| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2013 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> |
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| 5 | ** |
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| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 39 | |
| 40 | #include <QtCore/private/qobject_p.h> |
| 41 | #include <QtCore/qglobal.h> |
| 42 | #include <QtCore/qvarlengtharray.h> |
| 43 | #include <QtGui/qopengl.h> |
| 44 | #include <QtGui/qopenglfunctions.h> |
| 45 | #include <QtGui/qoffscreensurface.h> |
| 46 | |
| 47 | #include "qopengldebug.h" |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | /*! |
| 52 | \class QOpenGLDebugMessage |
| 53 | \brief The QOpenGLDebugMessage class wraps an OpenGL debug message. |
| 54 | \inmodule QtOpenGL |
| 55 | \reentrant |
| 56 | \since 5.1 |
| 57 | \ingroup shared |
| 58 | \ingroup painting-3D |
| 59 | |
| 60 | Debug messages are usually created by the OpenGL server and then read by |
| 61 | OpenGL clients (either from the OpenGL internal debug log, or logged in real-time). |
| 62 | A debug message has a textual representation, a vendor-specific numeric id, |
| 63 | a source, a type and a severity. |
| 64 | |
| 65 | It's also possible for applications or third-party libraries and toolkits |
| 66 | to create and insert messages in the debug log. In order to do so, you can use |
| 67 | the createApplicationMessage() or the createThirdPartyMessage() static functions. |
| 68 | |
| 69 | \sa QOpenGLDebugLogger |
| 70 | */ |
| 71 | |
| 72 | /*! |
| 73 | \class QOpenGLDebugLogger |
| 74 | \brief The QOpenGLDebugLogger enables logging of OpenGL debugging messages. |
| 75 | \inmodule QtOpenGL |
| 76 | \since 5.1 |
| 77 | \ingroup painting-3D |
| 78 | |
| 79 | \tableofcontents |
| 80 | |
| 81 | \section1 Introduction |
| 82 | |
| 83 | OpenGL programming can be very error prone. Most of the time, a single |
| 84 | failing call to OpenGL can cause an entire portion of an application to |
| 85 | stop working, with nothing being drawn on the screen. |
| 86 | |
| 87 | The only way to be sure that no errors are being returned from the OpenGL |
| 88 | implementation is checking with \c{glGetError} after each and every API |
| 89 | call. Moreover, OpenGL errors stack up, therefore glGetError should always |
| 90 | be used in a loop like this: |
| 91 | |
| 92 | \snippet code/src_gui_opengl_qopengldebug.cpp 0 |
| 93 | |
| 94 | If you try to clear the error stack, make sure not just keep going until |
| 95 | GL_NO_ERROR is returned but also break on GL_CONTEXT_LOST as that error |
| 96 | value will keep repeating. |
| 97 | |
| 98 | There are also many other information we are interested in (as application |
| 99 | developers), for instance performance issues, or warnings about using |
| 100 | deprecated APIs. Those kind of messages are not reported through the |
| 101 | ordinary OpenGL error reporting mechanisms. |
| 102 | |
| 103 | QOpenGLDebugLogger aims at addressing these issues by providing access to |
| 104 | the \e{OpenGL debug log}. If your OpenGL implementation supports it (by |
| 105 | exposing the \c{GL_KHR_debug} extension), messages from the OpenGL server |
| 106 | will be either logged in an internal OpenGL log, or passed in "real-time" |
| 107 | to listeners as they're generated from OpenGL. |
| 108 | |
| 109 | QOpenGLDebugLogger supports both these modes of operation. Refer to the |
| 110 | following sections to find out the differences between them. |
| 111 | |
| 112 | \section1 Creating an OpenGL Debug Context |
| 113 | |
| 114 | For efficiency reasons, OpenGL implementations are allowed not to create |
| 115 | any debug output at all, unless the OpenGL context is a debug context. In order |
| 116 | to create a debug context from Qt, you must set the QSurfaceFormat::DebugContext |
| 117 | format option on the QSurfaceFormat used to create the QOpenGLContext object: |
| 118 | |
| 119 | \snippet code/src_gui_opengl_qopengldebug.cpp 1 |
| 120 | |
| 121 | Note that requesting a 3.2 OpenGL Core Profile is just for the example's |
| 122 | purposes; this class is not tied to any specific OpenGL or OpenGL ES |
| 123 | version, as it relies on the availability of the \c{GL_KHR_debug} extension |
| 124 | (see below). |
| 125 | |
| 126 | \section1 Creating and Initializing a QOpenGLDebugLogger |
| 127 | |
| 128 | QOpenGLDebugLogger is a simple QObject-derived class. Just like all QObject |
| 129 | subclasses, you create an instance (and optionally specify a parent |
| 130 | object), and like the other OpenGL functions in Qt you \e{must} initialize |
| 131 | it before usage by calling initialize() whilst there is a current OpenGL context: |
| 132 | |
| 133 | \snippet code/src_gui_opengl_qopengldebug.cpp 2 |
| 134 | |
| 135 | Note that the \c{GL_KHR_debug} extension \e{must} be available in the context |
| 136 | in order to access the messages logged by OpenGL. You can check the |
| 137 | presence of this extension by calling: |
| 138 | |
| 139 | \snippet code/src_gui_opengl_qopengldebug.cpp 3 |
| 140 | |
| 141 | where \c{ctx} is a valid QOpenGLContext. If the extension is not available, |
| 142 | initialize() will return false. |
| 143 | |
| 144 | \section1 Reading the Internal OpenGL Debug Log |
| 145 | |
| 146 | OpenGL implementations keep an internal log of debug messages. Messages |
| 147 | stored in this log can be retrieved by using the loggedMessages() function: |
| 148 | |
| 149 | \snippet code/src_gui_opengl_qopengldebug.cpp 4 |
| 150 | |
| 151 | The internal log has a limited size; when it fills up, older messages will |
| 152 | get discarded to make room for the new incoming messages. When you call |
| 153 | loggedMessages(), the internal log will be emptied as well. |
| 154 | |
| 155 | If you want to be sure not to lose any debug message, you must use real-time |
| 156 | logging instead of calling this function. However, debug messages might |
| 157 | still be generated in the timespan between context creation and activation |
| 158 | of real-time logging (or, in general, when the real-time logging is disabled). |
| 159 | |
| 160 | \section1 Real-time logging of messages |
| 161 | |
| 162 | It is also possible to receive a stream of debug messages from the OpenGL |
| 163 | server \e{as they are generated} by the implementation. In order to do so, |
| 164 | you need to connect a suitable slot to the messageLogged() signal, and |
| 165 | start logging by calling startLogging(): |
| 166 | |
| 167 | \snippet code/src_gui_opengl_qopengldebug.cpp 5 |
| 168 | |
| 169 | Similarly, logging can be disabled at any time by calling the stopLogging() |
| 170 | function. |
| 171 | |
| 172 | Real-time logging can be either asynchronous or synchronous, depending on |
| 173 | the parameter passed to startLogging(). When logging in asynchronous mode |
| 174 | (the default, as it has a very small overhead), the OpenGL implementation |
| 175 | can generate messages at any time, and/or in an order which is different from the |
| 176 | order of the OpenGL commands which caused those messages to be logged. |
| 177 | The messages could also be generated from a thread that it's different from |
| 178 | the thread the context is currently bound to. This is because OpenGL |
| 179 | implementations are usually highly threaded and asynchronous, and therefore |
| 180 | no warranties are made about the relative order and the timings of the |
| 181 | debug messages. |
| 182 | |
| 183 | On the other hand, logging in synchronous mode has a high overhead, but |
| 184 | the OpenGL implementation guarantees that all the messages caused by a |
| 185 | certain command are received in order, before the command returns, |
| 186 | and from the same thread the OpenGL context is bound to. |
| 187 | |
| 188 | This means that when logging in synchronous mode you will be able to run |
| 189 | your OpenGL application in a debugger, put a breakpoint on a slot connected |
| 190 | to the messageLogged() signal, and see in the backtrace the exact call |
| 191 | that caused the logged message. This can be extremely useful to debug |
| 192 | an OpenGL problem. Note that if OpenGL rendering is happening in another |
| 193 | thread, you must force the signal/slot connection type to Qt::DirectConnection |
| 194 | in order to be able to see the actual backtrace. |
| 195 | |
| 196 | Refer to the LoggingMode enum documentation for more information about |
| 197 | logging modes. |
| 198 | |
| 199 | \note When real-time logging is enabled, debug messages will \e{not} be |
| 200 | inserted in the internal OpenGL debug log any more; messages already |
| 201 | present in the internal log will not be deleted, nor they will be emitted |
| 202 | through the messageLogged() signal. Since some messages might be generated |
| 203 | before real-time logging is started (and therefore be kept in the internal |
| 204 | OpenGL log), it is important to always check if it contains any message |
| 205 | after calling startLogging(). |
| 206 | |
| 207 | \section1 Inserting Messages in the Debug Log |
| 208 | |
| 209 | It is possible for applications and libraries to insert custom messages in |
| 210 | the debug log, for instance for marking a group of related OpenGL commands |
| 211 | and therefore being then able to identify eventual messages coming from them. |
| 212 | |
| 213 | In order to do so, you can create a QOpenGLDebugMessage object by calling |
