| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) | 
| 4 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 5 | ** Contact: https://www.qt.io/licensing/ | 
| 6 | ** | 
| 7 | ** This file is part of the QtOpenGL module of the Qt Toolkit. | 
| 8 | ** | 
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 10 | ** Commercial License Usage | 
| 11 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 12 | ** accordance with the commercial license agreement provided with the | 
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
| 14 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 15 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 16 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 17 | ** | 
| 18 | ** GNU Lesser General Public License Usage | 
| 19 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 20 | ** General Public License version 3 as published by the Free Software | 
| 21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 22 | ** packaging of this file. Please review the following information to | 
| 23 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 25 | ** | 
| 26 | ** GNU General Public License Usage | 
| 27 | ** Alternatively, this file may be used under the terms of the GNU | 
| 28 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 29 | ** Public license version 3 or any later version approved by the KDE Free | 
| 30 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 32 | ** included in the packaging of this file. Please review the following | 
| 33 | ** information to ensure the GNU General Public License requirements will | 
| 34 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 35 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 36 | ** | 
| 37 | ** $QT_END_LICENSE$ | 
| 38 | ** | 
| 39 | ** | 
| 40 | ** This file was generated by glgen version 0.1 | 
| 41 | ** Command line was: glgen | 
| 42 | ** | 
| 43 | ** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB) | 
| 44 | ** | 
| 45 | ** This is an auto-generated file. | 
| 46 | ** Do not edit! All changes made to it will be lost. | 
| 47 | ** | 
| 48 | ****************************************************************************/ | 
| 49 |  | 
| 50 | #ifndef QOPENGLVERSIONFUNCTIONS_1_4_H | 
| 51 | #define QOPENGLVERSIONFUNCTIONS_1_4_H | 
| 52 |  | 
| 53 | #include <QtOpenGL/qtopenglglobal.h> | 
| 54 |  | 
| 55 | #if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2) | 
| 56 |  | 
| 57 | #include <QtOpenGL/QOpenGLVersionProfile> | 
| 58 | #include <QtOpenGL/QOpenGLVersionFunctions> | 
| 59 | #include <QtGui/qopenglcontext.h> | 
| 60 |  | 
| 61 | QT_BEGIN_NAMESPACE | 
| 62 |  | 
| 63 | class Q_OPENGL_EXPORT QOpenGLFunctions_1_4 : public QAbstractOpenGLFunctions | 
| 64 | { | 
| 65 | public: | 
| 66 |     QOpenGLFunctions_1_4(); | 
| 67 |     ~QOpenGLFunctions_1_4(); | 
| 68 |  | 
| 69 |     bool initializeOpenGLFunctions() override; | 
| 70 |  | 
| 71 |     // OpenGL 1.0 core functions | 
| 72 |     void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); | 
| 73 |     void glDepthRange(GLdouble nearVal, GLdouble farVal); | 
| 74 |     GLboolean glIsEnabled(GLenum cap); | 
| 75 |     void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params); | 
| 76 |     void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params); | 
| 77 |     void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); | 
| 78 |     void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); | 
| 79 |     void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); | 
| 80 |     const GLubyte * glGetString(GLenum name); | 
| 81 |     void glGetIntegerv(GLenum pname, GLint *params); | 
| 82 |     void glGetFloatv(GLenum pname, GLfloat *params); | 
| 83 |     GLenum glGetError(); | 
| 84 |     void glGetDoublev(GLenum pname, GLdouble *params); | 
| 85 |     void glGetBooleanv(GLenum pname, GLboolean *params); | 
| 86 |     void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | 
| 87 |     void glReadBuffer(GLenum mode); | 
| 88 |     void glPixelStorei(GLenum pname, GLint param); | 
| 89 |     void glPixelStoref(GLenum pname, GLfloat param); | 
| 90 |     void glDepthFunc(GLenum func); | 
| 91 |     void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); | 
| 92 |     void glStencilFunc(GLenum func, GLint ref, GLuint mask); | 
| 93 |     void glLogicOp(GLenum opcode); | 
| 94 |     void glBlendFunc(GLenum sfactor, GLenum dfactor); | 
| 95 |     void glFlush(); | 
| 96 |     void glFinish(); | 
| 97 |     void glEnable(GLenum cap); | 
| 98 |     void glDisable(GLenum cap); | 
| 99 |     void glDepthMask(GLboolean flag); | 
| 100 |     void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | 
| 101 |     void glStencilMask(GLuint mask); | 
| 102 |     void glClearDepth(GLdouble depth); | 
| 103 |     void glClearStencil(GLint s); | 
| 104 |     void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
| 105 |     void glClear(GLbitfield mask); | 
| 106 |     void glDrawBuffer(GLenum mode); | 
| 107 |     void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | 
| 108 |     void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | 
| 109 |     void glTexParameteriv(GLenum target, GLenum pname, const GLint *params); | 
| 110 |     void glTexParameteri(GLenum target, GLenum pname, GLint param); | 
| 111 |     void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); | 
| 112 |     void glTexParameterf(GLenum target, GLenum pname, GLfloat param); | 
| 113 |     void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); | 
| 114 |     void glPolygonMode(GLenum face, GLenum mode); | 
| 115 |     void glPointSize(GLfloat size); | 
| 116 |     void glLineWidth(GLfloat width); | 
| 117 |     void glHint(GLenum target, GLenum mode); | 
| 118 |     void glFrontFace(GLenum mode); | 
| 119 |     void glCullFace(GLenum mode); | 
| 120 |  | 
| 121 |     // OpenGL 1.1 core functions | 
| 122 |     void glIndexubv(const GLubyte *c); | 
| 123 |     void glIndexub(GLubyte c); | 
| 124 |     GLboolean glIsTexture(GLuint texture); | 
| 125 |     void glGenTextures(GLsizei n, GLuint *textures); | 
| 126 |     void glDeleteTextures(GLsizei n, const GLuint *textures); | 
| 127 |     void glBindTexture(GLenum target, GLuint texture); | 
| 128 |     void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | 
| 129 |     void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); | 
| 130 |     void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
| 131 |     void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | 
| 132 |     void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | 
| 133 |     void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | 
| 134 |     void glPolygonOffset(GLfloat factor, GLfloat units); | 
| 135 |     void glGetPointerv(GLenum pname, GLvoid* *params); | 
| 136 |     void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | 
| 137 |     void glDrawArrays(GLenum mode, GLint first, GLsizei count); | 
| 138 |  | 
| 139 |     // OpenGL 1.2 core functions | 
| 140 |     void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
| 141 |     void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | 
| 142 |     void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | 
| 143 |     void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | 
| 144 |     void glBlendEquation(GLenum mode); | 
| 145 |     void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
| 146 |  | 
| 147 |     // OpenGL 1.3 core functions | 
| 148 |     void glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img); | 
| 149 |     void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | 
| 150 |     void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | 
| 151 |     void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | 
| 152 |     void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | 
| 153 |     void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | 
| 154 |     void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | 
| 155 |     void glSampleCoverage(GLfloat value, GLboolean invert); | 
| 156 |     void glActiveTexture(GLenum texture); | 
| 157 |  | 
| 158 |     // OpenGL 1.4 core functions | 
| 159 |     void glPointParameteriv(GLenum pname, const GLint *params); | 
| 160 |     void glPointParameteri(GLenum pname, GLint param); | 
| 161 |     void glPointParameterfv(GLenum pname, const GLfloat *params); | 
| 162 |     void glPointParameterf(GLenum pname, GLfloat param); | 
| 163 |     void glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount); | 
| 164 |     void glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); | 
