| 1 | /* |
| 2 | * fg_init.c |
| 3 | * |
| 4 | * Various freeglut initialization functions. |
| 5 | * |
| 6 | * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. |
| 7 | * Written by Pawel W. Olszta, <olszta@sourceforge.net> |
| 8 | * Creation date: Thu Dec 2 1999 |
| 9 | * |
| 10 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 11 | * copy of this software and associated documentation files (the "Software"), |
| 12 | * to deal in the Software without restriction, including without limitation |
| 13 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 14 | * and/or sell copies of the Software, and to permit persons to whom the |
| 15 | * Software is furnished to do so, subject to the following conditions: |
| 16 | * |
| 17 | * The above copyright notice and this permission notice shall be included |
| 18 | * in all copies or substantial portions of the Software. |
| 19 | * |
| 20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 23 | * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER |
| 24 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 25 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 26 | */ |
| 27 | |
| 28 | #define FREEGLUT_BUILDING_LIB |
| 29 | #include <GL/freeglut.h> |
| 30 | #include "fg_internal.h" |
| 31 | |
| 32 | /* |
| 33 | * TODO BEFORE THE STABLE RELEASE: |
| 34 | * |
| 35 | * fgDeinitialize() -- Win32's OK, X11 needs the OS-specific |
| 36 | * deinitialization done |
| 37 | * glutInitDisplayString() -- display mode string parsing |
| 38 | * |
| 39 | * Wouldn't it be cool to use gettext() for error messages? I just love |
| 40 | * bash saying "nie znaleziono pliku" instead of "file not found" :) |
| 41 | * Is gettext easily portable? |
| 42 | */ |
| 43 | |
| 44 | /* -- GLOBAL VARIABLES ----------------------------------------------------- */ |
| 45 | |
| 46 | /* |
| 47 | * A structure pointed by fgDisplay holds all information |
| 48 | * regarding the display, screen, root window etc. |
| 49 | */ |
| 50 | SFG_Display fgDisplay; |
| 51 | |
| 52 | /* |
| 53 | * The settings for the current freeglut session |
| 54 | */ |
| 55 | SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ |
| 56 | { 300, 300, GL_TRUE }, /* Size */ |
| 57 | GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH, /* DisplayMode */ |
| 58 | GL_FALSE, /* Initialised */ |
| 59 | GLUT_TRY_DIRECT_CONTEXT, /* DirectContext */ |
| 60 | GL_FALSE, /* ForceIconic */ |
| 61 | GL_FALSE, /* UseCurrentContext */ |
| 62 | GL_FALSE, /* GLDebugSwitch */ |
| 63 | GL_FALSE, /* XSyncSwitch */ |
| 64 | GLUT_KEY_REPEAT_ON, /* KeyRepeat */ |
| 65 | INVALID_MODIFIERS, /* Modifiers */ |
| 66 | 0, /* FPSInterval */ |
| 67 | 0, /* SwapCount */ |
| 68 | 0, /* SwapTime */ |
| 69 | 0, /* Time */ |
| 70 | { NULL, NULL }, /* Timers */ |
| 71 | { NULL, NULL }, /* FreeTimers */ |
| 72 | NULL, /* IdleCallback */ |
| 73 | 0, /* ActiveMenus */ |
| 74 | NULL, /* MenuStateCallback */ |
| 75 | NULL, /* MenuStatusCallback */ |
| 76 | FREEGLUT_MENU_FONT, |