| 214 | \l{QOpenGLDebugMessage::}{createApplicationMessage()} or |
| 215 | \l{QOpenGLDebugMessage::}{createThirdPartyMessage()}, and then inserting it |
| 216 | into the log by calling logMessage(): |
| 217 | |
| 218 | \snippet code/src_gui_opengl_qopengldebug.cpp 6 |
| 219 | |
| 220 | Note that OpenGL implementations have a vendor-specific limit to the length |
| 221 | of the messages that can be inserted in the debug log. You can retrieve |
| 222 | this length by calling the maximumMessageLength() method; messages longer |
| 223 | than the limit will automatically get truncated. |
| 224 | |
| 225 | \section1 Controlling the Debug Output |
| 226 | |
| 227 | QOpenGLDebugMessage is also able to apply filters to the debug messages, and |
| 228 | therefore limit the amount of messages logged. You can enable or disable |
| 229 | logging of messages by calling enableMessages() and disableMessages() |
| 230 | respectively. By default, all messages are logged. |
| 231 | |
| 232 | It is possible to enable or disable messages by selecting them by: |
| 233 | |
| 234 | \list |
| 235 | \li source, type and severity (and including all ids in the selection); |
| 236 | \li id, source and type (and including all severities in the selection). |
| 237 | \endlist |
| 238 | |
| 239 | Note that the "enabled" status for a given message is a property of the |
| 240 | (id, source, type, severity) tuple; the message attributes \e{do not} form |
| 241 | a hierarchy of any kind. You should be careful about the order of the calls |
| 242 | to enableMessages() and disableMessages(), as it will change which |
| 243 | messages will are enabled / disabled. |
| 244 | |
| 245 | It's not possible to filter by the message text itself; applications |
| 246 | have to do that on their own (in slots connected to the messageLogged() |
| 247 | signal, or after fetching the messages in the internal debug log |
| 248 | through loggedMessages()). |
| 249 | |
| 250 | In order to simplify the management of the enabled / disabled statuses, |
| 251 | QOpenGLDebugMessage also supports the concept of \c{debug groups}. A debug |
| 252 | group contains the group of enabled / disabled configurations of debug |
| 253 | messages. Moreover, debug groups are organized in a stack: it is possible |
| 254 | to push and pop groups by calling pushGroup() and popGroup() respectively. |
| 255 | (When an OpenGL context is created, there is already a group in the stack). |
| 256 | |
| 257 | The enableMessages() and disableMessages() functions will modify the |
| 258 | configuration in the current debug group, that is, the one at the top of |
| 259 | the debug groups stack. |
| 260 | |
| 261 | When a new group is pushed onto the debug groups stack, it will inherit |
| 262 | the configuration of the group that was previously on the top of the stack. |
| 263 | Vice versa, popping a debug group will restore the configuration of |
| 264 | the debug group that becomes the new top. |
| 265 | |
| 266 | Pushing (respectively popping) debug groups will also automatically generate |
| 267 | a debug message of type QOpenGLDebugMessage::GroupPushType (respectively |
| 268 | \l{QOpenGLDebugMessage::}{GroupPopType}). |
| 269 | |
| 270 | \sa QOpenGLDebugMessage |
| 271 | */ |
| 272 | |
| 273 | /*! |
| 274 | \enum QOpenGLDebugMessage::Source |
| 275 | |
| 276 | The Source enum defines the source of the debug message. |
| 277 | |
| 278 | \value InvalidSource |
| 279 | The source of the message is invalid; this is the source of a |
| 280 | default-constructed QOpenGLDebugMessage object. |
| 281 | |
| 282 | \value APISource |
| 283 | The message was generated in response to OpenGL API calls. |
| 284 | |
| 285 | \value WindowSystemSource |
| 286 | The message was generated by the window system. |
| 287 | |
| 288 | \value ShaderCompilerSource |
| 289 | The message was generated by the shader compiler. |
| 290 | |
| 291 | \value ThirdPartySource |
| 292 | The message was generated by a third party, for instance an OpenGL |
| 293 | framework a or debugging toolkit. |
| 294 | |
| 295 | \value ApplicationSource |
| 296 | The message was generated by the application itself. |
| 297 | |
| 298 | \value OtherSource |
| 299 | The message was generated by a source not included in this |
| 300 | enumeration. |
| 301 | |
| 302 | \omitvalue LastSource |
| 303 | |
| 304 | \value AnySource |
| 305 | This value corresponds to a mask of all possible message sources. |
| 306 | */ |
| 307 | |
| 308 | /*! |
| 309 | \enum QOpenGLDebugMessage::Type |
| 310 | |
| 311 | The Type enum defines the type of the debug message. |
| 312 | |
| 313 | \value InvalidType |
| 314 | The type of the message is invalid; this is the type of a |
| 315 | default-constructed QOpenGLDebugMessage object. |
| 316 | |
| 317 | \value ErrorType |
| 318 | The message represents an error. |
| 319 | |
| 320 | \value DeprecatedBehaviorType |
| 321 | The message represents an usage of deprecated behavior. |
| 322 | |
| 323 | \value UndefinedBehaviorType |
| 324 | The message represents an usage of undefined behavior. |
| 325 | |
| 326 | \value PortabilityType |
| 327 | The message represents an usage of vendor-specific behavior, |
| 328 | that might pose portability concerns. |
| 329 | |
| 330 | \value PerformanceType |
| 331 | The message represents a performance issue. |
| 332 | |
| 333 | \value OtherType |
| 334 | The message represents a type not included in this |
| 335 | enumeration. |
| 336 | |
| 337 | \value MarkerType |
| 338 | The message represents a marker in the debug log. |
| 339 | |
| 340 | \value GroupPushType |
| 341 | The message represents a debug group push operation. |
| 342 | |
| 343 | \value GroupPopType |
| 344 | The message represents a debug group pop operation. |
| 345 | |
| 346 | \omitvalue LastType |
| 347 | |
| 348 | \value AnyType |
| 349 | This value corresponds to a mask of all possible message types. |
| 350 | */ |
| 351 | |
| 352 | /*! |
| 353 | \enum QOpenGLDebugMessage::Severity |
| 354 | |
| 355 | The Severity enum defines the severity of the debug message. |
| 356 | |
| 357 | \value InvalidSeverity |
| 358 | The severity of the message is invalid; this is the severity of a |
| 359 | default-constructed QOpenGLDebugMessage object. |
| 360 | |
| 361 | \value HighSeverity |
| 362 | The message has a high severity. |
| 363 | |
| 364 | \value MediumSeverity |
| 365 | The message has a medium severity. |
| 366 | |
| 367 | \value LowSeverity |
| 368 | The message has a low severity. |
| 369 | |
| 370 | \value NotificationSeverity |
| 371 | The message is a notification. |
| 372 | |
| 373 | \omitvalue LastSeverity |
| 374 | |
| 375 | \value AnySeverity |
| 376 | This value corresponds to a mask of all possible message severities. |
| 377 | */ |
| 378 | |
| 379 | /*! |
| 380 | \property QOpenGLDebugLogger::loggingMode |
| 381 | |
| 382 | \brief the logging mode passed to startLogging(). |
| 383 | |
| 384 | Note that logging must have been started or the value of this property |
| 385 | will be meaningless. |
| 386 | |
| 387 | \sa startLogging(), isLogging() |
| 388 | */ |
| 389 | /*! |
| 390 | \enum QOpenGLDebugLogger::LoggingMode |
| 391 | |
| 392 | The LoggingMode enum defines the logging mode of the logger object. |
| 393 | |
| 394 | \value AsynchronousLogging |
| 395 | Messages from the OpenGL server are logged asynchronously. This means |
| 396 | that messages can be logged some time after the corresponding OpenGL |
| 397 | actions that caused them, and even be received in an out-of-order |
| 398 | fashion, depending on the OpenGL implementation. This mode has a very low |
| 399 | performance penalty, as OpenGL implementations are heavily threaded |
| 400 | and asynchronous by nature. |
| 401 | |
| 402 | \value SynchronousLogging |
| 403 | Messages from the OpenGL server are logged synchronously and |
| 404 | sequentially. This has a severe performance hit, as OpenGL |
| 405 | implementations are very asynchronous by nature; but it's very useful |
| 406 | to debug OpenGL problems, as OpenGL guarantees that the messages |
| 407 | generated by a OpenGL command will be logged before the corresponding |
| 408 | command execution has returned. Therefore, you can install a breakpoint |
| 409 | on the messageLogged() signal and see in the backtrace which OpenGL |
| 410 | command caused it; the only caveat is that if you are using OpenGL from |
| 411 | multiple threads you may need to force direct connection when |
| 412 | connecting to the messageLogged() signal. |
| 413 | */ |
| 414 | |
| 415 | // When using OpenGL ES 2.0, all the necessary GL_KHR_debug constants are |
| 416 | // provided in qopengles2ext.h. Unfortunately, newer versions of that file |
| 417 | // suffix everything with _KHR which causes extra headache when the goal is |
| 418 | // to have a single piece of code that builds in all our target |
| 419 | // environments. Therefore, try to detect this and use our custom defines |
| 420 | // instead, which we anyway need for OS X. |
| 421 | |
| 422 | #if defined(GL_KHR_debug) && defined(GL_DEBUG_SOURCE_API_KHR) |
| 423 | #define USE_MANUAL_DEFS |
| 424 | #endif |
| 425 | |
| 426 | // Under OSX (at least up to 10.8) we cannot include our copy of glext.h, |
| 427 | // but we use the system-wide one, which unfortunately lacks all the needed |
