1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_JOYSTICK_SDL_JOYSTICK_MODULE_H |
22 | #define LOVE_JOYSTICK_SDL_JOYSTICK_MODULE_H |
23 | |
24 | // LOVE |
25 | #include "joystick/JoystickModule.h" |
26 | |
27 | // C++ |
28 | #include <string> |
29 | #include <vector> |
30 | #include <list> |
31 | #include <map> |
32 | |
33 | namespace love |
34 | { |
35 | namespace joystick |
36 | { |
37 | namespace sdl |
38 | { |
39 | |
40 | class JoystickModule : public love::joystick::JoystickModule |
41 | { |
42 | public: |
43 | |
44 | JoystickModule(); |
45 | virtual ~JoystickModule(); |
46 | |
47 | // Implements Module. |
48 | const char *getName() const override; |
49 | |
50 | // Implements JoystickModule. |
51 | love::joystick::Joystick *addJoystick(int deviceindex) override; |
52 | void removeJoystick(love::joystick::Joystick *joystick) override; |
53 | love::joystick::Joystick *getJoystickFromID(int instanceid) override; |
54 | love::joystick::Joystick *getJoystick(int joyindex) override; |
55 | int getIndex(const love::joystick::Joystick *joystick) override; |
56 | int getJoystickCount() const override; |
57 | |
58 | bool setGamepadMapping(const std::string &guid, Joystick::GamepadInput gpinput, Joystick::JoystickInput joyinput) override; |
59 | void loadGamepadMappings(const std::string &mappings) override; |
60 | |
61 | std::string getGamepadMappingString(const std::string &guid) const override; |
62 | std::string saveGamepadMappings() override; |
63 | |
64 | private: |
65 | |
66 | std::string stringFromGamepadInput(Joystick::GamepadInput gpinput) const; |
67 | void removeBindFromMapString(std::string &mapstr, const std::string &joybindstr) const; |
68 | |
69 | void checkGamepads(const std::string &guid) const; |
70 | |
71 | // SDL2's GUIDs identify *classes* of devices, instead of unique devices. |
72 | std::string getDeviceGUID(int deviceindex) const; |
73 | |
74 | // Lists of currently connected Joysticks. |
75 | std::vector<Joystick *> activeSticks; |
76 | |
77 | // Persistent list of all Joysticks which have been connected at some point. |
78 | std::list<Joystick *> joysticks; |
79 | |
80 | // Persistent map indicating GUIDs for Gamepads which have been connected or |
81 | // modified at some point. |
82 | std::map<std::string, bool> recentGamepadGUIDs; |
83 | |
84 | }; // JoystickModule |
85 | |
86 | } // sdl |
87 | } // joystick |
88 | } // love |
89 | |
90 | #endif // LOVE_JOYSTICK_SDL_JOYSTICK_MODULE_H |
91 | |