| 1 | // |
| 2 | // Copyright (C) 2002-2005 3Dlabs Inc. Ltd. |
| 3 | // All rights reserved. |
| 4 | // |
| 5 | // Redistribution and use in source and binary forms, with or without |
| 6 | // modification, are permitted provided that the following conditions |
| 7 | // are met: |
| 8 | // |
| 9 | // Redistributions of source code must retain the above copyright |
| 10 | // notice, this list of conditions and the following disclaimer. |
| 11 | // |
| 12 | // Redistributions in binary form must reproduce the above |
| 13 | // copyright notice, this list of conditions and the following |
| 14 | // disclaimer in the documentation and/or other materials provided |
| 15 | // with the distribution. |
| 16 | // |
| 17 | // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| 18 | // contributors may be used to endorse or promote products derived |
| 19 | // from this software without specific prior written permission. |
| 20 | // |
| 21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| 24 | // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 25 | // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| 26 | // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| 27 | // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 28 | // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 29 | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 30 | // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| 31 | // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 32 | // POSSIBILITY OF SUCH DAMAGE. |
| 33 | // |
| 34 | |
| 35 | #define SH_EXPORTING |
| 36 | |
| 37 | #include <cassert> |
| 38 | |
| 39 | #include "InitializeDll.h" |
| 40 | #include "../glslang/Include/InitializeGlobals.h" |
| 41 | #include "../glslang/Public/ShaderLang.h" |
| 42 | #include "../glslang/Include/PoolAlloc.h" |
| 43 | |
| 44 | namespace glslang { |
| 45 | |
| 46 | OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX; |
| 47 | |
| 48 | // Per-process initialization. |
| 49 | // Needs to be called at least once before parsing, etc. is done. |
| 50 | // Will also do thread initialization for the calling thread; other |
| 51 | // threads will need to do that explicitly. |
| 52 | bool InitProcess() |
| 53 | { |
| 54 | glslang::GetGlobalLock(); |
| 55 | |
| 56 | if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX) { |
| 57 | // |
| 58 | // Function is re-entrant. |
| 59 | // |
| 60 | |
| 61 | glslang::ReleaseGlobalLock(); |
| 62 | return true; |
| 63 | } |
| 64 | |
| 65 | ThreadInitializeIndex = OS_AllocTLSIndex(); |
| 66 | |
| 67 | if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) { |
| 68 | assert(0 && "InitProcess(): Failed to allocate TLS area for init flag" ); |
| 69 | |
| 70 | glslang::ReleaseGlobalLock(); |
| 71 | return false; |
| 72 | } |
| 73 | |
| 74 | if (! InitializePoolIndex()) { |
| 75 | assert(0 && "InitProcess(): Failed to initialize global pool" ); |
| 76 | |
| 77 | glslang::ReleaseGlobalLock(); |
| 78 | return false; |
| 79 | } |
| 80 | |
| 81 | if (! InitThread()) { |
| 82 | assert(0 && "InitProcess(): Failed to initialize thread" ); |
| 83 | |
| 84 | glslang::ReleaseGlobalLock(); |
| 85 | return false; |
| 86 | } |
| 87 | |
| 88 | glslang::ReleaseGlobalLock(); |
| 89 | return true; |
| 90 | } |
| 91 | |
| 92 | // Per-thread scoped initialization. |
| 93 | // Must be called at least once by each new thread sharing the |
| 94 | // symbol tables, etc., needed to parse. |
| 95 | bool InitThread() |
| 96 | { |
| 97 | // |
| 98 | // This function is re-entrant |
| 99 | // |
| 100 | if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) { |
| 101 | assert(0 && "InitThread(): Process hasn't been initalised." ); |
| 102 | return false; |
| 103 | } |
| 104 | |
| 105 | if (OS_GetTLSValue(ThreadInitializeIndex) != 0) |
| 106 | return true; |
| 107 | |
| 108 | if (! OS_SetTLSValue(ThreadInitializeIndex, (void *)1)) { |
| 109 | assert(0 && "InitThread(): Unable to set init flag." ); |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | glslang::SetThreadPoolAllocator(nullptr); |
| 114 | |
| 115 | return true; |
| 116 | } |
| 117 | |
| 118 | // Not necessary to call this: InitThread() is reentrant, and the need |
| 119 | // to do per thread tear down has been removed. |
| 120 | // |
| 121 | // This is kept, with memory management removed, to satisfy any exiting |
| 122 | // calls to it that rely on it. |
| 123 | bool DetachThread() |
| 124 | { |
| 125 | bool success = true; |
| 126 | |
| 127 | if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) |
| 128 | return true; |
| 129 | |
| 130 | // |
| 131 | // Function is re-entrant and this thread may not have been initialized. |
| 132 | // |
| 133 | if (OS_GetTLSValue(ThreadInitializeIndex) != 0) { |
| 134 | if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0)) { |
| 135 | assert(0 && "DetachThread(): Unable to clear init flag." ); |
| 136 | success = false; |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | return success; |
| 141 | } |
| 142 | |
| 143 | // Not necessary to call this: InitProcess() is reentrant. |
| 144 | // |
| 145 | // This is kept, with memory management removed, to satisfy any exiting |
| 146 | // calls to it that rely on it. |
| 147 | // |
| 148 | // Users of glslang should call shFinalize() or glslang::FinalizeProcess() for |
| 149 | // process-scoped memory tear down. |
| 150 | bool DetachProcess() |
| 151 | { |
| 152 | bool success = true; |
| 153 | |
| 154 | if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) |
| 155 | return true; |
| 156 | |
| 157 | success = DetachThread(); |
| 158 | |
| 159 | OS_FreeTLSIndex(ThreadInitializeIndex); |
| 160 | ThreadInitializeIndex = OS_INVALID_TLS_INDEX; |
| 161 | |
| 162 | return success; |
| 163 | } |
| 164 | |
| 165 | } // end namespace glslang |
| 166 | |