| 428 | // defines/typedefs. In order to make the code compile, we just add here |
| 429 | // the GL_KHR_debug defines. |
| 430 | |
| 431 | #ifndef GL_KHR_debug |
| 432 | #define GL_KHR_debug 1 |
| 433 | #define USE_MANUAL_DEFS |
| 434 | #endif |
| 435 | |
| 436 | #ifdef USE_MANUAL_DEFS |
| 437 | |
| 438 | #ifndef GL_DEBUG_OUTPUT_SYNCHRONOUS |
| 439 | #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
| 440 | #endif |
| 441 | #ifndef GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH |
| 442 | #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
| 443 | #endif |
| 444 | #ifndef GL_DEBUG_CALLBACK_FUNCTION |
| 445 | #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
| 446 | #endif |
| 447 | #ifndef GL_DEBUG_CALLBACK_USER_PARAM |
| 448 | #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 |
| 449 | #endif |
| 450 | #ifndef GL_DEBUG_SOURCE_API |
| 451 | #define GL_DEBUG_SOURCE_API 0x8246 |
| 452 | #endif |
| 453 | #ifndef GL_DEBUG_SOURCE_WINDOW_SYSTEM |
| 454 | #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 |
| 455 | #endif |
| 456 | #ifndef GL_DEBUG_SOURCE_SHADER_COMPILER |
| 457 | #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 |
| 458 | #endif |
| 459 | #ifndef GL_DEBUG_SOURCE_THIRD_PARTY |
| 460 | #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 |
| 461 | #endif |
| 462 | #ifndef GL_DEBUG_SOURCE_APPLICATION |
| 463 | #define GL_DEBUG_SOURCE_APPLICATION 0x824A |
| 464 | #endif |
| 465 | #ifndef GL_DEBUG_SOURCE_OTHER |
| 466 | #define GL_DEBUG_SOURCE_OTHER 0x824B |
| 467 | #endif |
| 468 | #ifndef GL_DEBUG_TYPE_ERROR |
| 469 | #define GL_DEBUG_TYPE_ERROR 0x824C |
| 470 | #endif |
| 471 | #ifndef GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR |
| 472 | #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D |
| 473 | #endif |
| 474 | #ifndef GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR |
| 475 | #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E |
| 476 | #endif |
| 477 | #ifndef GL_DEBUG_TYPE_PORTABILITY |
| 478 | #define GL_DEBUG_TYPE_PORTABILITY 0x824F |
| 479 | #endif |
| 480 | #ifndef GL_DEBUG_TYPE_PERFORMANCE |
| 481 | #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 |
| 482 | #endif |
| 483 | #ifndef GL_DEBUG_TYPE_OTHER |
| 484 | #define GL_DEBUG_TYPE_OTHER 0x8251 |
| 485 | #endif |
| 486 | #ifndef GL_DEBUG_TYPE_MARKER |
| 487 | #define GL_DEBUG_TYPE_MARKER 0x8268 |
| 488 | #endif |
| 489 | #ifndef GL_DEBUG_TYPE_PUSH_GROUP |
| 490 | #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 |
| 491 | #endif |
| 492 | #ifndef GL_DEBUG_TYPE_POP_GROUP |
| 493 | #define GL_DEBUG_TYPE_POP_GROUP 0x826A |
| 494 | #endif |
| 495 | #ifndef GL_DEBUG_SEVERITY_NOTIFICATION |
| 496 | #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B |
| 497 | #endif |
| 498 | #ifndef GL_MAX_DEBUG_GROUP_STACK_DEPTH |
| 499 | #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C |
| 500 | #endif |
| 501 | #ifndef GL_DEBUG_GROUP_STACK_DEPTH |
| 502 | #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D |
| 503 | #endif |
| 504 | #ifndef GL_BUFFER |
| 505 | #define GL_BUFFER 0x82E0 |
| 506 | #endif |
| 507 | #ifndef GL_SHADER |
| 508 | #define GL_SHADER 0x82E1 |
| 509 | #endif |
| 510 | #ifndef GL_PROGRAM |
| 511 | #define GL_PROGRAM 0x82E2 |
| 512 | #endif |
| 513 | #ifndef GL_QUERY |
| 514 | #define GL_QUERY 0x82E3 |
| 515 | #endif |
| 516 | #ifndef GL_PROGRAM_PIPELINE |
| 517 | #define GL_PROGRAM_PIPELINE 0x82E4 |
| 518 | #endif |
| 519 | #ifndef GL_SAMPLER |
| 520 | #define GL_SAMPLER 0x82E6 |
| 521 | #endif |
| 522 | #ifndef GL_DISPLAY_LIST |
| 523 | #define GL_DISPLAY_LIST 0x82E7 |
| 524 | #endif |
| 525 | #ifndef GL_MAX_LABEL_LENGTH |
| 526 | #define GL_MAX_LABEL_LENGTH 0x82E8 |
| 527 | #endif |
| 528 | #ifndef GL_MAX_DEBUG_MESSAGE_LENGTH |
| 529 | #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 |
| 530 | #endif |
| 531 | #ifndef GL_MAX_DEBUG_LOGGED_MESSAGES |
| 532 | #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 |
| 533 | #endif |
| 534 | #ifndef GL_DEBUG_LOGGED_MESSAGES |
| 535 | #define GL_DEBUG_LOGGED_MESSAGES 0x9145 |
| 536 | #endif |
| 537 | #ifndef GL_DEBUG_SEVERITY_HIGH |
| 538 | #define GL_DEBUG_SEVERITY_HIGH 0x9146 |
| 539 | #endif |
| 540 | #ifndef GL_DEBUG_SEVERITY_MEDIUM |
| 541 | #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 |
| 542 | #endif |
| 543 | #ifndef GL_DEBUG_SEVERITY_LOW |
| 544 | #define GL_DEBUG_SEVERITY_LOW 0x9148 |
| 545 | #endif |
| 546 | #ifndef GL_DEBUG_OUTPUT |
| 547 | #define GL_DEBUG_OUTPUT 0x92E0 |
| 548 | #endif |
| 549 | #ifndef GL_CONTEXT_FLAG_DEBUG_BIT |
| 550 | #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
| 551 | #endif |
| 552 | #ifndef GL_STACK_OVERFLOW |
| 553 | #define GL_STACK_OVERFLOW 0x0503 |
| 554 | #endif |
| 555 | #ifndef GL_STACK_UNDERFLOW |
| 556 | #define GL_STACK_UNDERFLOW 0x0504 |
| 557 | #endif |
| 558 | |
| 559 | typedef void (QOPENGLF_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam); |
| 560 | |
| 561 | #endif /* USE_MANUAL_DEFS */ |
| 562 | |
| 563 | |
| 564 | /*! |
| 565 | \internal |
| 566 | */ |
| 567 | static QOpenGLDebugMessage::Source qt_messageSourceFromGL(GLenum source) |
| 568 | { |
| 569 | switch (source) { |
| 570 | case GL_DEBUG_SOURCE_API: |
| 571 | return QOpenGLDebugMessage::APISource; |
| 572 | case GL_DEBUG_SOURCE_WINDOW_SYSTEM: |
| 573 | return QOpenGLDebugMessage::WindowSystemSource; |
| 574 | case GL_DEBUG_SOURCE_SHADER_COMPILER: |
| 575 | return QOpenGLDebugMessage::ShaderCompilerSource; |
| 576 | case GL_DEBUG_SOURCE_THIRD_PARTY: |
| 577 | return QOpenGLDebugMessage::ThirdPartySource; |
| 578 | case GL_DEBUG_SOURCE_APPLICATION: |
| 579 | return QOpenGLDebugMessage::ApplicationSource; |
| 580 | case GL_DEBUG_SOURCE_OTHER: |
| 581 | return QOpenGLDebugMessage::OtherSource; |
| 582 | } |
| 583 | |
| 584 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message source from GL" ); |
| 585 | return QOpenGLDebugMessage::OtherSource; |
| 586 | } |
| 587 | |
| 588 | /*! |
| 589 | \internal |
| 590 | */ |
| 591 | static GLenum qt_messageSourceToGL(QOpenGLDebugMessage::Source source) |
| 592 | { |
| 593 | switch (source) { |
| 594 | case QOpenGLDebugMessage::InvalidSource: |
| 595 | break; |
| 596 | case QOpenGLDebugMessage::APISource: |
| 597 | return GL_DEBUG_SOURCE_API; |
| 598 | case QOpenGLDebugMessage::WindowSystemSource: |
| 599 | return GL_DEBUG_SOURCE_WINDOW_SYSTEM; |
| 600 | case QOpenGLDebugMessage::ShaderCompilerSource: |
| 601 | return GL_DEBUG_SOURCE_SHADER_COMPILER; |
| 602 | case QOpenGLDebugMessage::ThirdPartySource: |
| 603 | return GL_DEBUG_SOURCE_THIRD_PARTY; |
| 604 | case QOpenGLDebugMessage::ApplicationSource: |
| 605 | return GL_DEBUG_SOURCE_APPLICATION; |
| 606 | case QOpenGLDebugMessage::OtherSource: |
| 607 | return GL_DEBUG_SOURCE_OTHER; |
| 608 | case QOpenGLDebugMessage::AnySource: |
| 609 | break; |
| 610 | } |
| 611 | |
| 612 | Q_ASSERT_X(false, Q_FUNC_INFO, "Invalid message source" ); |
| 613 | return GL_DEBUG_SOURCE_OTHER; |
| 614 | } |
| 615 | |
| 616 | /*! |
| 617 | \internal |
| 618 | */ |
| 619 | static QString qt_messageSourceToString(QOpenGLDebugMessage::Source source) |
| 620 | { |
| 621 | switch (source) { |
| 622 | case QOpenGLDebugMessage::InvalidSource: |
| 623 | return QStringLiteral("InvalidSource" ); |
| 624 | case QOpenGLDebugMessage::APISource: |
| 625 | return QStringLiteral("APISource" ); |
| 626 | case QOpenGLDebugMessage::WindowSystemSource: |
| 627 | return QStringLiteral("WindowSystemSource" ); |
| 628 | case QOpenGLDebugMessage::ShaderCompilerSource: |
| 629 | return QStringLiteral("ShaderCompilerSource" ); |
| 630 | case QOpenGLDebugMessage::ThirdPartySource: |
| 631 | return QStringLiteral("ThirdPartySource" ); |
| 632 | case QOpenGLDebugMessage::ApplicationSource: |
| 633 | return QStringLiteral("ApplicationSource" ); |
| 634 | case QOpenGLDebugMessage::OtherSource: |
| 635 | return QStringLiteral("OtherSource" ); |
| 636 | case QOpenGLDebugMessage::AnySource: |
| 637 | return QStringLiteral("AnySource" ); |
| 638 | } |
| 639 | |
| 640 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message source" ); |
| 641 | return QString(); |
| 642 | } |
| 643 | |
| 644 | /*! |
| 645 | \internal |
| 646 | */ |
| 647 | static QOpenGLDebugMessage::Type qt_messageTypeFromGL(GLenum type) |
| 648 | { |
| 649 | switch (type) { |
| 650 | case GL_DEBUG_TYPE_ERROR: |
| 651 | return QOpenGLDebugMessage::ErrorType; |
| 652 | case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: |
| 653 | return QOpenGLDebugMessage::DeprecatedBehaviorType; |
| 654 | case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: |
| 655 | return QOpenGLDebugMessage::UndefinedBehaviorType; |
| 656 | case GL_DEBUG_TYPE_PORTABILITY: |
| 657 | return QOpenGLDebugMessage::PortabilityType; |
| 658 | case GL_DEBUG_TYPE_PERFORMANCE: |
| 659 | return QOpenGLDebugMessage::PerformanceType; |
| 660 | case GL_DEBUG_TYPE_OTHER: |
| 661 | return QOpenGLDebugMessage::OtherType; |
| 662 | case GL_DEBUG_TYPE_MARKER: |
| 663 | return QOpenGLDebugMessage::MarkerType; |
| 664 | case GL_DEBUG_TYPE_PUSH_GROUP: |
| 665 | return QOpenGLDebugMessage::GroupPushType; |
| 666 | case GL_DEBUG_TYPE_POP_GROUP: |
| 667 | return QOpenGLDebugMessage::GroupPopType; |
| 668 | } |
| 669 | |
| 670 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message type from GL" ); |
| 671 | return QOpenGLDebugMessage::OtherType; |
| 672 | } |
| 673 | |
| 674 | /*! |
| 675 | \internal |
| 676 | */ |