| 77 | { -1, -1, GL_TRUE }, /* GameModeSize */ |
| 78 | -1, /* GameModeDepth */ |
| 79 | -1, /* GameModeRefresh */ |
| 80 | GLUT_ACTION_EXIT, /* ActionOnWindowClose */ |
| 81 | GLUT_EXEC_STATE_INIT, /* ExecState */ |
| 82 | NULL, /* ProgramName */ |
| 83 | GL_FALSE, /* JoysticksInitialised */ |
| 84 | 0, /* NumActiveJoysticks */ |
| 85 | GL_FALSE, /* InputDevsInitialised */ |
| 86 | 0, /* MouseWheelTicks */ |
| 87 | 1, /* AuxiliaryBufferNumber */ |
| 88 | 4, /* SampleNumber */ |
| 89 | GL_FALSE, /* SkipStaleMotion */ |
| 90 | GL_FALSE, /* StrokeFontDrawJoinDots */ |
| 91 | 1, /* OpenGL context MajorVersion */ |
| 92 | 0, /* OpenGL context MinorVersion */ |
| 93 | 0, /* OpenGL ContextFlags */ |
| 94 | 0, /* OpenGL ContextProfile */ |
| 95 | 0, /* HasOpenGL20 */ |
| 96 | NULL, /* ErrorFunc */ |
| 97 | NULL /* WarningFunc */ |
| 98 | }; |
| 99 | |
| 100 | |
| 101 | /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ |
| 102 | |
| 103 | extern void fgPlatformInitialize( const char* displayName ); |
| 104 | extern void fgPlatformDeinitialiseInputDevices ( void ); |
| 105 | extern void fgPlatformCloseDisplay ( void ); |
| 106 | extern void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext ); |
| 107 | |
| 108 | void fghParseCommandLineArguments ( int* pargc, char** argv, char **pDisplayName, char **pGeometry ) |
| 109 | { |
| 110 | #ifndef _WIN32_WCE |
| 111 | int i, j, argc = *pargc; |
| 112 | |
| 113 | { |
| 114 | /* check if GLUT_FPS env var is set */ |
| 115 | const char *fps = getenv( "GLUT_FPS" ); |
| 116 | |
| 117 | if( fps ) |
| 118 | { |
| 119 | int interval; |
| 120 | sscanf( fps, "%d" , &interval ); |
| 121 | |
| 122 | if( interval <= 0 ) |
| 123 | fgState.FPSInterval = 5000; /* 5000 millisecond default */ |
| 124 | else |
| 125 | fgState.FPSInterval = interval; |
| 126 | } |
| 127 | } |
| 128 | |
| 129 | *pDisplayName = getenv( "DISPLAY" ); |
| 130 | |
| 131 | for( i = 1; i < argc; i++ ) |
| 132 | { |
| 133 | if( strcmp( argv[ i ], "-display" ) == 0 ) |
| 134 | { |
| 135 | if( ++i >= argc ) |
| 136 | fgError( "-display parameter must be followed by display name" ); |
| 137 | |
| 138 | *pDisplayName = argv[ i ]; |
| 139 | |
| 140 | argv[ i - 1 ] = NULL; |
| 141 | argv[ i ] = NULL; |
| 142 | ( *pargc ) -= 2; |
| 143 | } |
| 144 | else if( strcmp( argv[ i ], "-geometry" ) == 0 ) |
| 145 | { |
| 146 | if( ++i >= argc ) |
| 147 | fgError( "-geometry parameter must be followed by window " |
| 148 | "geometry settings" ); |
| 149 | |
| 150 | *pGeometry = argv[ i ]; |
| 151 | |
| 152 | argv[ i - 1 ] = NULL; |
| 153 | argv[ i ] = NULL; |
| 154 | ( *pargc ) -= 2; |
| 155 | } |
| 156 | else if( strcmp( argv[ i ], "-direct" ) == 0) |
| 157 | { |
| 158 | if( fgState.DirectContext == GLUT_FORCE_INDIRECT_CONTEXT ) |
| 159 | fgError( "parameters ambiguity, -direct and -indirect " |
| 160 | "cannot be both specified" ); |
| 161 | |
| 162 | fgState.DirectContext = GLUT_FORCE_DIRECT_CONTEXT; |
| 163 | argv[ i ] = NULL; |
| 164 | ( *pargc )--; |