| 165 |     void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | 
| 166 |  | 
| 167 |     // OpenGL 1.0 deprecated functions | 
| 168 |     void glTranslatef(GLfloat x, GLfloat y, GLfloat z); | 
| 169 |     void glTranslated(GLdouble x, GLdouble y, GLdouble z); | 
| 170 |     void glScalef(GLfloat x, GLfloat y, GLfloat z); | 
| 171 |     void glScaled(GLdouble x, GLdouble y, GLdouble z); | 
| 172 |     void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); | 
| 173 |     void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); | 
| 174 |     void glPushMatrix(); | 
| 175 |     void glPopMatrix(); | 
| 176 |     void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | 
| 177 |     void glMultMatrixd(const GLdouble *m); | 
| 178 |     void glMultMatrixf(const GLfloat *m); | 
| 179 |     void glMatrixMode(GLenum mode); | 
| 180 |     void glLoadMatrixd(const GLdouble *m); | 
| 181 |     void glLoadMatrixf(const GLfloat *m); | 
| 182 |     void glLoadIdentity(); | 
| 183 |     void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); | 
| 184 |     GLboolean glIsList(GLuint list); | 
| 185 |     void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params); | 
| 186 |     void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); | 
| 187 |     void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params); | 
| 188 |     void glGetTexEnviv(GLenum target, GLenum pname, GLint *params); | 
| 189 |     void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); | 
| 190 |     void glGetPolygonStipple(GLubyte *mask); | 
| 191 |     void glGetPixelMapusv(GLenum map, GLushort *values); | 
| 192 |     void glGetPixelMapuiv(GLenum map, GLuint *values); | 
| 193 |     void glGetPixelMapfv(GLenum map, GLfloat *values); | 
| 194 |     void glGetMaterialiv(GLenum face, GLenum pname, GLint *params); | 
| 195 |     void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); | 
| 196 |     void glGetMapiv(GLenum target, GLenum query, GLint *v); | 
| 197 |     void glGetMapfv(GLenum target, GLenum query, GLfloat *v); | 
| 198 |     void glGetMapdv(GLenum target, GLenum query, GLdouble *v); | 
| 199 |     void glGetLightiv(GLenum light, GLenum pname, GLint *params); | 
| 200 |     void glGetLightfv(GLenum light, GLenum pname, GLfloat *params); | 
| 201 |     void glGetClipPlane(GLenum plane, GLdouble *equation); | 
| 202 |     void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | 
| 203 |     void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); | 
| 204 |     void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values); | 
| 205 |     void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values); | 
| 206 |     void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values); | 
| 207 |     void glPixelTransferi(GLenum pname, GLint param); | 
| 208 |     void glPixelTransferf(GLenum pname, GLfloat param); | 
| 209 |     void glPixelZoom(GLfloat xfactor, GLfloat yfactor); | 
| 210 |     void glAlphaFunc(GLenum func, GLfloat ref); | 
| 211 |     void glEvalPoint2(GLint i, GLint j); | 
| 212 |     void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); | 
| 213 |     void glEvalPoint1(GLint i); | 
| 214 |     void glEvalMesh1(GLenum mode, GLint i1, GLint i2); | 
| 215 |     void glEvalCoord2fv(const GLfloat *u); | 
| 216 |     void glEvalCoord2f(GLfloat u, GLfloat v); | 
| 217 |     void glEvalCoord2dv(const GLdouble *u); | 
| 218 |     void glEvalCoord2d(GLdouble u, GLdouble v); | 
| 219 |     void glEvalCoord1fv(const GLfloat *u); | 
| 220 |     void glEvalCoord1f(GLfloat u); | 
| 221 |     void glEvalCoord1dv(const GLdouble *u); | 
| 222 |     void glEvalCoord1d(GLdouble u); | 
| 223 |     void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); | 
| 224 |     void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); | 
| 225 |     void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); | 
| 226 |     void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); | 
| 227 |     void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); | 
| 228 |     void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); | 
| 229 |     void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); | 
| 230 |     void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); | 
| 231 |     void glPushAttrib(GLbitfield mask); | 
| 232 |     void glPopAttrib(); | 
| 233 |     void glAccum(GLenum op, GLfloat value); | 
| 234 |     void glIndexMask(GLuint mask); | 
| 235 |     void glClearIndex(GLfloat c); | 
| 236 |     void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
| 237 |     void glPushName(GLuint name); | 
| 238 |     void glPopName(); | 
| 239 |     void glPassThrough(GLfloat token); | 
| 240 |     void glLoadName(GLuint name); | 
| 241 |     void glInitNames(); | 
| 242 |     GLint glRenderMode(GLenum mode); | 
| 243 |     void glSelectBuffer(GLsizei size, GLuint *buffer); | 
| 244 |     void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer); | 
| 245 |     void glTexGeniv(GLenum coord, GLenum pname, const GLint *params); | 
| 246 |     void glTexGeni(GLenum coord, GLenum pname, GLint param); | 
| 247 |     void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params); | 
| 248 |     void glTexGenf(GLenum coord, GLenum pname, GLfloat param); | 
| 249 |     void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params); | 
| 250 |     void glTexGend(GLenum coord, GLenum pname, GLdouble param); | 
| 251 |     void glTexEnviv(GLenum target, GLenum pname, const GLint *params); | 
| 252 |     void glTexEnvi(GLenum target, GLenum pname, GLint param); | 
| 253 |     void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); | 
| 254 |     void glTexEnvf(GLenum target, GLenum pname, GLfloat param); | 
| 255 |     void glShadeModel(GLenum mode); | 
| 256 |     void glPolygonStipple(const GLubyte *mask); | 
| 257 |     void glMaterialiv(GLenum face, GLenum pname, const GLint *params); | 
| 258 |     void glMateriali(GLenum face, GLenum pname, GLint param); | 
| 259 |     void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); | 
| 260 |     void glMaterialf(GLenum face, GLenum pname, GLfloat param); | 
| 261 |     void glLineStipple(GLint factor, GLushort pattern); | 
| 262 |     void glLightModeliv(GLenum pname, const GLint *params); | 
| 263 |     void glLightModeli(GLenum pname, GLint param); | 
| 264 |     void glLightModelfv(GLenum pname, const GLfloat *params); | 
| 265 |     void glLightModelf(GLenum pname, GLfloat param); | 
| 266 |     void glLightiv(GLenum light, GLenum pname, const GLint *params); | 
| 267 |     void glLighti(GLenum light, GLenum pname, GLint param); | 
| 268 |     void glLightfv(GLenum light, GLenum pname, const GLfloat *params); | 
| 269 |     void glLightf(GLenum light, GLenum pname, GLfloat param); | 
| 270 |     void glFogiv(GLenum pname, const GLint *params); | 
| 271 |     void glFogi(GLenum pname, GLint param); | 
| 272 |     void glFogfv(GLenum pname, const GLfloat *params); | 
| 273 |     void glFogf(GLenum pname, GLfloat param); | 
| 274 |     void glColorMaterial(GLenum face, GLenum mode); | 
| 275 |     void glClipPlane(GLenum plane, const GLdouble *equation); | 
| 276 |     void glVertex4sv(const GLshort *v); | 
| 277 |     void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); | 
| 278 |     void glVertex4iv(const GLint *v); | 
| 279 |     void glVertex4i(GLint x, GLint y, GLint z, GLint w); | 
| 280 |     void glVertex4fv(const GLfloat *v); | 
| 281 |     void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
| 282 |     void glVertex4dv(const GLdouble *v); | 
| 283 |     void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); | 
| 284 |     void glVertex3sv(const GLshort *v); | 
| 285 |     void glVertex3s(GLshort x, GLshort y, GLshort z); | 
| 286 |     void glVertex3iv(const GLint *v); | 
| 287 |     void glVertex3i(GLint x, GLint y, GLint z); | 
| 288 |     void glVertex3fv(const GLfloat *v); | 
| 289 |     void glVertex3f(GLfloat x, GLfloat y, GLfloat z); | 
| 290 |     void glVertex3dv(const GLdouble *v); | 
| 291 |     void glVertex3d(GLdouble x, GLdouble y, GLdouble z); | 
| 292 |     void glVertex2sv(const GLshort *v); | 
| 293 |     void glVertex2s(GLshort x, GLshort y); | 
| 294 |     void glVertex2iv(const GLint *v); | 
| 295 |     void glVertex2i(GLint x, GLint y); | 
| 296 |     void glVertex2fv(const GLfloat *v); | 
| 297 |     void glVertex2f(GLfloat x, GLfloat y); | 
| 298 |     void glVertex2dv(const GLdouble *v); | 
| 299 |     void glVertex2d(GLdouble x, GLdouble y); | 
| 300 |     void glTexCoord4sv(const GLshort *v); | 
| 301 |     void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); | 