| 677 | static GLenum qt_messageTypeToGL(QOpenGLDebugMessage::Type type) |
| 678 | { |
| 679 | switch (type) { |
| 680 | case QOpenGLDebugMessage::InvalidType: |
| 681 | break; |
| 682 | case QOpenGLDebugMessage::ErrorType: |
| 683 | return GL_DEBUG_TYPE_ERROR; |
| 684 | case QOpenGLDebugMessage::DeprecatedBehaviorType: |
| 685 | return GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; |
| 686 | case QOpenGLDebugMessage::UndefinedBehaviorType: |
| 687 | return GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; |
| 688 | case QOpenGLDebugMessage::PortabilityType: |
| 689 | return GL_DEBUG_TYPE_PORTABILITY; |
| 690 | case QOpenGLDebugMessage::PerformanceType: |
| 691 | return GL_DEBUG_TYPE_PERFORMANCE; |
| 692 | case QOpenGLDebugMessage::OtherType: |
| 693 | return GL_DEBUG_TYPE_OTHER; |
| 694 | case QOpenGLDebugMessage::MarkerType: |
| 695 | return GL_DEBUG_TYPE_MARKER; |
| 696 | case QOpenGLDebugMessage::GroupPushType: |
| 697 | return GL_DEBUG_TYPE_PUSH_GROUP; |
| 698 | case QOpenGLDebugMessage::GroupPopType: |
| 699 | return GL_DEBUG_TYPE_POP_GROUP; |
| 700 | case QOpenGLDebugMessage::AnyType: |
| 701 | break; |
| 702 | } |
| 703 | |
| 704 | Q_ASSERT_X(false, Q_FUNC_INFO, "Invalid message type" ); |
| 705 | return GL_DEBUG_TYPE_OTHER; |
| 706 | } |
| 707 | |
| 708 | /*! |
| 709 | \internal |
| 710 | */ |
| 711 | static QString qt_messageTypeToString(QOpenGLDebugMessage::Type type) |
| 712 | { |
| 713 | switch (type) { |
| 714 | case QOpenGLDebugMessage::InvalidType: |
| 715 | return QStringLiteral("InvalidType" ); |
| 716 | case QOpenGLDebugMessage::ErrorType: |
| 717 | return QStringLiteral("ErrorType" ); |
| 718 | case QOpenGLDebugMessage::DeprecatedBehaviorType: |
| 719 | return QStringLiteral("DeprecatedBehaviorType" ); |
| 720 | case QOpenGLDebugMessage::UndefinedBehaviorType: |
| 721 | return QStringLiteral("UndefinedBehaviorType" ); |
| 722 | case QOpenGLDebugMessage::PortabilityType: |
| 723 | return QStringLiteral("PortabilityType" ); |
| 724 | case QOpenGLDebugMessage::PerformanceType: |
| 725 | return QStringLiteral("PerformanceType" ); |
| 726 | case QOpenGLDebugMessage::OtherType: |
| 727 | return QStringLiteral("OtherType" ); |
| 728 | case QOpenGLDebugMessage::MarkerType: |
| 729 | return QStringLiteral("MarkerType" ); |
| 730 | case QOpenGLDebugMessage::GroupPushType: |
| 731 | return QStringLiteral("GroupPushType" ); |
| 732 | case QOpenGLDebugMessage::GroupPopType: |
| 733 | return QStringLiteral("GroupPopType" ); |
| 734 | case QOpenGLDebugMessage::AnyType: |
| 735 | return QStringLiteral("AnyType" ); |
| 736 | } |
| 737 | |
| 738 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message type" ); |
| 739 | return QString(); |
| 740 | } |
| 741 | |
| 742 | /*! |
| 743 | \internal |
| 744 | */ |
| 745 | static QOpenGLDebugMessage::Severity qt_messageSeverityFromGL(GLenum severity) |
| 746 | { |
| 747 | switch (severity) { |
| 748 | case GL_DEBUG_SEVERITY_HIGH: |
| 749 | return QOpenGLDebugMessage::HighSeverity; |
| 750 | case GL_DEBUG_SEVERITY_MEDIUM: |
| 751 | return QOpenGLDebugMessage::MediumSeverity; |
| 752 | case GL_DEBUG_SEVERITY_LOW: |
| 753 | return QOpenGLDebugMessage::LowSeverity; |
| 754 | case GL_DEBUG_SEVERITY_NOTIFICATION: |
| 755 | return QOpenGLDebugMessage::NotificationSeverity; |
| 756 | } |
| 757 | |
| 758 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message severity from GL" ); |
| 759 | return QOpenGLDebugMessage::NotificationSeverity; |
| 760 | } |
| 761 | |
| 762 | /*! |
| 763 | \internal |
| 764 | */ |
| 765 | static GLenum qt_messageSeverityToGL(QOpenGLDebugMessage::Severity severity) |
| 766 | { |
| 767 | switch (severity) { |
| 768 | case QOpenGLDebugMessage::InvalidSeverity: |
| 769 | break; |
| 770 | case QOpenGLDebugMessage::HighSeverity: |
| 771 | return GL_DEBUG_SEVERITY_HIGH; |
| 772 | case QOpenGLDebugMessage::MediumSeverity: |
| 773 | return GL_DEBUG_SEVERITY_MEDIUM; |
| 774 | case QOpenGLDebugMessage::LowSeverity: |
| 775 | return GL_DEBUG_SEVERITY_LOW; |
| 776 | case QOpenGLDebugMessage::NotificationSeverity: |
| 777 | return GL_DEBUG_SEVERITY_NOTIFICATION; |
| 778 | case QOpenGLDebugMessage::AnySeverity: |
| 779 | break; |
| 780 | } |
| 781 | |
| 782 | Q_ASSERT_X(false, Q_FUNC_INFO, "Invalid message severity" ); |
| 783 | return GL_DEBUG_SEVERITY_NOTIFICATION; |
| 784 | } |
| 785 | |
| 786 | /*! |
| 787 | \internal |
| 788 | */ |
| 789 | static QString qt_messageSeverityToString(QOpenGLDebugMessage::Severity severity) |
| 790 | { |
| 791 | switch (severity) { |
| 792 | case QOpenGLDebugMessage::InvalidSeverity: |
| 793 | return QStringLiteral("InvalidSeverity" ); |
| 794 | case QOpenGLDebugMessage::HighSeverity: |
| 795 | return QStringLiteral("HighSeverity" ); |
| 796 | case QOpenGLDebugMessage::MediumSeverity: |
| 797 | return QStringLiteral("MediumSeverity" ); |
| 798 | case QOpenGLDebugMessage::LowSeverity: |
| 799 | return QStringLiteral("LowSeverity" ); |
| 800 | case QOpenGLDebugMessage::NotificationSeverity: |
| 801 | return QStringLiteral("NotificationSeverity" ); |
| 802 | case QOpenGLDebugMessage::AnySeverity: |
| 803 | return QStringLiteral("AnySeverity" ); |
| 804 | } |
| 805 | |
| 806 | Q_ASSERT_X(false, Q_FUNC_INFO, "Unknown message severity" ); |
| 807 | return QString(); |
| 808 | } |
| 809 | |
| 810 | class QOpenGLDebugMessagePrivate : public QSharedData |
| 811 | { |
| 812 | public: |
| 813 | QOpenGLDebugMessagePrivate(); |
| 814 | |
| 815 | QString message; |
| 816 | GLuint id; |
| 817 | QOpenGLDebugMessage::Source source; |
| 818 | QOpenGLDebugMessage::Type type; |
| 819 | QOpenGLDebugMessage::Severity severity; |
| 820 | }; |
| 821 | |
| 822 | /*! |
| 823 | \internal |
| 824 | */ |
| 825 | QOpenGLDebugMessagePrivate::QOpenGLDebugMessagePrivate() |
| 826 | : message(), |
| 827 | id(0), |
| 828 | source(QOpenGLDebugMessage::InvalidSource), |
| 829 | type(QOpenGLDebugMessage::InvalidType), |
| 830 | severity(QOpenGLDebugMessage::InvalidSeverity) |
| 831 | { |
| 832 | } |
| 833 | |
| 834 | |
| 835 | /*! |
| 836 | Constructs a debug message with an empty message string, id set to 0, |
| 837 | source set to InvalidSource, type set to InvalidType, and severity set to |
| 838 | InvalidSeverity. |
| 839 | |
| 840 | \note This constructor should not be used to create a debug message; |
| 841 | instead, use the createApplicationMessage() or the createThirdPartyMessage() |
| 842 | static functions. |
| 843 | |
| 844 | \sa createApplicationMessage(), createThirdPartyMessage() |
| 845 | */ |
| 846 | QOpenGLDebugMessage::QOpenGLDebugMessage() |
| 847 | : d(new QOpenGLDebugMessagePrivate) |
| 848 | { |
| 849 | } |
| 850 | |
| 851 | /*! |
| 852 | Constructs a debug message as a copy of \a debugMessage. |
| 853 | |
| 854 | \sa operator=() |
| 855 | */ |
| 856 | QOpenGLDebugMessage::QOpenGLDebugMessage(const QOpenGLDebugMessage &debugMessage) |
| 857 | : d(debugMessage.d) |
| 858 | { |
| 859 | } |
| 860 | |
| 861 | /*! |
| 862 | Destroys this debug message. |
| 863 | */ |
| 864 | QOpenGLDebugMessage::~QOpenGLDebugMessage() |
| 865 | { |
| 866 | } |
| 867 | |
| 868 | /*! |
| 869 | Assigns the message \a debugMessage to this object, and returns a reference |
| 870 | to the copy. |
| 871 | */ |
| 872 | QOpenGLDebugMessage &QOpenGLDebugMessage::operator=(const QOpenGLDebugMessage &debugMessage) |
| 873 | { |
| 874 | d = debugMessage.d; |
| 875 | return *this; |
| 876 | } |
| 877 | |
| 878 | /*! |
| 879 | \fn QOpenGLDebugMessage &QOpenGLDebugMessage::operator=(QOpenGLDebugMessage &&debugMessage) |
| 880 | |
| 881 | Move-assigns \a debugMessage to this object. |
| 882 | */ |
| 883 | |
| 884 | /*! |
| 885 | \fn void QOpenGLDebugMessage::swap(QOpenGLDebugMessage &debugMessage) |
| 886 | |
| 887 | Swaps the message \a debugMessage with this message. This operation is very |
| 888 | fast and never fails. |
| 889 | */ |
| 890 | |
| 891 | /*! |
| 892 | Returns the source of the debug message. |
| 893 | */ |
| 894 | QOpenGLDebugMessage::Source QOpenGLDebugMessage::source() const |
| 895 | { |
| 896 | return d->source; |
| 897 | } |
| 898 | |
| 899 | /*! |
| 900 | Returns the type of the debug message. |
| 901 | */ |
| 902 | QOpenGLDebugMessage::Type QOpenGLDebugMessage::type() const |
| 903 | { |
| 904 | return d->type; |
| 905 | } |
| 906 | |
| 907 | /*! |
| 908 | Returns the severity of the debug message. |
| 909 | */ |
| 910 | QOpenGLDebugMessage::Severity QOpenGLDebugMessage::severity() const |
| 911 | { |
| 912 | return d->severity; |
| 913 | } |
| 914 | |
| 915 | /*! |
| 916 | Returns the id of the debug message. Ids are generally vendor-specific. |
| 917 | */ |
| 918 | GLuint QOpenGLDebugMessage::id() const |
| 919 | { |
| 920 | return d->id; |
| 921 | } |
| 922 | |
| 923 | /*! |
| 924 | Returns the textual message contained by this debug message. |
| 925 | */ |
| 926 | QString QOpenGLDebugMessage::message() const |
| 927 | { |
| 928 | return d->message; |
| 929 | } |
| 930 | |
| 931 | /*! |
| 932 | Constructs and returns a debug message with \a text as its text, \a id |
| 933 | as id, \a severity as severity, and \a type as type. The message source |
| 934 | will be set to ApplicationSource. |
| 935 | |
| 936 | \sa QOpenGLDebugLogger::logMessage(), createThirdPartyMessage() |
| 937 | */ |
| 938 | QOpenGLDebugMessage QOpenGLDebugMessage::createApplicationMessage(const QString &text, |
| 939 | GLuint id, |
| 940 | QOpenGLDebugMessage::Severity severity, |