| 165 | } |
| 166 | else if( strcmp( argv[ i ], "-indirect" ) == 0 ) |
| 167 | { |
| 168 | if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT ) |
| 169 | fgError( "parameters ambiguity, -direct and -indirect " |
| 170 | "cannot be both specified" ); |
| 171 | |
| 172 | fgState.DirectContext = GLUT_FORCE_INDIRECT_CONTEXT; |
| 173 | argv[ i ] = NULL; |
| 174 | (*pargc)--; |
| 175 | } |
| 176 | else if( strcmp( argv[ i ], "-iconic" ) == 0 ) |
| 177 | { |
| 178 | fgState.ForceIconic = GL_TRUE; |
| 179 | argv[ i ] = NULL; |
| 180 | ( *pargc )--; |
| 181 | } |
| 182 | else if( strcmp( argv[ i ], "-gldebug" ) == 0 ) |
| 183 | { |
| 184 | fgState.GLDebugSwitch = GL_TRUE; |
| 185 | argv[ i ] = NULL; |
| 186 | ( *pargc )--; |
| 187 | } |
| 188 | else if( strcmp( argv[ i ], "-sync" ) == 0 ) |
| 189 | { |
| 190 | fgState.XSyncSwitch = GL_TRUE; |
| 191 | argv[ i ] = NULL; |
| 192 | ( *pargc )--; |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | /* Compact {argv}. */ |
| 197 | for( i = j = 1; i < *pargc; i++, j++ ) |
| 198 | { |
| 199 | /* Guaranteed to end because there are "*pargc" arguments left */ |
| 200 | while ( argv[ j ] == NULL ) |
| 201 | j++; |
| 202 | if ( i != j ) |
| 203 | argv[ i ] = argv[ j ]; |
| 204 | } |
| 205 | |
| 206 | #endif /* _WIN32_WCE */ |
| 207 | |
| 208 | } |
| 209 | |
| 210 | |
| 211 | void fghCloseInputDevices ( void ) |
| 212 | { |
| 213 | if ( fgState.JoysticksInitialised ) |
| 214 | fgJoystickClose( ); |
| 215 | |
| 216 | if ( fgState.InputDevsInitialised ) |
| 217 | fgInputDeviceClose( ); |
| 218 | } |
| 219 | |
| 220 | |
| 221 | /* |
| 222 | * Perform the freeglut deinitialization... |
| 223 | */ |
| 224 | void fgDeinitialize( void ) |
| 225 | { |
| 226 | SFG_Timer *timer; |
| 227 | |
| 228 | if( !fgState.Initialised ) |
| 229 | { |
| 230 | return; |
| 231 | } |
| 232 | |
| 233 | /* If we're in game mode, we want to leave game mode */ |
| 234 | if( fgStructure.GameModeWindow ) { |
| 235 | glutLeaveGameMode(); |
| 236 | } |
| 237 | |
| 238 | /* If there was a menu created, destroy the rendering context */ |
| 239 | if( fgStructure.MenuContext ) |
| 240 | { |
| 241 | fgPlatformDestroyContext (fgDisplay.pDisplay, fgStructure.MenuContext->MContext ); |
| 242 | free( fgStructure.MenuContext ); |
| 243 | fgStructure.MenuContext = NULL; |
| 244 | } |
| 245 | |
| 246 | fgDestroyStructure( ); |
| 247 | |
| 248 | while( ( timer = fgState.Timers.First) ) |
| 249 | { |
| 250 | fgListRemove( &fgState.Timers, &timer->Node ); |
| 251 | free( timer ); |
| 252 | } |
| 253 | |
| 254 | while( ( timer = fgState.FreeTimers.First) ) |
| 255 | { |
| 256 | fgListRemove( &fgState.FreeTimers, &timer->Node ); |
| 257 | free( timer ); |
| 258 | } |
| 259 | |
| 260 | fgPlatformDeinitialiseInputDevices (); |
| 261 | |
| 262 | fgState.MouseWheelTicks = 0; |
| 263 | |
| 264 | fgState.MajorVersion = 1; |
| 265 | fgState.MinorVersion = 0; |
| 266 | fgState.ContextFlags = 0; |
| 267 | fgState.ContextProfile = 0; |
| 268 | |
