1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | // LOVE |
22 | #include "wrap_ParticleSystem.h" |
23 | #include "common/Vector.h" |
24 | |
25 | #include "Image.h" |
26 | #include "Canvas.h" |
27 | #include "wrap_Texture.h" |
28 | |
29 | // C |
30 | #include <cstring> |
31 | |
32 | namespace love |
33 | { |
34 | namespace graphics |
35 | { |
36 | |
37 | ParticleSystem *luax_checkparticlesystem(lua_State *L, int idx) |
38 | { |
39 | return luax_checktype<ParticleSystem>(L, idx); |
40 | } |
41 | |
42 | int w_ParticleSystem_clone(lua_State *L) |
43 | { |
44 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
45 | |
46 | ParticleSystem *clone = nullptr; |
47 | luax_catchexcept(L, [&](){ clone = t->clone(); }); |
48 | |
49 | luax_pushtype(L, clone); |
50 | clone->release(); |
51 | return 1; |
52 | } |
53 | |
54 | int w_ParticleSystem_setTexture(lua_State *L) |
55 | { |
56 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
57 | Texture *tex = luax_checktexture(L, 2); |
58 | luax_catchexcept(L, [&](){ t->setTexture(tex); }); |
59 | return 0; |
60 | } |
61 | |
62 | int w_ParticleSystem_getTexture(lua_State *L) |
63 | { |
64 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
65 | Texture *tex = t->getTexture(); |
66 | |
67 | // FIXME: big hack right here. |
68 | if (dynamic_cast<Image *>(tex) != nullptr) |
69 | luax_pushtype(L, Image::type, tex); |
70 | else if (dynamic_cast<Canvas *>(tex) != nullptr) |
71 | luax_pushtype(L, Canvas::type, tex); |
72 | else |
73 | return luaL_error(L, "Unable to determine texture type." ); |
74 | |
75 | return 1; |
76 | } |
77 | |
78 | int w_ParticleSystem_setBufferSize(lua_State *L) |
79 | { |
80 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
81 | lua_Number arg1 = luaL_checknumber(L, 2); |
82 | if (arg1 < 1.0 || arg1 > ParticleSystem::MAX_PARTICLES) |
83 | return luaL_error(L, "Invalid buffer size" ); |
84 | |
85 | luax_catchexcept(L, [&](){ t->setBufferSize((uint32) arg1); }); |
86 | return 0; |
87 | } |
88 | |
89 | int w_ParticleSystem_getBufferSize(lua_State *L) |
90 | { |
91 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
92 | lua_pushinteger(L, t->getBufferSize()); |
93 | return 1; |
94 | } |
95 | |
96 | int w_ParticleSystem_setInsertMode(lua_State *L) |
97 | { |
98 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
99 | ParticleSystem::InsertMode mode; |
100 | const char *str = luaL_checkstring(L, 2); |
101 | if (!ParticleSystem::getConstant(str, mode)) |
102 | return luax_enumerror(L, "insert mode" , ParticleSystem::getConstants(mode), str); |
103 | t->setInsertMode(mode); |
104 | return 0; |
105 | } |
106 | |
107 | int w_ParticleSystem_getInsertMode(lua_State *L) |
108 | { |
109 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
110 | ParticleSystem::InsertMode mode; |
111 | mode = t->getInsertMode(); |
112 | const char *str; |
113 | if (!ParticleSystem::getConstant(mode, str)) |
114 | return luaL_error(L, "Unknown insert mode" ); |
115 | lua_pushstring(L, str); |
116 | return 1; |
117 | } |
118 | |
119 | int w_ParticleSystem_setEmissionRate(lua_State *L) |
120 | { |
121 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
122 | float arg1 = (float) luaL_checknumber(L, 2); |
123 | luax_catchexcept(L, [&](){ t->setEmissionRate(arg1); }); |
124 | return 0; |
125 | } |
126 | |
127 | int w_ParticleSystem_getEmissionRate(lua_State *L) |
128 | { |
129 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
