| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #include "wrap_Contact.h" |
| 22 | #include "Fixture.h" |
| 23 | |
| 24 | namespace love |
| 25 | { |
| 26 | namespace physics |
| 27 | { |
| 28 | namespace box2d |
| 29 | { |
| 30 | |
| 31 | Contact *luax_checkcontact(lua_State *L, int idx) |
| 32 | { |
| 33 | Contact *c = luax_checktype<Contact>(L, idx); |
| 34 | if (!c->isValid()) |
| 35 | luaL_error(L, "Attempt to use destroyed contact." ); |
| 36 | return c; |
| 37 | } |
| 38 | |
| 39 | int w_Contact_getPositions(lua_State *L) |
| 40 | { |
| 41 | Contact *t = luax_checkcontact(L, 1); |
| 42 | return t->getPositions(L); |
| 43 | } |
| 44 | |
| 45 | int w_Contact_getNormal(lua_State *L) |
| 46 | { |
| 47 | Contact *t = luax_checkcontact(L, 1); |
| 48 | return t->getNormal(L); |
| 49 | } |
| 50 | |
| 51 | int w_Contact_getFriction(lua_State *L) |
| 52 | { |
| 53 | Contact *t = luax_checkcontact(L, 1); |
| 54 | lua_pushnumber(L, t->getFriction()); |
| 55 | return 1; |
| 56 | } |
| 57 | |
| 58 | int w_Contact_getRestitution(lua_State *L) |
| 59 | { |
| 60 | Contact *t = luax_checkcontact(L, 1); |
| 61 | lua_pushnumber(L, t->getRestitution()); |
| 62 | return 1; |
| 63 | } |
| 64 | |
| 65 | int w_Contact_isEnabled(lua_State *L) |
| 66 | { |
| 67 | Contact *t = luax_checkcontact(L, 1); |
| 68 | lua_pushboolean(L, t->isEnabled()); |
| 69 | return 1; |
| 70 | } |
| 71 | |
| 72 | int w_Contact_isTouching(lua_State *L) |
| 73 | { |
| 74 | Contact *t = luax_checkcontact(L, 1); |
| 75 | lua_pushboolean(L, t->isTouching()); |
| 76 | return 1; |
| 77 | } |
| 78 | |
| 79 | int w_Contact_setFriction(lua_State *L) |
| 80 | { |
| 81 | Contact *t = luax_checkcontact(L, 1); |
| 82 | float f = (float)luaL_checknumber(L, 2); |
| 83 | t->setFriction(f); |
| 84 | return 0; |
| 85 | } |
| 86 | |
| 87 | int w_Contact_setRestitution(lua_State *L) |
| 88 | { |
| 89 | Contact *t = luax_checkcontact(L, 1); |
| 90 | float r = (float)luaL_checknumber(L, 2); |
| 91 | t->setRestitution(r); |
| 92 | return 0; |
| 93 | } |
| 94 | |
| 95 | int w_Contact_setEnabled(lua_State *L) |
| 96 | { |
| 97 | Contact *t = luax_checkcontact(L, 1); |
| 98 | bool e = luax_checkboolean(L, 2); |
| 99 | t->setEnabled(e); |
| 100 | return 0; |
| 101 | } |
| 102 | |
| 103 | int w_Contact_resetFriction(lua_State *L) |
| 104 | { |
| 105 | Contact *t = luax_checkcontact(L, 1); |
| 106 | t->resetFriction(); |
| 107 | return 0; |
| 108 | } |
| 109 | |
| 110 | int w_Contact_resetRestitution(lua_State *L) |
| 111 | { |
| 112 | Contact *t = luax_checkcontact(L, 1); |
| 113 | t->resetRestitution(); |
| 114 | return 0; |
| 115 | } |
| 116 | |
| 117 | int w_Contact_setTangentSpeed(lua_State *L) |
| 118 | { |
| 119 | Contact *t = luax_checkcontact(L, 1); |
| 120 | float speed = (float) luaL_checknumber(L, 2); |
| 121 | t->setTangentSpeed(speed); |
| 122 | return 0; |
| 123 | } |
| 124 | |
| 125 | int w_Contact_getTangentSpeed(lua_State *L) |
| 126 | { |
| 127 | Contact *t = luax_checkcontact(L, 1); |
| 128 | lua_pushnumber(L, t->getTangentSpeed()); |
| 129 | return 1; |
| 130 | } |
| 131 | |
| 132 | int w_Contact_getChildren(lua_State *L) |
| 133 | { |
| 134 | Contact *t = luax_checkcontact(L, 1); |
| 135 | int a, b; |
| 136 | t->getChildren(a, b); |
| 137 | lua_pushnumber(L, a + 1); |
| 138 | lua_pushnumber(L, b + 1); |
| 139 | return 2; |
| 140 | } |
| 141 | |
| 142 | int w_Contact_getFixtures(lua_State *L) |
| 143 | { |
| 144 | Contact *t = luax_checkcontact(L, 1); |
| 145 | Fixture *a = nullptr; |
| 146 | Fixture *b = nullptr; |
| 147 | luax_catchexcept(L, [&](){ t->getFixtures(a, b); }); |
| 148 | |
| 149 | luax_pushtype(L, a); |
| 150 | luax_pushtype(L, b); |
| 151 | return 2; |
| 152 | } |
| 153 | |
| 154 | int w_Contact_isDestroyed(lua_State *L) |
| 155 | { |
| 156 | Contact *c = luax_checktype<Contact>(L, 1); |
| 157 | luax_pushboolean(L, !c->isValid()); |
| 158 | return 1; |
| 159 | } |
| 160 | |
| 161 | static const luaL_Reg w_Contact_functions[] = |
| 162 | { |
| 163 | { "getPositions" , w_Contact_getPositions }, |
| 164 | { "getNormal" , w_Contact_getNormal }, |
| 165 | { "getFriction" , w_Contact_getFriction }, |
| 166 | { "getRestitution" , w_Contact_getRestitution }, |
| 167 | { "isEnabled" , w_Contact_isEnabled }, |
| 168 | { "isTouching" , w_Contact_isTouching }, |
| 169 | { "setFriction" , w_Contact_setFriction }, |
| 170 | { "setRestitution" , w_Contact_setRestitution }, |
| 171 | { "setEnabled" , w_Contact_setEnabled }, |
| 172 | { "resetFriction" , w_Contact_resetFriction }, |
| 173 | { "resetRestitution" , w_Contact_resetRestitution }, |
| 174 | { "setTangentSpeed" , w_Contact_setTangentSpeed }, |
| 175 | { "getTangentSpeed" , w_Contact_getTangentSpeed }, |
| 176 | { "getChildren" , w_Contact_getChildren }, |
| 177 | { "getFixtures" , w_Contact_getFixtures }, |
| 178 | { "isDestroyed" , w_Contact_isDestroyed }, |
| 179 | { 0, 0 } |
| 180 | }; |
| 181 | |
| 182 | extern "C" int luaopen_contact(lua_State *L) |
| 183 | { |
| 184 | return luax_register_type(L, &Contact::type, w_Contact_functions, nullptr); |
| 185 | } |
| 186 | |
| 187 | } // box2d |
| 188 | } // physics |
| 189 | } // love |
| 190 | |