| 269 | fgState.Initialised = GL_FALSE; |
| 270 | |
| 271 | fgState.Position.X = -1; |
| 272 | fgState.Position.Y = -1; |
| 273 | fgState.Position.Use = GL_FALSE; |
| 274 | |
| 275 | fgState.Size.X = 300; |
| 276 | fgState.Size.Y = 300; |
| 277 | fgState.Size.Use = GL_TRUE; |
| 278 | |
| 279 | fgState.DisplayMode = GLUT_RGBA | GLUT_SINGLE | GLUT_DEPTH; |
| 280 | |
| 281 | fgState.DirectContext = GLUT_TRY_DIRECT_CONTEXT; |
| 282 | fgState.ForceIconic = GL_FALSE; |
| 283 | fgState.UseCurrentContext = GL_FALSE; |
| 284 | fgState.GLDebugSwitch = GL_FALSE; |
| 285 | fgState.XSyncSwitch = GL_FALSE; |
| 286 | fgState.ActionOnWindowClose = GLUT_ACTION_EXIT; |
| 287 | fgState.ExecState = GLUT_EXEC_STATE_INIT; |
| 288 | |
| 289 | fgState.KeyRepeat = GLUT_KEY_REPEAT_ON; |
| 290 | fgState.Modifiers = INVALID_MODIFIERS; |
| 291 | |
| 292 | fgState.GameModeSize.X = -1; |
| 293 | fgState.GameModeSize.Y = -1; |
| 294 | fgState.GameModeDepth = -1; |
| 295 | fgState.GameModeRefresh = -1; |
| 296 | |
| 297 | fgListInit( &fgState.Timers ); |
| 298 | fgListInit( &fgState.FreeTimers ); |
| 299 | |
| 300 | fgState.IdleCallback = NULL; |
| 301 | fgState.MenuStateCallback = ( FGCBMenuState )NULL; |
| 302 | fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL; |
| 303 | |
| 304 | fgState.SwapCount = 0; |
| 305 | fgState.SwapTime = 0; |
| 306 | fgState.FPSInterval = 0; |
| 307 | |
| 308 | if( fgState.ProgramName ) |
| 309 | { |
| 310 | free( fgState.ProgramName ); |
| 311 | fgState.ProgramName = NULL; |
| 312 | } |
| 313 | |
| 314 | fgPlatformCloseDisplay (); |
| 315 | |
| 316 | fgState.Initialised = GL_FALSE; |
| 317 | } |
| 318 | |
| 319 | |
| 320 | /* -- INTERFACE FUNCTIONS -------------------------------------------------- */ |
| 321 | #if defined(NEED_XPARSEGEOMETRY_IMPL) |
| 322 | # include "util/xparsegeometry_repl.h" |
| 323 | #endif |
| 324 | |
| 325 | /* |
| 326 | * Perform initialization. This usually happens on the program startup |
| 327 | * and restarting after glutMainLoop termination... |
| 328 | */ |
| 329 | void FGAPIENTRY glutInit( int* pargc, char** argv ) |
| 330 | { |
| 331 | char* displayName = NULL; |
| 332 | char* geometry = NULL; |
| 333 | if( fgState.Initialised ) |
| 334 | fgError( "illegal glutInit() reinitialization attempt" ); |
| 335 | |
| 336 | if (pargc && *pargc && argv && *argv && **argv) |
| 337 | { |
| 338 | fgState.ProgramName = strdup (*argv); |
| 339 | |
| 340 | if( !fgState.ProgramName ) |
| 341 | fgError ("Could not allocate space for the program's name." ); |
| 342 | } |
| 343 | |
| 344 | fgCreateStructure( ); |
| 345 | |
| 346 | fghParseCommandLineArguments ( pargc, argv, &displayName, &geometry ); |
| 347 | |
| 348 | /* |
| 349 | * Have the display created now. If there wasn't a "-display" |
| 350 | * in the program arguments, we will use the DISPLAY environment |
| 351 | * variable for opening the X display (see code above): |
| 352 | */ |
| 353 | fgPlatformInitialize( displayName ); |
| 354 | |
| 355 | /* |
