1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "wrap_MouseJoint.h"
22
23namespace love
24{
25namespace physics
26{
27namespace box2d
28{
29
30MouseJoint *luax_checkmousejoint(lua_State *L, int idx)
31{
32 MouseJoint *j = luax_checktype<MouseJoint>(L, idx);
33 if (!j->isValid())
34 luaL_error(L, "Attempt to use destroyed joint.");
35 return j;
36}
37
38int w_MouseJoint_setTarget(lua_State *L)
39{
40 MouseJoint *t = luax_checkmousejoint(L, 1);
41 float x = (float)luaL_checknumber(L, 2);
42 float y = (float)luaL_checknumber(L, 3);
43 t->setTarget(x, y);
44 return 0;
45}
46
47int w_MouseJoint_getTarget(lua_State *L)
48{
49 MouseJoint *t = luax_checkmousejoint(L, 1);
50 lua_remove(L, 1);
51 return t->getTarget(L);
52}
53
54int w_MouseJoint_setMaxForce(lua_State *L)
55{
56 MouseJoint *t = luax_checkmousejoint(L, 1);
57 float f = (float)luaL_checknumber(L, 2);
58 t->setMaxForce(f);
59 return 0;
60}
61
62int w_MouseJoint_getMaxForce(lua_State *L)
63{
64 MouseJoint *t = luax_checkmousejoint(L, 1);
65 lua_pushnumber(L, t->getMaxForce());
66 return 1;
67}
68
69int w_MouseJoint_setFrequency(lua_State *L)
70{
71 MouseJoint *t = luax_checkmousejoint(L, 1);
72 float arg1 = (float)luaL_checknumber(L, 2);
73 luax_catchexcept(L, [&]() { t->setFrequency(arg1); });
74 return 0;
75}
76
77int w_MouseJoint_getFrequency(lua_State *L)
78{
79 MouseJoint *t = luax_checkmousejoint(L, 1);
80 lua_pushnumber(L, t->getFrequency());
81 return 1;
82}
83
84int w_MouseJoint_setDampingRatio(lua_State *L)
85{
86 MouseJoint *t = luax_checkmousejoint(L, 1);
87 float arg1 = (float)luaL_checknumber(L, 2);
88 t->setDampingRatio(arg1);
89 return 0;
90}
91
92int w_MouseJoint_getDampingRatio(lua_State *L)
93{
94 MouseJoint *t = luax_checkmousejoint(L, 1);
95 lua_pushnumber(L, t->getDampingRatio());
96 return 1;
97}
98
99static const luaL_Reg w_MouseJoint_functions[] =
100{
101 { "setTarget", w_MouseJoint_setTarget },
102 { "getTarget", w_MouseJoint_getTarget },
103 { "setMaxForce", w_MouseJoint_setMaxForce },
104 { "getMaxForce", w_MouseJoint_getMaxForce },
105 { "setFrequency", w_MouseJoint_setFrequency },
106 { "getFrequency", w_MouseJoint_getFrequency },
107 { "setDampingRatio", w_MouseJoint_setDampingRatio },
108 { "getDampingRatio", w_MouseJoint_getDampingRatio },
109 { 0, 0 }
110};
111
112extern "C" int luaopen_mousejoint(lua_State *L)
113{
114 return luax_register_type(L, &MouseJoint::type, w_Joint_functions, w_MouseJoint_functions, nullptr);
115}
116
117} // box2d
118} // physics
119} // love
120