1 | /* |
2 | * Copyright (c) 2006-2010 Erin Catto http://www.box2d.org |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * Permission is granted to anyone to use this software for any purpose, |
8 | * including commercial applications, and to alter it and redistribute it |
9 | * freely, subject to the following restrictions: |
10 | * 1. The origin of this software must not be misrepresented; you must not |
11 | * claim that you wrote the original software. If you use this software |
12 | * in a product, an acknowledgment in the product documentation would be |
13 | * appreciated but is not required. |
14 | * 2. Altered source versions must be plainly marked as such, and must not be |
15 | * misrepresented as being the original software. |
16 | * 3. This notice may not be removed or altered from any source distribution. |
17 | */ |
18 | |
19 | #include <Box2D/Collision/Shapes/b2ChainShape.h> |
20 | #include <Box2D/Collision/Shapes/b2EdgeShape.h> |
21 | #include <new> |
22 | #include <string.h> |
23 | |
24 | b2ChainShape::~b2ChainShape() |
25 | { |
26 | Clear(); |
27 | } |
28 | |
29 | void b2ChainShape::Clear() |
30 | { |
31 | b2Free(m_vertices); |
32 | m_vertices = NULL; |
33 | m_count = 0; |
34 | } |
35 | |
36 | void b2ChainShape::CreateLoop(const b2Vec2* vertices, int32 count) |
37 | { |
38 | b2Assert(m_vertices == NULL && m_count == 0); |
39 | b2Assert(count >= 3); |
40 | for (int32 i = 1; i < count; ++i) |
41 | { |
42 | b2Vec2 v1 = vertices[i-1]; |
43 | b2Vec2 v2 = vertices[i]; |
44 | // If the code crashes here, it means your vertices are too close together. |
45 | b2Assert(b2DistanceSquared(v1, v2) > b2_linearSlop * b2_linearSlop); |
46 | } |
47 | |
48 | m_count = count + 1; |
49 | m_vertices = (b2Vec2*)b2Alloc(m_count * sizeof(b2Vec2)); |
50 | memcpy(m_vertices, vertices, count * sizeof(b2Vec2)); |
51 | m_vertices[count] = m_vertices[0]; |
52 | m_prevVertex = m_vertices[m_count - 2]; |
53 | m_nextVertex = m_vertices[1]; |
54 | m_hasPrevVertex = true; |
55 | m_hasNextVertex = true; |
56 | } |
57 | |
58 | void b2ChainShape::CreateChain(const b2Vec2* vertices, int32 count) |
59 | { |
60 | b2Assert(m_vertices == NULL && m_count == 0); |
61 | b2Assert(count >= 2); |
62 | for (int32 i = 1; i < count; ++i) |
63 | { |
64 | // If the code crashes here, it means your vertices are too close together. |
65 | b2Assert(b2DistanceSquared(vertices[i-1], vertices[i]) > b2_linearSlop * b2_linearSlop); |
66 | } |
67 | |
68 | m_count = count; |
69 | m_vertices = (b2Vec2*)b2Alloc(count * sizeof(b2Vec2)); |
70 | memcpy(m_vertices, vertices, m_count * sizeof(b2Vec2)); |
71 | |
72 | m_hasPrevVertex = false; |
73 | m_hasNextVertex = false; |
74 | |
75 | m_prevVertex.SetZero(); |
76 | m_nextVertex.SetZero(); |
77 | } |
78 | |
79 | void b2ChainShape::SetPrevVertex(const b2Vec2& prevVertex) |
80 | { |
81 | m_prevVertex = prevVertex; |
82 | m_hasPrevVertex = true; |
83 | } |
84 | |
85 | void b2ChainShape::SetNextVertex(const b2Vec2& nextVertex) |
86 | { |