| 941 | QOpenGLDebugMessage::Type type) |
| 942 | { |
| 943 | QOpenGLDebugMessage m; |
| 944 | m.d->message = text; |
| 945 | m.d->id = id; |
| 946 | m.d->severity = severity; |
| 947 | m.d->type = type; |
| 948 | m.d->source = ApplicationSource; |
| 949 | return m; |
| 950 | } |
| 951 | |
| 952 | /*! |
| 953 | Constructs and returns a debug message with \a text as its text, \a id |
| 954 | as id, \a severity as severity, and \a type as type. The message source |
| 955 | will be set to ThirdPartySource. |
| 956 | |
| 957 | \sa QOpenGLDebugLogger::logMessage(), createApplicationMessage() |
| 958 | */ |
| 959 | QOpenGLDebugMessage QOpenGLDebugMessage::createThirdPartyMessage(const QString &text, |
| 960 | GLuint id, |
| 961 | QOpenGLDebugMessage::Severity severity, |
| 962 | QOpenGLDebugMessage::Type type) |
| 963 | { |
| 964 | QOpenGLDebugMessage m; |
| 965 | m.d->message = text; |
| 966 | m.d->id = id; |
| 967 | m.d->severity = severity; |
| 968 | m.d->type = type; |
| 969 | m.d->source = ThirdPartySource; |
| 970 | return m; |
| 971 | } |
| 972 | |
| 973 | /*! |
| 974 | Returns \c true if this debug message is equal to \a debugMessage, or false |
| 975 | otherwise. Two debugging messages are equal if they have the same textual |
| 976 | message, the same id, the same source, the same type and the same severity. |
| 977 | |
| 978 | \sa operator!=() |
| 979 | */ |
| 980 | bool QOpenGLDebugMessage::operator==(const QOpenGLDebugMessage &debugMessage) const |
| 981 | { |
| 982 | return (d == debugMessage.d) |
| 983 | || (d->id == debugMessage.d->id |
| 984 | && d->source == debugMessage.d->source |
| 985 | && d->type == debugMessage.d->type |
| 986 | && d->severity == debugMessage.d->severity |
| 987 | && d->message == debugMessage.d->message); |
| 988 | } |
| 989 | |
| 990 | /*! |
| 991 | \fn bool QOpenGLDebugMessage::operator!=(const QOpenGLDebugMessage &debugMessage) const |
| 992 | |
| 993 | Returns \c true if this message is different from \a debugMessage, or false |
| 994 | otherwise. |
| 995 | |
| 996 | \sa operator==() |
| 997 | */ |
| 998 | |
| 999 | #ifndef QT_NO_DEBUG_STREAM |
| 1000 | /*! |
| 1001 | \relates QOpenGLDebugMessage |
| 1002 | |
| 1003 | Writes the source \a source into the debug object \a debug for debugging |
| 1004 | purposes. |
| 1005 | */ |
| 1006 | QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Source source) |
| 1007 | { |
| 1008 | QDebugStateSaver saver(debug); |
| 1009 | debug.nospace() << "QOpenGLDebugMessage::Source(" |
| 1010 | << qt_messageSourceToString(source) |
| 1011 | << ')'; |
| 1012 | return debug; |
| 1013 | } |
| 1014 | |
| 1015 | /*! |
| 1016 | \relates QOpenGLDebugMessage |
| 1017 | |
| 1018 | Writes the type \a type into the debug object \a debug for debugging |
| 1019 | purposes. |
| 1020 | */ |
| 1021 | QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Type type) |
| 1022 | { |
| 1023 | QDebugStateSaver saver(debug); |
| 1024 | debug.nospace() << "QOpenGLDebugMessage::Type(" |
| 1025 | << qt_messageTypeToString(type) |
| 1026 | << ')'; |
| 1027 | return debug; |
| 1028 | } |
| 1029 | |
| 1030 | /*! |
| 1031 | \relates QOpenGLDebugMessage |
| 1032 | |
| 1033 | Writes the severity \a severity into the debug object \a debug for debugging |
| 1034 | purposes. |
| 1035 | */ |
| 1036 | QDebug operator<<(QDebug debug, QOpenGLDebugMessage::Severity severity) |
| 1037 | { |
| 1038 | QDebugStateSaver saver(debug); |
| 1039 | debug.nospace() << "QOpenGLDebugMessage::Severity(" |
| 1040 | << qt_messageSeverityToString(severity) |
| 1041 | << ')'; |
| 1042 | return debug; |
| 1043 | } |
| 1044 | |
| 1045 | /*! |
| 1046 | \relates QOpenGLDebugMessage |
| 1047 | |
| 1048 | Writes the message \a message into the debug object \a debug for debugging |
| 1049 | purposes. |
| 1050 | */ |
| 1051 | QDebug operator<<(QDebug debug, const QOpenGLDebugMessage &message) |
| 1052 | { |
| 1053 | QDebugStateSaver saver(debug); |
| 1054 | debug.nospace() << "QOpenGLDebugMessage(" |
| 1055 | << qt_messageSourceToString(message.source()) << ", " |
| 1056 | << message.id() << ", " |
| 1057 | << message.message() << ", " |
| 1058 | << qt_messageSeverityToString(message.severity()) << ", " |
| 1059 | << qt_messageTypeToString(message.type()) << ')'; |
| 1060 | return debug; |
| 1061 | |
| 1062 | } |
| 1063 | #endif // QT_NO_DEBUG_STREAM |
| 1064 | |
| 1065 | typedef void (QOPENGLF_APIENTRYP qt_glDebugMessageControl_t)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); |
| 1066 | typedef void (QOPENGLF_APIENTRYP qt_glDebugMessageInsert_t)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); |
| 1067 | typedef void (QOPENGLF_APIENTRYP qt_glDebugMessageCallback_t)(GLDEBUGPROC callback, const void *userParam); |
| 1068 | typedef GLuint (QOPENGLF_APIENTRYP qt_glGetDebugMessageLog_t)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); |
| 1069 | typedef void (QOPENGLF_APIENTRYP qt_glPushDebugGroup_t)(GLenum source, GLuint id, GLsizei length, const GLchar *message); |
| 1070 | typedef void (QOPENGLF_APIENTRYP qt_glPopDebugGroup_t)(); |
| 1071 | typedef void (QOPENGLF_APIENTRYP qt_glGetPointerv_t)(GLenum pname, GLvoid **params); |
| 1072 | |
| 1073 | class QOpenGLDebugLoggerPrivate : public QObjectPrivate |
| 1074 | { |
| 1075 | Q_DECLARE_PUBLIC(QOpenGLDebugLogger) |
| 1076 | public: |
| 1077 | QOpenGLDebugLoggerPrivate(); |
| 1078 | |
| 1079 | void handleMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *rawMessage); |
| 1080 | void controlDebugMessages(QOpenGLDebugMessage::Sources sources, |
| 1081 | QOpenGLDebugMessage::Types types, |
| 1082 | QOpenGLDebugMessage::Severities severities, const QList<GLuint> &ids, |
| 1083 | const QByteArray &callerName, bool enable); |
| 1084 | void _q_contextAboutToBeDestroyed(); |
| 1085 | |
| 1086 | qt_glDebugMessageControl_t glDebugMessageControl; |
| 1087 | qt_glDebugMessageInsert_t glDebugMessageInsert; |
| 1088 | qt_glDebugMessageCallback_t glDebugMessageCallback; |
| 1089 | qt_glGetDebugMessageLog_t glGetDebugMessageLog; |
| 1090 | qt_glPushDebugGroup_t glPushDebugGroup; |
| 1091 | qt_glPopDebugGroup_t glPopDebugGroup; |
| 1092 | qt_glGetPointerv_t glGetPointerv; |
| 1093 | |
| 1094 | GLDEBUGPROC oldDebugCallbackFunction; |
| 1095 | void *oldDebugCallbackParameter; |
| 1096 | QOpenGLContext *context; |
| 1097 | GLint maxMessageLength; |
| 1098 | QOpenGLDebugLogger::LoggingMode loggingMode; |
| 1099 | bool initialized : 1; |
| 1100 | bool isLogging : 1; |
| 1101 | bool debugWasEnabled : 1; |
| 1102 | bool syncDebugWasEnabled : 1; |
| 1103 | }; |
| 1104 | |
| 1105 | /*! |
| 1106 | \internal |
| 1107 | */ |
| 1108 | QOpenGLDebugLoggerPrivate::QOpenGLDebugLoggerPrivate() |
| 1109 | : glDebugMessageControl(nullptr), |
| 1110 | glDebugMessageInsert(nullptr), |
| 1111 | glDebugMessageCallback(nullptr), |
| 1112 | glGetDebugMessageLog(nullptr), |
| 1113 | glPushDebugGroup(nullptr), |
| 1114 | glPopDebugGroup(nullptr), |
| 1115 | oldDebugCallbackFunction(nullptr), |
| 1116 | context(nullptr), |
| 1117 | maxMessageLength(0), |
| 1118 | loggingMode(QOpenGLDebugLogger::AsynchronousLogging), |
| 1119 | initialized(false), |
| 1120 | isLogging(false), |
| 1121 | debugWasEnabled(false), |
| 1122 | syncDebugWasEnabled(false) |
| 1123 | { |
| 1124 | } |
| 1125 | |
| 1126 | /*! |
| 1127 | \internal |
| 1128 | */ |
| 1129 | void QOpenGLDebugLoggerPrivate::handleMessage(GLenum source, |
| 1130 | GLenum type, |
| 1131 | GLuint id, |
| 1132 | GLenum severity, |
| 1133 | GLsizei length, |
| 1134 | const GLchar *rawMessage) |
| 1135 | { |
| 1136 | if (oldDebugCallbackFunction) |
| 1137 | oldDebugCallbackFunction(source, type, id, severity, length, rawMessage, oldDebugCallbackParameter); |
| 1138 | |
| 1139 | QOpenGLDebugMessage message; |
| 1140 | |
| 1141 | QOpenGLDebugMessagePrivate *messagePrivate = message.d.data(); |
| 1142 | messagePrivate->source = qt_messageSourceFromGL(source); |
| 1143 | messagePrivate->type = qt_messageTypeFromGL(type); |
| 1144 | messagePrivate->id = id; |
| 1145 | messagePrivate->severity = qt_messageSeverityFromGL(severity); |
| 1146 | // not passing the length to fromUtf8, as some bugged OpenGL drivers |
| 1147 | // do not handle the length correctly. Just rely on the message to be NUL terminated. |
| 1148 | messagePrivate->message = QString::fromUtf8(rawMessage); |
| 1149 | |
| 1150 | Q_Q(QOpenGLDebugLogger); |
| 1151 | emit q->messageLogged(message); |
| 1152 | } |
| 1153 | |
| 1154 | /*! |
| 1155 | \internal |
| 1156 | */ |
| 1157 | void QOpenGLDebugLoggerPrivate::controlDebugMessages(QOpenGLDebugMessage::Sources sources, |
| 1158 | QOpenGLDebugMessage::Types types, |
| 1159 | QOpenGLDebugMessage::Severities severities, |
| 1160 | const QList<GLuint> &ids, |
| 1161 | const QByteArray &callerName, bool enable) |
| 1162 | { |
| 1163 | if (!initialized) { |
| 1164 | qWarning("QOpenGLDebugLogger::%s(): object must be initialized before enabling/disabling messages" , callerName.constData()); |
| 1165 | return; |
| 1166 | } |
| 1167 | if (sources == QOpenGLDebugMessage::InvalidSource) { |
| 1168 | qWarning("QOpenGLDebugLogger::%s(): invalid source specified" , callerName.constData()); |
| 1169 | return; |
| 1170 | } |
| 1171 | if (types == QOpenGLDebugMessage::InvalidType) { |
| 1172 | qWarning("QOpenGLDebugLogger::%s(): invalid type specified" , callerName.constData()); |
| 1173 | return; |
| 1174 | } |