| 356 | * Geometry parsing deferred until here because we may need the screen |
| 357 | * size. |
| 358 | */ |
| 359 | |
| 360 | if (geometry ) |
| 361 | { |
| 362 | unsigned int parsedWidth, parsedHeight; |
| 363 | int mask = XParseGeometry( geometry, |
| 364 | &fgState.Position.X, &fgState.Position.Y, |
| 365 | &parsedWidth, &parsedHeight ); |
| 366 | /* TODO: Check for overflow? */ |
| 367 | fgState.Size.X = parsedWidth; |
| 368 | fgState.Size.Y = parsedHeight; |
| 369 | |
| 370 | if( (mask & (WidthValue|HeightValue)) == (WidthValue|HeightValue) ) |
| 371 | fgState.Size.Use = GL_TRUE; |
| 372 | |
| 373 | if( mask & XNegative ) |
| 374 | fgState.Position.X += fgDisplay.ScreenWidth - fgState.Size.X; |
| 375 | |
| 376 | if( mask & YNegative ) |
| 377 | fgState.Position.Y += fgDisplay.ScreenHeight - fgState.Size.Y; |
| 378 | |
| 379 | if( (mask & (XValue|YValue)) == (XValue|YValue) ) |
| 380 | fgState.Position.Use = GL_TRUE; |
| 381 | } |
| 382 | } |
| 383 | |
| 384 | /* |
| 385 | * Undoes all the "glutInit" stuff |
| 386 | */ |
| 387 | void FGAPIENTRY glutExit ( void ) |
| 388 | { |
| 389 | fgDeinitialize (); |
| 390 | } |
| 391 | |
| 392 | /* |
| 393 | * Sets the default initial window position for new windows |
| 394 | */ |
| 395 | void FGAPIENTRY glutInitWindowPosition( int x, int y ) |
| 396 | { |
| 397 | fgState.Position.X = x; |
| 398 | fgState.Position.Y = y; |
| 399 | |
| 400 | if( ( x >= 0 ) && ( y >= 0 ) ) |
| 401 | fgState.Position.Use = GL_TRUE; |
| 402 | else |
| 403 | fgState.Position.Use = GL_FALSE; |
| 404 | } |
| 405 | |
| 406 | /* |
| 407 | * Sets the default initial window size for new windows |
| 408 | */ |
| 409 | void FGAPIENTRY glutInitWindowSize( int width, int height ) |
| 410 | { |
| 411 | fgState.Size.X = width; |
| 412 | fgState.Size.Y = height; |
| 413 | |
| 414 | if( ( width > 0 ) && ( height > 0 ) ) |
| 415 | fgState.Size.Use = GL_TRUE; |
| 416 | else |
| 417 | fgState.Size.Use = GL_FALSE; |
| 418 | } |
| 419 | |
| 420 | /* |
| 421 | * Sets the default display mode for all new windows |
| 422 | */ |
| 423 | void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode ) |
| 424 | { |
| 425 | /* We will make use of this value when creating a new OpenGL context... */ |
| 426 | fgState.DisplayMode = displayMode; |
| 427 | } |
| 428 | |
| 429 | |
| 430 | /* -- INIT DISPLAY STRING PARSING ------------------------------------------ */ |
| 431 | |
| 432 | static char* Tokens[] = |
| 433 | { |
| 434 | "alpha" , "acca" , "acc" , "blue" , "buffer" , "conformant" , "depth" , "double" , |
| 435 | "green" , "index" , "num" , "red" , "rgba" , "rgb" , "luminance" , "stencil" , |
| 436 | "single" , "stereo" , "samples" , "slow" , "win32pdf" , "win32pfd" , "xvisual" , |
| 437 | "xstaticgray" , "xgrayscale" , "xstaticcolor" , "xpseudocolor" , |
| 438 | "xtruecolor" , "xdirectcolor" , |
| 439 | "xstaticgrey" , "xgreyscale" , "xstaticcolour" , "xpseudocolour" , |
| 440 | "xtruecolour" , "xdirectcolour" , "borderless" , "aux" |