87 | m_nextVertex = nextVertex; |
88 | m_hasNextVertex = true; |
89 | } |
90 | |
91 | b2Shape* b2ChainShape::Clone(b2BlockAllocator* allocator) const |
92 | { |
93 | void* mem = allocator->Allocate(sizeof(b2ChainShape)); |
94 | b2ChainShape* clone = new (mem) b2ChainShape; |
95 | clone->CreateChain(m_vertices, m_count); |
96 | clone->m_prevVertex = m_prevVertex; |
97 | clone->m_nextVertex = m_nextVertex; |
98 | clone->m_hasPrevVertex = m_hasPrevVertex; |
99 | clone->m_hasNextVertex = m_hasNextVertex; |
100 | return clone; |
101 | } |
102 | |
103 | int32 b2ChainShape::GetChildCount() const |
104 | { |
105 | // edge count = vertex count - 1 |
106 | return m_count - 1; |
107 | } |
108 | |
109 | void b2ChainShape::GetChildEdge(b2EdgeShape* edge, int32 index) const |
110 | { |
111 | b2Assert(0 <= index && index < m_count - 1); |
112 | edge->m_type = b2Shape::e_edge; |
113 | edge->m_radius = m_radius; |
114 | |
115 | edge->m_vertex1 = m_vertices[index + 0]; |
116 | edge->m_vertex2 = m_vertices[index + 1]; |
117 | |
118 | if (index > 0) |
119 | { |
120 | edge->m_vertex0 = m_vertices[index - 1]; |
121 | edge->m_hasVertex0 = true; |
122 | } |
123 | else |
124 | { |
125 | edge->m_vertex0 = m_prevVertex; |
126 | edge->m_hasVertex0 = m_hasPrevVertex; |
127 | } |
128 | |
129 | if (index < m_count - 2) |
130 | { |
131 | edge->m_vertex3 = m_vertices[index + 2]; |
132 | edge->m_hasVertex3 = true; |
133 | } |
134 | else |
135 | { |
136 | edge->m_vertex3 = m_nextVertex; |
137 | edge->m_hasVertex3 = m_hasNextVertex; |
138 | } |
139 | } |
140 | |
141 | bool b2ChainShape::TestPoint(const b2Transform& xf, const b2Vec2& p) const |
142 | { |
143 | B2_NOT_USED(xf); |
144 | B2_NOT_USED(p); |
145 | return false; |
146 | } |
147 | |
148 | bool b2ChainShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input, |
149 | const b2Transform& xf, int32 childIndex) const |
150 | { |
151 | b2Assert(childIndex < m_count); |
152 | |
153 | b2EdgeShape edgeShape; |
154 | |
155 | int32 i1 = childIndex; |
156 | int32 i2 = childIndex + 1; |
157 | if (i2 == m_count) |
158 | { |
159 | i2 = 0; |
160 | } |
161 | |
162 | edgeShape.m_vertex1 = m_vertices[i1]; |
163 | edgeShape.m_vertex2 = m_vertices[i2]; |
164 | |
165 | return edgeShape.RayCast(output, input, xf, 0); |
166 | } |
167 | |
168 | void b2ChainShape::ComputeAABB(b2AABB* aabb, const b2Transform& xf, int32 childIndex) const |
169 | { |
170 | b2Assert(childIndex < m_count); |
171 | |
172 | int32 i1 = childIndex; |
173 | int32 i2 = childIndex + 1; |
174 | if (i2 == m_count) |
175 | { |
176 | i2 = 0; |
177 | } |
178 | |
179 | b2Vec2 v1 = b2Mul(xf, m_vertices[i1]); |
180 | b2Vec2 v2 = b2Mul(xf, m_vertices[i2]); |
181 | |
182 | aabb->lowerBound = b2Min(v1, v2); |
183 | aabb->upperBound = b2Max(v1, v2); |
184 | } |
185 | |
186 | void b2ChainShape::ComputeMass(b2MassData* massData, float32 density) const |
187 | { |
188 | B2_NOT_USED(density); |
189 | |
190 | massData->mass = 0.0f; |
191 | massData->center.SetZero(); |
192 | massData->I = 0.0f; |
193 | } |
194 | |