1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "wrap_DistanceJoint.h"
22
23namespace love
24{
25namespace physics
26{
27namespace box2d
28{
29
30DistanceJoint *luax_checkdistancejoint(lua_State *L, int idx)
31{
32 DistanceJoint *j = luax_checktype<DistanceJoint>(L, idx);
33 if (!j->isValid())
34 luaL_error(L, "Attempt to use destroyed joint.");
35 return j;
36}
37
38int w_DistanceJoint_setLength(lua_State *L)
39{
40 DistanceJoint *t = luax_checkdistancejoint(L, 1);
41 float arg1 = (float)luaL_checknumber(L, 2);
42 t->setLength(arg1);
43 return 0;
44}
45
46int w_DistanceJoint_getLength(lua_State *L)
47{
48 DistanceJoint *t = luax_checkdistancejoint(L, 1);
49 lua_pushnumber(L, t->getLength());
50 return 1;
51}
52
53int w_DistanceJoint_setFrequency(lua_State *L)
54{
55 DistanceJoint *t = luax_checkdistancejoint(L, 1);
56 float arg1 = (float)luaL_checknumber(L, 2);
57 t->setFrequency(arg1);
58 return 0;
59}
60
61int w_DistanceJoint_getFrequency(lua_State *L)
62{
63 DistanceJoint *t = luax_checkdistancejoint(L, 1);
64 lua_pushnumber(L, t->getFrequency());
65 return 1;
66}
67
68int w_DistanceJoint_setDampingRatio(lua_State *L)
69{
70 DistanceJoint *t = luax_checkdistancejoint(L, 1);
71 float arg1 = (float)luaL_checknumber(L, 2);
72 t->setDampingRatio(arg1);
73 return 0;
74}
75
76int w_DistanceJoint_getDampingRatio(lua_State *L)
77{
78 DistanceJoint *t = luax_checkdistancejoint(L, 1);
79 lua_pushnumber(L, t->getDampingRatio());
80 return 1;
81}
82
83static const luaL_Reg w_DistanceJoint_functions[] =
84{
85 { "setLength", w_DistanceJoint_setLength },
86 { "getLength", w_DistanceJoint_getLength },
87 { "setFrequency", w_DistanceJoint_setFrequency },
88 { "getFrequency", w_DistanceJoint_getFrequency },
89 { "setDampingRatio", w_DistanceJoint_setDampingRatio },
90 { "getDampingRatio", w_DistanceJoint_getDampingRatio },
91 { 0, 0 }
92};
93
94extern "C" int luaopen_distancejoint(lua_State *L)
95{
96 return luax_register_type(L, &DistanceJoint::type, w_Joint_functions, w_DistanceJoint_functions, nullptr);
97}
98
99} // box2d
100} // physics
101} // love
102