| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qrasterizer_p.h" |
| 41 | |
| 42 | #include <QPoint> |
| 43 | #include <QRect> |
| 44 | |
| 45 | #include <private/qmath_p.h> |
| 46 | #include <private/qdatabuffer_p.h> |
| 47 | #include <private/qdrawhelper_p.h> |
| 48 | |
| 49 | #include <QtGui/qpainterpath.h> |
| 50 | |
| 51 | #include <algorithm> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | typedef int Q16Dot16; |
| 56 | #define Q16Dot16ToFloat(i) ((i)/65536.) |
| 57 | #define FloatToQ16Dot16(i) (int)((i) * 65536.) |
| 58 | #define IntToQ16Dot16(i) ((i) * (1 << 16)) |
| 59 | #define Q16Dot16ToInt(i) ((i) >> 16) |
| 60 | #define Q16Dot16Factor 65536 |
| 61 | |
| 62 | #define Q16Dot16Multiply(x, y) (int)((qlonglong(x) * qlonglong(y)) >> 16) |
| 63 | #define Q16Dot16FastMultiply(x, y) (((x) * (y)) >> 16) |
| 64 | |
| 65 | #define SPAN_BUFFER_SIZE 256 |
| 66 | |
| 67 | #define COORD_ROUNDING 1 // 0: round up, 1: round down |
| 68 | #define COORD_OFFSET 32 // 26.6, 32 is half a pixel |
| 69 | |
| 70 | static inline QT_FT_Vector PointToVector(const QPointF &p) |
| 71 | { |
| 72 | QT_FT_Vector result = { QT_FT_Pos(p.x() * 64), QT_FT_Pos(p.y() * 64) }; |
| 73 | return result; |
| 74 | } |
| 75 | |
| 76 | class QSpanBuffer { |
| 77 | public: |
| 78 | QSpanBuffer(ProcessSpans blend, void *data, const QRect &clipRect) |
| 79 | : m_spanCount(0) |
| 80 | , m_blend(blend) |
| 81 | , m_data(data) |
| 82 | , m_clipRect(clipRect) |
| 83 | { |
| 84 | } |
| 85 | |
| 86 | ~QSpanBuffer() |
| 87 | { |
| 88 | flushSpans(); |
| 89 | } |
| 90 | |
| 91 | void addSpan(int x, unsigned int len, int y, unsigned char coverage) |
| 92 | { |
| 93 | if (!coverage || !len) |
| 94 | return; |
| 95 | |
| 96 | Q_ASSERT(y >= m_clipRect.top()); |
| 97 | Q_ASSERT(y <= m_clipRect.bottom()); |
| 98 | Q_ASSERT(x >= m_clipRect.left()); |
| 99 | Q_ASSERT(x + int(len) - 1 <= m_clipRect.right()); |
| 100 | |
| 101 | m_spans[m_spanCount].x = x; |
| 102 | m_spans[m_spanCount].len = len; |
| 103 | m_spans[m_spanCount].y = y; |
| 104 | m_spans[m_spanCount].coverage = coverage; |
| 105 | |
| 106 | if (++m_spanCount == SPAN_BUFFER_SIZE) |
| 107 | flushSpans(); |
| 108 | } |
| 109 | |
| 110 | private: |
| 111 | void flushSpans() |
| 112 | { |
| 113 | m_blend(m_spanCount, m_spans, m_data); |
| 114 | m_spanCount = 0; |
| 115 | } |
| 116 | |
| 117 | QT_FT_Span m_spans[SPAN_BUFFER_SIZE]; |
| 118 | int m_spanCount; |
| 119 | |
| 120 | ProcessSpans m_blend; |
| 121 | void *m_data; |
| 122 | |
| 123 | QRect m_clipRect; |
| 124 | }; |
| 125 | |
| 126 | #define CHUNK_SIZE 64 |
| 127 | class QScanConverter |
| 128 | { |
| 129 | public: |
| 130 | QScanConverter(); |
| 131 | ~QScanConverter(); |
| 132 | |
| 133 | void begin(int top, int bottom, int left, int right, |
| 134 | Qt::FillRule fillRule, bool legacyRounding, QSpanBuffer *spanBuffer); |
| 135 | void end(); |
| 136 | |
| 137 | void mergeCurve(const QT_FT_Vector &a, const QT_FT_Vector &b, |
| 138 | const QT_FT_Vector &c, const QT_FT_Vector &d); |
| 139 | void mergeLine(QT_FT_Vector a, QT_FT_Vector b); |
| 140 | |
| 141 | struct Line |
| 142 | { |
| 143 | Q16Dot16 x; |
| 144 | Q16Dot16 delta; |
| 145 | |
| 146 | int top, bottom; |
| 147 | |
| 148 | int winding; |
| 149 | }; |
| 150 | |
| 151 | private: |
| 152 | struct Intersection |
| 153 | { |
| 154 | int x; |
| 155 | int winding; |
| 156 | |
| 157 | int left, right; |
| 158 | }; |
| 159 | |
| 160 | inline bool clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding); |
| 161 | inline void mergeIntersection(Intersection *head, const Intersection &isect); |
| 162 | |
| 163 | void prepareChunk(); |
| 164 | |
| 165 | void emitNode(const Intersection *node); |
| 166 | void emitSpans(int chunk); |
| 167 | |
| 168 | inline void allocate(int size); |
| 169 | |
| 170 | QDataBuffer<Line> m_lines; |
| 171 | |
| 172 | int m_alloc; |
| 173 | int m_size; |
| 174 | |
| 175 | int m_top; |
| 176 | int m_bottom; |
| 177 | |
| 178 | Q16Dot16 m_leftFP; |
| 179 | Q16Dot16 m_rightFP; |
| 180 | |
| 181 | int m_fillRuleMask; |
| 182 | bool m_legacyRounding; |
| 183 | |
| 184 | int m_x; |
| 185 | int m_y; |
| 186 | int m_winding; |
| 187 | |
| 188 | Intersection *m_intersections; |
| 189 | |
| 190 | QSpanBuffer *m_spanBuffer; |
| 191 | |
| 192 | QDataBuffer<Line *> m_active; |
| 193 | |
| 194 | template <bool AllVertical> |
| 195 | void scanConvert(); |
| 196 | }; |
| 197 | |
| 198 | class QRasterizerPrivate |
| 199 | { |
| 200 | public: |
| 201 | bool antialiased; |
| 202 | bool legacyRounding; |
| 203 | ProcessSpans blend; |
| 204 | void *data; |
| 205 | QRect clipRect; |
| 206 | |
| 207 | QScanConverter scanConverter; |
| 208 | }; |
| 209 | |
| 210 | QScanConverter::QScanConverter() |
| 211 | : m_lines(0) |
| 212 | , m_alloc(0) |
| 213 | , m_size(0) |
| 214 | , m_intersections(nullptr) |
| 215 | , m_active(0) |
| 216 | { |
| 217 | } |
| 218 | |
| 219 | QScanConverter::~QScanConverter() |
| 220 | { |
| 221 | if (m_intersections) |
| 222 | free(m_intersections); |
| 223 | } |
| 224 | |
| 225 | void QScanConverter::begin(int top, int bottom, int left, int right, |
| 226 | Qt::FillRule fillRule, bool legacyRounding, |
| 227 | QSpanBuffer *spanBuffer) |
| 228 | { |
| 229 | m_top = top; |
| 230 | m_bottom = bottom; |
| 231 | m_leftFP = IntToQ16Dot16(left); |
| 232 | m_rightFP = IntToQ16Dot16(right + 1); |
| 233 | |
| 234 | m_lines.reset(); |
| 235 | |
| 236 | m_fillRuleMask = fillRule == Qt::WindingFill ? ~0x0 : 0x1; |
| 237 | m_legacyRounding = legacyRounding; |
| 238 | m_spanBuffer = spanBuffer; |
| 239 | } |
| 240 | |
| 241 | void QScanConverter::prepareChunk() |