130 | lua_pushnumber(L, t->getEmissionRate()); |
131 | return 1; |
132 | } |
133 | |
134 | int w_ParticleSystem_setEmitterLifetime(lua_State *L) |
135 | { |
136 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
137 | float arg1 = (float)luaL_checknumber(L, 2); |
138 | t->setEmitterLifetime(arg1); |
139 | return 0; |
140 | } |
141 | |
142 | int w_ParticleSystem_getEmitterLifetime(lua_State *L) |
143 | { |
144 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
145 | lua_pushnumber(L, t->getEmitterLifetime()); |
146 | return 1; |
147 | } |
148 | |
149 | int w_ParticleSystem_setParticleLifetime(lua_State *L) |
150 | { |
151 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
152 | float arg1 = (float)luaL_checknumber(L, 2); |
153 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
154 | |
155 | if (arg1 < 0.0f || arg2 < 0.0f) |
156 | return luaL_error(L, "Invalid particle lifetime (must be >= 0)" ); |
157 | |
158 | t->setParticleLifetime(arg1, arg2); |
159 | return 0; |
160 | } |
161 | |
162 | int w_ParticleSystem_getParticleLifetime(lua_State *L) |
163 | { |
164 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
165 | float min, max; |
166 | t->getParticleLifetime(min, max); |
167 | lua_pushnumber(L, min); |
168 | lua_pushnumber(L, max); |
169 | return 2; |
170 | } |
171 | |
172 | int w_ParticleSystem_setPosition(lua_State *L) |
173 | { |
174 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
175 | float arg1 = (float)luaL_checknumber(L, 2); |
176 | float arg2 = (float)luaL_checknumber(L, 3); |
177 | t->setPosition(arg1, arg2); |
178 | return 0; |
179 | } |
180 | |
181 | int w_ParticleSystem_getPosition(lua_State *L) |
182 | { |
183 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
184 | love::Vector2 pos = t->getPosition(); |
185 | lua_pushnumber(L, pos.x); |
186 | lua_pushnumber(L, pos.y); |
187 | return 2; |
188 | } |
189 | |
190 | int w_ParticleSystem_moveTo(lua_State *L) |
191 | { |
192 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
193 | float arg1 = (float)luaL_checknumber(L, 2); |
194 | float arg2 = (float)luaL_checknumber(L, 3); |
195 | t->moveTo(arg1, arg2); |
196 | return 0; |
197 | } |
198 | |
199 | int w_ParticleSystem_setEmissionArea(lua_State *L) |
200 | { |
201 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
202 | |
203 | ParticleSystem::AreaSpreadDistribution distribution = ParticleSystem::DISTRIBUTION_NONE; |
204 | float x = 0.f, y = 0.f; |
205 | float angle = 0.0f; |
206 | bool directionRelativeToCenter = false; |
207 | |
208 | const char *str = lua_isnoneornil(L, 2) ? nullptr : luaL_checkstring(L, 2); |
209 | if (str && !ParticleSystem::getConstant(str, distribution)) |
210 | return luax_enumerror(L, "particle distribution" , ParticleSystem::getConstants(distribution), str); |
211 | |
212 | if (distribution != ParticleSystem::DISTRIBUTION_NONE) |
213 | { |
214 | x = (float) luaL_checknumber(L, 3); |
215 | y = (float) luaL_checknumber(L, 4); |
216 | if (x < 0.0f || y < 0.0f) |
217 | return luaL_error(L, "Invalid area spread parameters (must be >= 0)" ); |
218 | |
219 | angle = (float) luaL_optnumber(L, 5, 0.0f); |
220 | directionRelativeToCenter = luax_optboolean(L, 6, false); |
221 | } |
222 | |
223 | t->setEmissionArea(distribution, x, y, angle, directionRelativeToCenter); |
224 | return 0; |
225 | } |
226 | |
227 | int w_ParticleSystem_getEmissionArea(lua_State *L) |
228 | { |
229 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