| 441 | }; |
| 442 | #define NUM_TOKENS (sizeof(Tokens) / sizeof(*Tokens)) |
| 443 | |
| 444 | void FGAPIENTRY glutInitDisplayString( const char* displayMode ) |
| 445 | { |
| 446 | int glut_state_flag = 0 ; |
| 447 | /* |
| 448 | * Unpack a lot of options from a character string. The options are |
| 449 | * delimited by blanks or tabs. |
| 450 | */ |
| 451 | char *token ; |
| 452 | size_t len = strlen ( displayMode ); |
| 453 | char *buffer = (char *)malloc ( (len+1) * sizeof(char) ); |
| 454 | memcpy ( buffer, displayMode, len ); |
| 455 | buffer[len] = '\0'; |
| 456 | |
| 457 | token = strtok ( buffer, " \t" ); |
| 458 | |
| 459 | while ( token ) |
| 460 | { |
| 461 | /* Process this token */ |
| 462 | int i ; |
| 463 | |
| 464 | /* Temporary fix: Ignore any length specifications and at least |
| 465 | * process the basic token |
| 466 | * TODO: Fix this permanently |
| 467 | */ |
| 468 | size_t cleanlength = strcspn ( token, "=<>~!" ); |
| 469 | |
| 470 | for ( i = 0; i < NUM_TOKENS; i++ ) |
| 471 | { |
| 472 | if ( strncmp ( token, Tokens[i], cleanlength ) == 0 ) break ; |
| 473 | } |
| 474 | |
| 475 | switch ( i ) |
| 476 | { |
| 477 | case 0 : /* "alpha": Alpha color buffer precision in bits */ |
| 478 | glut_state_flag |= GLUT_ALPHA ; /* Somebody fix this for me! */ |
| 479 | break ; |
| 480 | |
| 481 | case 1 : /* "acca": Red, green, blue, and alpha accumulation buffer |
| 482 | precision in bits */ |
| 483 | break ; |
| 484 | |
| 485 | case 2 : /* "acc": Red, green, and blue accumulation buffer precision |
| 486 | in bits with zero bits alpha */ |
| 487 | glut_state_flag |= GLUT_ACCUM ; /* Somebody fix this for me! */ |
| 488 | break ; |
| 489 | |
| 490 | case 3 : /* "blue": Blue color buffer precision in bits */ |
| 491 | break ; |
| 492 | |
| 493 | case 4 : /* "buffer": Number of bits in the color index color buffer |
| 494 | */ |
| 495 | break ; |
| 496 | |
| 497 | case 5 : /* "conformant": Boolean indicating if the frame buffer |
| 498 | configuration is conformant or not */ |
| 499 | break ; |
| 500 | |
| 501 | case 6 : /* "depth": Number of bits of precision in the depth buffer */ |
| 502 | glut_state_flag |= GLUT_DEPTH ; /* Somebody fix this for me! */ |
| 503 | break ; |
| 504 | |
| 505 | case 7 : /* "double": Boolean indicating if the color buffer is |
| 506 | double buffered */ |
| 507 | glut_state_flag |= GLUT_DOUBLE ; |
| 508 | break ; |
| 509 | |
| 510 | case 8 : /* "green": Green color buffer precision in bits */ |
| 511 | break ; |
| 512 | |
| 513 | case 9 : /* "index": Boolean if the color model is color index or not |
| 514 | */ |
| 515 | glut_state_flag |= GLUT_INDEX ; |
| 516 | break ; |
| 517 | |
| 518 | case 10 : /* "num": A special capability name indicating where the |
| 519 | value represents the Nth frame buffer configuration |
| 520 | matching the description string */ |
| 521 | break ; |
| 522 | |
| 523 | case 11 : /* "red": Red color buffer precision in bits */ |
| 524 | break ; |
| 525 | |