| 302 |     void glTexCoord4iv(const GLint *v); | 
| 303 |     void glTexCoord4i(GLint s, GLint t, GLint r, GLint q); | 
| 304 |     void glTexCoord4fv(const GLfloat *v); | 
| 305 |     void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); | 
| 306 |     void glTexCoord4dv(const GLdouble *v); | 
| 307 |     void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); | 
| 308 |     void glTexCoord3sv(const GLshort *v); | 
| 309 |     void glTexCoord3s(GLshort s, GLshort t, GLshort r); | 
| 310 |     void glTexCoord3iv(const GLint *v); | 
| 311 |     void glTexCoord3i(GLint s, GLint t, GLint r); | 
| 312 |     void glTexCoord3fv(const GLfloat *v); | 
| 313 |     void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); | 
| 314 |     void glTexCoord3dv(const GLdouble *v); | 
| 315 |     void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); | 
| 316 |     void glTexCoord2sv(const GLshort *v); | 
| 317 |     void glTexCoord2s(GLshort s, GLshort t); | 
| 318 |     void glTexCoord2iv(const GLint *v); | 
| 319 |     void glTexCoord2i(GLint s, GLint t); | 
| 320 |     void glTexCoord2fv(const GLfloat *v); | 
| 321 |     void glTexCoord2f(GLfloat s, GLfloat t); | 
| 322 |     void glTexCoord2dv(const GLdouble *v); | 
| 323 |     void glTexCoord2d(GLdouble s, GLdouble t); | 
| 324 |     void glTexCoord1sv(const GLshort *v); | 
| 325 |     void glTexCoord1s(GLshort s); | 
| 326 |     void glTexCoord1iv(const GLint *v); | 
| 327 |     void glTexCoord1i(GLint s); | 
| 328 |     void glTexCoord1fv(const GLfloat *v); | 
| 329 |     void glTexCoord1f(GLfloat s); | 
| 330 |     void glTexCoord1dv(const GLdouble *v); | 
| 331 |     void glTexCoord1d(GLdouble s); | 
| 332 |     void glRectsv(const GLshort *v1, const GLshort *v2); | 
| 333 |     void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); | 
| 334 |     void glRectiv(const GLint *v1, const GLint *v2); | 
| 335 |     void glRecti(GLint x1, GLint y1, GLint x2, GLint y2); | 
| 336 |     void glRectfv(const GLfloat *v1, const GLfloat *v2); | 
| 337 |     void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); | 
| 338 |     void glRectdv(const GLdouble *v1, const GLdouble *v2); | 
| 339 |     void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); | 
| 340 |     void glRasterPos4sv(const GLshort *v); | 
| 341 |     void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); | 
| 342 |     void glRasterPos4iv(const GLint *v); | 
| 343 |     void glRasterPos4i(GLint x, GLint y, GLint z, GLint w); | 
| 344 |     void glRasterPos4fv(const GLfloat *v); | 
| 345 |     void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
| 346 |     void glRasterPos4dv(const GLdouble *v); | 
| 347 |     void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); | 
| 348 |     void glRasterPos3sv(const GLshort *v); | 
| 349 |     void glRasterPos3s(GLshort x, GLshort y, GLshort z); | 
| 350 |     void glRasterPos3iv(const GLint *v); | 
| 351 |     void glRasterPos3i(GLint x, GLint y, GLint z); | 
| 352 |     void glRasterPos3fv(const GLfloat *v); | 
| 353 |     void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); | 
| 354 |     void glRasterPos3dv(const GLdouble *v); | 
| 355 |     void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); | 
| 356 |     void glRasterPos2sv(const GLshort *v); | 
| 357 |     void glRasterPos2s(GLshort x, GLshort y); | 
| 358 |     void glRasterPos2iv(const GLint *v); | 
| 359 |     void glRasterPos2i(GLint x, GLint y); | 
| 360 |     void glRasterPos2fv(const GLfloat *v); | 
| 361 |     void glRasterPos2f(GLfloat x, GLfloat y); | 
| 362 |     void glRasterPos2dv(const GLdouble *v); | 
| 363 |     void glRasterPos2d(GLdouble x, GLdouble y); | 
| 364 |     void glNormal3sv(const GLshort *v); | 
| 365 |     void glNormal3s(GLshort nx, GLshort ny, GLshort nz); | 
| 366 |     void glNormal3iv(const GLint *v); | 
| 367 |     void glNormal3i(GLint nx, GLint ny, GLint nz); | 
| 368 |     void glNormal3fv(const GLfloat *v); | 
| 369 |     void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); | 
| 370 |     void glNormal3dv(const GLdouble *v); | 
| 371 |     void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); | 
| 372 |     void glNormal3bv(const GLbyte *v); | 
| 373 |     void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); | 
| 374 |     void glIndexsv(const GLshort *c); | 
| 375 |     void glIndexs(GLshort c); | 
| 376 |     void glIndexiv(const GLint *c); | 
| 377 |     void glIndexi(GLint c); | 
| 378 |     void glIndexfv(const GLfloat *c); | 
| 379 |     void glIndexf(GLfloat c); | 
| 380 |     void glIndexdv(const GLdouble *c); | 
| 381 |     void glIndexd(GLdouble c); | 
| 382 |     void glEnd(); | 
| 383 |     void glEdgeFlagv(const GLboolean *flag); | 
| 384 |     void glEdgeFlag(GLboolean flag); | 
| 385 |     void glColor4usv(const GLushort *v); | 
| 386 |     void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); | 
| 387 |     void glColor4uiv(const GLuint *v); | 
| 388 |     void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); | 
| 389 |     void glColor4ubv(const GLubyte *v); | 
| 390 |     void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); | 
| 391 |     void glColor4sv(const GLshort *v); | 
| 392 |     void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); | 
| 393 |     void glColor4iv(const GLint *v); | 
| 394 |     void glColor4i(GLint red, GLint green, GLint blue, GLint alpha); | 
| 395 |     void glColor4fv(const GLfloat *v); | 
| 396 |     void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | 
| 397 |     void glColor4dv(const GLdouble *v); | 
| 398 |     void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); | 
| 399 |     void glColor4bv(const GLbyte *v); | 
| 400 |     void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); | 
| 401 |     void glColor3usv(const GLushort *v); | 
| 402 |     void glColor3us(GLushort red, GLushort green, GLushort blue); | 
| 403 |     void glColor3uiv(const GLuint *v); | 
| 404 |     void glColor3ui(GLuint red, GLuint green, GLuint blue); | 
| 405 |     void glColor3ubv(const GLubyte *v); | 
| 406 |     void glColor3ub(GLubyte red, GLubyte green, GLubyte blue); | 
| 407 |     void glColor3sv(const GLshort *v); | 
| 408 |     void glColor3s(GLshort red, GLshort green, GLshort blue); | 
| 409 |     void glColor3iv(const GLint *v); | 
| 410 |     void glColor3i(GLint red, GLint green, GLint blue); | 
| 411 |     void glColor3fv(const GLfloat *v); | 
| 412 |     void glColor3f(GLfloat red, GLfloat green, GLfloat blue); | 
| 413 |     void glColor3dv(const GLdouble *v); | 
| 414 |     void glColor3d(GLdouble red, GLdouble green, GLdouble blue); | 
| 415 |     void glColor3bv(const GLbyte *v); | 
| 416 |     void glColor3b(GLbyte red, GLbyte green, GLbyte blue); | 
| 417 |     void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); | 
| 418 |     void glBegin(GLenum mode); | 
| 419 |     void glListBase(GLuint base); | 
| 420 |     GLuint glGenLists(GLsizei range); | 
| 421 |     void glDeleteLists(GLuint list, GLsizei range); | 
| 422 |     void glCallLists(GLsizei n, GLenum type, const GLvoid *lists); | 
| 423 |     void glCallList(GLuint list); | 
| 424 |     void glEndList(); | 
| 425 |     void glNewList(GLuint list, GLenum mode); | 
| 426 |  | 
| 427 |     // OpenGL 1.1 deprecated functions | 
| 428 |     void glPushClientAttrib(GLbitfield mask); | 
| 429 |     void glPopClientAttrib(); | 
| 430 |     void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities); | 
| 431 |     GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences); | 
| 432 |     void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 433 |     void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 434 |     void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 435 |     void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); | 
| 436 |     void glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 437 |     void glEnableClientState(GLenum array); | 
| 438 |     void glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer); | 
| 439 |     void glDisableClientState(GLenum array); | 
| 440 |     void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 441 |     void glArrayElement(GLint i); | 
| 442 |  | 
| 443 |     // OpenGL 1.2 deprecated functions | 
| 444 |     void glResetMinmax(GLenum target); | 
| 445 |     void glResetHistogram(GLenum target); | 
| 446 |     void glMinmax(GLenum target, GLenum internalformat, GLboolean sink); | 
| 447 |     void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); | 
| 448 |     void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); | 