| 242 | { |
| 243 | m_size = CHUNK_SIZE; |
| 244 | |
| 245 | allocate(CHUNK_SIZE); |
| 246 | memset(m_intersections, 0, CHUNK_SIZE * sizeof(Intersection)); |
| 247 | } |
| 248 | |
| 249 | void QScanConverter::emitNode(const Intersection *node) |
| 250 | { |
| 251 | tail_call: |
| 252 | if (node->left) |
| 253 | emitNode(node + node->left); |
| 254 | |
| 255 | if (m_winding & m_fillRuleMask) |
| 256 | m_spanBuffer->addSpan(m_x, node->x - m_x, m_y, 0xff); |
| 257 | |
| 258 | m_x = node->x; |
| 259 | m_winding += node->winding; |
| 260 | |
| 261 | if (node->right) { |
| 262 | node += node->right; |
| 263 | goto tail_call; |
| 264 | } |
| 265 | } |
| 266 | |
| 267 | void QScanConverter::emitSpans(int chunk) |
| 268 | { |
| 269 | for (int dy = 0; dy < CHUNK_SIZE; ++dy) { |
| 270 | m_x = 0; |
| 271 | m_y = chunk + dy; |
| 272 | m_winding = 0; |
| 273 | |
| 274 | emitNode(&m_intersections[dy]); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // split control points b[0] ... b[3] into |
| 279 | // left (b[0] ... b[3]) and right (b[3] ... b[6]) |
| 280 | static void split(QT_FT_Vector *b) |
| 281 | { |
| 282 | b[6] = b[3]; |
| 283 | |
| 284 | { |
| 285 | const QT_FT_Pos temp = (b[1].x + b[2].x)/2; |
| 286 | |
| 287 | b[1].x = (b[0].x + b[1].x)/2; |
| 288 | b[5].x = (b[2].x + b[3].x)/2; |
| 289 | b[2].x = (b[1].x + temp)/2; |
| 290 | b[4].x = (b[5].x + temp)/2; |
| 291 | b[3].x = (b[2].x + b[4].x)/2; |
| 292 | } |
| 293 | { |
| 294 | const QT_FT_Pos temp = (b[1].y + b[2].y)/2; |
| 295 | |
| 296 | b[1].y = (b[0].y + b[1].y)/2; |
| 297 | b[5].y = (b[2].y + b[3].y)/2; |
| 298 | b[2].y = (b[1].y + temp)/2; |
| 299 | b[4].y = (b[5].y + temp)/2; |
| 300 | b[3].y = (b[2].y + b[4].y)/2; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | template <bool AllVertical> |
| 305 | void QScanConverter::scanConvert() |
| 306 | { |
| 307 | if (!m_lines.size()) { |
| 308 | m_active.reset(); |
| 309 | return; |
| 310 | } |
| 311 | constexpr auto topOrder = [](const Line &a, const Line &b) { |
| 312 | return a.top < b.top; |
| 313 | }; |
| 314 | constexpr auto xOrder = [](const Line *a, const Line *b) { |
| 315 | return a->x < b->x; |
| 316 | }; |
| 317 | |
| 318 | std::sort(m_lines.data(), m_lines.data() + m_lines.size(), topOrder); |
| 319 | int line = 0; |
| 320 | for (int y = m_lines.first().top; y <= m_bottom; ++y) { |
| 321 | for (; line < m_lines.size() && m_lines.at(line).top == y; ++line) { |
| 322 | // add node to active list |
| 323 | if constexpr(AllVertical) { |
| 324 | QScanConverter::Line *l = &m_lines.at(line); |
| 325 | m_active.resize(m_active.size() + 1); |
| 326 | int j; |
| 327 | for (j = m_active.size() - 2; j >= 0 && xOrder(l, m_active.at(j)); --j) |
| 328 | m_active.at(j+1) = m_active.at(j); |
| 329 | m_active.at(j+1) = l; |
| 330 | } else { |
| 331 | m_active << &m_lines.at(line); |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | int numActive = m_active.size(); |
| 336 | if constexpr(!AllVertical) { |
| 337 | // use insertion sort instead of std::sort, as the active edge list is quite small |
| 338 | // and in the average case already sorted |
| 339 | for (int i = 1; i < numActive; ++i) { |
| 340 | QScanConverter::Line *l = m_active.at(i); |
| 341 | int j; |
| 342 | for (j = i-1; j >= 0 && xOrder(l, m_active.at(j)); --j) |
| 343 | m_active.at(j+1) = m_active.at(j); |
| 344 | m_active.at(j+1) = l; |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | int x = 0; |
| 349 | int winding = 0; |
| 350 | for (int i = 0; i < numActive; ++i) { |
| 351 | QScanConverter::Line *node = m_active.at(i); |
| 352 | |
| 353 | const int current = Q16Dot16ToInt(node->x); |
| 354 | if (winding & m_fillRuleMask) |
| 355 | m_spanBuffer->addSpan(x, current - x, y, 0xff); |
| 356 | |
| 357 | x = current; |
| 358 | winding += node->winding; |
| 359 | |
| 360 | if (node->bottom == y) { |
| 361 | // remove node from active list |
| 362 | for (int j = i; j < numActive - 1; ++j) |
| 363 | m_active.at(j) = m_active.at(j+1); |
| 364 | |
| 365 | m_active.resize(--numActive); |
| 366 | --i; |
| 367 | } else { |
| 368 | if constexpr(!AllVertical) |
| 369 | node->x += node->delta; |
| 370 | } |
| 371 | } |
| 372 | } |
| 373 | m_active.reset(); |
| 374 | } |
| 375 | |
| 376 | void QScanConverter::end() |
| 377 | { |
| 378 | if (m_lines.isEmpty()) |
| 379 | return; |
| 380 | |
| 381 | if (m_lines.size() <= 32) { |
| 382 | bool allVertical = true; |
| 383 | for (int i = 0; i < m_lines.size(); ++i) { |
| 384 | if (m_lines.at(i).delta) { |
| 385 | allVertical = false; |
| 386 | break; |
| 387 | } |
| 388 | } |
| 389 | if (allVertical) |
| 390 | scanConvert<true>(); |
| 391 | else |
| 392 | scanConvert<false>(); |
| 393 | } else { |
| 394 | for (int chunkTop = m_top; chunkTop <= m_bottom; chunkTop += CHUNK_SIZE) { |
| 395 | prepareChunk(); |
| 396 | |
| 397 | Intersection isect = { 0, 0, 0, 0 }; |
| 398 | |
| 399 | const int chunkBottom = chunkTop + CHUNK_SIZE; |
| 400 | for (int i = 0; i < m_lines.size(); ++i) { |
| 401 | Line &line = m_lines.at(i); |
| 402 | |
| 403 | if ((line.bottom < chunkTop) || (line.top > chunkBottom)) |
| 404 | continue; |
| 405 | |
| 406 | const int top = qMax(0, line.top - chunkTop); |
| 407 | const int bottom = qMin(CHUNK_SIZE, line.bottom + 1 - chunkTop); |
| 408 | allocate(m_size + bottom - top); |
| 409 | |
| 410 | isect.winding = line.winding; |
| 411 | |
| 412 | Intersection *it = m_intersections + top; |
| 413 | Intersection *end = m_intersections + bottom; |
| 414 | |
| 415 | if (line.delta) { |
| 416 | for (; it != end; ++it) { |
| 417 | isect.x = Q16Dot16ToInt(line.x); |