| 1175 | if (severities == QOpenGLDebugMessage::InvalidSeverity) { |
| 1176 | qWarning("QOpenGLDebugLogger::%s(): invalid severity specified" , callerName.constData()); |
| 1177 | return; |
| 1178 | } |
| 1179 | |
| 1180 | QVarLengthArray<GLenum, 8> glSources; |
| 1181 | QVarLengthArray<GLenum, 8> glTypes; |
| 1182 | QVarLengthArray<GLenum, 8> glSeverities; |
| 1183 | |
| 1184 | if (ids.count() > 0) { |
| 1185 | Q_ASSERT(severities == QOpenGLDebugMessage::AnySeverity); |
| 1186 | |
| 1187 | // The GL_KHR_debug extension says: |
| 1188 | // |
| 1189 | // - If <count> is greater than zero, then <ids> is an array of <count> |
| 1190 | // message IDs for the specified combination of <source> and <type>. In |
| 1191 | // this case, if <source> or <type> is DONT_CARE, or <severity> is not |
| 1192 | // DONT_CARE, the error INVALID_OPERATION is generated. If <count> is |
| 1193 | // zero, the value if <ids> is ignored. |
| 1194 | // |
| 1195 | // This means we can't convert AnySource or AnyType into DONT_CARE, but we have to roll |
| 1196 | // them into individual sources/types. |
| 1197 | |
| 1198 | if (sources == QOpenGLDebugMessage::AnySource) { |
| 1199 | sources = QOpenGLDebugMessage::InvalidSource; |
| 1200 | for (uint i = 1; i <= QOpenGLDebugMessage::LastSource; i = i << 1) |
| 1201 | sources |= QOpenGLDebugMessage::Source(i); |
| 1202 | } |
| 1203 | |
| 1204 | if (types == QOpenGLDebugMessage::AnyType) { |
| 1205 | types = QOpenGLDebugMessage::InvalidType; |
| 1206 | for (uint i = 1; i <= QOpenGLDebugMessage::LastType; i = i << 1) |
| 1207 | types |= QOpenGLDebugMessage::Type(i); |
| 1208 | } |
| 1209 | } |
| 1210 | |
| 1211 | #define CONVERT_TO_GL_DEBUG_MESSAGE_CONTROL_PARAMETERS(type, source, target) \ |
| 1212 | if (source == QOpenGLDebugMessage::Any ## type) { \ |
| 1213 | target << GL_DONT_CARE; \ |
| 1214 | } else { \ |
| 1215 | for (uint i = 1; i <= QOpenGLDebugMessage::Last ## type; i = i << 1) \ |
| 1216 | if (source.testFlag(QOpenGLDebugMessage:: type (i))) \ |
| 1217 | target << qt_message ## type ## ToGL (QOpenGLDebugMessage:: type (i)); \ |
| 1218 | } |
| 1219 | |
| 1220 | CONVERT_TO_GL_DEBUG_MESSAGE_CONTROL_PARAMETERS(Source, sources, glSources) |
| 1221 | CONVERT_TO_GL_DEBUG_MESSAGE_CONTROL_PARAMETERS(Type, types, glTypes) |
| 1222 | CONVERT_TO_GL_DEBUG_MESSAGE_CONTROL_PARAMETERS(Severity, severities, glSeverities) |
| 1223 | #undef CONVERT_TO_GL_DEBUG_MESSAGE_CONTROL_PARAMETERS |
| 1224 | |
| 1225 | const GLsizei idCount = ids.count(); |
| 1226 | // The GL_KHR_debug extension says that if idCount is 0, idPtr must be ignored. |
| 1227 | // Unfortunately, some bugged drivers do NOT ignore it, so pass NULL in case. |
| 1228 | const GLuint * const idPtr = idCount ? ids.constData() : nullptr; |
| 1229 | |
| 1230 | for (GLenum source : glSources) |
| 1231 | for (GLenum type : glTypes) |
| 1232 | for (GLenum severity : glSeverities) |
| 1233 | glDebugMessageControl(source, type, severity, idCount, idPtr, GLboolean(enable)); |
| 1234 | } |
| 1235 | |
| 1236 | /*! |
| 1237 | \internal |
| 1238 | */ |
| 1239 | void QOpenGLDebugLoggerPrivate::_q_contextAboutToBeDestroyed() |
| 1240 | { |
| 1241 | Q_ASSERT(context); |
| 1242 | |
| 1243 | // Re-make our context current somehow, otherwise stopLogging will fail. |
| 1244 | |
| 1245 | // Save the current context and its surface in case we need to set them back |
| 1246 | QOpenGLContext *currentContext = QOpenGLContext::currentContext(); |
| 1247 | QSurface *currentSurface = nullptr; |
| 1248 | |
| 1249 | QScopedPointer<QOffscreenSurface> offscreenSurface; |
| 1250 | |
| 1251 | if (context != currentContext) { |
| 1252 | // Make our old context current on a temporary surface |
| 1253 | if (currentContext) |
| 1254 | currentSurface = currentContext->surface(); |
| 1255 | |
| 1256 | offscreenSurface.reset(new QOffscreenSurface); |
| 1257 | offscreenSurface->setFormat(context->format()); |
| 1258 | offscreenSurface->create(); |
| 1259 | if (!context->makeCurrent(offscreenSurface.data())) |
| 1260 | qWarning("QOpenGLDebugLoggerPrivate::_q_contextAboutToBeDestroyed(): could not make the owning GL context current for cleanup" ); |
| 1261 | } |
| 1262 | |
| 1263 | Q_Q(QOpenGLDebugLogger); |
| 1264 | q->stopLogging(); |
| 1265 | |
| 1266 | if (offscreenSurface) { |
| 1267 | // We did change the current context: set it back |
| 1268 | if (currentContext) |
| 1269 | currentContext->makeCurrent(currentSurface); |
| 1270 | else |
| 1271 | context->doneCurrent(); |
| 1272 | } |
| 1273 | |
| 1274 | QObject::disconnect(context, SIGNAL(aboutToBeDestroyed()), q, SLOT(_q_contextAboutToBeDestroyed())); |
| 1275 | context = nullptr; |
| 1276 | initialized = false; |
| 1277 | } |
| 1278 | |
| 1279 | extern "C" { |
| 1280 | static void QOPENGLF_APIENTRY qt_opengl_debug_callback(GLenum source, |
| 1281 | GLenum type, |
| 1282 | GLuint id, |
| 1283 | GLenum severity, |
| 1284 | GLsizei length, |
| 1285 | const GLchar *rawMessage, |
| 1286 | const GLvoid *userParam) |
| 1287 | { |
| 1288 | QOpenGLDebugLoggerPrivate *loggerPrivate = static_cast<QOpenGLDebugLoggerPrivate *>(const_cast<GLvoid *>(userParam)); |
| 1289 | loggerPrivate->handleMessage(source, type, id, severity, length, rawMessage); |
| 1290 | } |
| 1291 | } |
| 1292 | |
| 1293 | /*! |
| 1294 | Constructs a new logger object with the given \a parent. |
| 1295 | |
| 1296 | \note The object must be initialized before logging can happen. |
| 1297 | |
| 1298 | \sa initialize() |
| 1299 | */ |
| 1300 | QOpenGLDebugLogger::QOpenGLDebugLogger(QObject *parent) |
| 1301 | : QObject(*new QOpenGLDebugLoggerPrivate, parent) |
| 1302 | { |
| 1303 | // QOpenGLDebugMessage is going to be mostly used as an argument |
| 1304 | // of a cross thread connection, therefore let's ease the life for the users |
| 1305 | // and register the type for them. |
| 1306 | qRegisterMetaType<QOpenGLDebugMessage>(); |
| 1307 | } |
| 1308 | |
| 1309 | /*! |
| 1310 | Destroys the logger object. |
| 1311 | */ |
| 1312 | QOpenGLDebugLogger::~QOpenGLDebugLogger() |
| 1313 | { |
| 1314 | stopLogging(); |
| 1315 | } |
| 1316 | |
| 1317 | /*! |
| 1318 | Initializes the object in the current OpenGL context. The context must |
| 1319 | support the \c{GL_KHR_debug} extension for the initialization to succeed. |
| 1320 | The object must be initialized before any logging can happen. |
| 1321 | |
| 1322 | It is safe to call this function multiple times from the same context. |
| 1323 | |
| 1324 | This function can also be used to change the context of a previously |
| 1325 | initialized object; note that in this case the object must not be logging |
| 1326 | when you call this function. |
| 1327 | |
| 1328 | Returns \c true if the logger is successfully initialized; false otherwise. |
| 1329 | |
| 1330 | \sa QOpenGLContext |
| 1331 | */ |
| 1332 | bool QOpenGLDebugLogger::initialize() |
| 1333 | { |
| 1334 | QOpenGLContext *context = QOpenGLContext::currentContext(); |
| 1335 | if (!context) { |
| 1336 | qWarning("QOpenGLDebugLogger::initialize(): no current OpenGL context found." ); |
| 1337 | return false; |
| 1338 | } |
| 1339 | |
| 1340 | Q_D(QOpenGLDebugLogger); |
| 1341 | if (d->context == context) { |
| 1342 | // context is non-NULL, d->context is non NULL only on successful initialization. |
| 1343 | Q_ASSERT(d->initialized); |
| 1344 | return true; |
| 1345 | } |
| 1346 | |
| 1347 | if (d->isLogging) { |
| 1348 | qWarning("QOpenGLDebugLogger::initialize(): cannot initialize the object while logging. Please stop the logging first." ); |
| 1349 | return false; |
| 1350 | } |
| 1351 | |
| 1352 | if (d->context) |
| 1353 | disconnect(d->context, SIGNAL(aboutToBeDestroyed()), this, SLOT(_q_contextAboutToBeDestroyed())); |
| 1354 | |
| 1355 | d->initialized = false; |
| 1356 | d->context = nullptr; |
| 1357 | |
| 1358 | if (!context->hasExtension(QByteArrayLiteral("GL_KHR_debug" ))) |
| 1359 | return false; |
| 1360 | |
| 1361 | d->context = context; |
| 1362 | connect(d->context, SIGNAL(aboutToBeDestroyed()), this, SLOT(_q_contextAboutToBeDestroyed())); |
| 1363 | |
| 1364 | #define GET_DEBUG_PROC_ADDRESS(procName) \ |
| 1365 | d->procName = reinterpret_cast< qt_ ## procName ## _t >( \ |
| 1366 | d->context->getProcAddress(d->context->isOpenGLES() ? (#procName "KHR") : (#procName)) \ |
| 1367 | ); |
| 1368 | |
| 1369 | GET_DEBUG_PROC_ADDRESS(glDebugMessageControl); |
| 1370 | GET_DEBUG_PROC_ADDRESS(glDebugMessageInsert); |
| 1371 | GET_DEBUG_PROC_ADDRESS(glDebugMessageCallback); |
| 1372 | GET_DEBUG_PROC_ADDRESS(glGetDebugMessageLog); |
| 1373 | GET_DEBUG_PROC_ADDRESS(glPushDebugGroup); |
| 1374 | GET_DEBUG_PROC_ADDRESS(glPopDebugGroup); |
| 1375 | GET_DEBUG_PROC_ADDRESS(glGetPointerv) |
| 1376 | |
| 1377 | #undef GET_DEBUG_PROC_ADDRESS |
| 1378 | |
| 1379 | QOpenGLContext::currentContext()->functions()->glGetIntegerv(GL_MAX_DEBUG_MESSAGE_LENGTH, &d->maxMessageLength); |
| 1380 | |
| 1381 | #ifndef QT_NO_DEBUG |
| 1382 | if (!d->context->format().testOption(QSurfaceFormat::DebugContext)) { |
| 1383 | qWarning("QOpenGLDebugLogger::initialize(): the current context is not a debug context:\n" |
| 1384 | " this means that the GL may not generate any debug output at all.\n" |
| 1385 | " To avoid this warning, try creating the context with the\n" |
| 1386 | " QSurfaceFormat::DebugContext surface format option." ); |
| 1387 | } |
| 1388 | #endif // QT_NO_DEBUG |
| 1389 | |
| 1390 | d->initialized = true; |