| 449 |     void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); | 
| 450 |     void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); | 
| 451 |     void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); | 
| 452 |     void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); | 
| 453 |     void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); | 
| 454 |     void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); | 
| 455 |     void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); | 
| 456 |     void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); | 
| 457 |     void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); | 
| 458 |     void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image); | 
| 459 |     void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); | 
| 460 |     void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | 
| 461 |     void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); | 
| 462 |     void glConvolutionParameteri(GLenum target, GLenum pname, GLint params); | 
| 463 |     void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params); | 
| 464 |     void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); | 
| 465 |     void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); | 
| 466 |     void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); | 
| 467 |     void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); | 
| 468 |     void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); | 
| 469 |     void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params); | 
| 470 |     void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params); | 
| 471 |     void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table); | 
| 472 |     void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); | 
| 473 |     void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); | 
| 474 |     void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); | 
| 475 |     void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); | 
| 476 |  | 
| 477 |     // OpenGL 1.3 deprecated functions | 
| 478 |     void glMultTransposeMatrixd(const GLdouble *m); | 
| 479 |     void glMultTransposeMatrixf(const GLfloat *m); | 
| 480 |     void glLoadTransposeMatrixd(const GLdouble *m); | 
| 481 |     void glLoadTransposeMatrixf(const GLfloat *m); | 
| 482 |     void glMultiTexCoord4sv(GLenum target, const GLshort *v); | 
| 483 |     void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | 
| 484 |     void glMultiTexCoord4iv(GLenum target, const GLint *v); | 
| 485 |     void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q); | 
| 486 |     void glMultiTexCoord4fv(GLenum target, const GLfloat *v); | 
| 487 |     void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | 
| 488 |     void glMultiTexCoord4dv(GLenum target, const GLdouble *v); | 
| 489 |     void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | 
| 490 |     void glMultiTexCoord3sv(GLenum target, const GLshort *v); | 
| 491 |     void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r); | 
| 492 |     void glMultiTexCoord3iv(GLenum target, const GLint *v); | 
| 493 |     void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r); | 
| 494 |     void glMultiTexCoord3fv(GLenum target, const GLfloat *v); | 
| 495 |     void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r); | 
| 496 |     void glMultiTexCoord3dv(GLenum target, const GLdouble *v); | 
| 497 |     void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r); | 
| 498 |     void glMultiTexCoord2sv(GLenum target, const GLshort *v); | 
| 499 |     void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t); | 
| 500 |     void glMultiTexCoord2iv(GLenum target, const GLint *v); | 
| 501 |     void glMultiTexCoord2i(GLenum target, GLint s, GLint t); | 
| 502 |     void glMultiTexCoord2fv(GLenum target, const GLfloat *v); | 
| 503 |     void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t); | 
| 504 |     void glMultiTexCoord2dv(GLenum target, const GLdouble *v); | 
| 505 |     void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t); | 
| 506 |     void glMultiTexCoord1sv(GLenum target, const GLshort *v); | 
| 507 |     void glMultiTexCoord1s(GLenum target, GLshort s); | 
| 508 |     void glMultiTexCoord1iv(GLenum target, const GLint *v); | 
| 509 |     void glMultiTexCoord1i(GLenum target, GLint s); | 
| 510 |     void glMultiTexCoord1fv(GLenum target, const GLfloat *v); | 
| 511 |     void glMultiTexCoord1f(GLenum target, GLfloat s); | 
| 512 |     void glMultiTexCoord1dv(GLenum target, const GLdouble *v); | 
| 513 |     void glMultiTexCoord1d(GLenum target, GLdouble s); | 
| 514 |     void glClientActiveTexture(GLenum texture); | 
| 515 |  | 
| 516 |     // OpenGL 1.4 deprecated functions | 
| 517 |     void glWindowPos3sv(const GLshort *v); | 
| 518 |     void glWindowPos3s(GLshort x, GLshort y, GLshort z); | 
| 519 |     void glWindowPos3iv(const GLint *v); | 
| 520 |     void glWindowPos3i(GLint x, GLint y, GLint z); | 
| 521 |     void glWindowPos3fv(const GLfloat *v); | 
| 522 |     void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z); | 
| 523 |     void glWindowPos3dv(const GLdouble *v); | 
| 524 |     void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z); | 
| 525 |     void glWindowPos2sv(const GLshort *v); | 
| 526 |     void glWindowPos2s(GLshort x, GLshort y); | 
| 527 |     void glWindowPos2iv(const GLint *v); | 
| 528 |     void glWindowPos2i(GLint x, GLint y); | 
| 529 |     void glWindowPos2fv(const GLfloat *v); | 
| 530 |     void glWindowPos2f(GLfloat x, GLfloat y); | 
| 531 |     void glWindowPos2dv(const GLdouble *v); | 
| 532 |     void glWindowPos2d(GLdouble x, GLdouble y); | 
| 533 |     void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 534 |     void glSecondaryColor3usv(const GLushort *v); | 
| 535 |     void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue); | 
| 536 |     void glSecondaryColor3uiv(const GLuint *v); | 
| 537 |     void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue); | 
| 538 |     void glSecondaryColor3ubv(const GLubyte *v); | 
| 539 |     void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue); | 
| 540 |     void glSecondaryColor3sv(const GLshort *v); | 
| 541 |     void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue); | 
| 542 |     void glSecondaryColor3iv(const GLint *v); | 
| 543 |     void glSecondaryColor3i(GLint red, GLint green, GLint blue); | 
| 544 |     void glSecondaryColor3fv(const GLfloat *v); | 
| 545 |     void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue); | 
| 546 |     void glSecondaryColor3dv(const GLdouble *v); | 
| 547 |     void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue); | 
| 548 |     void glSecondaryColor3bv(const GLbyte *v); | 
| 549 |     void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue); | 
| 550 |     void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer); | 
| 551 |     void glFogCoorddv(const GLdouble *coord); | 
| 552 |     void glFogCoordd(GLdouble coord); | 
| 553 |     void glFogCoordfv(const GLfloat *coord); | 
| 554 |     void glFogCoordf(GLfloat coord); | 
| 555 |  | 
| 556 | private: | 
| 557 |     friend class QOpenGLVersionFunctionsFactory; | 
| 558 |  | 
| 559 |     static bool isContextCompatible(QOpenGLContext *context); | 
| 560 |     static QOpenGLVersionProfile versionProfile(); | 
| 561 |  | 
| 562 |     QOpenGLFunctions_1_0_CoreBackend* d_1_0_Core; | 
| 563 |     QOpenGLFunctions_1_1_CoreBackend* d_1_1_Core; | 
| 564 |     QOpenGLFunctions_1_2_CoreBackend* d_1_2_Core; | 
| 565 |     QOpenGLFunctions_1_3_CoreBackend* d_1_3_Core; | 
| 566 |     QOpenGLFunctions_1_4_CoreBackend* d_1_4_Core; | 
| 567 |     QOpenGLFunctions_1_0_DeprecatedBackend* d_1_0_Deprecated; | 
| 568 |     QOpenGLFunctions_1_1_DeprecatedBackend* d_1_1_Deprecated; | 
| 569 |     QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated; | 
| 570 |     QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated; | 
| 571 |     QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated; | 
| 572 | }; | 
| 573 |  | 
| 574 | // OpenGL 1.0 core functions | 
| 575 | inline void QOpenGLFunctions_1_4::glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | 
| 576 | { | 
| 577 |     d_1_0_Core->f.Viewport(x, y, width, height); | 
| 578 | } | 
| 579 |  | 
| 580 | inline void QOpenGLFunctions_1_4::glDepthRange(GLdouble nearVal, GLdouble farVal) | 
| 581 | { | 
| 582 |     d_1_0_Core->f.DepthRange(nearVal, farVal); | 
| 583 | } | 
| 584 |  | 