| 418 | line.x += line.delta; |
| 419 | mergeIntersection(it, isect); |
| 420 | } |
| 421 | } else { |
| 422 | isect.x = Q16Dot16ToInt(line.x); |
| 423 | for (; it != end; ++it) |
| 424 | mergeIntersection(it, isect); |
| 425 | } |
| 426 | } |
| 427 | |
| 428 | emitSpans(chunkTop); |
| 429 | } |
| 430 | } |
| 431 | |
| 432 | if (m_alloc > 1024) { |
| 433 | free(m_intersections); |
| 434 | m_alloc = 0; |
| 435 | m_size = 0; |
| 436 | m_intersections = nullptr; |
| 437 | } |
| 438 | |
| 439 | if (m_lines.size() > 1024) |
| 440 | m_lines.shrink(1024); |
| 441 | } |
| 442 | |
| 443 | inline void QScanConverter::allocate(int size) |
| 444 | { |
| 445 | if (m_alloc < size) { |
| 446 | int newAlloc = qMax(size, 2 * m_alloc); |
| 447 | m_intersections = q_check_ptr((Intersection *)realloc(m_intersections, newAlloc * sizeof(Intersection))); |
| 448 | m_alloc = newAlloc; |
| 449 | } |
| 450 | } |
| 451 | |
| 452 | inline void QScanConverter::mergeIntersection(Intersection *it, const Intersection &isect) |
| 453 | { |
| 454 | Intersection *current = it; |
| 455 | |
| 456 | while (isect.x != current->x) { |
| 457 | int &next = isect.x < current->x ? current->left : current->right; |
| 458 | if (next) |
| 459 | current += next; |
| 460 | else { |
| 461 | Intersection *last = m_intersections + m_size; |
| 462 | next = last - current; |
| 463 | *last = isect; |
| 464 | ++m_size; |
| 465 | return; |
| 466 | } |
| 467 | } |
| 468 | |
| 469 | current->winding += isect.winding; |
| 470 | } |
| 471 | |
| 472 | void QScanConverter::mergeCurve(const QT_FT_Vector &pa, const QT_FT_Vector &pb, |
| 473 | const QT_FT_Vector &pc, const QT_FT_Vector &pd) |
| 474 | { |
| 475 | // make room for 32 splits |
| 476 | QT_FT_Vector beziers[4 + 3 * 32]; |
| 477 | |
| 478 | QT_FT_Vector *b = beziers; |
| 479 | |
| 480 | b[0] = pa; |
| 481 | b[1] = pb; |
| 482 | b[2] = pc; |
| 483 | b[3] = pd; |
| 484 | |
| 485 | const QT_FT_Pos flatness = 16; |
| 486 | |
| 487 | while (b >= beziers) { |
| 488 | QT_FT_Vector delta = { b[3].x - b[0].x, b[3].y - b[0].y }; |
| 489 | QT_FT_Pos l = qAbs(delta.x) + qAbs(delta.y); |
| 490 | |
| 491 | bool belowThreshold; |
| 492 | if (l > 64) { |
| 493 | qlonglong d2 = qAbs(qlonglong(b[1].x-b[0].x) * qlonglong(delta.y) - |
| 494 | qlonglong(b[1].y-b[0].y) * qlonglong(delta.x)); |
| 495 | qlonglong d3 = qAbs(qlonglong(b[2].x-b[0].x) * qlonglong(delta.y) - |
| 496 | qlonglong(b[2].y-b[0].y) * qlonglong(delta.x)); |
| 497 | |
| 498 | qlonglong d = d2 + d3; |
| 499 | |
| 500 | belowThreshold = (d <= qlonglong(flatness) * qlonglong(l)); |
| 501 | } else { |
| 502 | QT_FT_Pos d = qAbs(b[0].x-b[1].x) + qAbs(b[0].y-b[1].y) + |
| 503 | qAbs(b[0].x-b[2].x) + qAbs(b[0].y-b[2].y); |
| 504 | |
| 505 | belowThreshold = (d <= flatness); |
| 506 | } |
| 507 | |
| 508 | if (belowThreshold || b == beziers + 3 * 32) { |
| 509 | mergeLine(b[0], b[3]); |
| 510 | b -= 3; |
| 511 | continue; |
| 512 | } |
| 513 | |
| 514 | split(b); |
| 515 | b += 3; |
| 516 | } |
| 517 | } |
| 518 | |
| 519 | inline bool QScanConverter::clip(Q16Dot16 &xFP, int &iTop, int &iBottom, Q16Dot16 slopeFP, Q16Dot16 edgeFP, int winding) |
| 520 | { |
| 521 | bool right = edgeFP == m_rightFP; |
| 522 | |
| 523 | if (xFP == edgeFP) { |
| 524 | if ((slopeFP > 0) ^ right) |
| 525 | return false; |
| 526 | else { |
| 527 | Line line = { edgeFP, 0, iTop, iBottom, winding }; |
| 528 | m_lines.add(line); |
| 529 | return true; |
| 530 | } |
| 531 | } |
| 532 | |
| 533 | Q16Dot16 lastFP = xFP + slopeFP * (iBottom - iTop); |
| 534 | |
| 535 | if (lastFP == edgeFP) { |
| 536 | if ((slopeFP < 0) ^ right) |
| 537 | return false; |
| 538 | else { |
| 539 | Line line = { edgeFP, 0, iTop, iBottom, winding }; |
| 540 | m_lines.add(line); |
| 541 | return true; |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | // does line cross edge? |
| 546 | if ((lastFP < edgeFP) ^ (xFP < edgeFP)) { |
| 547 | Q16Dot16 deltaY = Q16Dot16((edgeFP - xFP) / Q16Dot16ToFloat(slopeFP)); |
| 548 | |
| 549 | if ((xFP < edgeFP) ^ right) { |
| 550 | // top segment needs to be clipped |
| 551 | int iHeight = Q16Dot16ToInt(deltaY + 1); |
| 552 | int iMiddle = iTop + iHeight; |
| 553 | |
| 554 | Line line = { edgeFP, 0, iTop, iMiddle, winding }; |
| 555 | m_lines.add(line); |
| 556 | |
| 557 | if (iMiddle != iBottom) { |
| 558 | xFP += slopeFP * (iHeight + 1); |
| 559 | iTop = iMiddle + 1; |
| 560 | } else |
| 561 | return true; |
| 562 | } else { |
| 563 | // bottom segment needs to be clipped |
| 564 | int iHeight = Q16Dot16ToInt(deltaY); |
| 565 | int iMiddle = iTop + iHeight; |
| 566 | |
| 567 | if (iMiddle != iBottom) { |
| 568 | Line line = { edgeFP, 0, iMiddle + 1, iBottom, winding }; |
| 569 | m_lines.add(line); |
| 570 | |
| 571 | iBottom = iMiddle; |
| 572 | } |
| 573 | } |
| 574 | return false; |
| 575 | } else if ((xFP < edgeFP) ^ right) { |
| 576 | Line line = { edgeFP, 0, iTop, iBottom, winding }; |
| 577 | m_lines.add(line); |
| 578 | return true; |
| 579 | } |
| 580 | |
| 581 | return false; |
| 582 | } |
| 583 | |
| 584 | void QScanConverter::mergeLine(QT_FT_Vector a, QT_FT_Vector b) |
| 585 | { |
| 586 | int winding = 1; |
| 587 | |
| 588 | if (a.y > b.y) { |
| 589 | qSwap(a, b); |
| 590 | winding = -1; |
| 591 | } |
| 592 | |
| 593 | if (m_legacyRounding) { |
| 594 | a.x += COORD_OFFSET; |
| 595 | a.y += COORD_OFFSET; |
| 596 | b.x += COORD_OFFSET; |
| 597 | b.y += COORD_OFFSET; |
| 598 | } |
| 599 | |
| 600 | int rounding = m_legacyRounding ? COORD_ROUNDING : 0; |
| 601 | |
| 602 | int iTop = qMax(m_top, int((a.y + 32 - rounding) >> 6)); |