| 1391 | return true; |
| 1392 | } |
| 1393 | |
| 1394 | /*! |
| 1395 | Returns \c true if this object is currently logging, false otherwise. |
| 1396 | |
| 1397 | \sa startLogging() |
| 1398 | */ |
| 1399 | bool QOpenGLDebugLogger::isLogging() const |
| 1400 | { |
| 1401 | Q_D(const QOpenGLDebugLogger); |
| 1402 | return d->isLogging; |
| 1403 | } |
| 1404 | |
| 1405 | /*! |
| 1406 | Starts logging messages coming from the OpenGL server. When a new message |
| 1407 | is received, the signal messageLogged() is emitted, carrying the logged |
| 1408 | message as argument. |
| 1409 | |
| 1410 | \a loggingMode specifies whether the logging must be asynchronous (the default) |
| 1411 | or synchronous. |
| 1412 | |
| 1413 | QOpenGLDebugLogger will record the values of \c{GL_DEBUG_OUTPUT} and |
| 1414 | \c{GL_DEBUG_OUTPUT_SYNCHRONOUS} when logging is started, and set them back |
| 1415 | when logging is stopped. Moreover, any user-defined OpenGL debug callback |
| 1416 | installed when this function is invoked will be restored when logging is |
| 1417 | stopped; QOpenGLDebugLogger will ensure that the pre-existing callback will |
| 1418 | still be invoked when logging. |
| 1419 | |
| 1420 | \note It's not possible to change the logging mode without stopping and |
| 1421 | starting logging again. This might change in a future version of Qt. |
| 1422 | |
| 1423 | \note The object must be initialized before logging can happen. |
| 1424 | |
| 1425 | \sa stopLogging(), initialize() |
| 1426 | */ |
| 1427 | void QOpenGLDebugLogger::startLogging(QOpenGLDebugLogger::LoggingMode loggingMode) |
| 1428 | { |
| 1429 | Q_D(QOpenGLDebugLogger); |
| 1430 | if (!d->initialized) { |
| 1431 | qWarning("QOpenGLDebugLogger::startLogging(): object must be initialized before logging can start" ); |
| 1432 | return; |
| 1433 | } |
| 1434 | if (d->isLogging) { |
| 1435 | qWarning("QOpenGLDebugLogger::startLogging(): this object is already logging" ); |
| 1436 | return; |
| 1437 | } |
| 1438 | |
| 1439 | d->isLogging = true; |
| 1440 | d->loggingMode = loggingMode; |
| 1441 | |
| 1442 | d->glGetPointerv(GL_DEBUG_CALLBACK_FUNCTION, reinterpret_cast<void **>(&d->oldDebugCallbackFunction)); |
| 1443 | d->glGetPointerv(GL_DEBUG_CALLBACK_USER_PARAM, &d->oldDebugCallbackParameter); |
| 1444 | |
| 1445 | d->glDebugMessageCallback(&qt_opengl_debug_callback, d); |
| 1446 | |
| 1447 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 1448 | d->debugWasEnabled = funcs->glIsEnabled(GL_DEBUG_OUTPUT); |
| 1449 | d->syncDebugWasEnabled = funcs->glIsEnabled(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| 1450 | |
| 1451 | if (d->loggingMode == SynchronousLogging) |
| 1452 | funcs->glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| 1453 | else |
| 1454 | funcs->glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| 1455 | |
| 1456 | funcs->glEnable(GL_DEBUG_OUTPUT); |
| 1457 | } |
| 1458 | |
| 1459 | /*! |
| 1460 | Returns the logging mode of the object. |
| 1461 | |
| 1462 | \sa startLogging() |
| 1463 | */ |
| 1464 | QOpenGLDebugLogger::LoggingMode QOpenGLDebugLogger::loggingMode() const |
| 1465 | { |
| 1466 | Q_D(const QOpenGLDebugLogger); |
| 1467 | return d->loggingMode; |
| 1468 | } |
| 1469 | |
| 1470 | /*! |
| 1471 | Stops logging messages from the OpenGL server. |
| 1472 | |
| 1473 | \sa startLogging() |
| 1474 | */ |
| 1475 | void QOpenGLDebugLogger::stopLogging() |
| 1476 | { |
| 1477 | Q_D(QOpenGLDebugLogger); |
| 1478 | if (!d->isLogging) |
| 1479 | return; |
| 1480 | |
| 1481 | QOpenGLContext *currentContext = QOpenGLContext::currentContext(); |
| 1482 | if (!currentContext || currentContext != d->context) { |
| 1483 | qWarning("QOpenGLDebugLogger::stopLogging(): attempting to stop logging with the wrong OpenGL context current" ); |
| 1484 | return; |
| 1485 | } |
| 1486 | |
| 1487 | d->isLogging = false; |
| 1488 | |
| 1489 | d->glDebugMessageCallback(d->oldDebugCallbackFunction, d->oldDebugCallbackParameter); |
| 1490 | |
| 1491 | QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); |
| 1492 | if (!d->debugWasEnabled) |
| 1493 | funcs->glDisable(GL_DEBUG_OUTPUT); |
| 1494 | |
| 1495 | if (d->syncDebugWasEnabled) |
| 1496 | funcs->glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| 1497 | else |
| 1498 | funcs->glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| 1499 | } |
| 1500 | |
| 1501 | /*! |
| 1502 | Inserts the message \a debugMessage into the OpenGL debug log. This provides |
| 1503 | a way for applications or libraries to insert custom messages that can |
| 1504 | ease the debugging of OpenGL applications. |
| 1505 | |
| 1506 | \note \a debugMessage must have QOpenGLDebugMessage::ApplicationSource or |
| 1507 | QOpenGLDebugMessage::ThirdPartySource as its source, and a valid |
| 1508 | type and severity, otherwise it will not be inserted into the log. |
| 1509 | |
| 1510 | \note The object must be initialized before logging can happen. |
| 1511 | |
| 1512 | \sa initialize() |
| 1513 | */ |
| 1514 | void QOpenGLDebugLogger::logMessage(const QOpenGLDebugMessage &debugMessage) |
| 1515 | { |
| 1516 | Q_D(QOpenGLDebugLogger); |
| 1517 | if (!d->initialized) { |
| 1518 | qWarning("QOpenGLDebugLogger::logMessage(): object must be initialized before logging messages" ); |
| 1519 | return; |
| 1520 | } |
| 1521 | if (debugMessage.source() != QOpenGLDebugMessage::ApplicationSource |
| 1522 | && debugMessage.source() != QOpenGLDebugMessage::ThirdPartySource) { |
| 1523 | qWarning("QOpenGLDebugLogger::logMessage(): using a message source different from ApplicationSource\n" |
| 1524 | " or ThirdPartySource is not supported by GL_KHR_debug. The message will not be logged." ); |
| 1525 | return; |
| 1526 | } |
| 1527 | if (debugMessage.type() == QOpenGLDebugMessage::InvalidType |
| 1528 | || debugMessage.type() == QOpenGLDebugMessage::AnyType |
| 1529 | || debugMessage.severity() == QOpenGLDebugMessage::InvalidSeverity |
| 1530 | || debugMessage.severity() == QOpenGLDebugMessage::AnySeverity) { |
| 1531 | qWarning("QOpenGLDebugLogger::logMessage(): the message has a non-valid type and/or severity. The message will not be logged." ); |
| 1532 | return; |
| 1533 | } |
| 1534 | |
| 1535 | const GLenum source = qt_messageSourceToGL(debugMessage.source()); |
| 1536 | const GLenum type = qt_messageTypeToGL(debugMessage.type()); |
| 1537 | const GLenum severity = qt_messageSeverityToGL(debugMessage.severity()); |
| 1538 | QByteArray rawMessage = debugMessage.message().toUtf8(); |
| 1539 | rawMessage.append('\0'); |
| 1540 | |
| 1541 | if (rawMessage.length() > d->maxMessageLength) { |
| 1542 | qWarning("QOpenGLDebugLogger::logMessage(): message too long, truncating it\n" |
| 1543 | " (%d bytes long, but the GL accepts up to %d bytes)" , int(rawMessage.length()), d->maxMessageLength); |
| 1544 | rawMessage.resize(d->maxMessageLength - 1); |
| 1545 | rawMessage.append('\0'); |
| 1546 | } |
| 1547 | |
| 1548 | // Don't pass rawMessage.length(), as unfortunately bugged |
| 1549 | // OpenGL drivers will eat the trailing NUL in the message. Just rely |
| 1550 | // on the message being NUL terminated. |
| 1551 | d->glDebugMessageInsert(source, |
| 1552 | type, |
| 1553 | debugMessage.id(), |
| 1554 | severity, |
| 1555 | -1, |
| 1556 | rawMessage.constData()); |
| 1557 | } |
| 1558 | |
| 1559 | /*! |
| 1560 | Pushes a debug group with name \a name, id \a id, and source \a source onto |
| 1561 | the debug groups stack. If the group is successfully pushed, OpenGL will |
| 1562 | automatically log a message with message \a name, id \a id, source \a |
| 1563 | source, type QOpenGLDebugMessage::GroupPushType and severity |
| 1564 | QOpenGLDebugMessage::NotificationSeverity. |
| 1565 | |
| 1566 | The newly pushed group will inherit the same filtering settings of the |
| 1567 | group that was on the top of the stack; that is, the filtering will not be |
| 1568 | changed by pushing a new group. |
| 1569 | |
| 1570 | \note The \a source must either be QOpenGLDebugMessage::ApplicationSource or |
| 1571 | QOpenGLDebugMessage::ThirdPartySource, otherwise the group will not be pushed. |
| 1572 | |
| 1573 | \note The object must be initialized before managing debug groups. |
| 1574 | |
| 1575 | \sa popGroup(), enableMessages(), disableMessages() |
| 1576 | */ |
| 1577 | void QOpenGLDebugLogger::pushGroup(const QString &name, GLuint id, QOpenGLDebugMessage::Source source) |
| 1578 | { |
| 1579 | Q_D(QOpenGLDebugLogger); |
| 1580 | if (!d->initialized) { |
| 1581 | qWarning("QOpenGLDebugLogger::pushGroup(): object must be initialized before pushing a debug group" ); |
| 1582 | return; |
| 1583 | } |
| 1584 | if (source != QOpenGLDebugMessage::ApplicationSource |
| 1585 | && source != QOpenGLDebugMessage::ThirdPartySource) { |
| 1586 | qWarning("QOpenGLDebugLogger::pushGroup(): using a source different from ApplicationSource\n" |
| 1587 | " or ThirdPartySource is not supported by GL_KHR_debug. The group will not be pushed." ); |
| 1588 | return; |
| 1589 | } |
| 1590 | |
| 1591 | QByteArray rawName = name.toUtf8(); |
| 1592 | rawName.append('\0'); |
| 1593 | if (rawName.length() > d->maxMessageLength) { |
| 1594 | qWarning("QOpenGLDebugLogger::pushGroup(): group name too long, truncating it\n" |
| 1595 | " (%d bytes long, but the GL accepts up to %d bytes)" , int(rawName.length()), d->maxMessageLength); |
| 1596 | rawName.resize(d->maxMessageLength - 1); |