230 | love::Vector2 p; |
231 | float angle; |
232 | bool directionRelativeToCenter; |
233 | ParticleSystem::AreaSpreadDistribution distribution = t->getEmissionArea(p, angle, directionRelativeToCenter); |
234 | const char *str; |
235 | ParticleSystem::getConstant(distribution, str); |
236 | |
237 | lua_pushstring(L, str); |
238 | lua_pushnumber(L, p.x); |
239 | lua_pushnumber(L, p.y); |
240 | lua_pushnumber(L, angle); |
241 | luax_pushboolean(L, directionRelativeToCenter); |
242 | |
243 | return 5; |
244 | } |
245 | |
246 | int w_ParticleSystem_setDirection(lua_State *L) |
247 | { |
248 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
249 | float arg1 = (float)luaL_checknumber(L, 2); |
250 | t->setDirection(arg1); |
251 | return 0; |
252 | } |
253 | |
254 | int w_ParticleSystem_getDirection(lua_State *L) |
255 | { |
256 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
257 | lua_pushnumber(L, t->getDirection()); |
258 | return 1; |
259 | } |
260 | |
261 | int w_ParticleSystem_setSpread(lua_State *L) |
262 | { |
263 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
264 | float arg1 = (float)luaL_checknumber(L, 2); |
265 | t->setSpread(arg1); |
266 | return 0; |
267 | } |
268 | |
269 | int w_ParticleSystem_getSpread(lua_State *L) |
270 | { |
271 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
272 | lua_pushnumber(L, t->getSpread()); |
273 | return 1; |
274 | } |
275 | |
276 | int w_ParticleSystem_setSpeed(lua_State *L) |
277 | { |
278 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
279 | float arg1 = (float)luaL_checknumber(L, 2); |
280 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
281 | t->setSpeed(arg1, arg2); |
282 | return 0; |
283 | } |
284 | |
285 | int w_ParticleSystem_getSpeed(lua_State *L) |
286 | { |
287 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
288 | float min, max; |
289 | t->getSpeed(min, max); |
290 | lua_pushnumber(L, min); |
291 | lua_pushnumber(L, max); |
292 | return 2; |
293 | } |
294 | |
295 | int w_ParticleSystem_setLinearAcceleration(lua_State *L) |
296 | { |
297 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
298 | float xmin = (float) luaL_checknumber(L, 2); |
299 | float ymin = (float) luaL_checknumber(L, 3); |
300 | float xmax = (float) luaL_optnumber(L, 4, xmin); |
301 | float ymax = (float) luaL_optnumber(L, 5, ymin); |
302 | t->setLinearAcceleration(xmin, ymin, xmax, ymax); |
303 | return 0; |
304 | } |
305 | |
306 | int w_ParticleSystem_getLinearAcceleration(lua_State *L) |
307 | { |
308 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
309 | love::Vector2 min, max; |
310 | t->getLinearAcceleration(min, max); |
311 | lua_pushnumber(L, min.x); |
312 | lua_pushnumber(L, min.y); |
313 | lua_pushnumber(L, max.x); |
314 | lua_pushnumber(L, max.y); |
315 | return 4; |
316 | } |
317 | |
318 | int w_ParticleSystem_setRadialAcceleration(lua_State *L) |
319 | { |
320 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
321 | float arg1 = (float)luaL_checknumber(L, 2); |
322 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
323 | t->setRadialAcceleration(arg1, arg2); |
324 | return 0; |
325 | } |
326 | |
327 | int w_ParticleSystem_getRadialAcceleration(lua_State *L) |
328 | { |
329 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
330 | float min, max; |
331 | t->getRadialAcceleration(min, max); |
332 | lua_pushnumber(L, min); |
333 | lua_pushnumber(L, max); |