| 585 | inline GLboolean QOpenGLFunctions_1_4::glIsEnabled(GLenum cap) | 
| 586 | { | 
| 587 |     return d_1_0_Core->f.IsEnabled(cap); | 
| 588 | } | 
| 589 |  | 
| 590 | inline void QOpenGLFunctions_1_4::glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) | 
| 591 | { | 
| 592 |     d_1_0_Core->f.GetTexLevelParameteriv(target, level, pname, params); | 
| 593 | } | 
| 594 |  | 
| 595 | inline void QOpenGLFunctions_1_4::glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) | 
| 596 | { | 
| 597 |     d_1_0_Core->f.GetTexLevelParameterfv(target, level, pname, params); | 
| 598 | } | 
| 599 |  | 
| 600 | inline void QOpenGLFunctions_1_4::glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) | 
| 601 | { | 
| 602 |     d_1_0_Core->f.GetTexParameteriv(target, pname, params); | 
| 603 | } | 
| 604 |  | 
| 605 | inline void QOpenGLFunctions_1_4::glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) | 
| 606 | { | 
| 607 |     d_1_0_Core->f.GetTexParameterfv(target, pname, params); | 
| 608 | } | 
| 609 |  | 
| 610 | inline void QOpenGLFunctions_1_4::glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) | 
| 611 | { | 
| 612 |     d_1_0_Core->f.GetTexImage(target, level, format, type, pixels); | 
| 613 | } | 
| 614 |  | 
| 615 | inline const GLubyte * QOpenGLFunctions_1_4::glGetString(GLenum name) | 
| 616 | { | 
| 617 |     return d_1_0_Core->f.GetString(name); | 
| 618 | } | 
| 619 |  | 
| 620 | inline void QOpenGLFunctions_1_4::glGetIntegerv(GLenum pname, GLint *params) | 
| 621 | { | 
| 622 |     d_1_0_Core->f.GetIntegerv(pname, params); | 
| 623 | } | 
| 624 |  | 
| 625 | inline void QOpenGLFunctions_1_4::glGetFloatv(GLenum pname, GLfloat *params) | 
| 626 | { | 
| 627 |     d_1_0_Core->f.GetFloatv(pname, params); | 
| 628 | } | 
| 629 |  | 
| 630 | inline GLenum QOpenGLFunctions_1_4::glGetError() | 
| 631 | { | 
| 632 |     return d_1_0_Core->f.GetError(); | 
| 633 | } | 
| 634 |  | 
| 635 | inline void QOpenGLFunctions_1_4::glGetDoublev(GLenum pname, GLdouble *params) | 
| 636 | { | 
| 637 |     d_1_0_Core->f.GetDoublev(pname, params); | 
| 638 | } | 
| 639 |  | 
| 640 | inline void QOpenGLFunctions_1_4::glGetBooleanv(GLenum pname, GLboolean *params) | 
| 641 | { | 
| 642 |     d_1_0_Core->f.GetBooleanv(pname, params); | 
| 643 | } | 
| 644 |  | 
| 645 | inline void QOpenGLFunctions_1_4::glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) | 
| 646 | { | 
| 647 |     d_1_0_Core->f.ReadPixels(x, y, width, height, format, type, pixels); | 
| 648 | } | 
| 649 |  | 
| 650 | inline void QOpenGLFunctions_1_4::glReadBuffer(GLenum mode) | 
| 651 | { | 
| 652 |     d_1_0_Core->f.ReadBuffer(mode); | 
| 653 | } | 
| 654 |  | 
| 655 | inline void QOpenGLFunctions_1_4::glPixelStorei(GLenum pname, GLint param) | 
| 656 | { | 
| 657 |     d_1_0_Core->f.PixelStorei(pname, param); | 
| 658 | } | 
| 659 |  | 
| 660 | inline void QOpenGLFunctions_1_4::glPixelStoref(GLenum pname, GLfloat param) | 
| 661 | { | 
| 662 |     d_1_0_Core->f.PixelStoref(pname, param); | 
| 663 | } | 
| 664 |  | 
| 665 | inline void QOpenGLFunctions_1_4::glDepthFunc(GLenum func) | 
| 666 | { | 
| 667 |     d_1_0_Core->f.DepthFunc(func); | 
| 668 | } | 
| 669 |  | 
| 670 | inline void QOpenGLFunctions_1_4::glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | 
| 671 | { | 
| 672 |     d_1_0_Core->f.StencilOp(fail, zfail, zpass); | 
| 673 | } | 
| 674 |  | 
| 675 | inline void QOpenGLFunctions_1_4::glStencilFunc(GLenum func, GLint ref, GLuint mask) | 
| 676 | { | 
| 677 |     d_1_0_Core->f.StencilFunc(func, ref, mask); | 
| 678 | } | 
| 679 |  | 
| 680 | inline void QOpenGLFunctions_1_4::glLogicOp(GLenum opcode) | 
| 681 | { | 
| 682 |     d_1_0_Core->f.LogicOp(opcode); | 
| 683 | } | 
| 684 |  | 
| 685 | inline void QOpenGLFunctions_1_4::glBlendFunc(GLenum sfactor, GLenum dfactor) | 
| 686 | { | 
| 687 |     d_1_0_Core->f.BlendFunc(sfactor, dfactor); | 
| 688 | } | 
| 689 |  | 
| 690 | inline void QOpenGLFunctions_1_4::glFlush() | 
| 691 | { | 
| 692 |     d_1_0_Core->f.Flush(); | 
| 693 | } | 
| 694 |  | 
| 695 | inline void QOpenGLFunctions_1_4::glFinish() | 
| 696 | { | 
| 697 |     d_1_0_Core->f.Finish(); | 
| 698 | } | 
| 699 |  | 
| 700 | inline void QOpenGLFunctions_1_4::glEnable(GLenum cap) | 
| 701 | { | 
| 702 |     d_1_0_Core->f.Enable(cap); | 
| 703 | } | 
| 704 |  | 
| 705 | inline void QOpenGLFunctions_1_4::glDisable(GLenum cap) | 
| 706 | { | 
| 707 |     d_1_0_Core->f.Disable(cap); | 
| 708 | } | 
| 709 |  | 
| 710 | inline void QOpenGLFunctions_1_4::glDepthMask(GLboolean flag) | 
| 711 | { | 
| 712 |     d_1_0_Core->f.DepthMask(flag); | 
| 713 | } | 
| 714 |  | 
| 715 | inline void QOpenGLFunctions_1_4::glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | 
| 716 | { | 
| 717 |     d_1_0_Core->f.ColorMask(red, green, blue, alpha); | 
| 718 | } | 
| 719 |  | 
| 720 | inline void QOpenGLFunctions_1_4::glStencilMask(GLuint mask) | 
| 721 | { | 
| 722 |     d_1_0_Core->f.StencilMask(mask); | 
| 723 | } | 
| 724 |  | 
| 725 | inline void QOpenGLFunctions_1_4::glClearDepth(GLdouble depth) | 
| 726 | { | 
| 727 |     d_1_0_Core->f.ClearDepth(depth); | 
| 728 | } | 
| 729 |  | 
| 730 | inline void QOpenGLFunctions_1_4::glClearStencil(GLint s) | 
| 731 | { | 
| 732 |     d_1_0_Core->f.ClearStencil(s); | 
| 733 | } | 
| 734 |  | 
| 735 | inline void QOpenGLFunctions_1_4::glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
| 736 | { | 
| 737 |     d_1_0_Core->f.ClearColor(red, green, blue, alpha); | 
| 738 | } | 
| 739 |  | 
| 740 | inline void QOpenGLFunctions_1_4::glClear(GLbitfield mask) | 
| 741 | { | 
| 742 |     d_1_0_Core->f.Clear(mask); | 
| 743 | } | 
| 744 |  | 
| 745 | inline void QOpenGLFunctions_1_4::glDrawBuffer(GLenum mode) | 
| 746 | { | 
| 747 |     d_1_0_Core->f.DrawBuffer(mode); | 
| 748 | } | 
| 749 |  | 
| 750 | inline void QOpenGLFunctions_1_4::glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | 
| 751 | { | 
| 752 |     d_1_0_Core->f.TexImage2D(target, level, internalformat, width, height, border, format, type, pixels); | 
| 753 | } | 
| 754 |  | 
| 755 | inline void QOpenGLFunctions_1_4::glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | 
| 756 | { | 
| 757 |     d_1_0_Core->f.TexImage1D(target, level, internalformat, width, border, format, type, pixels); | 
| 758 | } | 
| 759 |  | 
| 760 | inline void QOpenGLFunctions_1_4::glTexParameteriv(GLenum target, GLenum pname, const GLint *params) | 
| 761 | { | 
| 762 |     d_1_0_Core->f.TexParameteriv(target, pname, params); | 
| 763 | } | 
| 764 |  | 
| 765 | inline void QOpenGLFunctions_1_4::glTexParameteri(GLenum target, GLenum pname, GLint param) | 
| 766 | { | 
| 767 |     d_1_0_Core->f.TexParameteri(target, pname, param); | 
| 768 | } | 
| 769 |  | 
| 770 | inline void QOpenGLFunctions_1_4::glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) | 
| 771 | { | 
| 772 |     d_1_0_Core->f.TexParameterfv(target, pname, params); | 
| 773 | } | 
| 774 |  | 
| 775 | inline void QOpenGLFunctions_1_4::glTexParameterf(GLenum target, GLenum pname, GLfloat param) | 
| 776 | { | 
| 777 |     d_1_0_Core->f.TexParameterf(target, pname, param); | 
| 778 | } | 
| 779 |  | 
| 780 | inline void QOpenGLFunctions_1_4::glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | 
| 781 | { | 
| 782 |     d_1_0_Core->f.Scissor(x, y, width, height); | 
| 783 | } | 
| 784 |  | 
| 785 | inline void QOpenGLFunctions_1_4::glPolygonMode(GLenum face, GLenum mode) | 
| 786 | { | 
| 787 |     d_1_0_Core->f.PolygonMode(face, mode); | 
| 788 | } | 
| 789 |  | 
| 790 | inline void QOpenGLFunctions_1_4::glPointSize(GLfloat size) | 
| 791 | { | 
| 792 |     d_1_0_Core->f.PointSize(size); | 
| 793 | } | 
| 794 |  | 
| 795 | inline void QOpenGLFunctions_1_4::glLineWidth(GLfloat width) | 
| 796 | { | 
| 797 |     d_1_0_Core->f.LineWidth(width); | 
| 798 | } | 
| 799 |  | 
| 800 | inline void QOpenGLFunctions_1_4::glHint(GLenum target, GLenum mode) | 
| 801 | { | 
| 802 |     d_1_0_Core->f.Hint(target, mode); | 
| 803 | } | 
| 804 |  | 
| 805 | inline void QOpenGLFunctions_1_4::glFrontFace(GLenum mode) | 
| 806 | { | 
| 807 |     d_1_0_Core->f.FrontFace(mode); | 
| 808 | } | 
| 809 |  | 
| 810 | inline void QOpenGLFunctions_1_4::glCullFace(GLenum mode) | 
| 811 | { | 
| 812 |     d_1_0_Core->f.CullFace(mode); | 
| 813 | } | 
| 814 |  | 
| 815 |  | 
| 816 | // OpenGL 1.1 core functions | 
| 817 | inline void QOpenGLFunctions_1_4::glIndexubv(const GLubyte *c) | 
| 818 | { | 
| 819 |     d_1_1_Deprecated->f.Indexubv(c); | 
| 820 | } | 
| 821 |  | 
| 822 | inline void QOpenGLFunctions_1_4::glIndexub(GLubyte c) | 
| 823 | { | 
| 824 |     d_1_1_Deprecated->f.Indexub(c); | 
