| 1 | /* $Id: ClpPresolve.hpp 1753 2011-06-19 16:27:26Z stefan $ */ |
| 2 | // Copyright (C) 2002, International Business Machines |
| 3 | // Corporation and others. All Rights Reserved. |
| 4 | // This code is licensed under the terms of the Eclipse Public License (EPL). |
| 5 | |
| 6 | #ifndef ClpPresolve_H |
| 7 | #define ClpPresolve_H |
| 8 | #include "ClpSimplex.hpp" |
| 9 | |
| 10 | class CoinPresolveAction; |
| 11 | #include "CoinPresolveMatrix.hpp" |
| 12 | /** This is the Clp interface to CoinPresolve |
| 13 | |
| 14 | */ |
| 15 | class ClpPresolve { |
| 16 | public: |
| 17 | /**@name Main Constructor, destructor */ |
| 18 | //@{ |
| 19 | /// Default constructor |
| 20 | ClpPresolve(); |
| 21 | |
| 22 | /// Virtual destructor |
| 23 | virtual ~ClpPresolve(); |
| 24 | //@} |
| 25 | /**@name presolve - presolves a model, transforming the model |
| 26 | * and saving information in the ClpPresolve object needed for postsolving. |
| 27 | * This underlying (protected) method is virtual; the idea is that in the future, |
| 28 | * one could override this method to customize how the various |
| 29 | * presolve techniques are applied. |
| 30 | |
| 31 | This version of presolve returns a pointer to a new presolved |
| 32 | model. NULL if infeasible or unbounded. |
| 33 | This should be paired with postsolve |
| 34 | below. The advantage of going back to original model is that it |
| 35 | will be exactly as it was i.e. 0.0 will not become 1.0e-19. |
| 36 | If keepIntegers is true then bounds may be tightened in |
| 37 | original. Bounds will be moved by up to feasibilityTolerance |
| 38 | to try and stay feasible. |
| 39 | Names will be dropped in presolved model if asked |
| 40 | */ |
| 41 | ClpSimplex * presolvedModel(ClpSimplex & si, |
| 42 | double feasibilityTolerance = 0.0, |
| 43 | bool keepIntegers = true, |
| 44 | int numberPasses = 5, |
| 45 | bool dropNames = false, |
| 46 | bool doRowObjective = false); |
| 47 | #ifndef CLP_NO_STD |
| 48 | /** This version saves data in a file. The passed in model |
| 49 | is updated to be presolved model. |
| 50 | Returns non-zero if infeasible*/ |
| 51 | int presolvedModelToFile(ClpSimplex &si, std::string fileName, |
| 52 | double feasibilityTolerance = 0.0, |
| 53 | bool keepIntegers = true, |
| 54 | int numberPasses = 5, |
| 55 | bool dropNames = false, |
| 56 | bool doRowObjective = false); |
| 57 | #endif |
| 58 | /** Return pointer to presolved model, |
| 59 | Up to user to destroy */ |
| 60 | ClpSimplex * model() const; |
| 61 | /// Return pointer to original model |
| 62 | ClpSimplex * originalModel() const; |
| 63 | /// Set pointer to original model |
| 64 | void setOriginalModel(ClpSimplex * model); |
| 65 | |
| 66 | /// return pointer to original columns |
| 67 | const int * originalColumns() const; |
| 68 | /// return pointer to original rows |
| 69 | const int * originalRows() const; |
| 70 | /** "Magic" number. If this is non-zero then any elements with this value |
| 71 | may change and so presolve is very limited in what can be done |
| 72 | to the row and column. This is for non-linear problems. |
| 73 | */ |
| 74 | inline void setNonLinearValue(double value) { |
| 75 | nonLinearValue_ = value; |
| 76 | } |
| 77 | inline double nonLinearValue() const { |
| 78 | return nonLinearValue_; |
| 79 | } |
| 80 | /// Whether we want to do dual part of presolve |
| 81 | inline bool doDual() const { |
| 82 | return (presolveActions_ & 1) == 0; |
| 83 | } |
| 84 | inline void setDoDual(bool doDual) { |
| 85 | if (doDual) presolveActions_ &= ~1; |
| 86 | else presolveActions_ |= 1; |
| 87 | } |
| 88 | /// Whether we want to do singleton part of presolve |