334 | return 2; |
335 | } |
336 | |
337 | int w_ParticleSystem_setTangentialAcceleration(lua_State *L) |
338 | { |
339 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
340 | float arg1 = (float)luaL_checknumber(L, 2); |
341 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
342 | t->setTangentialAcceleration(arg1, arg2); |
343 | return 0; |
344 | } |
345 | |
346 | int w_ParticleSystem_getTangentialAcceleration(lua_State *L) |
347 | { |
348 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
349 | float min, max; |
350 | t->getTangentialAcceleration(min, max); |
351 | lua_pushnumber(L, min); |
352 | lua_pushnumber(L, max); |
353 | return 2; |
354 | } |
355 | |
356 | int w_ParticleSystem_setLinearDamping(lua_State *L) |
357 | { |
358 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
359 | float arg1 = (float)luaL_checknumber(L, 2); |
360 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
361 | t->setLinearDamping(arg1, arg2); |
362 | return 0; |
363 | } |
364 | |
365 | int w_ParticleSystem_getLinearDamping(lua_State *L) |
366 | { |
367 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
368 | float min, max; |
369 | t->getLinearDamping(min, max); |
370 | lua_pushnumber(L, min); |
371 | lua_pushnumber(L, max); |
372 | return 2; |
373 | } |
374 | |
375 | int w_ParticleSystem_setSizes(lua_State *L) |
376 | { |
377 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
378 | size_t nSizes = lua_gettop(L) - 1; |
379 | |
380 | if (nSizes > 8) |
381 | return luaL_error(L, "At most eight (8) sizes may be used." ); |
382 | |
383 | if (nSizes <= 1) |
384 | { |
385 | float size = luax_checkfloat(L, 2); |
386 | t->setSize(size); |
387 | } |
388 | else |
389 | { |
390 | std::vector<float> sizes(nSizes); |
391 | for (size_t i = 0; i < nSizes; ++i) |
392 | sizes[i] = luax_checkfloat(L, (int) (1 + i + 1)); |
393 | |
394 | t->setSizes(sizes); |
395 | } |
396 | return 0; |
397 | } |
398 | |
399 | int w_ParticleSystem_getSizes(lua_State *L) |
400 | { |
401 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
402 | const std::vector<float> &sizes = t->getSizes(); |
403 | |
404 | for (size_t i = 0; i < sizes.size(); i++) |
405 | lua_pushnumber(L, sizes[i]); |
406 | |
407 | return (int) sizes.size(); |
408 | } |
409 | |
410 | int w_ParticleSystem_setSizeVariation(lua_State *L) |
411 | { |
412 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
413 | float arg1 = (float)luaL_checknumber(L, 2); |
414 | if (arg1 < 0.0f || arg1 > 1.0f) |
415 | return luaL_error(L, "Size variation has to be between 0 and 1, inclusive." ); |
416 | |
417 | t->setSizeVariation(arg1); |
418 | return 0; |
419 | } |
420 | |
421 | int w_ParticleSystem_getSizeVariation(lua_State *L) |
422 | { |
423 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
424 | lua_pushnumber(L, t->getSizeVariation()); |
425 | return 1; |
426 | } |
427 | |
428 | int w_ParticleSystem_setRotation(lua_State *L) |
429 | { |
430 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
431 | float arg1 = (float)luaL_checknumber(L, 2); |
432 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
433 | t->setRotation(arg1, arg2); |
434 | return 0; |
435 | } |
436 | |
437 | int w_ParticleSystem_getRotation(lua_State *L) |
438 | { |
439 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
440 | float min, max; |
441 | t->getRotation(min, max); |
442 | lua_pushnumber(L, min); |
443 | lua_pushnumber(L, max); |
444 | return 2; |
445 | } |