| 825 | } | 
| 826 |  | 
| 827 | inline GLboolean QOpenGLFunctions_1_4::glIsTexture(GLuint texture) | 
| 828 | { | 
| 829 |     return d_1_1_Core->f.IsTexture(texture); | 
| 830 | } | 
| 831 |  | 
| 832 | inline void QOpenGLFunctions_1_4::glGenTextures(GLsizei n, GLuint *textures) | 
| 833 | { | 
| 834 |     d_1_1_Core->f.GenTextures(n, textures); | 
| 835 | } | 
| 836 |  | 
| 837 | inline void QOpenGLFunctions_1_4::glDeleteTextures(GLsizei n, const GLuint *textures) | 
| 838 | { | 
| 839 |     d_1_1_Core->f.DeleteTextures(n, textures); | 
| 840 | } | 
| 841 |  | 
| 842 | inline void QOpenGLFunctions_1_4::glBindTexture(GLenum target, GLuint texture) | 
| 843 | { | 
| 844 |     d_1_1_Core->f.BindTexture(target, texture); | 
| 845 | } | 
| 846 |  | 
| 847 | inline void QOpenGLFunctions_1_4::glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | 
| 848 | { | 
| 849 |     d_1_1_Core->f.TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); | 
| 850 | } | 
| 851 |  | 
| 852 | inline void QOpenGLFunctions_1_4::glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) | 
| 853 | { | 
| 854 |     d_1_1_Core->f.TexSubImage1D(target, level, xoffset, width, format, type, pixels); | 
| 855 | } | 
| 856 |  | 
| 857 | inline void QOpenGLFunctions_1_4::glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | 
| 858 | { | 
| 859 |     d_1_1_Core->f.CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); | 
| 860 | } | 
| 861 |  | 
| 862 | inline void QOpenGLFunctions_1_4::glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) | 
| 863 | { | 
| 864 |     d_1_1_Core->f.CopyTexSubImage1D(target, level, xoffset, x, y, width); | 
| 865 | } | 
| 866 |  | 
| 867 | inline void QOpenGLFunctions_1_4::glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | 
| 868 | { | 
| 869 |     d_1_1_Core->f.CopyTexImage2D(target, level, internalformat, x, y, width, height, border); | 
| 870 | } | 
| 871 |  | 
| 872 | inline void QOpenGLFunctions_1_4::glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) | 
| 873 | { | 
| 874 |     d_1_1_Core->f.CopyTexImage1D(target, level, internalformat, x, y, width, border); | 
| 875 | } | 
| 876 |  | 
| 877 | inline void QOpenGLFunctions_1_4::glPolygonOffset(GLfloat factor, GLfloat units) | 
| 878 | { | 
| 879 |     d_1_1_Core->f.PolygonOffset(factor, units); | 
| 880 | } | 
| 881 |  | 
| 882 | inline void QOpenGLFunctions_1_4::glGetPointerv(GLenum pname, GLvoid* *params) | 
| 883 | { | 
| 884 |     d_1_1_Deprecated->f.GetPointerv(pname, params); | 
| 885 | } | 
| 886 |  | 
| 887 | inline void QOpenGLFunctions_1_4::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | 
| 888 | { | 
| 889 |     d_1_1_Core->f.DrawElements(mode, count, type, indices); | 
| 890 | } | 
| 891 |  | 
| 892 | inline void QOpenGLFunctions_1_4::glDrawArrays(GLenum mode, GLint first, GLsizei count) | 
| 893 | { | 
| 894 |     d_1_1_Core->f.DrawArrays(mode, first, count); | 
| 895 | } | 
| 896 |  | 
| 897 |  | 
| 898 | // OpenGL 1.2 core functions | 
| 899 | inline void QOpenGLFunctions_1_4::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) | 
| 900 | { | 
| 901 |     d_1_2_Core->f.CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); | 
| 902 | } | 
| 903 |  | 
| 904 | inline void QOpenGLFunctions_1_4::glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) | 
| 905 | { | 
| 906 |     d_1_2_Core->f.TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); | 
| 907 | } | 
| 908 |  | 
| 909 | inline void QOpenGLFunctions_1_4::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | 
| 910 | { | 
| 911 |     d_1_2_Core->f.TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); | 
| 912 | } | 
| 913 |  | 
| 914 | inline void QOpenGLFunctions_1_4::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) | 
| 915 | { | 
| 916 |     d_1_2_Core->f.DrawRangeElements(mode, start, end, count, type, indices); | 
| 917 | } | 
| 918 |  | 
| 919 | inline void QOpenGLFunctions_1_4::glBlendEquation(GLenum mode) | 
| 920 | { | 
| 921 |     d_1_2_Core->f.BlendEquation(mode); | 
| 922 | } | 
| 923 |  | 
| 924 | inline void QOpenGLFunctions_1_4::glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
| 925 | { | 
| 926 |     d_1_2_Core->f.BlendColor(red, green, blue, alpha); | 
| 927 | } | 
| 928 |  | 
| 929 |  | 
| 930 | // OpenGL 1.3 core functions | 
| 931 | inline void QOpenGLFunctions_1_4::glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) | 
| 932 | { | 
| 933 |     d_1_3_Core->f.GetCompressedTexImage(target, level, img); | 
| 934 | } | 
| 935 |  | 
| 936 | inline void QOpenGLFunctions_1_4::glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) | 
| 937 | { | 
| 938 |     d_1_3_Core->f.CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data); | 
| 939 | } | 
| 940 |  | 
| 941 | inline void QOpenGLFunctions_1_4::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) | 
| 942 | { | 
| 943 |     d_1_3_Core->f.CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); | 
| 944 | } | 
| 945 |  | 
| 946 | inline void QOpenGLFunctions_1_4::glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) | 
| 947 | { | 
| 948 |     d_1_3_Core->f.CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); | 
| 949 | } | 
| 950 |  | 
| 951 | inline void QOpenGLFunctions_1_4::glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) | 
| 952 | { | 
| 953 |     d_1_3_Core->f.CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data); | 
| 954 | } | 
| 955 |  | 
| 956 | inline void QOpenGLFunctions_1_4::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) | 
| 957 | { | 
| 958 |     d_1_3_Core->f.CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); | 
| 959 | } | 
| 960 |  | 
| 961 | inline void QOpenGLFunctions_1_4::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) | 
| 962 | { | 
| 963 |     d_1_3_Core->f.CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); | 
| 964 | } | 
| 965 |  | 
| 966 | inline void QOpenGLFunctions_1_4::glSampleCoverage(GLfloat value, GLboolean invert) | 
| 967 | { | 
| 968 |     d_1_3_Core->f.SampleCoverage(value, invert); | 
| 969 | } | 
| 970 |  | 
| 971 | inline void QOpenGLFunctions_1_4::glActiveTexture(GLenum texture) | 
| 972 | { | 
| 973 |     d_1_3_Core->f.ActiveTexture(texture); | 
| 974 | } | 
| 975 |  | 
| 976 |  | 
| 977 | // OpenGL 1.4 core functions | 
| 978 | inline void QOpenGLFunctions_1_4::glPointParameteriv(GLenum pname, const GLint *params) | 
| 979 | { | 
| 980 |     d_1_4_Core->f.PointParameteriv(pname, params); | 
| 981 | } | 
| 982 |  | 
| 983 | inline void QOpenGLFunctions_1_4::glPointParameteri(GLenum pname, GLint param) | 
| 984 | { | 
| 985 |     d_1_4_Core->f.PointParameteri(pname, param); | 
| 986 | } | 
| 987 |  | 
| 988 | inline void QOpenGLFunctions_1_4::glPointParameterfv(GLenum pname, const GLfloat *params) | 
| 989 | { | 
| 990 |     d_1_4_Core->f.PointParameterfv(pname, params); | 
| 991 | } | 
| 992 |  | 
| 993 | inline void QOpenGLFunctions_1_4::glPointParameterf(GLenum pname, GLfloat param) | 
| 994 | { | 
| 995 |     d_1_4_Core->f.PointParameterf(pname, param); | 
| 996 | } | 
| 997 |  | 
| 998 | inline void QOpenGLFunctions_1_4::glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount) | 
| 999 | { | 
| 1000 |     d_1_4_Core->f.MultiDrawElements(mode, count, type, indices, drawcount); | 
| 1001 | } | 
| 1002 |  | 
| 1003 | inline void QOpenGLFunctions_1_4::glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) | 
| 1004 | { | 
| 1005 |     d_1_4_Core->f.MultiDrawArrays(mode, first, count, drawcount); | 
| 1006 | } | 
| 1007 |  | 
| 1008 | inline void QOpenGLFunctions_1_4::glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) | 
| 1009 | { | 
| 1010 |     d_1_4_Core->f.BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); | 
| 1011 | } | 
| 1012 |  | 
| 1013 |  | 
| 1014 | // OpenGL 1.0 deprecated functions | 
| 1015 | inline void QOpenGLFunctions_1_4::glTranslatef(GLfloat x, GLfloat y, GLfloat z) | 
| 1016 | { | 
| 1017 |     d_1_0_Deprecated->f.Translatef(x, y, z); | 
| 1018 | } | 
| 1019 |  | 
| 1020 | inline void QOpenGLFunctions_1_4::glTranslated(GLdouble x, GLdouble y, GLdouble z) | 
| 1021 | { | 
| 1022 |     d_1_0_Deprecated->f.Translated(x, y, z); | 
| 1023 | } | 
| 1024 |  | 
| 1025 | inline void QOpenGLFunctions_1_4::glScalef(GLfloat x, GLfloat y, GLfloat z) | 
| 1026 | { | 
| 1027 |     d_1_0_Deprecated->f.Scalef(x, y, z); | 
| 1028 | } | 
| 1029 |  | 
| 1030 | inline void QOpenGLFunctions_1_4::glScaled(GLdouble x, GLdouble y, GLdouble z) | 
| 1031 | { | 
| 1032 |     d_1_0_Deprecated->f.Scaled(x, y, z); | 
| 1033 | } | 
| 1034 |  | 
| 1035 | inline void QOpenGLFunctions_1_4::glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) | 
