| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "Buffer.h" |
| 22 | |
| 23 | #include "common/Exception.h" |
| 24 | #include "graphics/vertex.h" |
| 25 | |
| 26 | #include <cstdlib> |
| 27 | #include <cstring> |
| 28 | #include <algorithm> |
| 29 | #include <limits> |
| 30 | |
| 31 | namespace love |
| 32 | { |
| 33 | namespace graphics |
| 34 | { |
| 35 | namespace opengl |
| 36 | { |
| 37 | |
| 38 | Buffer::Buffer(size_t size, const void *data, BufferType type, vertex::Usage usage, uint32 mapflags) |
| 39 | : love::graphics::Buffer(size, type, usage, mapflags) |
| 40 | , vbo(0) |
| 41 | , memory_map(nullptr) |
| 42 | , modified_start(std::numeric_limits<size_t>::max()) |
| 43 | , modified_end(0) |
| 44 | { |
| 45 | target = OpenGL::getGLBufferType(type); |
| 46 | |
| 47 | try |
| 48 | { |
| 49 | memory_map = new char[size]; |
| 50 | } |
| 51 | catch (std::bad_alloc &) |
| 52 | { |
| 53 | throw love::Exception("Out of memory." ); |
| 54 | } |
| 55 | |
| 56 | if (data != nullptr) |
| 57 | memcpy(memory_map, data, size); |
| 58 | |
| 59 | if (!load(data != nullptr)) |
| 60 | { |
| 61 | delete[] memory_map; |
| 62 | throw love::Exception("Could not load vertex buffer (out of VRAM?)" ); |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | Buffer::~Buffer() |
| 67 | { |
| 68 | if (vbo != 0) |
| 69 | unload(); |
| 70 | |
| 71 | delete[] memory_map; |
| 72 | } |
| 73 | |
| 74 | void *Buffer::map() |
| 75 | { |
| 76 | if (is_mapped) |
| 77 | return memory_map; |
| 78 | |
| 79 | is_mapped = true; |
| 80 | |
| 81 | modified_start = std::numeric_limits<size_t>::max(); |
| 82 | modified_end = 0; |
| 83 | |
| 84 | return memory_map; |
| 85 | } |
| 86 | |
| 87 | void Buffer::unmapStatic(size_t offset, size_t size) |
| 88 | { |
| 89 | if (size == 0) |
| 90 | return; |
| 91 | |
| 92 | // Upload the mapped data to the buffer. |
| 93 | gl.bindBuffer(type, vbo); |
| 94 | glBufferSubData(target, (GLintptr) offset, (GLsizeiptr) size, memory_map + offset); |
| 95 | } |
| 96 | |
| 97 | void Buffer::unmapStream() |
| 98 | { |
| 99 | GLenum glusage = OpenGL::getGLBufferUsage(getUsage()); |
| 100 | |
| 101 | // "orphan" current buffer to avoid implicit synchronisation on the GPU: |
| 102 | // http://www.seas.upenn.edu/~pcozzi/OpenGLInsights/OpenGLInsights-AsynchronousBufferTransfers.pdf |
| 103 | gl.bindBuffer(type, vbo); |
| 104 | glBufferData(target, (GLsizeiptr) getSize(), nullptr, glusage); |
| 105 | |
| 106 | #if LOVE_WINDOWS |
| 107 | // TODO: Verify that this codepath is a useful optimization. |
| 108 | if (gl.getVendor() == OpenGL::VENDOR_INTEL) |
| 109 | glBufferData(target, (GLsizeiptr) getSize(), memory_map, glusage); |
| 110 | else |
| 111 | #endif |
| 112 | glBufferSubData(target, 0, (GLsizeiptr) getSize(), memory_map); |
| 113 | } |
| 114 | |
| 115 | void Buffer::unmap() |
| 116 | { |
| 117 | if (!is_mapped) |
| 118 | return; |
| 119 | |
| 120 | if ((map_flags & MAP_EXPLICIT_RANGE_MODIFY) != 0) |
| 121 | { |
| 122 | if (modified_end >= modified_start) |
| 123 | { |
| 124 | modified_start = std::min(modified_start, getSize() - 1); |
| 125 | modified_end = std::min(modified_end, getSize() - 1); |
| 126 | } |
| 127 | } |
| 128 | else |
| 129 | { |
| 130 | modified_start = 0; |
| 131 | modified_end = getSize() - 1; |