446 | |
447 | int w_ParticleSystem_setSpin(lua_State *L) |
448 | { |
449 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
450 | float arg1 = (float)luaL_checknumber(L, 2); |
451 | float arg2 = (float)luaL_optnumber(L, 3, arg1); |
452 | t->setSpin(arg1, arg2); |
453 | return 0; |
454 | } |
455 | |
456 | int w_ParticleSystem_getSpin(lua_State *L) |
457 | { |
458 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
459 | float start, end; |
460 | t->getSpin(start, end); |
461 | lua_pushnumber(L, start); |
462 | lua_pushnumber(L, end); |
463 | return 2; |
464 | } |
465 | |
466 | int w_ParticleSystem_setSpinVariation(lua_State *L) |
467 | { |
468 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
469 | float arg1 = (float)luaL_checknumber(L, 2); |
470 | t->setSpinVariation(arg1); |
471 | return 0; |
472 | } |
473 | |
474 | int w_ParticleSystem_getSpinVariation(lua_State *L) |
475 | { |
476 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
477 | lua_pushnumber(L, t->getSpinVariation()); |
478 | return 1; |
479 | } |
480 | |
481 | int w_ParticleSystem_setOffset(lua_State *L) |
482 | { |
483 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
484 | float x = (float)luaL_checknumber(L, 2); |
485 | float y = (float)luaL_checknumber(L, 3); |
486 | t->setOffset(x, y); |
487 | return 0; |
488 | } |
489 | |
490 | int w_ParticleSystem_getOffset(lua_State *L) |
491 | { |
492 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
493 | love::Vector2 offset = t->getOffset(); |
494 | lua_pushnumber(L, offset.x); |
495 | lua_pushnumber(L, offset.y); |
496 | return 2; |
497 | } |
498 | |
499 | int w_ParticleSystem_setColors(lua_State *L) |
500 | { |
501 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
502 | |
503 | if (lua_istable(L, 2)) // setColors({r,g,b,a}, {r,g,b,a}, ...) |
504 | { |
505 | int nColors = (int) lua_gettop(L) - 1; |
506 | |
507 | if (nColors > 8) |
508 | return luaL_error(L, "At most eight (8) colors may be used." ); |
509 | |
510 | std::vector<Colorf> colors(nColors); |
511 | |
512 | for (int i = 0; i < nColors; i++) |
513 | { |
514 | luaL_checktype(L, i + 2, LUA_TTABLE); |
515 | |
516 | if (luax_objlen(L, i + 2) < 3) |
517 | return luaL_argerror(L, i + 2, "expected 4 color components" ); |
518 | |
519 | for (int j = 0; j < 4; j++) |
520 | // push args[i+2][j+1] onto the stack |
521 | lua_rawgeti(L, i + 2, j + 1); |
522 | |
523 | colors[i].r = (float) luaL_checknumber(L, -4); |
524 | colors[i].g = (float) luaL_checknumber(L, -3); |
525 | colors[i].b = (float) luaL_checknumber(L, -2); |
526 | colors[i].a = (float) luaL_optnumber(L, -1, 1.0); |
527 | |
528 | // pop the color components from the stack |
529 | lua_pop(L, 4); |
530 | } |
531 | |
532 | t->setColor(colors); |
533 | } |
534 | else // setColors(r,g,b,a, r,g,b,a, ...) |
535 | { |
536 | int cargs = lua_gettop(L) - 1; |
537 | int nColors = (cargs + 3) / 4; // nColors = ceil(color_args / 4) |
538 | |
539 | if (cargs != 3 && (cargs % 4 != 0 || cargs == 0)) |
540 | return luaL_error(L, "Expected red, green, blue, and alpha. Only got %d of 4 components." , cargs % 4); |
541 | |
542 | if (nColors > 8) |
543 | return luaL_error(L, "At most eight (8) colors may be used." ); |
544 | |
545 | std::vector<Colorf> colors(nColors); |
546 | |
547 | for (int i = 0; i < nColors; ++i) |
548 | { |
549 | colors[i].r = (float) luaL_checknumber(L, 1 + i*4 + 1); |
550 | colors[i].g = (float) luaL_checknumber(L, 1 + i*4 + 2); |