| 1036 | { | 
| 1037 |     d_1_0_Deprecated->f.Rotatef(angle, x, y, z); | 
| 1038 | } | 
| 1039 |  | 
| 1040 | inline void QOpenGLFunctions_1_4::glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) | 
| 1041 | { | 
| 1042 |     d_1_0_Deprecated->f.Rotated(angle, x, y, z); | 
| 1043 | } | 
| 1044 |  | 
| 1045 | inline void QOpenGLFunctions_1_4::glPushMatrix() | 
| 1046 | { | 
| 1047 |     d_1_0_Deprecated->f.PushMatrix(); | 
| 1048 | } | 
| 1049 |  | 
| 1050 | inline void QOpenGLFunctions_1_4::glPopMatrix() | 
| 1051 | { | 
| 1052 |     d_1_0_Deprecated->f.PopMatrix(); | 
| 1053 | } | 
| 1054 |  | 
| 1055 | inline void QOpenGLFunctions_1_4::glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) | 
| 1056 | { | 
| 1057 |     d_1_0_Deprecated->f.Ortho(left, right, bottom, top, zNear, zFar); | 
| 1058 | } | 
| 1059 |  | 
| 1060 | inline void QOpenGLFunctions_1_4::glMultMatrixd(const GLdouble *m) | 
| 1061 | { | 
| 1062 |     d_1_0_Deprecated->f.MultMatrixd(m); | 
| 1063 | } | 
| 1064 |  | 
| 1065 | inline void QOpenGLFunctions_1_4::glMultMatrixf(const GLfloat *m) | 
| 1066 | { | 
| 1067 |     d_1_0_Deprecated->f.MultMatrixf(m); | 
| 1068 | } | 
| 1069 |  | 
| 1070 | inline void QOpenGLFunctions_1_4::glMatrixMode(GLenum mode) | 
| 1071 | { | 
| 1072 |     d_1_0_Deprecated->f.MatrixMode(mode); | 
| 1073 | } | 
| 1074 |  | 
| 1075 | inline void QOpenGLFunctions_1_4::glLoadMatrixd(const GLdouble *m) | 
| 1076 | { | 
| 1077 |     d_1_0_Deprecated->f.LoadMatrixd(m); | 
| 1078 | } | 
| 1079 |  | 
| 1080 | inline void QOpenGLFunctions_1_4::glLoadMatrixf(const GLfloat *m) | 
| 1081 | { | 
| 1082 |     d_1_0_Deprecated->f.LoadMatrixf(m); | 
| 1083 | } | 
| 1084 |  | 
| 1085 | inline void QOpenGLFunctions_1_4::glLoadIdentity() | 
| 1086 | { | 
| 1087 |     d_1_0_Deprecated->f.LoadIdentity(); | 
| 1088 | } | 
| 1089 |  | 
| 1090 | inline void QOpenGLFunctions_1_4::glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) | 
| 1091 | { | 
| 1092 |     d_1_0_Deprecated->f.Frustum(left, right, bottom, top, zNear, zFar); | 
| 1093 | } | 
| 1094 |  | 
| 1095 | inline GLboolean QOpenGLFunctions_1_4::glIsList(GLuint list) | 
| 1096 | { | 
| 1097 |     return d_1_0_Deprecated->f.IsList(list); | 
| 1098 | } | 
| 1099 |  | 
| 1100 | inline void QOpenGLFunctions_1_4::glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) | 
| 1101 | { | 
| 1102 |     d_1_0_Deprecated->f.GetTexGeniv(coord, pname, params); | 
| 1103 | } | 
| 1104 |  | 
| 1105 | inline void QOpenGLFunctions_1_4::glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) | 
| 1106 | { | 
| 1107 |     d_1_0_Deprecated->f.GetTexGenfv(coord, pname, params); | 
| 1108 | } | 
| 1109 |  | 
| 1110 | inline void QOpenGLFunctions_1_4::glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) | 
| 1111 | { | 
| 1112 |     d_1_0_Deprecated->f.GetTexGendv(coord, pname, params); | 
| 1113 | } | 
| 1114 |  | 
| 1115 | inline void QOpenGLFunctions_1_4::glGetTexEnviv(GLenum target, GLenum pname, GLint *params) | 
| 1116 | { | 
| 1117 |     d_1_0_Deprecated->f.GetTexEnviv(target, pname, params); | 
| 1118 | } | 
| 1119 |  | 
| 1120 | inline void QOpenGLFunctions_1_4::glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) | 
| 1121 | { | 
| 1122 |     d_1_0_Deprecated->f.GetTexEnvfv(target, pname, params); | 
| 1123 | } | 
| 1124 |  | 
| 1125 | inline void QOpenGLFunctions_1_4::glGetPolygonStipple(GLubyte *mask) | 
| 1126 | { | 
| 1127 |     d_1_0_Deprecated->f.GetPolygonStipple(mask); | 
| 1128 | } | 
| 1129 |  | 
| 1130 | inline void QOpenGLFunctions_1_4::glGetPixelMapusv(GLenum map, GLushort *values) | 
| 1131 | { | 
| 1132 |     d_1_0_Deprecated->f.GetPixelMapusv(map, values); | 
| 1133 | } | 
| 1134 |  | 
| 1135 | inline void QOpenGLFunctions_1_4::glGetPixelMapuiv(GLenum map, GLuint *values) | 
| 1136 | { | 
| 1137 |     d_1_0_Deprecated->f.GetPixelMapuiv(map, values); | 
| 1138 | } | 
| 1139 |  | 
| 1140 | inline void QOpenGLFunctions_1_4::glGetPixelMapfv(GLenum map, GLfloat *values) | 
| 1141 | { | 
| 1142 |     d_1_0_Deprecated->f.GetPixelMapfv(map, values); | 
| 1143 | } | 
| 1144 |  | 
| 1145 | inline void QOpenGLFunctions_1_4::glGetMaterialiv(GLenum face, GLenum pname, GLint *params) | 
| 1146 | { | 
| 1147 |     d_1_0_Deprecated->f.GetMaterialiv(face, pname, params); | 
| 1148 | } | 
| 1149 |  | 
| 1150 | inline void QOpenGLFunctions_1_4::glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) | 
| 1151 | { | 
| 1152 |     d_1_0_Deprecated->f.GetMaterialfv(face, pname, params); | 
| 1153 | } | 
| 1154 |  | 
| 1155 | inline void QOpenGLFunctions_1_4::glGetMapiv(GLenum target, GLenum query, GLint *v) | 
| 1156 | { | 
| 1157 |     d_1_0_Deprecated->f.GetMapiv(target, query, v); | 
| 1158 | } | 
| 1159 |  | 
| 1160 | inline void QOpenGLFunctions_1_4::glGetMapfv(GLenum target, GLenum query, GLfloat *v) | 
| 1161 | { | 
| 1162 |     d_1_0_Deprecated->f.GetMapfv(target, query, v); | 
| 1163 | } | 
| 1164 |  | 
| 1165 | inline void QOpenGLFunctions_1_4::glGetMapdv(GLenum target, GLenum query, GLdouble *v) | 
| 1166 | { | 
| 1167 |     d_1_0_Deprecated->f.GetMapdv(target, query, v); | 
| 1168 | } | 
| 1169 |  | 
| 1170 | inline void QOpenGLFunctions_1_4::glGetLightiv(GLenum light, GLenum pname, GLint *params) | 
| 1171 | { | 
| 1172 |     d_1_0_Deprecated->f.GetLightiv(light, pname, params); | 
| 1173 | } | 
| 1174 |  | 
| 1175 | inline void QOpenGLFunctions_1_4::glGetLightfv(GLenum light, GLenum pname, GLfloat *params) | 
| 1176 | { | 
| 1177 |     d_1_0_Deprecated->f.GetLightfv(light, pname, params); | 
| 1178 | } | 
| 1179 |  | 
| 1180 | inline void QOpenGLFunctions_1_4::glGetClipPlane(GLenum plane, GLdouble *equation) | 
| 1181 | { | 
| 1182 |     d_1_0_Deprecated->f.GetClipPlane(plane, equation); | 
| 1183 | } | 
| 1184 |  | 
| 1185 | inline void QOpenGLFunctions_1_4::glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | 
| 1186 | { | 
| 1187 |     d_1_0_Deprecated->f.DrawPixels(width, height, format, type, pixels); | 
| 1188 | } | 
| 1189 |  | 
| 1190 | inline void QOpenGLFunctions_1_4::glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) | 
| 1191 | { | 
| 1192 |     d_1_0_Deprecated->f.CopyPixels(x, y, width, height, type); | 
| 1193 | } | 
| 1194 |  | 
| 1195 | inline void QOpenGLFunctions_1_4::glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) | 
| 1196 | { | 
| 1197 |     d_1_0_Deprecated->f.PixelMapusv(map, mapsize, values); | 
| 1198 | } | 
| 1199 |  | 
| 1200 | inline void QOpenGLFunctions_1_4::glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) | 
| 1201 | { | 
| 1202 |     d_1_0_Deprecated->f.PixelMapuiv(map, mapsize, values); | 
| 1203 | } | 
| 1204 |  | 
| 1205 | inline void QOpenGLFunctions_1_4::glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) | 
| 1206 | { | 
| 1207 |     d_1_0_Deprecated->f.PixelMapfv(map, mapsize, values); | 
| 1208 | } | 
| 1209 |  | 
| 1210 | inline void QOpenGLFunctions_1_4::glPixelTransferi(GLenum pname, GLint param) | 
| 1211 | { | 
| 1212 |     d_1_0_Deprecated->f.PixelTransferi(pname, param); | 
| 1213 | } | 
| 1214 |  | 
| 1215 | inline void QOpenGLFunctions_1_4::glPixelTransferf(GLenum pname, GLfloat param) | 
| 1216 | { | 
| 1217 |     d_1_0_Deprecated->f.PixelTransferf(pname, param); | 
| 1218 | } | 
| 1219 |  | 
| 1220 | inline void QOpenGLFunctions_1_4::glPixelZoom(GLfloat xfactor, GLfloat yfactor) | 
| 1221 | { | 
| 1222 |     d_1_0_Deprecated->f.PixelZoom(xfactor, yfactor); | 
| 1223 | } | 
| 1224 |  | 
| 1225 | inline void QOpenGLFunctions_1_4::glAlphaFunc(GLenum func, GLfloat ref) | 
| 1226 | { | 
| 1227 |     d_1_0_Deprecated->f.AlphaFunc(func, ref); | 
| 1228 | } | 
| 1229 |  | 
| 1230 | inline void QOpenGLFunctions_1_4::glEvalPoint2(GLint i, GLint j) | 
| 1231 | { | 
| 1232 |     d_1_0_Deprecated->f.EvalPoint2(i, j); | 
| 1233 | } | 
| 1234 |  | 
| 1235 | inline void QOpenGLFunctions_1_4::glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) | 
| 1236 | { | 
| 1237 |     d_1_0_Deprecated->f.EvalMesh2(mode, i1, i2, j1, j2); | 
| 1238 | } | 
| 1239 |  | 
| 1240 | inline void QOpenGLFunctions_1_4::glEvalPoint1(GLint i) | 
| 1241 | { | 
| 1242 |     d_1_0_Deprecated->f.EvalPoint1(i); | 
| 1243 | } | 
| 1244 |  | 
| 1245 | inline void QOpenGLFunctions_1_4::glEvalMesh1(GLenum mode, GLint i1, GLint i2) | 
| 1246 | { | 
| 1247 |     d_1_0_Deprecated->f.EvalMesh1(mode, i1, i2); | 
| 1248 | } | 
| 1249 |  | 
| 1250 | inline void QOpenGLFunctions_1_4::glEvalCoord2fv(const GLfloat *u) | 
| 1251 | { | 
| 1252 |     d_1_0_Deprecated->f.EvalCoord2fv(u); | 
| 1253 | } | 
| 1254 |  | 
| 1255 | inline void QOpenGLFunctions_1_4::glEvalCoord2f(GLfloat u, GLfloat v) | 