| 603 | int iBottom = qMin(m_bottom, int((b.y - 32 - rounding) >> 6)); |
| 604 | |
| 605 | if (iTop <= iBottom) { |
| 606 | Q16Dot16 aFP = Q16Dot16Factor/2 + (a.x * (1 << 10)) - rounding; |
| 607 | |
| 608 | if (b.x == a.x) { |
| 609 | Line line = { qBound(m_leftFP, aFP, m_rightFP), 0, iTop, iBottom, winding }; |
| 610 | m_lines.add(line); |
| 611 | } else { |
| 612 | const qreal slope = (b.x - a.x) / qreal(b.y - a.y); |
| 613 | |
| 614 | const Q16Dot16 slopeFP = FloatToQ16Dot16(slope); |
| 615 | |
| 616 | Q16Dot16 xFP = aFP + Q16Dot16Multiply(slopeFP, |
| 617 | IntToQ16Dot16(iTop) |
| 618 | + Q16Dot16Factor/2 - (a.y * (1 << 10))); |
| 619 | |
| 620 | if (clip(xFP, iTop, iBottom, slopeFP, m_leftFP, winding)) |
| 621 | return; |
| 622 | |
| 623 | if (clip(xFP, iTop, iBottom, slopeFP, m_rightFP, winding)) |
| 624 | return; |
| 625 | |
| 626 | Q_ASSERT(xFP >= m_leftFP); |
| 627 | |
| 628 | Line line = { xFP, slopeFP, iTop, iBottom, winding }; |
| 629 | m_lines.add(line); |
| 630 | } |
| 631 | } |
| 632 | } |
| 633 | |
| 634 | QRasterizer::QRasterizer() |
| 635 | : d(new QRasterizerPrivate) |
| 636 | { |
| 637 | d->legacyRounding = false; |
| 638 | } |
| 639 | |
| 640 | QRasterizer::~QRasterizer() |
| 641 | { |
| 642 | delete d; |
| 643 | } |
| 644 | |
| 645 | void QRasterizer::setAntialiased(bool antialiased) |
| 646 | { |
| 647 | d->antialiased = antialiased; |
| 648 | } |
| 649 | |
| 650 | void QRasterizer::initialize(ProcessSpans blend, void *data) |
| 651 | { |
| 652 | d->blend = blend; |
| 653 | d->data = data; |
| 654 | } |
| 655 | |
| 656 | void QRasterizer::setClipRect(const QRect &clipRect) |
| 657 | { |
| 658 | d->clipRect = clipRect; |
| 659 | } |
| 660 | |
| 661 | void QRasterizer::setLegacyRoundingEnabled(bool legacyRoundingEnabled) |
| 662 | { |
| 663 | d->legacyRounding = legacyRoundingEnabled; |
| 664 | } |
| 665 | |
| 666 | static Q16Dot16 intersectPixelFP(int x, Q16Dot16 top, Q16Dot16 bottom, Q16Dot16 leftIntersectX, Q16Dot16 rightIntersectX, Q16Dot16 slope, Q16Dot16 invSlope) |
| 667 | { |
| 668 | Q16Dot16 leftX = IntToQ16Dot16(x); |
| 669 | Q16Dot16 rightX = IntToQ16Dot16(x) + Q16Dot16Factor; |
| 670 | |
| 671 | Q16Dot16 leftIntersectY, rightIntersectY; |
| 672 | if (slope > 0) { |
| 673 | leftIntersectY = top + Q16Dot16Multiply(leftX - leftIntersectX, invSlope); |
| 674 | rightIntersectY = leftIntersectY + invSlope; |
| 675 | } else { |
| 676 | leftIntersectY = top + Q16Dot16Multiply(leftX - rightIntersectX, invSlope); |
| 677 | rightIntersectY = leftIntersectY + invSlope; |
| 678 | } |
| 679 | |
| 680 | if (leftIntersectX >= leftX && rightIntersectX <= rightX) { |
| 681 | return Q16Dot16Multiply(bottom - top, leftIntersectX - leftX + ((rightIntersectX - leftIntersectX) >> 1)); |
| 682 | } else if (leftIntersectX >= rightX) { |
| 683 | return bottom - top; |
| 684 | } else if (leftIntersectX >= leftX) { |
| 685 | if (slope > 0) { |
| 686 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, rightIntersectY - top); |
| 687 | } else { |
| 688 | return (bottom - top) - Q16Dot16FastMultiply((rightX - leftIntersectX) >> 1, bottom - rightIntersectY); |
| 689 | } |
| 690 | } else if (rightIntersectX <= leftX) { |
| 691 | return 0; |
| 692 | } else if (rightIntersectX <= rightX) { |
| 693 | if (slope > 0) { |
| 694 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, bottom - leftIntersectY); |
| 695 | } else { |
| 696 | return Q16Dot16FastMultiply((rightIntersectX - leftX) >> 1, leftIntersectY - top); |
| 697 | } |
| 698 | } else { |
| 699 | if (slope > 0) { |
| 700 | return (bottom - rightIntersectY) + ((rightIntersectY - leftIntersectY) >> 1); |
| 701 | } else { |
| 702 | return (rightIntersectY - top) + ((leftIntersectY - rightIntersectY) >> 1); |
| 703 | } |
| 704 | } |
| 705 | } |
| 706 | |
| 707 | static inline bool q26Dot6Compare(qreal p1, qreal p2) |
| 708 | { |
| 709 | return int((p2 - p1) * 64.) == 0; |
| 710 | } |
| 711 | |
| 712 | static inline QPointF snapTo26Dot6Grid(const QPointF &p) |
| 713 | { |
| 714 | return QPointF(std::floor(p.x() * 64) * (1 / qreal(64)), |
| 715 | std::floor(p.y() * 64) * (1 / qreal(64))); |
| 716 | } |
| 717 | |
| 718 | /* |
| 719 | The rasterize line function relies on some div by zero which should |
| 720 | result in +/-inf values. However, when floating point exceptions are |
| 721 | enabled, this will cause crashes, so we return high numbers instead. |
| 722 | As the returned value is used in further arithmetic, returning |
| 723 | FLT_MAX/DBL_MAX will also cause values, so instead return a value |
| 724 | that is well outside the int-range. |
| 725 | */ |
| 726 | static inline qreal qSafeDivide(qreal x, qreal y) |
| 727 | { |
| 728 | if (y == 0) |
| 729 | return x > 0 ? 1e20 : -1e20; |
| 730 | return x / y; |
| 731 | } |
| 732 | |
| 733 | /* Conversion to int fails if the value is too large to fit into INT_MAX or |
| 734 | too small to fit into INT_MIN, so we need this slightly safer conversion |
| 735 | when floating point exceptions are enabled |
| 736 | */ |
| 737 | static inline int qSafeFloatToQ16Dot16(qreal x) |
| 738 | { |
| 739 | qreal tmp = x * 65536.; |
| 740 | if (tmp > qreal(INT_MAX)) |
| 741 | return INT_MAX; |
| 742 | else if (tmp < qreal(INT_MIN)) |
| 743 | return -INT_MAX; |
| 744 | return int(tmp); |
| 745 | } |
| 746 | |
| 747 | void QRasterizer::rasterizeLine(const QPointF &a, const QPointF &b, qreal width, bool squareCap) |
| 748 | { |
| 749 | if (a == b || !(width > 0.0) || d->clipRect.isEmpty()) |
| 750 | return; |
| 751 | |
| 752 | QPointF pa = a; |
| 753 | QPointF pb = b; |
| 754 | |
| 755 | if (squareCap) { |