551 | colors[i].b = (float) luaL_checknumber(L, 1 + i*4 + 3); |
552 | colors[i].a = (float) luaL_checknumber(L, 1 + i*4 + 4); |
553 | } |
554 | |
555 | t->setColor(colors); |
556 | } |
557 | |
558 | return 0; |
559 | } |
560 | |
561 | int w_ParticleSystem_getColors(lua_State *L) |
562 | { |
563 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
564 | |
565 | const std::vector<Colorf> &colors =t->getColor(); |
566 | |
567 | for (size_t i = 0; i < colors.size(); i++) |
568 | { |
569 | lua_createtable(L, 4, 0); |
570 | |
571 | lua_pushnumber(L, colors[i].r); |
572 | lua_rawseti(L, -2, 1); |
573 | lua_pushnumber(L, colors[i].g); |
574 | lua_rawseti(L, -2, 2); |
575 | lua_pushnumber(L, colors[i].b); |
576 | lua_rawseti(L, -2, 3); |
577 | lua_pushnumber(L, colors[i].a); |
578 | lua_rawseti(L, -2, 4); |
579 | } |
580 | |
581 | return (int) colors.size(); |
582 | } |
583 | |
584 | int w_ParticleSystem_setQuads(lua_State *L) |
585 | { |
586 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
587 | std::vector<Quad *> quads; |
588 | |
589 | if (lua_istable(L, 2)) |
590 | { |
591 | for (int i = 1; i <= (int) luax_objlen(L, 2); i++) |
592 | { |
593 | lua_rawgeti(L, 2, i); |
594 | |
595 | Quad *q = luax_checktype<Quad>(L, -1); |
596 | quads.push_back(q); |
597 | |
598 | lua_pop(L, 1); |
599 | } |
600 | } |
601 | else |
602 | { |
603 | for (int i = 2; i <= lua_gettop(L); i++) |
604 | { |
605 | Quad *q = luax_checktype<Quad>(L, i); |
606 | quads.push_back(q); |
607 | } |
608 | } |
609 | |
610 | t->setQuads(quads); |
611 | return 0; |
612 | } |
613 | |
614 | int w_ParticleSystem_getQuads(lua_State *L) |
615 | { |
616 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
617 | const std::vector<Quad *> quads = t->getQuads(); |
618 | |
619 | lua_createtable(L, (int) quads.size(), 0); |
620 | |
621 | for (int i = 0; i < (int) quads.size(); i++) |
622 | { |
623 | luax_pushtype(L, quads[i]); |
624 | lua_rawseti(L, -2, i + 1); |
625 | } |
626 | |
627 | return 1; |
628 | } |
629 | |
630 | int w_ParticleSystem_setRelativeRotation(lua_State *L) |
631 | { |
632 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
633 | t->setRelativeRotation(luax_checkboolean(L, 2)); |
634 | return 0; |
635 | } |
636 | |
637 | int w_ParticleSystem_hasRelativeRotation(lua_State *L) |
638 | { |
639 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
640 | luax_pushboolean(L, t->hasRelativeRotation()); |
641 | return 1; |
642 | } |
643 | |
644 | int w_ParticleSystem_getCount(lua_State *L) |
645 | { |
646 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
647 | lua_pushnumber(L, t->getCount()); |
648 | return 1; |
649 | } |
650 | |
651 | int w_ParticleSystem_start(lua_State *L) |
652 | { |
653 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
654 | t->start(); |
655 | return 0; |
656 | } |
657 | |
658 | int w_ParticleSystem_stop(lua_State *L) |
659 | { |
660 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
661 | t->stop(); |
662 | return 0; |
663 | } |
664 | |
665 | int w_ParticleSystem_pause(lua_State *L) |
666 | { |
667 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
668 | t->pause(); |
669 | return 0; |
670 | } |
671 | |
672 | int w_ParticleSystem_reset(lua_State *L) |
673 | { |
674 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
675 | t->reset(); |
676 | return 0; |
677 | } |
678 | |
679 | int w_ParticleSystem_emit(lua_State *L) |
680 | { |
681 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