| 1597 | rawName.append('\0'); |
| 1598 | } |
| 1599 | |
| 1600 | // Don't pass rawMessage.length(), as unfortunately bugged |
| 1601 | // OpenGL drivers will eat the trailing NUL in the name. Just rely |
| 1602 | // on the name being NUL terminated. |
| 1603 | d->glPushDebugGroup(qt_messageSourceToGL(source), id, -1, rawName.constData()); |
| 1604 | } |
| 1605 | |
| 1606 | /*! |
| 1607 | Pops the topmost debug group from the debug groups stack. If the group is |
| 1608 | successfully popped, OpenGL will automatically log a message with message, |
| 1609 | id and source matching those of the popped group, type |
| 1610 | QOpenGLDebugMessage::GroupPopType and severity |
| 1611 | QOpenGLDebugMessage::NotificationSeverity. |
| 1612 | |
| 1613 | Popping a debug group will restore the message filtering settings of the |
| 1614 | group that becomes the top of the debug groups stack. |
| 1615 | |
| 1616 | \note The object must be initialized before managing debug groups. |
| 1617 | |
| 1618 | \sa pushGroup() |
| 1619 | */ |
| 1620 | void QOpenGLDebugLogger::popGroup() |
| 1621 | { |
| 1622 | Q_D(QOpenGLDebugLogger); |
| 1623 | if (!d->initialized) { |
| 1624 | qWarning("QOpenGLDebugLogger::pushGroup(): object must be initialized before popping a debug group" ); |
| 1625 | return; |
| 1626 | } |
| 1627 | |
| 1628 | d->glPopDebugGroup(); |
| 1629 | } |
| 1630 | |
| 1631 | /*! |
| 1632 | Enables the logging of messages from the given \a sources, of the given \a |
| 1633 | types and with the given \a severities and any message id. |
| 1634 | |
| 1635 | The logging will be enabled in the current control group. |
| 1636 | |
| 1637 | \sa disableMessages(), pushGroup(), popGroup() |
| 1638 | */ |
| 1639 | void QOpenGLDebugLogger::enableMessages(QOpenGLDebugMessage::Sources sources, |
| 1640 | QOpenGLDebugMessage::Types types, |
| 1641 | QOpenGLDebugMessage::Severities severities) |
| 1642 | { |
| 1643 | Q_D(QOpenGLDebugLogger); |
| 1644 | d->controlDebugMessages(sources, types, severities, QList<GLuint>(), |
| 1645 | QByteArrayLiteral("enableMessages" ), true); |
| 1646 | } |
| 1647 | |
| 1648 | /*! |
| 1649 | Enables the logging of messages with the given \a ids, from the given \a |
| 1650 | sources and of the given \a types and any severity. |
| 1651 | |
| 1652 | The logging will be enabled in the current control group. |
| 1653 | |
| 1654 | \sa disableMessages(), pushGroup(), popGroup() |
| 1655 | */ |
| 1656 | void QOpenGLDebugLogger::enableMessages(const QList<GLuint> &ids, |
| 1657 | QOpenGLDebugMessage::Sources sources, |
| 1658 | QOpenGLDebugMessage::Types types) |
| 1659 | { |
| 1660 | Q_D(QOpenGLDebugLogger); |
| 1661 | d->controlDebugMessages(sources, |
| 1662 | types, |
| 1663 | QOpenGLDebugMessage::AnySeverity, |
| 1664 | ids, |
| 1665 | QByteArrayLiteral("enableMessages" ), |
| 1666 | true); |
| 1667 | } |
| 1668 | |
| 1669 | /*! |
| 1670 | Disables the logging of messages with the given \a sources, of the given \a |
| 1671 | types and with the given \a severities and any message id. |
| 1672 | |
| 1673 | The logging will be disabled in the current control group. |
| 1674 | |
| 1675 | \sa enableMessages(), pushGroup(), popGroup() |
| 1676 | */ |
| 1677 | void QOpenGLDebugLogger::disableMessages(QOpenGLDebugMessage::Sources sources, |
| 1678 | QOpenGLDebugMessage::Types types, |
| 1679 | QOpenGLDebugMessage::Severities severities) |
| 1680 | { |
| 1681 | Q_D(QOpenGLDebugLogger); |
| 1682 | d->controlDebugMessages(sources, types, severities, QList<GLuint>(), |
| 1683 | QByteArrayLiteral("disableMessages" ), false); |
| 1684 | } |
| 1685 | |
| 1686 | /*! |
| 1687 | Disables the logging of messages with the given \a ids, from the given \a |
| 1688 | sources and of the given \a types and any severity. |
| 1689 | |
| 1690 | The logging will be disabled in the current control group. |
| 1691 | |
| 1692 | \sa enableMessages(), pushGroup(), popGroup() |
| 1693 | */ |
| 1694 | void QOpenGLDebugLogger::disableMessages(const QList<GLuint> &ids, |
| 1695 | QOpenGLDebugMessage::Sources sources, |
| 1696 | QOpenGLDebugMessage::Types types) |
| 1697 | { |
| 1698 | Q_D(QOpenGLDebugLogger); |
| 1699 | d->controlDebugMessages(sources, |
| 1700 | types, |
| 1701 | QOpenGLDebugMessage::AnySeverity, |
| 1702 | ids, |
| 1703 | QByteArrayLiteral("disableMessages" ), |
| 1704 | false); |
| 1705 | } |
| 1706 | |
| 1707 | /*! |
| 1708 | Reads all the available messages in the OpenGL internal debug log and |
| 1709 | returns them. Moreover, this function will clear the internal debug log, |
| 1710 | so that subsequent invocations will not return messages that were |
| 1711 | already returned. |
| 1712 | |
| 1713 | \sa startLogging() |
| 1714 | */ |
| 1715 | QList<QOpenGLDebugMessage> QOpenGLDebugLogger::loggedMessages() const |
| 1716 | { |
| 1717 | Q_D(const QOpenGLDebugLogger); |
| 1718 | if (!d->initialized) { |
| 1719 | qWarning("QOpenGLDebugLogger::loggedMessages(): object must be initialized before reading logged messages" ); |
| 1720 | return QList<QOpenGLDebugMessage>(); |
| 1721 | } |
| 1722 | |
| 1723 | static const GLuint maxMessageCount = 128; |
| 1724 | GLuint messagesRead; |
| 1725 | GLenum messageSources[maxMessageCount]; |
| 1726 | GLenum messageTypes[maxMessageCount]; |
| 1727 | GLuint messageIds[maxMessageCount]; |
| 1728 | GLenum messageSeverities[maxMessageCount]; |
| 1729 | GLsizei messageLengths[maxMessageCount]; |
| 1730 | |
| 1731 | QByteArray messagesBuffer; |
| 1732 | messagesBuffer.resize(maxMessageCount * d->maxMessageLength); |
| 1733 | |
| 1734 | QList<QOpenGLDebugMessage> messages; |
| 1735 | do { |
| 1736 | messagesRead = d->glGetDebugMessageLog(maxMessageCount, |
| 1737 | GLsizei(messagesBuffer.size()), |
| 1738 | messageSources, |
| 1739 | messageTypes, |
| 1740 | messageIds, |
| 1741 | messageSeverities, |
| 1742 | messageLengths, |
| 1743 | messagesBuffer.data()); |
| 1744 | |
| 1745 | const char *messagesBufferPtr = messagesBuffer.constData(); |
| 1746 | for (GLuint i = 0; i < messagesRead; ++i) { |
| 1747 | QOpenGLDebugMessage message; |
| 1748 | |
| 1749 | QOpenGLDebugMessagePrivate *messagePrivate = message.d.data(); |
| 1750 | messagePrivate->source = qt_messageSourceFromGL(messageSources[i]); |
| 1751 | messagePrivate->type = qt_messageTypeFromGL(messageTypes[i]); |
| 1752 | messagePrivate->id = messageIds[i]; |
| 1753 | messagePrivate->severity = qt_messageSeverityFromGL(messageSeverities[i]); |
| 1754 | messagePrivate->message = QString::fromUtf8(messagesBufferPtr, messageLengths[i] - 1); |
| 1755 | |
| 1756 | messagesBufferPtr += messageLengths[i]; |
| 1757 | messages << message; |
| 1758 | } |
| 1759 | } while (messagesRead == maxMessageCount); |
| 1760 | |
| 1761 | return messages; |
| 1762 | } |
| 1763 | |
| 1764 | /*! |
| 1765 | \fn void QOpenGLDebugLogger::messageLogged(const QOpenGLDebugMessage &debugMessage) |
| 1766 | |
| 1767 | This signal is emitted when a debug message (wrapped by the \a debugMessage |
| 1768 | argument) is logged from the OpenGL server. |
| 1769 | |
| 1770 | Depending on the OpenGL implementation, this signal can be emitted |
| 1771 | from other threads than the one(s) the receiver(s) lives in, and even |
| 1772 | different from the thread the QOpenGLContext in which this object has |
| 1773 | been initialized lives in. Moreover, the signal could be emitted from |
| 1774 | multiple threads at the same time. This is normally not a problem, |
| 1775 | as Qt will utilize a queued connection for cross-thread signal emissions, |
| 1776 | but if you force the connection type to Direct then you must be aware of |
| 1777 | the potential races in the slots connected to this signal. |
| 1778 | |
| 1779 | If logging have been started in SynchronousLogging mode, OpenGL guarantees |
| 1780 | that this signal will be emitted from the same thread the QOpenGLContext |
| 1781 | has been bound to, and no concurrent invocations will ever happen. |
| 1782 | |
| 1783 | \note Logging must have been started, or this signal will not be emitted. |
| 1784 | |
| 1785 | \sa startLogging() |
| 1786 | */ |
| 1787 | |
| 1788 | /*! |
| 1789 | Returns the maximum supported length, in bytes, for the text of the messages |
| 1790 | passed to logMessage(). This is also the maximum length of a debug group |
| 1791 | name, as pushing or popping groups will automatically log a message with |
| 1792 | the debug group name as the message text. |
| 1793 | |
| 1794 | If a message text is too long, it will be automatically truncated by |
| 1795 | QOpenGLDebugLogger. |
| 1796 | |
| 1797 | \note Message texts are encoded in UTF-8 when they get passed to OpenGL, so |
| 1798 | their size in bytes does not usually match the amount of UTF-16 code units, |
| 1799 | as returned, for instance, by QString::length(). (It does if the message contains |
| 1800 | 7-bit ASCII only data, which is typical for debug messages.) |
| 1801 | */ |
| 1802 | qint64 QOpenGLDebugLogger::maximumMessageLength() const |
| 1803 | { |
| 1804 | Q_D(const QOpenGLDebugLogger); |
| 1805 | if (!d->initialized) { |
| 1806 | qWarning("QOpenGLDebugLogger::maximumMessageLength(): object must be initialized before reading the maximum message length" ); |
| 1807 | return -1; |
| 1808 | } |
| 1809 | return d->maxMessageLength; |
| 1810 | } |
| 1811 | |
| 1812 | |
| 1813 | QT_END_NAMESPACE |
| 1814 | |
| 1815 | #include "moc_qopengldebug.cpp" |
| 1816 | |