| 132 | } |
| 133 | |
| 134 | if (modified_end >= modified_start) |
| 135 | { |
| 136 | size_t modified_size = (modified_end - modified_start) + 1; |
| 137 | switch (getUsage()) |
| 138 | { |
| 139 | case vertex::USAGE_STATIC: |
| 140 | unmapStatic(modified_start, modified_size); |
| 141 | break; |
| 142 | case vertex::USAGE_STREAM: |
| 143 | unmapStream(); |
| 144 | break; |
| 145 | case vertex::USAGE_DYNAMIC: |
| 146 | default: |
| 147 | // It's probably more efficient to treat it like a streaming buffer if |
| 148 | // at least a third of its contents have been modified during the map(). |
| 149 | if (modified_size >= getSize() / 3) |
| 150 | unmapStream(); |
| 151 | else |
| 152 | unmapStatic(modified_start, modified_size); |
| 153 | break; |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | modified_start = std::numeric_limits<size_t>::max(); |
| 158 | modified_end = 0; |
| 159 | |
| 160 | is_mapped = false; |
| 161 | } |
| 162 | |
| 163 | void Buffer::setMappedRangeModified(size_t offset, size_t modifiedsize) |
| 164 | { |
| 165 | if (!is_mapped || !(map_flags & MAP_EXPLICIT_RANGE_MODIFY)) |
| 166 | return; |
| 167 | |
| 168 | // We're being conservative right now by internally marking the whole range |
| 169 | // from the start of section a to the end of section b as modified if both |
| 170 | // a and b are marked as modified. |
| 171 | modified_start = std::min(modified_start, offset); |
| 172 | modified_end = std::max(modified_end, offset + modifiedsize - 1); |
| 173 | } |
| 174 | |
| 175 | void Buffer::fill(size_t offset, size_t size, const void *data) |
| 176 | { |
| 177 | memcpy(memory_map + offset, data, size); |
| 178 | |
| 179 | if (is_mapped) |
| 180 | setMappedRangeModified(offset, size); |
| 181 | else |
| 182 | { |
| 183 | gl.bindBuffer(type, vbo); |
| 184 | glBufferSubData(target, (GLintptr) offset, (GLsizeiptr) size, data); |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | ptrdiff_t Buffer::getHandle() const |
| 189 | { |
| 190 | return vbo; |
| 191 | } |
| 192 | |
| 193 | void Buffer::copyTo(size_t offset, size_t size, love::graphics::Buffer *other, size_t otheroffset) |
| 194 | { |
| 195 | other->fill(otheroffset, size, memory_map + offset); |
| 196 | } |
| 197 | |
| 198 | bool Buffer::loadVolatile() |
| 199 | { |
| 200 | return load(true); |
| 201 | } |
| 202 | |
| 203 | void Buffer::unloadVolatile() |
| 204 | { |
| 205 | unload(); |
| 206 | } |
| 207 | |
| 208 | bool Buffer::load(bool restore) |
| 209 | { |
| 210 | glGenBuffers(1, &vbo); |
| 211 | gl.bindBuffer(type, vbo); |
| 212 | |
| 213 | while (glGetError() != GL_NO_ERROR) |
| 214 | /* Clear the error buffer. */; |
| 215 | |
| 216 | // Copy the old buffer only if 'restore' was requested. |
| 217 | const GLvoid *src = restore ? memory_map : nullptr; |
| 218 | |
| 219 | // Note that if 'src' is '0', no data will be copied. |
| 220 | glBufferData(target, (GLsizeiptr) getSize(), src, OpenGL::getGLBufferUsage(getUsage())); |
| 221 | |
| 222 | return (glGetError() == GL_NO_ERROR); |
| 223 | } |
| 224 | |
| 225 | void Buffer::unload() |
| 226 | { |
| 227 | is_mapped = false; |
| 228 | gl.deleteBuffer(vbo); |
| 229 | vbo = 0; |
| 230 | } |
| 231 | |
| 232 | } // opengl |
| 233 | } // graphics |
| 234 | } // love |
| 235 | |