| 756 | QPointF delta = pb - pa; |
| 757 | pa -= (0.5f * width) * delta; |
| 758 | pb += (0.5f * width) * delta; |
| 759 | } |
| 760 | |
| 761 | QPointF offs = QPointF(qAbs(b.y() - a.y()), qAbs(b.x() - a.x())) * width * 0.5; |
| 762 | const QRectF clip(d->clipRect.topLeft() - offs, d->clipRect.bottomRight() + QPoint(1, 1) + offs); |
| 763 | |
| 764 | if (!clip.contains(pa) || !clip.contains(pb)) { |
| 765 | qreal t1 = 0; |
| 766 | qreal t2 = 1; |
| 767 | |
| 768 | const qreal o[2] = { pa.x(), pa.y() }; |
| 769 | const qreal d[2] = { pb.x() - pa.x(), pb.y() - pa.y() }; |
| 770 | |
| 771 | const qreal low[2] = { clip.left(), clip.top() }; |
| 772 | const qreal high[2] = { clip.right(), clip.bottom() }; |
| 773 | |
| 774 | for (int i = 0; i < 2; ++i) { |
| 775 | if (d[i] == 0) { |
| 776 | if (o[i] <= low[i] || o[i] >= high[i]) |
| 777 | return; |
| 778 | continue; |
| 779 | } |
| 780 | const qreal d_inv = 1 / d[i]; |
| 781 | qreal t_low = (low[i] - o[i]) * d_inv; |
| 782 | qreal t_high = (high[i] - o[i]) * d_inv; |
| 783 | if (t_low > t_high) |
| 784 | qSwap(t_low, t_high); |
| 785 | if (t1 < t_low) |
| 786 | t1 = t_low; |
| 787 | if (t2 > t_high) |
| 788 | t2 = t_high; |
| 789 | if (t1 >= t2) |
| 790 | return; |
| 791 | } |
| 792 | |
| 793 | QPointF npa = pa + (pb - pa) * t1; |
| 794 | QPointF npb = pa + (pb - pa) * t2; |
| 795 | |
| 796 | pa = npa; |
| 797 | pb = npb; |
| 798 | } |
| 799 | |
| 800 | if (!d->antialiased && d->legacyRounding) { |
| 801 | pa.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 802 | pa.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 803 | pb.rx() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 804 | pb.ry() += (COORD_OFFSET - COORD_ROUNDING)/64.; |
| 805 | } |
| 806 | |
| 807 | { |
| 808 | // old delta |
| 809 | const QPointF d0 = a - b; |
| 810 | const qreal w0 = d0.x() * d0.x() + d0.y() * d0.y(); |
| 811 | |
| 812 | // new delta |
| 813 | const QPointF d = pa - pb; |
| 814 | const qreal w = d.x() * d.x() + d.y() * d.y(); |
| 815 | |
| 816 | if (w == 0) |
| 817 | return; |
| 818 | |
| 819 | // adjust width which is given relative to |b - a| |
| 820 | width *= qSqrt(w0 / w); |
| 821 | } |
| 822 | |
| 823 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 824 | |
| 825 | if (q26Dot6Compare(pa.y(), pb.y())) { |
| 826 | const qreal x = (pa.x() + pb.x()) * 0.5f; |
| 827 | const qreal dx = qAbs(pb.x() - pa.x()) * 0.5f; |
| 828 | |
| 829 | const qreal y = pa.y(); |
| 830 | const qreal dy = width * dx; |
| 831 | |
| 832 | pa = QPointF(x, y - dy); |
| 833 | pb = QPointF(x, y + dy); |
| 834 | |
| 835 | width = 1 / width; |
| 836 | } |
| 837 | |
| 838 | if (q26Dot6Compare(pa.x(), pb.x())) { |
| 839 | if (pa.y() > pb.y()) |
| 840 | qSwap(pa, pb); |
| 841 | |
| 842 | const qreal dy = pb.y() - pa.y(); |
| 843 | const qreal halfWidth = 0.5f * width * dy; |
| 844 | |
| 845 | qreal left = pa.x() - halfWidth; |
| 846 | qreal right = pa.x() + halfWidth; |
| 847 | |
| 848 | left = qBound(qreal(d->clipRect.left()), left, qreal(d->clipRect.right() + 1)); |
| 849 | right = qBound(qreal(d->clipRect.left()), right, qreal(d->clipRect.right() + 1)); |
| 850 | |
| 851 | pa.ry() = qBound(qreal(d->clipRect.top()), pa.y(), qreal(d->clipRect.bottom() + 1)); |
| 852 | pb.ry() = qBound(qreal(d->clipRect.top()), pb.y(), qreal(d->clipRect.bottom() + 1)); |
| 853 | |
| 854 | if (q26Dot6Compare(left, right) || q26Dot6Compare(pa.y(), pb.y())) |
| 855 | return; |
| 856 | |
| 857 | if (d->antialiased) { |
| 858 | const Q16Dot16 iLeft = int(left); |
| 859 | const Q16Dot16 iRight = int(right); |
| 860 | const Q16Dot16 leftWidth = IntToQ16Dot16(iLeft + 1) |
| 861 | - qSafeFloatToQ16Dot16(left); |
| 862 | const Q16Dot16 rightWidth = qSafeFloatToQ16Dot16(right) |
| 863 | - IntToQ16Dot16(iRight); |
| 864 | |
| 865 | Q16Dot16 coverage[3]; |
| 866 | int x[3]; |
| 867 | int len[3]; |
| 868 | |
| 869 | int n = 1; |
| 870 | if (iLeft == iRight) { |
| 871 | coverage[0] = (leftWidth + rightWidth) * 255; |
| 872 | x[0] = iLeft; |
| 873 | len[0] = 1; |
| 874 | } else { |
| 875 | coverage[0] = leftWidth * 255; |
| 876 | x[0] = iLeft; |
| 877 | len[0] = 1; |
| 878 | if (leftWidth == Q16Dot16Factor) { |
| 879 | len[0] = iRight - iLeft; |
| 880 | } else if (iRight - iLeft > 1) { |
| 881 | coverage[1] = IntToQ16Dot16(255); |
| 882 | x[1] = iLeft + 1; |
| 883 | len[1] = iRight - iLeft - 1; |
| 884 | ++n; |
| 885 | } |
| 886 | if (rightWidth) { |
| 887 | coverage[n] = rightWidth * 255; |
| 888 | x[n] = iRight; |
| 889 | len[n] = 1; |
| 890 | ++n; |
| 891 | } |
| 892 | } |
| 893 | |
| 894 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(pa.y())); |
| 895 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(pb.y())); |
| 896 | const Q16Dot16 yPa = qSafeFloatToQ16Dot16(pa.y()); |
| 897 | const Q16Dot16 yPb = qSafeFloatToQ16Dot16(pb.y()); |
| 898 | for (Q16Dot16 yFP = iTopFP; yFP <= iBottomFP; yFP += Q16Dot16Factor) { |
| 899 | const Q16Dot16 rowHeight = qMin(yFP + Q16Dot16Factor, yPb) |
| 900 | - qMax(yFP, yPa); |
| 901 | const int y = Q16Dot16ToInt(yFP); |
| 902 | if (y > d->clipRect.bottom()) |
| 903 | break; |
| 904 | for (int i = 0; i < n; ++i) { |
| 905 | buffer.addSpan(x[i], len[i], y, |
| 906 | Q16Dot16ToInt(Q16Dot16Multiply(rowHeight, coverage[i]))); |
| 907 | } |
| 908 | } |
| 909 | } else { // aliased |
| 910 | int iTop = int(pa.y() + 0.5f); |
| 911 | int iBottom = pb.y() < 0.5f ? -1 : int(pb.y() - 0.5f); |
| 912 | int iLeft = int(left + 0.5f); |
| 913 | int iRight = right < 0.5f ? -1 : int(right - 0.5f); |
| 914 | |
| 915 | int iWidth = iRight - iLeft + 1; |
| 916 | for (int y = iTop; y <= iBottom; ++y) |