| 526 | case 12 : /* "rgba": Number of bits of red, green, blue, and alpha in |
| 527 | the RGBA color buffer */ |
| 528 | glut_state_flag |= GLUT_RGBA ; /* Somebody fix this for me! */ |
| 529 | break ; |
| 530 | |
| 531 | case 13 : /* "rgb": Number of bits of red, green, and blue in the |
| 532 | RGBA color buffer with zero bits alpha */ |
| 533 | glut_state_flag |= GLUT_RGB ; /* Somebody fix this for me! */ |
| 534 | break ; |
| 535 | |
| 536 | case 14 : /* "luminance": Number of bits of red in the RGBA and zero |
| 537 | bits of green, blue (alpha not specified) of color buffer |
| 538 | precision */ |
| 539 | glut_state_flag |= GLUT_LUMINANCE ; /* Somebody fix this for me! */ |
| 540 | break ; |
| 541 | |
| 542 | case 15 : /* "stencil": Number of bits in the stencil buffer */ |
| 543 | glut_state_flag |= GLUT_STENCIL; /* Somebody fix this for me! */ |
| 544 | break ; |
| 545 | |
| 546 | case 16 : /* "single": Boolean indicate the color buffer is single |
| 547 | buffered */ |
| 548 | glut_state_flag |= GLUT_SINGLE ; |
| 549 | break ; |
| 550 | |
| 551 | case 17 : /* "stereo": Boolean indicating the color buffer supports |
| 552 | OpenGL-style stereo */ |
| 553 | glut_state_flag |= GLUT_STEREO ; |
| 554 | break ; |
| 555 | |
| 556 | case 18 : /* "samples": Indicates the number of multisamples to use |
| 557 | based on GLX's SGIS_multisample extension (for |
| 558 | antialiasing) */ |
| 559 | glut_state_flag |= GLUT_MULTISAMPLE ; /*Somebody fix this for me!*/ |
| 560 | break ; |
| 561 | |
| 562 | case 19 : /* "slow": Boolean indicating if the frame buffer |
| 563 | configuration is slow or not */ |
| 564 | break ; |
| 565 | |
| 566 | case 20 : /* "win32pdf": (incorrect spelling but was there before */ |
| 567 | case 21 : /* "win32pfd": matches the Win32 Pixel Format Descriptor by |
| 568 | number */ |
| 569 | #if TARGET_HOST_MS_WINDOWS |
| 570 | #endif |
| 571 | break ; |
| 572 | |
| 573 | case 22 : /* "xvisual": matches the X visual ID by number */ |
| 574 | #if TARGET_HOST_POSIX_X11 |
| 575 | #endif |
| 576 | break ; |
| 577 | |
| 578 | case 23 : /* "xstaticgray": */ |
| 579 | case 29 : /* "xstaticgrey": boolean indicating if the frame buffer |
| 580 | configuration's X visual is of type StaticGray */ |
| 581 | #if TARGET_HOST_POSIX_X11 |
| 582 | #endif |
| 583 | break ; |
| 584 | |
| 585 | case 24 : /* "xgrayscale": */ |
| 586 | case 30 : /* "xgreyscale": boolean indicating if the frame buffer |
| 587 | configuration's X visual is of type GrayScale */ |
| 588 | #if TARGET_HOST_POSIX_X11 |
| 589 | #endif |
| 590 | break ; |
| 591 | |
| 592 | case 25 : /* "xstaticcolor": */ |
| 593 | case 31 : /* "xstaticcolour": boolean indicating if the frame buffer |
| 594 | configuration's X visual is of type StaticColor */ |
| 595 | #if TARGET_HOST_POSIX_X11 |
| 596 | #endif |
| 597 | break ; |
| 598 | |
| 599 | case 26 : /* "xpseudocolor": */ |
| 600 | case 32 : /* "xpseudocolour": boolean indicating if the frame buffer |
