| 1 | /* $Id: ClpPresolve.hpp 1753 2011-06-19 16:27:26Z stefan $ */ | 
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| 2 | // Copyright (C) 2002, International Business Machines | 
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| 3 | // Corporation and others.  All Rights Reserved. | 
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| 4 | // This code is licensed under the terms of the Eclipse Public License (EPL). | 
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| 5 |  | 
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| 6 | #ifndef ClpPresolve_H | 
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| 7 | #define ClpPresolve_H | 
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| 8 | #include "ClpSimplex.hpp" | 
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| 9 |  | 
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| 10 | class CoinPresolveAction; | 
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| 11 | #include "CoinPresolveMatrix.hpp" | 
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| 12 | /** This is the Clp interface to CoinPresolve | 
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| 13 |  | 
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| 14 | */ | 
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| 15 | class ClpPresolve { | 
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| 16 | public: | 
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| 17 | /**@name Main Constructor, destructor */ | 
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| 18 | //@{ | 
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| 19 | /// Default constructor | 
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| 20 | ClpPresolve(); | 
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| 21 |  | 
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| 22 | /// Virtual destructor | 
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| 23 | virtual ~ClpPresolve(); | 
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| 24 | //@} | 
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| 25 | /**@name presolve - presolves a model, transforming the model | 
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| 26 | * and saving information in the ClpPresolve object needed for postsolving. | 
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| 27 | * This underlying (protected) method is virtual; the idea is that in the future, | 
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| 28 | * one could override this method to customize how the various | 
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| 29 | * presolve techniques are applied. | 
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| 30 |  | 
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| 31 | This version of presolve returns a pointer to a new presolved | 
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| 32 | model.  NULL if infeasible or unbounded. | 
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| 33 | This should be paired with postsolve | 
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| 34 | below.  The advantage of going back to original model is that it | 
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| 35 | will be exactly as it was i.e. 0.0 will not become 1.0e-19. | 
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| 36 | If keepIntegers is true then bounds may be tightened in | 
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| 37 | original.  Bounds will be moved by up to feasibilityTolerance | 
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| 38 | to try and stay feasible. | 
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| 39 | Names will be dropped in presolved model if asked | 
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| 40 | */ | 
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| 41 | ClpSimplex * presolvedModel(ClpSimplex & si, | 
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| 42 | double feasibilityTolerance = 0.0, | 
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| 43 | bool keepIntegers = true, | 
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| 44 | int numberPasses = 5, | 
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| 45 | bool dropNames = false, | 
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| 46 | bool doRowObjective = false); | 
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| 47 | #ifndef CLP_NO_STD | 
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| 48 | /** This version saves data in a file.  The passed in model | 
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| 49 | is updated to be presolved model. | 
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| 50 | Returns non-zero if infeasible*/ | 
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| 51 | int presolvedModelToFile(ClpSimplex &si, std::string fileName, | 
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| 52 | double feasibilityTolerance = 0.0, | 
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| 53 | bool keepIntegers = true, | 
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| 54 | int numberPasses = 5, | 
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| 55 | bool dropNames = false, | 
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| 56 | bool doRowObjective = false); | 
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| 57 | #endif | 
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| 58 | /** Return pointer to presolved model, | 
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| 59 | Up to user to destroy */ | 
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| 60 | ClpSimplex * model() const; | 
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| 61 | /// Return pointer to original model | 
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| 62 | ClpSimplex * originalModel() const; | 
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| 63 | /// Set pointer to original model | 
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| 64 | void setOriginalModel(ClpSimplex * model); | 
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| 65 |  | 
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| 66 | /// return pointer to original columns | 
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| 67 | const int * originalColumns() const; | 
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| 68 | /// return pointer to original rows | 
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| 69 | const int * originalRows() const; | 
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| 70 | /** "Magic" number. If this is non-zero then any elements with this value | 
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| 71 | may change and so presolve is very limited in what can be done | 
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| 72 | to the row and column.  This is for non-linear problems. | 
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| 73 | */ | 
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| 74 | inline void setNonLinearValue(double value) { | 
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| 75 | nonLinearValue_ = value; | 
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| 76 | } | 
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| 77 | inline double nonLinearValue() const { | 
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| 78 | return nonLinearValue_; | 
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| 79 | } | 
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| 80 | /// Whether we want to do dual part of presolve | 
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| 81 | inline bool doDual() const { | 
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| 82 | return (presolveActions_ & 1) == 0; | 
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| 83 | } | 
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| 84 | inline void setDoDual(bool doDual) { | 
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| 85 | if (doDual) presolveActions_  &= ~1; | 
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| 86 | else presolveActions_ |= 1; | 
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| 87 | } | 
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| 88 | /// Whether we want to do singleton part of presolve | 