682 | int num = (int) luaL_checkinteger(L, 2); |
683 | t->emit(num); |
684 | return 0; |
685 | } |
686 | |
687 | int w_ParticleSystem_isActive(lua_State *L) |
688 | { |
689 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
690 | luax_pushboolean(L, t->isActive()); |
691 | return 1; |
692 | } |
693 | |
694 | int w_ParticleSystem_isPaused(lua_State *L) |
695 | { |
696 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
697 | luax_pushboolean(L, t->isPaused()); |
698 | return 1; |
699 | } |
700 | |
701 | int w_ParticleSystem_isStopped(lua_State *L) |
702 | { |
703 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
704 | luax_pushboolean(L, t->isStopped()); |
705 | return 1; |
706 | } |
707 | |
708 | int w_ParticleSystem_update(lua_State *L) |
709 | { |
710 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
711 | float dt = (float)luaL_checknumber(L, 2); |
712 | t->update(dt); |
713 | return 0; |
714 | } |
715 | |
716 | // Deprecated functions. |
717 | |
718 | int w_ParticleSystem_setAreaSpread(lua_State *L) |
719 | { |
720 | luax_markdeprecated(L, "ParticleSystem:setAreaSpread" , API_METHOD, DEPRECATED_REPLACED, "ParticleSystem:setEmissionArea" ); |
721 | |
722 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
723 | |
724 | ParticleSystem::AreaSpreadDistribution distribution = ParticleSystem::DISTRIBUTION_NONE; |
725 | float x = 0.f, y = 0.f; |
726 | |
727 | const char *str = lua_isnoneornil(L, 2) ? 0 : luaL_checkstring(L, 2); |
728 | if (str && !ParticleSystem::getConstant(str, distribution)) |
729 | return luax_enumerror(L, "particle distribution" , ParticleSystem::getConstants(distribution), str); |
730 | |
731 | if (distribution != ParticleSystem::DISTRIBUTION_NONE) |
732 | { |
733 | x = (float) luaL_checknumber(L, 3); |
734 | y = (float) luaL_checknumber(L, 4); |
735 | if (x < 0.0f || y < 0.0f) |
736 | return luaL_error(L, "Invalid area spread parameters (must be >= 0)" ); |
737 | } |
738 | |
739 | t->setEmissionArea(distribution, x, y, 0.0f, false); |
740 | return 0; |
741 | } |
742 | |
743 | int w_ParticleSystem_getAreaSpread(lua_State *L) |
744 | { |
745 | luax_markdeprecated(L, "ParticleSystem:getAreaSpread" , API_METHOD, DEPRECATED_REPLACED, "ParticleSystem:getEmissionArea" ); |
746 | |
747 | ParticleSystem *t = luax_checkparticlesystem(L, 1); |
748 | love::Vector2 p; |
749 | float angle; |
750 | bool unused; |
751 | ParticleSystem::AreaSpreadDistribution distribution = t->getEmissionArea(p, angle, unused); |
752 | const char *str; |
753 | ParticleSystem::getConstant(distribution, str); |
754 | |
755 | lua_pushstring(L, str); |
756 | lua_pushnumber(L, p.x); |
757 | lua_pushnumber(L, p.y); |
758 | |
759 | return 3; |
760 | } |
761 | |
762 | static const luaL_Reg w_ParticleSystem_functions[] = |
763 | { |
764 | { "clone" , w_ParticleSystem_clone }, |
765 | { "setTexture" , w_ParticleSystem_setTexture }, |
766 | { "getTexture" , w_ParticleSystem_getTexture }, |
767 | { "setBufferSize" , w_ParticleSystem_setBufferSize }, |
768 | { "getBufferSize" , w_ParticleSystem_getBufferSize }, |
769 | { "setInsertMode" , w_ParticleSystem_setInsertMode }, |
770 | { "getInsertMode" , w_ParticleSystem_getInsertMode }, |
771 | { "setEmissionRate" , w_ParticleSystem_setEmissionRate }, |
772 | { "getEmissionRate" , w_ParticleSystem_getEmissionRate }, |
773 | { "setEmitterLifetime" , w_ParticleSystem_setEmitterLifetime }, |
