| 1 | /* |
| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #ifndef B2_BLOCK_ALLOCATOR_H |
| 20 | #define B2_BLOCK_ALLOCATOR_H |
| 21 | |
| 22 | #include <Box2D/Common/b2Settings.h> |
| 23 | |
| 24 | const int32 b2_chunkSize = 16 * 1024; |
| 25 | const int32 b2_maxBlockSize = 640; |
| 26 | const int32 b2_blockSizes = 14; |
| 27 | const int32 b2_chunkArrayIncrement = 128; |
| 28 | |
| 29 | struct b2Block; |
| 30 | struct b2Chunk; |
| 31 | |
| 32 | /// This is a small object allocator used for allocating small |
| 33 | /// objects that persist for more than one time step. |
| 34 | /// See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp |
| 35 | class b2BlockAllocator |
| 36 | { |
| 37 | public: |
| 38 | b2BlockAllocator(); |
| 39 | ~b2BlockAllocator(); |
| 40 | |
| 41 | /// Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize. |
| 42 | void* Allocate(int32 size); |
| 43 | |
| 44 | /// Free memory. This will use b2Free if the size is larger than b2_maxBlockSize. |
| 45 | void Free(void* p, int32 size); |
| 46 | |
| 47 | void Clear(); |
| 48 | |
| 49 | private: |
| 50 | |
| 51 | b2Chunk* m_chunks; |
| 52 | int32 m_chunkCount; |
| 53 | int32 m_chunkSpace; |
| 54 | |
| 55 | b2Block* m_freeLists[b2_blockSizes]; |
| 56 | |
| 57 | static int32 s_blockSizes[b2_blockSizes]; |
| 58 | static uint8 s_blockSizeLookup[b2_maxBlockSize + 1]; |
| 59 | static bool s_blockSizeLookupInitialized; |
| 60 | }; |
| 61 | |
| 62 | #endif |
| 63 | |