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| 89 | inline bool doSingleton() const { | 
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| 90 | return (presolveActions_ & 2) == 0; | 
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| 91 | } | 
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| 92 | inline void setDoSingleton(bool doSingleton) { | 
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| 93 | if (doSingleton) presolveActions_  &= ~2; | 
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| 94 | else presolveActions_ |= 2; | 
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| 95 | } | 
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| 96 | /// Whether we want to do doubleton part of presolve | 
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| 97 | inline bool doDoubleton() const { | 
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| 98 | return (presolveActions_ & 4) == 0; | 
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| 99 | } | 
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| 100 | inline void setDoDoubleton(bool doDoubleton) { | 
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| 101 | if (doDoubleton) presolveActions_  &= ~4; | 
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| 102 | else presolveActions_ |= 4; | 
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| 103 | } | 
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| 104 | /// Whether we want to do tripleton part of presolve | 
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| 105 | inline bool doTripleton() const { | 
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| 106 | return (presolveActions_ & 8) == 0; | 
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| 107 | } | 
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| 108 | inline void setDoTripleton(bool doTripleton) { | 
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| 109 | if (doTripleton) presolveActions_  &= ~8; | 
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| 110 | else presolveActions_ |= 8; | 
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| 111 | } | 
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| 112 | /// Whether we want to do tighten part of presolve | 
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| 113 | inline bool doTighten() const { | 
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| 114 | return (presolveActions_ & 16) == 0; | 
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| 115 | } | 
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| 116 | inline void setDoTighten(bool doTighten) { | 
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| 117 | if (doTighten) presolveActions_  &= ~16; | 
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| 118 | else presolveActions_ |= 16; | 
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| 119 | } | 
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| 120 | /// Whether we want to do forcing part of presolve | 
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| 121 | inline bool doForcing() const { | 
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| 122 | return (presolveActions_ & 32) == 0; | 
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| 123 | } | 
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| 124 | inline void setDoForcing(bool doForcing) { | 
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| 125 | if (doForcing) presolveActions_  &= ~32; | 
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| 126 | else presolveActions_ |= 32; | 
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| 127 | } | 
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| 128 | /// Whether we want to do impliedfree part of presolve | 
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| 129 | inline bool doImpliedFree() const { | 
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| 130 | return (presolveActions_ & 64) == 0; | 
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| 131 | } | 
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| 132 | inline void setDoImpliedFree(bool doImpliedfree) { | 
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| 133 | if (doImpliedfree) presolveActions_  &= ~64; | 
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| 134 | else presolveActions_ |= 64; | 
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| 135 | } | 
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| 136 | /// Whether we want to do dupcol part of presolve | 
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| 137 | inline bool doDupcol() const { | 
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| 138 | return (presolveActions_ & 128) == 0; | 
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| 139 | } | 
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| 140 | inline void setDoDupcol(bool doDupcol) { | 
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| 141 | if (doDupcol) presolveActions_  &= ~128; | 
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| 142 | else presolveActions_ |= 128; | 
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| 143 | } | 
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| 144 | /// Whether we want to do duprow part of presolve | 
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| 145 | inline bool doDuprow() const { | 
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| 146 | return (presolveActions_ & 256) == 0; | 
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| 147 | } | 
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| 148 | inline void setDoDuprow(bool doDuprow) { | 
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| 149 | if (doDuprow) presolveActions_  &= ~256; | 
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| 150 | else presolveActions_ |= 256; | 
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| 151 | } | 
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| 152 | /// Whether we want to do singleton column part of presolve | 
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| 153 | inline bool doSingletonColumn() const { | 
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| 154 | return (presolveActions_ & 512) == 0; | 
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| 155 | } | 
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| 156 | inline void setDoSingletonColumn(bool doSingleton) { | 
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| 157 | if (doSingleton) presolveActions_  &= ~512; | 
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| 158 | else presolveActions_ |= 512; | 
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| 159 | } | 
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| 160 | /// Whether we want to do gubrow part of presolve | 
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| 161 | inline bool doGubrow() const { | 
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| 162 | return (presolveActions_ & 1024) == 0; | 
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| 163 | } | 
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| 164 | inline void setDoGubrow(bool doGubrow) { | 
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| 165 | if (doGubrow) presolveActions_  &= ~1024; | 
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| 166 | else presolveActions_ |= 1024; | 
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| 167 | } | 
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| 168 | /// Set whole group | 
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| 169 | inline int presolveActions() const { | 
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| 170 | return presolveActions_ & 0xffff; | 
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| 171 | } | 
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| 172 | inline void setPresolveActions(int action) { | 
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| 173 | presolveActions_  = (presolveActions_ & 0xffff0000) | (action & 0xffff); | 
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| 174 | } | 
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| 175 | /// Substitution level | 
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| 176 | inline void setSubstitution(int value) { | 
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| 177 | substitution_ = value; | 