| 601 | configuration's X visual is of type PseudoColor */ |
| 602 | #if TARGET_HOST_POSIX_X11 |
| 603 | #endif |
| 604 | break ; |
| 605 | |
| 606 | case 27 : /* "xtruecolor": */ |
| 607 | case 33 : /* "xtruecolour": boolean indicating if the frame buffer |
| 608 | configuration's X visual is of type TrueColor */ |
| 609 | #if TARGET_HOST_POSIX_X11 |
| 610 | #endif |
| 611 | break ; |
| 612 | |
| 613 | case 28 : /* "xdirectcolor": */ |
| 614 | case 34 : /* "xdirectcolour": boolean indicating if the frame buffer |
| 615 | configuration's X visual is of type DirectColor */ |
| 616 | #if TARGET_HOST_POSIX_X11 |
| 617 | #endif |
| 618 | break ; |
| 619 | |
| 620 | case 35 : /* "borderless": windows should not have borders */ |
| 621 | glut_state_flag |= GLUT_BORDERLESS; |
| 622 | break ; |
| 623 | |
| 624 | case 36 : /* "aux": some number of aux buffers */ |
| 625 | glut_state_flag |= GLUT_AUX; |
| 626 | break ; |
| 627 | |
| 628 | case 37 : /* Unrecognized */ |
| 629 | fgWarning ( "WARNING - Display string token not recognized: %s" , |
| 630 | token ); |
| 631 | break ; |
| 632 | } |
| 633 | |
| 634 | token = strtok ( NULL, " \t" ); |
| 635 | } |
| 636 | |
| 637 | free ( buffer ); |
| 638 | |
| 639 | /* We will make use of this value when creating a new OpenGL context... */ |
| 640 | fgState.DisplayMode = glut_state_flag; |
| 641 | } |
| 642 | |
| 643 | /* -- SETTING OPENGL 3.0 CONTEXT CREATION PARAMETERS ---------------------- */ |
| 644 | |
| 645 | void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion ) |
| 646 | { |
| 647 | /* We will make use of these value when creating a new OpenGL context... */ |
| 648 | fgState.MajorVersion = majorVersion; |
| 649 | fgState.MinorVersion = minorVersion; |
| 650 | } |
| 651 | |
| 652 | |
| 653 | void FGAPIENTRY glutInitContextFlags( int flags ) |
| 654 | { |
| 655 | /* We will make use of this value when creating a new OpenGL context... */ |
| 656 | fgState.ContextFlags = flags; |
| 657 | } |
| 658 | |
| 659 | void FGAPIENTRY glutInitContextProfile( int profile ) |
| 660 | { |
| 661 | /* We will make use of this value when creating a new OpenGL context... */ |
| 662 | fgState.ContextProfile = profile; |
| 663 | } |
| 664 | |
| 665 | /* -------------- User Defined Error/Warning Handler Support -------------- */ |
| 666 | |
| 667 | /* |
| 668 | * Sets the user error handler (note the use of va_list for the args to the fmt) |
| 669 | */ |
| 670 | void FGAPIENTRY glutInitErrorFunc( FGError callback ) |
| 671 | { |
| 672 | /* This allows user programs to handle freeglut errors */ |
| 673 | fgState.ErrorFunc = callback; |
| 674 | } |
| 675 | |
| 676 | /* |
| 677 | * Sets the user warning handler (note the use of va_list for the args to the fmt) |
| 678 | */ |
| 679 | void FGAPIENTRY glutInitWarningFunc( FGWarning callback ) |
| 680 | { |
| 681 | /* This allows user programs to handle freeglut warnings */ |
| 682 | fgState.WarningFunc = callback; |
| 683 | } |
| 684 | |
| 685 | /*** END OF FILE ***/ |
| 686 | |