| 917 | buffer.addSpan(iLeft, iWidth, y, 255); |
| 918 | } |
| 919 | } else { |
| 920 | if (pa.y() > pb.y()) |
| 921 | qSwap(pa, pb); |
| 922 | |
| 923 | QPointF delta = pb - pa; |
| 924 | delta *= 0.5f * width; |
| 925 | const QPointF perp(delta.y(), -delta.x()); |
| 926 | |
| 927 | QPointF top; |
| 928 | QPointF left; |
| 929 | QPointF right; |
| 930 | QPointF bottom; |
| 931 | |
| 932 | if (pa.x() < pb.x()) { |
| 933 | top = pa + perp; |
| 934 | left = pa - perp; |
| 935 | right = pb + perp; |
| 936 | bottom = pb - perp; |
| 937 | } else { |
| 938 | top = pa - perp; |
| 939 | left = pb - perp; |
| 940 | right = pa + perp; |
| 941 | bottom = pb + perp; |
| 942 | } |
| 943 | |
| 944 | top = snapTo26Dot6Grid(top); |
| 945 | bottom = snapTo26Dot6Grid(bottom); |
| 946 | left = snapTo26Dot6Grid(left); |
| 947 | right = snapTo26Dot6Grid(right); |
| 948 | |
| 949 | const qreal topBound = qBound(qreal(d->clipRect.top()), top.y(), qreal(d->clipRect.bottom())); |
| 950 | const qreal bottomBound = qBound(qreal(d->clipRect.top()), bottom.y(), qreal(d->clipRect.bottom())); |
| 951 | |
| 952 | const QPointF topLeftEdge = left - top; |
| 953 | const QPointF topRightEdge = right - top; |
| 954 | const QPointF bottomLeftEdge = bottom - left; |
| 955 | const QPointF bottomRightEdge = bottom - right; |
| 956 | |
| 957 | const qreal topLeftSlope = qSafeDivide(topLeftEdge.x(), topLeftEdge.y()); |
| 958 | const qreal bottomLeftSlope = qSafeDivide(bottomLeftEdge.x(), bottomLeftEdge.y()); |
| 959 | |
| 960 | const qreal topRightSlope = qSafeDivide(topRightEdge.x(), topRightEdge.y()); |
| 961 | const qreal bottomRightSlope = qSafeDivide(bottomRightEdge.x(), bottomRightEdge.y()); |
| 962 | |
| 963 | const Q16Dot16 topLeftSlopeFP = qSafeFloatToQ16Dot16(topLeftSlope); |
| 964 | const Q16Dot16 topRightSlopeFP = qSafeFloatToQ16Dot16(topRightSlope); |
| 965 | |
| 966 | const Q16Dot16 bottomLeftSlopeFP = qSafeFloatToQ16Dot16(bottomLeftSlope); |
| 967 | const Q16Dot16 bottomRightSlopeFP = qSafeFloatToQ16Dot16(bottomRightSlope); |
| 968 | |
| 969 | const Q16Dot16 invTopLeftSlopeFP = qSafeFloatToQ16Dot16(qSafeDivide(1, topLeftSlope)); |
| 970 | const Q16Dot16 invTopRightSlopeFP = qSafeFloatToQ16Dot16(qSafeDivide(1, topRightSlope)); |
| 971 | |
| 972 | const Q16Dot16 invBottomLeftSlopeFP = qSafeFloatToQ16Dot16(qSafeDivide(1, bottomLeftSlope)); |
| 973 | const Q16Dot16 invBottomRightSlopeFP = qSafeFloatToQ16Dot16(qSafeDivide(1, bottomRightSlope)); |
| 974 | |
| 975 | if (d->antialiased) { |
| 976 | const Q16Dot16 iTopFP = IntToQ16Dot16(int(topBound)); |
| 977 | const Q16Dot16 iLeftFP = IntToQ16Dot16(int(left.y())); |
| 978 | const Q16Dot16 iRightFP = IntToQ16Dot16(int(right.y())); |
| 979 | const Q16Dot16 iBottomFP = IntToQ16Dot16(int(bottomBound)); |
| 980 | |
| 981 | Q16Dot16 leftIntersectAf = qSafeFloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topLeftSlope); |
| 982 | Q16Dot16 rightIntersectAf = qSafeFloatToQ16Dot16(top.x() + (int(topBound) - top.y()) * topRightSlope); |
| 983 | Q16Dot16 leftIntersectBf = 0; |
| 984 | Q16Dot16 rightIntersectBf = 0; |
| 985 | |
| 986 | if (iLeftFP < iTopFP) |
| 987 | leftIntersectBf = qSafeFloatToQ16Dot16(left.x() + (int(topBound) - left.y()) * bottomLeftSlope); |
| 988 | |
| 989 | if (iRightFP < iTopFP) |
| 990 | rightIntersectBf = qSafeFloatToQ16Dot16(right.x() + (int(topBound) - right.y()) * bottomRightSlope); |
| 991 | |
| 992 | Q16Dot16 rowTop, rowBottomLeft, rowBottomRight, rowTopLeft, rowTopRight, rowBottom; |
| 993 | Q16Dot16 topLeftIntersectAf, topLeftIntersectBf, topRightIntersectAf, topRightIntersectBf; |
| 994 | Q16Dot16 bottomLeftIntersectAf, bottomLeftIntersectBf, bottomRightIntersectAf, bottomRightIntersectBf; |
| 995 | |
| 996 | int leftMin, leftMax, rightMin, rightMax; |
| 997 | |
| 998 | const Q16Dot16 yTopFP = qSafeFloatToQ16Dot16(top.y()); |
| 999 | const Q16Dot16 yLeftFP = qSafeFloatToQ16Dot16(left.y()); |
| 1000 | const Q16Dot16 yRightFP = qSafeFloatToQ16Dot16(right.y()); |
| 1001 | const Q16Dot16 yBottomFP = qSafeFloatToQ16Dot16(bottom.y()); |
| 1002 | |
| 1003 | rowTop = qMax(iTopFP, yTopFP); |
| 1004 | topLeftIntersectAf = leftIntersectAf + |
| 1005 | Q16Dot16Multiply(topLeftSlopeFP, rowTop - iTopFP); |
| 1006 | topRightIntersectAf = rightIntersectAf + |
| 1007 | Q16Dot16Multiply(topRightSlopeFP, rowTop - iTopFP); |
| 1008 | |
| 1009 | Q16Dot16 yFP = iTopFP; |
| 1010 | while (yFP <= iBottomFP) { |
| 1011 | rowBottomLeft = qMin(yFP + Q16Dot16Factor, yLeftFP); |
| 1012 | rowBottomRight = qMin(yFP + Q16Dot16Factor, yRightFP); |
| 1013 | rowTopLeft = qMax(yFP, yLeftFP); |
| 1014 | rowTopRight = qMax(yFP, yRightFP); |
| 1015 | rowBottom = qMin(yFP + Q16Dot16Factor, yBottomFP); |
| 1016 | |
| 1017 | if (yFP == iLeftFP) { |
| 1018 | const int y = Q16Dot16ToInt(yFP); |
| 1019 | leftIntersectBf = qSafeFloatToQ16Dot16(left.x() + (y - left.y()) * bottomLeftSlope); |
| 1020 | topLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(bottomLeftSlopeFP, rowTopLeft - yFP); |
| 1021 | bottomLeftIntersectAf = leftIntersectAf + Q16Dot16Multiply(topLeftSlopeFP, rowBottomLeft - yFP); |
| 1022 | } else { |
| 1023 | topLeftIntersectBf = leftIntersectBf; |
| 1024 | bottomLeftIntersectAf = leftIntersectAf + topLeftSlopeFP; |
| 1025 | } |
| 1026 | |
| 1027 | if (yFP == iRightFP) { |
| 1028 | const int y = Q16Dot16ToInt(yFP); |
| 1029 | rightIntersectBf = qSafeFloatToQ16Dot16(right.x() + (y - right.y()) * bottomRightSlope); |
| 1030 | topRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(bottomRightSlopeFP, rowTopRight - yFP); |