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| 178 | } | 
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| 179 | /// Asks for statistics | 
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| 180 | inline void statistics() { | 
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| 181 | presolveActions_ |= 0x80000000; | 
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| 182 | } | 
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| 183 | /// Return presolve status (0,1,2) | 
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| 184 | int presolveStatus() const; | 
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| 185 |  | 
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| 186 | /**@name postsolve - postsolve the problem.  If the problem | 
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| 187 | has not been solved to optimality, there are no guarantees. | 
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| 188 | If you are using an algorithm like simplex that has a concept | 
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| 189 | of "basic" rows/cols, then set updateStatus | 
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| 190 |  | 
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| 191 | Note that if you modified the original problem after presolving, | 
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| 192 | then you must ``undo'' these modifications before calling postsolve. | 
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| 193 | This version updates original*/ | 
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| 194 | virtual void postsolve(bool updateStatus = true); | 
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| 195 |  | 
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| 196 | /// Gets rid of presolve actions (e.g.when infeasible) | 
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| 197 | void destroyPresolve(); | 
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| 198 |  | 
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| 199 | /**@name private or protected data */ | 
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| 200 | private: | 
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| 201 | /// Original model - must not be destroyed before postsolve | 
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| 202 | ClpSimplex * originalModel_; | 
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| 203 |  | 
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| 204 | /// ClpPresolved model - up to user to destroy by deleteClpPresolvedModel | 
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| 205 | ClpSimplex * presolvedModel_; | 
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| 206 | /** "Magic" number. If this is non-zero then any elements with this value | 
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| 207 | may change and so presolve is very limited in what can be done | 
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| 208 | to the row and column.  This is for non-linear problems. | 
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| 209 | One could also allow for cases where sign of coefficient is known. | 
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| 210 | */ | 
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| 211 | double nonLinearValue_; | 
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| 212 | /// Original column numbers | 
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| 213 | int * originalColumn_; | 
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| 214 | /// Original row numbers | 
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| 215 | int * originalRow_; | 
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| 216 | /// Row objective | 
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| 217 | double * rowObjective_; | 
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| 218 | /// The list of transformations applied. | 
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| 219 | const CoinPresolveAction *paction_; | 
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| 220 |  | 
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| 221 | /// The postsolved problem will expand back to its former size | 
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| 222 | /// as postsolve transformations are applied. | 
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| 223 | /// It is efficient to allocate data structures for the final size | 
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| 224 | /// of the problem rather than expand them as needed. | 
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| 225 | /// These fields give the size of the original problem. | 
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| 226 | int ncols_; | 
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| 227 | int nrows_; | 
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| 228 | CoinBigIndex nelems_; | 
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| 229 | /// Number of major passes | 
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| 230 | int numberPasses_; | 
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| 231 | /// Substitution level | 
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| 232 | int substitution_; | 
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| 233 | #ifndef CLP_NO_STD | 
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| 234 | /// Name of saved model file | 
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| 235 | std::string saveFile_; | 
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| 236 | #endif | 
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| 237 | /** Whether we want to skip dual part of presolve etc. | 
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| 238 | 512 bit allows duplicate column processing on integer columns | 
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| 239 | and dual stuff on integers | 
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| 240 | */ | 
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| 241 | int presolveActions_; | 
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| 242 | protected: | 
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| 243 | /// If you want to apply the individual presolve routines differently, | 
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| 244 | /// or perhaps add your own to the mix, | 
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| 245 | /// define a derived class and override this method | 
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| 246 | virtual const CoinPresolveAction *presolve(CoinPresolveMatrix *prob); | 
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| 247 |  | 
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| 248 | /// Postsolving is pretty generic; just apply the transformations | 
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| 249 | /// in reverse order. | 
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| 250 | /// You will probably only be interested in overriding this method | 
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| 251 | /// if you want to add code to test for consistency | 
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| 252 | /// while debugging new presolve techniques. | 
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| 253 | virtual void postsolve(CoinPostsolveMatrix &prob); | 
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| 254 | /** This is main part of Presolve */ | 
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| 255 | virtual ClpSimplex * gutsOfPresolvedModel(ClpSimplex * originalModel, | 
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| 256 | double feasibilityTolerance, | 
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| 257 | bool keepIntegers, | 
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| 258 | int numberPasses, | 
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| 259 | bool dropNames, | 
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| 260 | bool doRowObjective); | 
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| 261 | }; | 
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| 262 | #endif | 
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| 263 |  | 
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