| 89 | inline bool doSingleton() const { |
| 90 | return (presolveActions_ & 2) == 0; |
| 91 | } |
| 92 | inline void setDoSingleton(bool doSingleton) { |
| 93 | if (doSingleton) presolveActions_ &= ~2; |
| 94 | else presolveActions_ |= 2; |
| 95 | } |
| 96 | /// Whether we want to do doubleton part of presolve |
| 97 | inline bool doDoubleton() const { |
| 98 | return (presolveActions_ & 4) == 0; |
| 99 | } |
| 100 | inline void setDoDoubleton(bool doDoubleton) { |
| 101 | if (doDoubleton) presolveActions_ &= ~4; |
| 102 | else presolveActions_ |= 4; |
| 103 | } |
| 104 | /// Whether we want to do tripleton part of presolve |
| 105 | inline bool doTripleton() const { |
| 106 | return (presolveActions_ & 8) == 0; |
| 107 | } |
| 108 | inline void setDoTripleton(bool doTripleton) { |
| 109 | if (doTripleton) presolveActions_ &= ~8; |
| 110 | else presolveActions_ |= 8; |
| 111 | } |
| 112 | /// Whether we want to do tighten part of presolve |
| 113 | inline bool doTighten() const { |
| 114 | return (presolveActions_ & 16) == 0; |
| 115 | } |
| 116 | inline void setDoTighten(bool doTighten) { |
| 117 | if (doTighten) presolveActions_ &= ~16; |
| 118 | else presolveActions_ |= 16; |
| 119 | } |
| 120 | /// Whether we want to do forcing part of presolve |
| 121 | inline bool doForcing() const { |
| 122 | return (presolveActions_ & 32) == 0; |
| 123 | } |
| 124 | inline void setDoForcing(bool doForcing) { |
| 125 | if (doForcing) presolveActions_ &= ~32; |
| 126 | else presolveActions_ |= 32; |
| 127 | } |
| 128 | /// Whether we want to do impliedfree part of presolve |
| 129 | inline bool doImpliedFree() const { |
| 130 | return (presolveActions_ & 64) == 0; |
| 131 | } |
| 132 | inline void setDoImpliedFree(bool doImpliedfree) { |
| 133 | if (doImpliedfree) presolveActions_ &= ~64; |
| 134 | else presolveActions_ |= 64; |
| 135 | } |
| 136 | /// Whether we want to do dupcol part of presolve |
| 137 | inline bool doDupcol() const { |
| 138 | return (presolveActions_ & 128) == 0; |
| 139 | } |
| 140 | inline void setDoDupcol(bool doDupcol) { |
| 141 | if (doDupcol) presolveActions_ &= ~128; |
| 142 | else presolveActions_ |= 128; |
| 143 | } |
| 144 | /// Whether we want to do duprow part of presolve |
| 145 | inline bool doDuprow() const { |
| 146 | return (presolveActions_ & 256) == 0; |
| 147 | } |
| 148 | inline void setDoDuprow(bool doDuprow) { |
| 149 | if (doDuprow) presolveActions_ &= ~256; |
| 150 | else presolveActions_ |= 256; |
| 151 | } |
| 152 | /// Whether we want to do singleton column part of presolve |
| 153 | inline bool doSingletonColumn() const { |
| 154 | return (presolveActions_ & 512) == 0; |
| 155 | } |
| 156 | inline void setDoSingletonColumn(bool doSingleton) { |
| 157 | if (doSingleton) presolveActions_ &= ~512; |
| 158 | else presolveActions_ |= 512; |
| 159 | } |
| 160 | /// Whether we want to do gubrow part of presolve |
| 161 | inline bool doGubrow() const { |
| 162 | return (presolveActions_ & 1024) == 0; |
| 163 | } |
| 164 | inline void setDoGubrow(bool doGubrow) { |
| 165 | if (doGubrow) presolveActions_ &= ~1024; |
| 166 | else presolveActions_ |= 1024; |
| 167 | } |
| 168 | /// Set whole group |
| 169 | inline int presolveActions() const { |
| 170 | return presolveActions_ & 0xffff; |
| 171 | } |
| 172 | inline void setPresolveActions(int action) { |
| 173 | presolveActions_ = (presolveActions_ & 0xffff0000) | (action & 0xffff); |
| 174 | } |
| 175 | /// Substitution level |
| 176 | inline void setSubstitution(int value) { |
| 177 | substitution_ = value; |
| 178 | } |
| 179 | /// Asks for statistics |