| 1031 | bottomRightIntersectAf = rightIntersectAf + Q16Dot16Multiply(topRightSlopeFP, rowBottomRight - yFP); |
| 1032 | } else { |
| 1033 | topRightIntersectBf = rightIntersectBf; |
| 1034 | bottomRightIntersectAf = rightIntersectAf + topRightSlopeFP; |
| 1035 | } |
| 1036 | |
| 1037 | if (yFP == iBottomFP) { |
| 1038 | bottomLeftIntersectBf = leftIntersectBf + Q16Dot16Multiply(bottomLeftSlopeFP, rowBottom - yFP); |
| 1039 | bottomRightIntersectBf = rightIntersectBf + Q16Dot16Multiply(bottomRightSlopeFP, rowBottom - yFP); |
| 1040 | } else { |
| 1041 | bottomLeftIntersectBf = leftIntersectBf + bottomLeftSlopeFP; |
| 1042 | bottomRightIntersectBf = rightIntersectBf + bottomRightSlopeFP; |
| 1043 | } |
| 1044 | |
| 1045 | if (yFP < iLeftFP) { |
| 1046 | leftMin = Q16Dot16ToInt(bottomLeftIntersectAf); |
| 1047 | leftMax = Q16Dot16ToInt(topLeftIntersectAf); |
| 1048 | } else if (yFP == iLeftFP) { |
| 1049 | leftMin = Q16Dot16ToInt(qMax(bottomLeftIntersectAf, topLeftIntersectBf)); |
| 1050 | leftMax = Q16Dot16ToInt(qMax(topLeftIntersectAf, bottomLeftIntersectBf)); |
| 1051 | } else { |
| 1052 | leftMin = Q16Dot16ToInt(topLeftIntersectBf); |
| 1053 | leftMax = Q16Dot16ToInt(bottomLeftIntersectBf); |
| 1054 | } |
| 1055 | |
| 1056 | leftMin = qBound(d->clipRect.left(), leftMin, d->clipRect.right()); |
| 1057 | leftMax = qBound(d->clipRect.left(), leftMax, d->clipRect.right()); |
| 1058 | |
| 1059 | if (yFP < iRightFP) { |
| 1060 | rightMin = Q16Dot16ToInt(topRightIntersectAf); |
| 1061 | rightMax = Q16Dot16ToInt(bottomRightIntersectAf); |
| 1062 | } else if (yFP == iRightFP) { |
| 1063 | rightMin = Q16Dot16ToInt(qMin(topRightIntersectAf, bottomRightIntersectBf)); |
| 1064 | rightMax = Q16Dot16ToInt(qMin(bottomRightIntersectAf, topRightIntersectBf)); |
| 1065 | } else { |
| 1066 | rightMin = Q16Dot16ToInt(bottomRightIntersectBf); |
| 1067 | rightMax = Q16Dot16ToInt(topRightIntersectBf); |
| 1068 | } |
| 1069 | |
| 1070 | rightMin = qBound(d->clipRect.left(), rightMin, d->clipRect.right()); |
| 1071 | rightMax = qBound(d->clipRect.left(), rightMax, d->clipRect.right()); |
| 1072 | |
| 1073 | if (leftMax > rightMax) |
| 1074 | leftMax = rightMax; |
| 1075 | if (rightMin < leftMin) |
| 1076 | rightMin = leftMin; |
| 1077 | |
| 1078 | Q16Dot16 rowHeight = rowBottom - rowTop; |
| 1079 | |
| 1080 | int x = leftMin; |
| 1081 | while (x <= leftMax) { |
| 1082 | Q16Dot16 excluded = 0; |
| 1083 | |
| 1084 | if (yFP <= iLeftFP) |
| 1085 | excluded += intersectPixelFP(x, rowTop, rowBottomLeft, |
| 1086 | bottomLeftIntersectAf, topLeftIntersectAf, |
| 1087 | topLeftSlopeFP, invTopLeftSlopeFP); |
| 1088 | if (yFP >= iLeftFP) |
| 1089 | excluded += intersectPixelFP(x, rowTopLeft, rowBottom, |
| 1090 | topLeftIntersectBf, bottomLeftIntersectBf, |
| 1091 | bottomLeftSlopeFP, invBottomLeftSlopeFP); |
| 1092 | |
| 1093 | if (x >= rightMin) { |
| 1094 | if (yFP <= iRightFP) |
| 1095 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight, |
| 1096 | topRightIntersectAf, bottomRightIntersectAf, |
| 1097 | topRightSlopeFP, invTopRightSlopeFP); |
| 1098 | if (yFP >= iRightFP) |
| 1099 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom, |
| 1100 | bottomRightIntersectBf, topRightIntersectBf, |
| 1101 | bottomRightSlopeFP, invBottomRightSlopeFP); |
| 1102 | } |
| 1103 | |
| 1104 | Q16Dot16 coverage = rowHeight - excluded; |
| 1105 | buffer.addSpan(x, 1, Q16Dot16ToInt(yFP), |
| 1106 | Q16Dot16ToInt(255 * coverage)); |
| 1107 | ++x; |
| 1108 | } |
| 1109 | if (x < rightMin) { |
| 1110 | buffer.addSpan(x, rightMin - x, Q16Dot16ToInt(yFP), |
| 1111 | Q16Dot16ToInt(255 * rowHeight)); |
| 1112 | x = rightMin; |
| 1113 | } |
| 1114 | while (x <= rightMax) { |
| 1115 | Q16Dot16 excluded = 0; |
| 1116 | if (yFP <= iRightFP) |
| 1117 | excluded += (rowBottomRight - rowTop) - intersectPixelFP(x, rowTop, rowBottomRight, |
| 1118 | topRightIntersectAf, bottomRightIntersectAf, |
| 1119 | topRightSlopeFP, invTopRightSlopeFP); |
| 1120 | if (yFP >= iRightFP) |
| 1121 | excluded += (rowBottom - rowTopRight) - intersectPixelFP(x, rowTopRight, rowBottom, |
| 1122 | bottomRightIntersectBf, topRightIntersectBf, |
| 1123 | bottomRightSlopeFP, invBottomRightSlopeFP); |
| 1124 | |
| 1125 | Q16Dot16 coverage = rowHeight - excluded; |
| 1126 | buffer.addSpan(x, 1, Q16Dot16ToInt(yFP), |
| 1127 | Q16Dot16ToInt(255 * coverage)); |
| 1128 | ++x; |
| 1129 | } |
| 1130 | |
| 1131 | leftIntersectAf += topLeftSlopeFP; |
| 1132 | leftIntersectBf += bottomLeftSlopeFP; |
| 1133 | rightIntersectAf += topRightSlopeFP; |
| 1134 | rightIntersectBf += bottomRightSlopeFP; |
| 1135 | topLeftIntersectAf = leftIntersectAf; |
| 1136 | topRightIntersectAf = rightIntersectAf; |
| 1137 | |
| 1138 | yFP += Q16Dot16Factor; |
| 1139 | rowTop = yFP; |
| 1140 | } |
| 1141 | } else { // aliased |
| 1142 | int iTop = int(top.y() + 0.5f); |
| 1143 | int iLeft = left.y() < 0.5f ? -1 : int(left.y() - 0.5f); |
| 1144 | int iRight = right.y() < 0.5f ? -1 : int(right.y() - 0.5f); |
| 1145 | int iBottom = bottom.y() < 0.5f? -1 : int(bottom.y() - 0.5f); |
| 1146 | int iMiddle = qMin(iLeft, iRight); |
| 1147 | |
| 1148 | Q16Dot16 leftIntersectAf = qSafeFloatToQ16Dot16(top.x() + 0.5f + (iTop + 0.5f - top.y()) * topLeftSlope); |
| 1149 | Q16Dot16 leftIntersectBf = qSafeFloatToQ16Dot16(left.x() + 0.5f + (iLeft + 1.5f - left.y()) * bottomLeftSlope); |
| 1150 | Q16Dot16 rightIntersectAf = qSafeFloatToQ16Dot16(top.x() - 0.5f + (iTop + 0.5f - top.y()) * topRightSlope); |
| 1151 | Q16Dot16 rightIntersectBf = qSafeFloatToQ16Dot16(right.x() - 0.5f + (iRight + 1.5f - right.y()) * bottomRightSlope); |
| 1152 | |
| 1153 | int ny; |
