472 | alpha-blend (using the source per-surface alpha) |
| 473 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
| 474 | copy RGB. |
| 475 | both: |
| 476 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
| 477 | source color key. |
| 478 | \endverbatim |
| 479 | * |
| 480 | * You should call SDL_BlitSurface() unless you know exactly how SDL |
| 481 | * blitting works internally and how to use the other blit functions. |
| 482 | */ |
| 483 | #define SDL_BlitSurface SDL_UpperBlit |
| 484 | |
| 485 | /** |
| 486 | * This is the public blit function, SDL_BlitSurface(), and it performs |
| 487 | * rectangle validation and clipping before passing it to SDL_LowerBlit() |
| 488 | */ |
| 489 | extern DECLSPEC int SDLCALL SDL_UpperBlit |
| 490 | (SDL_Surface * src, const SDL_Rect * srcrect, |
| 491 | SDL_Surface * dst, SDL_Rect * dstrect); |
| 492 | |
| 493 | /** |
| 494 | * This is a semi-private blit function and it performs low-level surface |
| 495 | * blitting only. |
| 496 | */ |
| 497 | extern DECLSPEC int SDLCALL SDL_LowerBlit |
| 498 | (SDL_Surface * src, SDL_Rect * srcrect, |
| 499 | SDL_Surface * dst, SDL_Rect * dstrect); |
| 500 | |
| 501 | /** |
| 502 | * \brief Perform a fast, low quality, stretch blit between two surfaces of the |
| 503 | * same pixel format. |
| 504 | * |
| 505 | * \note This function uses a static buffer, and is not thread-safe. |
| 506 | */ |
| 507 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, |
| 508 | const SDL_Rect * srcrect, |
| 509 | SDL_Surface * dst, |
| 510 | const SDL_Rect * dstrect); |
| 511 | |
| 512 | #define SDL_BlitScaled SDL_UpperBlitScaled |
| 513 | |
| 514 | /** |
| 515 | * This is the public scaled blit function, SDL_BlitScaled(), and it performs |
| 516 | * rectangle validation and clipping before passing it to SDL_LowerBlitScaled() |
| 517 | */ |
| 518 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled |
| 519 | (SDL_Surface * src, const SDL_Rect * srcrect, |
| 520 | SDL_Surface * dst, SDL_Rect * dstrect); |
| 521 | |
| 522 | /** |
| 523 | * This is a semi-private blit function and it performs low-level surface |
| 524 | * scaled blitting only. |
| 525 | */ |
| 526 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled |
| 527 | (SDL_Surface * src, SDL_Rect * srcrect, |
| 528 | SDL_Surface * dst, SDL_Rect * dstrect); |
| 529 | |
| 530 | /** |
| 531 | * \brief Set the YUV conversion mode |
| 532 | */ |
| 533 | extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); |
| 534 | |
| 535 | /** |
| 536 | * \brief Get the YUV conversion mode |
| 537 | */ |
| 538 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); |
| 539 | |
| 540 | /** |
| 541 | * \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC |
| 542 | */ |
| 543 | extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); |
| 544 | |
| 545 | /* Ends C function definitions when using C++ */ |
| 546 | #ifdef __cplusplus |
| 547 | } |
| 548 | #endif |
| 549 | #include "close_code.h" |
| 550 | |
| 551 | #endif /* SDL_surface_h_ */ |
| 552 | |
| 553 | /* vi: set ts=4 sw=4 expandtab: */ |
| 554 | |