| 180 | inline void statistics() { |
| 181 | presolveActions_ |= 0x80000000; |
| 182 | } |
| 183 | /// Return presolve status (0,1,2) |
| 184 | int presolveStatus() const; |
| 185 | |
| 186 | /**@name postsolve - postsolve the problem. If the problem |
| 187 | has not been solved to optimality, there are no guarantees. |
| 188 | If you are using an algorithm like simplex that has a concept |
| 189 | of "basic" rows/cols, then set updateStatus |
| 190 | |
| 191 | Note that if you modified the original problem after presolving, |
| 192 | then you must ``undo'' these modifications before calling postsolve. |
| 193 | This version updates original*/ |
| 194 | virtual void postsolve(bool updateStatus = true); |
| 195 | |
| 196 | /// Gets rid of presolve actions (e.g.when infeasible) |
| 197 | void destroyPresolve(); |
| 198 | |
| 199 | /**@name private or protected data */ |
| 200 | private: |
| 201 | /// Original model - must not be destroyed before postsolve |
| 202 | ClpSimplex * originalModel_; |
| 203 | |
| 204 | /// ClpPresolved model - up to user to destroy by deleteClpPresolvedModel |
| 205 | ClpSimplex * presolvedModel_; |
| 206 | /** "Magic" number. If this is non-zero then any elements with this value |
| 207 | may change and so presolve is very limited in what can be done |
| 208 | to the row and column. This is for non-linear problems. |
| 209 | One could also allow for cases where sign of coefficient is known. |
| 210 | */ |
| 211 | double nonLinearValue_; |
| 212 | /// Original column numbers |
| 213 | int * originalColumn_; |
| 214 | /// Original row numbers |
| 215 | int * originalRow_; |
| 216 | /// Row objective |
| 217 | double * rowObjective_; |
| 218 | /// The list of transformations applied. |
| 219 | const CoinPresolveAction *paction_; |
| 220 | |
| 221 | /// The postsolved problem will expand back to its former size |
| 222 | /// as postsolve transformations are applied. |
| 223 | /// It is efficient to allocate data structures for the final size |
| 224 | /// of the problem rather than expand them as needed. |
| 225 | /// These fields give the size of the original problem. |
| 226 | int ncols_; |
| 227 | int nrows_; |
| 228 | CoinBigIndex nelems_; |
| 229 | /// Number of major passes |
| 230 | int numberPasses_; |
| 231 | /// Substitution level |
| 232 | int substitution_; |
| 233 | #ifndef CLP_NO_STD |
| 234 | /// Name of saved model file |
| 235 | std::string saveFile_; |
| 236 | #endif |
| 237 | /** Whether we want to skip dual part of presolve etc. |
| 238 | 512 bit allows duplicate column processing on integer columns |
| 239 | and dual stuff on integers |
| 240 | */ |
| 241 | int presolveActions_; |
| 242 | protected: |
| 243 | /// If you want to apply the individual presolve routines differently, |
| 244 | /// or perhaps add your own to the mix, |
| 245 | /// define a derived class and override this method |
| 246 | virtual const CoinPresolveAction *presolve(CoinPresolveMatrix *prob); |
| 247 | |
| 248 | /// Postsolving is pretty generic; just apply the transformations |
| 249 | /// in reverse order. |
| 250 | /// You will probably only be interested in overriding this method |
| 251 | /// if you want to add code to test for consistency |
| 252 | /// while debugging new presolve techniques. |
| 253 | virtual void postsolve(CoinPostsolveMatrix &prob); |
| 254 | /** This is main part of Presolve */ |
| 255 | virtual ClpSimplex * gutsOfPresolvedModel(ClpSimplex * originalModel, |
| 256 | double feasibilityTolerance, |
| 257 | bool keepIntegers, |
| 258 | int numberPasses, |
| 259 | bool dropNames, |
| 260 | bool doRowObjective); |
| 261 | }; |
| 262 | #endif |
| 263 | |