| 1154 | int y = iTop; |
| 1155 | #define DO_SEGMENT(next, li, ri, ls, rs) \ |
| 1156 | ny = qMin(next + 1, d->clipRect.top()); \ |
| 1157 | if (y < ny) { \ |
| 1158 | li += ls * (ny - y); \ |
| 1159 | ri += rs * (ny - y); \ |
| 1160 | y = ny; \ |
| 1161 | } \ |
| 1162 | if (next > d->clipRect.bottom()) \ |
| 1163 | next = d->clipRect.bottom(); \ |
| 1164 | for (; y <= next; ++y) { \ |
| 1165 | const int x1 = qMax(Q16Dot16ToInt(li), d->clipRect.left()); \ |
| 1166 | const int x2 = qMin(Q16Dot16ToInt(ri), d->clipRect.right()); \ |
| 1167 | if (x2 >= x1) \ |
| 1168 | buffer.addSpan(x1, x2 - x1 + 1, y, 255); \ |
| 1169 | li += ls; \ |
| 1170 | ri += rs; \ |
| 1171 | } |
| 1172 | |
| 1173 | DO_SEGMENT(iMiddle, leftIntersectAf, rightIntersectAf, topLeftSlopeFP, topRightSlopeFP) |
| 1174 | DO_SEGMENT(iRight, leftIntersectBf, rightIntersectAf, bottomLeftSlopeFP, topRightSlopeFP) |
| 1175 | DO_SEGMENT(iLeft, leftIntersectAf, rightIntersectBf, topLeftSlopeFP, bottomRightSlopeFP); |
| 1176 | DO_SEGMENT(iBottom, leftIntersectBf, rightIntersectBf, bottomLeftSlopeFP, bottomRightSlopeFP); |
| 1177 | #undef DO_SEGMENT |
| 1178 | } |
| 1179 | } |
| 1180 | } |
| 1181 | |
| 1182 | void QRasterizer::rasterize(const QT_FT_Outline *outline, Qt::FillRule fillRule) |
| 1183 | { |
| 1184 | if (outline->n_points < 3 || outline->n_contours == 0) |
| 1185 | return; |
| 1186 | |
| 1187 | const QT_FT_Vector *points = outline->points; |
| 1188 | |
| 1189 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 1190 | |
| 1191 | // ### QT_FT_Outline already has a bounding rect which is |
| 1192 | // ### precomputed at this point, so we should probably just be |
| 1193 | // ### using that instead... |
| 1194 | QT_FT_Pos min_y = points[0].y, max_y = points[0].y; |
| 1195 | for (int i = 1; i < outline->n_points; ++i) { |
| 1196 | const QT_FT_Vector &p = points[i]; |
| 1197 | min_y = qMin(p.y, min_y); |
| 1198 | max_y = qMax(p.y, max_y); |
| 1199 | } |
| 1200 | |
| 1201 | int rounding = d->legacyRounding ? COORD_OFFSET - COORD_ROUNDING : 0; |
| 1202 | |
| 1203 | int iTopBound = qMax(d->clipRect.top(), int((min_y + 32 + rounding) >> 6)); |
| 1204 | int iBottomBound = qMin(d->clipRect.bottom(), int((max_y - 32 + rounding) >> 6)); |
| 1205 | |
| 1206 | if (iTopBound > iBottomBound) |
| 1207 | return; |
| 1208 | |
| 1209 | d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, d->legacyRounding, &buffer); |
| 1210 | |
| 1211 | int first = 0; |
| 1212 | for (int i = 0; i < outline->n_contours; ++i) { |
| 1213 | const int last = outline->contours[i]; |
| 1214 | for (int j = first; j < last; ++j) { |
| 1215 | if (outline->tags[j+1] == QT_FT_CURVE_TAG_CUBIC) { |
| 1216 | Q_ASSERT(outline->tags[j+2] == QT_FT_CURVE_TAG_CUBIC); |
| 1217 | d->scanConverter.mergeCurve(points[j], points[j+1], points[j+2], points[j+3]); |
| 1218 | j += 2; |
| 1219 | } else { |
| 1220 | d->scanConverter.mergeLine(points[j], points[j+1]); |
| 1221 | } |
| 1222 | } |
| 1223 | |
| 1224 | first = last + 1; |
| 1225 | } |
| 1226 | |
| 1227 | d->scanConverter.end(); |
| 1228 | } |
| 1229 | |
| 1230 | void QRasterizer::rasterize(const QPainterPath &path, Qt::FillRule fillRule) |
| 1231 | { |
| 1232 | if (path.isEmpty()) |
| 1233 | return; |
| 1234 | |
| 1235 | QSpanBuffer buffer(d->blend, d->data, d->clipRect); |
| 1236 | |
| 1237 | QRectF bounds = path.controlPointRect(); |
| 1238 | |
| 1239 | double rounding = d->legacyRounding ? (COORD_OFFSET - COORD_ROUNDING) / 64. : 0.0; |
| 1240 | |
| 1241 | int iTopBound = qMax(d->clipRect.top(), int(bounds.top() + 0.5 + rounding)); |
| 1242 | int iBottomBound = qMin(d->clipRect.bottom(), int(bounds.bottom() - 0.5 + rounding)); |
| 1243 | |
| 1244 | if (iTopBound > iBottomBound) |
| 1245 | return; |
| 1246 | |
| 1247 | d->scanConverter.begin(iTopBound, iBottomBound, d->clipRect.left(), d->clipRect.right(), fillRule, d->legacyRounding, &buffer); |
| 1248 | |
| 1249 | int subpathStart = 0; |
| 1250 | QT_FT_Vector last = { 0, 0 }; |
| 1251 | for (int i = 0; i < path.elementCount(); ++i) { |
| 1252 | switch (path.elementAt(i).type) { |
| 1253 | case QPainterPath::LineToElement: |
| 1254 | { |
| 1255 | QT_FT_Vector p1 = last; |
| 1256 | QT_FT_Vector p2 = PointToVector(path.elementAt(i)); |
| 1257 | d->scanConverter.mergeLine(p1, p2); |
| 1258 | last = p2; |
| 1259 | break; |
| 1260 | } |
| 1261 | case QPainterPath::MoveToElement: |
| 1262 | { |
| 1263 | if (i != 0) { |
| 1264 | QT_FT_Vector first = PointToVector(path.elementAt(subpathStart)); |
| 1265 | // close previous subpath |
| 1266 | if (first.x != last.x || first.y != last.y) |
| 1267 | d->scanConverter.mergeLine(last, first); |
| 1268 | } |
| 1269 | subpathStart = i; |
| 1270 | last = PointToVector(path.elementAt(i)); |
| 1271 | break; |
| 1272 | } |
| 1273 | case QPainterPath::CurveToElement: |
| 1274 | { |
| 1275 | QT_FT_Vector p1 = last; |
| 1276 | QT_FT_Vector p2 = PointToVector(path.elementAt(i)); |
| 1277 | QT_FT_Vector p3 = PointToVector(path.elementAt(++i)); |
| 1278 | QT_FT_Vector p4 = PointToVector(path.elementAt(++i)); |
| 1279 | d->scanConverter.mergeCurve(p1, p2, p3, p4); |
| 1280 | last = p4; |
| 1281 | break; |
| 1282 | } |
| 1283 | default: |
| 1284 | Q_ASSERT(false); |
| 1285 | break; |
| 1286 | } |
| 1287 | } |
| 1288 | |
| 1289 | QT_FT_Vector first = PointToVector(path.elementAt(subpathStart)); |
| 1290 | |
| 1291 | // close path |
| 1292 | if (first.x != last.x || first.y != last.y) |
| 1293 | d->scanConverter.mergeLine(last, first); |
| 1294 | |
| 1295 | d->scanConverter.end(); |
| 1296 | } |
| 1297 | |
| 1298 | QT_END_NAMESPACE |
| 1299 | |