774 | { "getEmitterLifetime" , w_ParticleSystem_getEmitterLifetime }, |
775 | { "setParticleLifetime" , w_ParticleSystem_setParticleLifetime }, |
776 | { "getParticleLifetime" , w_ParticleSystem_getParticleLifetime }, |
777 | { "setPosition" , w_ParticleSystem_setPosition }, |
778 | { "getPosition" , w_ParticleSystem_getPosition }, |
779 | { "moveTo" , w_ParticleSystem_moveTo }, |
780 | { "setEmissionArea" , w_ParticleSystem_setEmissionArea }, |
781 | { "getEmissionArea" , w_ParticleSystem_getEmissionArea }, |
782 | { "setDirection" , w_ParticleSystem_setDirection }, |
783 | { "getDirection" , w_ParticleSystem_getDirection }, |
784 | { "setSpread" , w_ParticleSystem_setSpread }, |
785 | { "getSpread" , w_ParticleSystem_getSpread }, |
786 | { "setSpeed" , w_ParticleSystem_setSpeed }, |
787 | { "getSpeed" , w_ParticleSystem_getSpeed }, |
788 | { "setLinearAcceleration" , w_ParticleSystem_setLinearAcceleration }, |
789 | { "getLinearAcceleration" , w_ParticleSystem_getLinearAcceleration }, |
790 | { "setRadialAcceleration" , w_ParticleSystem_setRadialAcceleration }, |
791 | { "getRadialAcceleration" , w_ParticleSystem_getRadialAcceleration }, |
792 | { "setTangentialAcceleration" , w_ParticleSystem_setTangentialAcceleration }, |
793 | { "getTangentialAcceleration" , w_ParticleSystem_getTangentialAcceleration }, |
794 | { "setLinearDamping" , w_ParticleSystem_setLinearDamping }, |
795 | { "getLinearDamping" , w_ParticleSystem_getLinearDamping }, |
796 | { "setSizes" , w_ParticleSystem_setSizes }, |
797 | { "getSizes" , w_ParticleSystem_getSizes }, |
798 | { "setSizeVariation" , w_ParticleSystem_setSizeVariation }, |
799 | { "getSizeVariation" , w_ParticleSystem_getSizeVariation }, |
800 | { "setRotation" , w_ParticleSystem_setRotation }, |
801 | { "getRotation" , w_ParticleSystem_getRotation }, |
802 | { "setSpin" , w_ParticleSystem_setSpin }, |
803 | { "getSpin" , w_ParticleSystem_getSpin }, |
804 | { "setSpinVariation" , w_ParticleSystem_setSpinVariation }, |
805 | { "getSpinVariation" , w_ParticleSystem_getSpinVariation }, |
806 | { "setColors" , w_ParticleSystem_setColors }, |
807 | { "getColors" , w_ParticleSystem_getColors }, |
808 | { "setQuads" , w_ParticleSystem_setQuads }, |
809 | { "getQuads" , w_ParticleSystem_getQuads }, |
810 | { "setOffset" , w_ParticleSystem_setOffset }, |
811 | { "getOffset" , w_ParticleSystem_getOffset }, |
812 | { "setRelativeRotation" , w_ParticleSystem_setRelativeRotation }, |
813 | { "hasRelativeRotation" , w_ParticleSystem_hasRelativeRotation }, |
814 | { "getCount" , w_ParticleSystem_getCount }, |
815 | { "start" , w_ParticleSystem_start }, |
816 | { "stop" , w_ParticleSystem_stop }, |
817 | { "pause" , w_ParticleSystem_pause }, |
818 | { "reset" , w_ParticleSystem_reset }, |
819 | { "emit" , w_ParticleSystem_emit }, |
820 | { "isActive" , w_ParticleSystem_isActive }, |
821 | { "isPaused" , w_ParticleSystem_isPaused }, |
822 | { "isStopped" , w_ParticleSystem_isStopped }, |
823 | { "update" , w_ParticleSystem_update }, |
824 | |
825 | // Deprecated. |
826 | { "setAreaSpread" , w_ParticleSystem_setAreaSpread }, |
827 | { "getAreaSpread" , w_ParticleSystem_getAreaSpread }, |
828 | |
829 | { 0, 0 } |
830 | }; |
831 | |
832 | extern "C" int luaopen_particlesystem(lua_State *L) |
833 | { |
834 | return luax_register_type(L, &ParticleSystem::type, w_ParticleSystem_functions, nullptr); |
835 | } |
836 | |
837 | } // graphics |
838 | } // love |
839 | |