| 1256 | { | 
| 1257 |     d_1_0_Deprecated->f.EvalCoord2f(u, v); | 
| 1258 | } | 
| 1259 |  | 
| 1260 | inline void QOpenGLFunctions_1_4::glEvalCoord2dv(const GLdouble *u) | 
| 1261 | { | 
| 1262 |     d_1_0_Deprecated->f.EvalCoord2dv(u); | 
| 1263 | } | 
| 1264 |  | 
| 1265 | inline void QOpenGLFunctions_1_4::glEvalCoord2d(GLdouble u, GLdouble v) | 
| 1266 | { | 
| 1267 |     d_1_0_Deprecated->f.EvalCoord2d(u, v); | 
| 1268 | } | 
| 1269 |  | 
| 1270 | inline void QOpenGLFunctions_1_4::glEvalCoord1fv(const GLfloat *u) | 
| 1271 | { | 
| 1272 |     d_1_0_Deprecated->f.EvalCoord1fv(u); | 
| 1273 | } | 
| 1274 |  | 
| 1275 | inline void QOpenGLFunctions_1_4::glEvalCoord1f(GLfloat u) | 
| 1276 | { | 
| 1277 |     d_1_0_Deprecated->f.EvalCoord1f(u); | 
| 1278 | } | 
| 1279 |  | 
| 1280 | inline void QOpenGLFunctions_1_4::glEvalCoord1dv(const GLdouble *u) | 
| 1281 | { | 
| 1282 |     d_1_0_Deprecated->f.EvalCoord1dv(u); | 
| 1283 | } | 
| 1284 |  | 
| 1285 | inline void QOpenGLFunctions_1_4::glEvalCoord1d(GLdouble u) | 
| 1286 | { | 
| 1287 |     d_1_0_Deprecated->f.EvalCoord1d(u); | 
| 1288 | } | 
| 1289 |  | 
| 1290 | inline void QOpenGLFunctions_1_4::glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) | 
| 1291 | { | 
| 1292 |     d_1_0_Deprecated->f.MapGrid2f(un, u1, u2, vn, v1, v2); | 
| 1293 | } | 
| 1294 |  | 
| 1295 | inline void QOpenGLFunctions_1_4::glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) | 
| 1296 | { | 
| 1297 |     d_1_0_Deprecated->f.MapGrid2d(un, u1, u2, vn, v1, v2); | 
| 1298 | } | 
| 1299 |  | 
| 1300 | inline void QOpenGLFunctions_1_4::glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) | 
| 1301 | { | 
| 1302 |     d_1_0_Deprecated->f.MapGrid1f(un, u1, u2); | 
| 1303 | } | 
| 1304 |  | 
| 1305 | inline void QOpenGLFunctions_1_4::glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) | 
| 1306 | { | 
| 1307 |     d_1_0_Deprecated->f.MapGrid1d(un, u1, u2); | 
| 1308 | } | 
| 1309 |  | 
| 1310 | inline void QOpenGLFunctions_1_4::glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) | 
| 1311 | { | 
| 1312 |     d_1_0_Deprecated->f.Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); | 
| 1313 | } | 
| 1314 |  | 
| 1315 | inline void QOpenGLFunctions_1_4::glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) | 
| 1316 | { | 
| 1317 |     d_1_0_Deprecated->f.Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); | 
| 1318 | } | 
| 1319 |  | 
| 1320 | inline void QOpenGLFunctions_1_4::glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) | 
| 1321 | { | 
| 1322 |     d_1_0_Deprecated->f.Map1f(target, u1, u2, stride, order, points); | 
| 1323 | } | 
| 1324 |  | 
| 1325 | inline void QOpenGLFunctions_1_4::glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) | 
| 1326 | { | 
| 1327 |     d_1_0_Deprecated->f.Map1d(target, u1, u2, stride, order, points); | 
| 1328 | } | 
| 1329 |  | 
| 1330 | inline void QOpenGLFunctions_1_4::glPushAttrib(GLbitfield mask) | 
| 1331 | { | 
| 1332 |     d_1_0_Deprecated->f.PushAttrib(mask); | 
| 1333 | } | 
| 1334 |  | 
| 1335 | inline void QOpenGLFunctions_1_4::glPopAttrib() | 
| 1336 | { | 
| 1337 |     d_1_0_Deprecated->f.PopAttrib(); | 
| 1338 | } | 
| 1339 |  | 
| 1340 | inline void QOpenGLFunctions_1_4::glAccum(GLenum op, GLfloat value) | 
| 1341 | { | 
| 1342 |     d_1_0_Deprecated->f.Accum(op, value); | 
| 1343 | } | 
| 1344 |  | 
| 1345 | inline void QOpenGLFunctions_1_4::glIndexMask(GLuint mask) | 
| 1346 | { | 
| 1347 |     d_1_0_Deprecated->f.IndexMask(mask); | 
| 1348 | } | 
| 1349 |  | 
| 1350 | inline void QOpenGLFunctions_1_4::glClearIndex(GLfloat c) | 
| 1351 | { | 
| 1352 |     d_1_0_Deprecated->f.ClearIndex(c); | 
| 1353 | } | 
| 1354 |  | 
| 1355 | inline void QOpenGLFunctions_1_4::glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
| 1356 | { | 
| 1357 |     d_1_0_Deprecated->f.ClearAccum(red, green, blue, alpha); | 
| 1358 | } | 
| 1359 |  | 
| 1360 | inline void QOpenGLFunctions_1_4::glPushName(GLuint name) | 
| 1361 | { | 
| 1362 |     d_1_0_Deprecated->f.PushName(name); | 
| 1363 | } | 
| 1364 |  | 
| 1365 | inline void QOpenGLFunctions_1_4::glPopName() | 
| 1366 | { | 
| 1367 |     d_1_0_Deprecated->f.PopName(); | 
| 1368 | } | 
| 1369 |  | 
| 1370 | inline void QOpenGLFunctions_1_4::glPassThrough(GLfloat token) | 
| 1371 | { | 
| 1372 |     d_1_0_Deprecated->f.PassThrough(token); | 
| 1373 | } | 
| 1374 |  | 
| 1375 | inline void QOpenGLFunctions_1_4::glLoadName(GLuint name) | 
| 1376 | { | 
| 1377 |     d_1_0_Deprecated->f.LoadName(name); | 
| 1378 | } | 
| 1379 |  | 
| 1380 | inline void QOpenGLFunctions_1_4::glInitNames() | 
| 1381 | { | 
| 1382 |     d_1_0_Deprecated->f.InitNames(); | 
| 1383 | } | 
| 1384 |  | 
| 1385 | inline GLint QOpenGLFunctions_1_4::glRenderMode(GLenum mode) | 
| 1386 | { | 
| 1387 |     return d_1_0_Deprecated->f.RenderMode(mode); | 
| 1388 | } | 
| 1389 |  | 
| 1390 | inline void QOpenGLFunctions_1_4::glSelectBuffer(GLsizei size, GLuint *buffer) | 
| 1391 | { | 
| 1392 |     d_1_0_Deprecated->f.SelectBuffer(size, buffer); | 
| 1393 | } | 
| 1394 |  | 
| 1395 | inline void QOpenGLFunctions_1_4::glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) | 
| 1396 | { | 
| 1397 |     d_1_0_Deprecated->f.FeedbackBuffer(size, type, buffer); | 
| 1398 | } | 
| 1399 |  | 
| 1400 | inline void QOpenGLFunctions_1_4::glTexGeniv(GLenum coord, GLenum pname, const GLint *params) | 
| 1401 | { | 
| 1402 |     d_1_0_Deprecated->f.TexGeniv(coord, pname, params); | 
| 1403 | } | 
| 1404 |  | 
| 1405 | inline void QOpenGLFunctions_1_4::glTexGeni(GLenum coord, GLenum pname, GLint param) | 
| 1406 | { | 
| 1407 |     d_1_0_Deprecated->f.TexGeni(coord, pname, param); | 
| 1408 | } | 
| 1409 |  | 
| 1410 | inline void QOpenGLFunctions_1_4::glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) | 
| 1411 | { | 
| 1412 |     d_1_0_Deprecated->f.TexGenfv(coord, pname, params); | 
| 1413 | } | 
| 1414 |  | 
| 1415 | inline void QOpenGLFunctions_1_4::glTexGenf(GLenum coord, GLenum pname, GLfloat param) | 
| 1416 | { | 
| 1417 |     d_1_0_Deprecated->f.TexGenf(coord, pname, param); | 
| 1418 | } | 
| 1419 |  | 
| 1420 | inline void QOpenGLFunctions_1_4::glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) | 
| 1421 | { | 
| 1422 |     d_1_0_Deprecated->f.TexGendv(coord, pname, params); | 
| 1423 | } | 
| 1424 |  | 
| 1425 | inline void QOpenGLFunctions_1_4::glTexGend(GLenum coord, GLenum pname, GLdouble param) | 
| 1426 | { | 
| 1427 |     d_1_0_Deprecated->f.TexGend(coord, pname, param); | 
| 1428 | } | 
| 1429 |  | 
| 1430 | inline void QOpenGLFunctions_1_4::glTexEnviv(GLenum target, GLenum pname, const GLint *params) | 
| 1431 | { | 
| 1432 |     d_1_0_Deprecated->f.TexEnviv(target, pname, params); | 
| 1433 | } | 
| 1434 |  | 
| 1435 | inline void QOpenGLFunctions_1_4::glTexEnvi(GLenum target, GLenum pname, GLint param) | 
| 1436 | { | 
| 1437 |     d_1_0_Deprecated->f.TexEnvi(target, pname, param); | 
| 1438 | } | 
| 1439 |  | 
| 1440 | inline void QOpenGLFunctions_1_4::glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) | 
| 1441 | { | 
| 1442 |     d_1_0_Deprecated->f.TexEnvfv(target, pname, params); | 
| 1443 | } | 
| 1444 |  | 
| 1445 | inline void QOpenGLFunctions_1_4::glTexEnvf(GLenum target, GLenum pname, GLfloat param) | 
| 1446 | { | 
| 1447 |     d_1_0_Deprecated->f.TexEnvf(target, pname, param); | 
| 1448 | } | 
| 1449 |  | 
| 1450 | inline void QOpenGLFunctions_1_4::glShadeModel(GLenum mode) | 
| 1451 | { | 
| 1452 |     d_1_0_Deprecated->f.ShadeModel(mode); | 
| 1453 | } | 
| 1454 |  | 
| 1455 | inline void QOpenGLFunctions_1_4::glPolygonStipple(const GLubyte *mask) | 
| 1456 | { | 
| 1457 |     d_1_0_Deprecated->f.PolygonStipple(mask); | 
| 1458 | } | 
| 1459 |  | 
| 1460 | inline void QOpenGLFunctions_1_4::glMaterialiv(GLenum face, GLenum pname, const GLint *params) | 
| 1461 | { | 
| 1462 |     d_1_0_Deprecated->f.Materialiv(face, pname, params); | 
| 1463 | } | 
| 1464 |  | 
| 1465 | inline void QOpenGLFunctions_1_4::glMateriali(GLenum face, GLenum pname, GLint param) | 
| 1466 | { | 
| 1467 |     d_1_0_Deprecated->f.Materiali(face, pname, param); | 
| 1468 | } | 
| 1469 |  | 
| 1470 | inline void QOpenGLFunctions_1_4::glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) | 
| 1471 | { | 
| 1472 |     d_1_0_Deprecated->f.Materialfv(face, pname, params); | 
| 1473 | } | 
| 1474 |  | 
| 1475 | inline void QOpenGLFunctions_1_4::glMaterialf(GLenum face, GLenum pname, GLfloat param) | 
| 1476 | { | 
| 1477 |     d_1_0_Deprecated->f.Materialf(face, pname, param); | 
| 1478 | } | 
| 1479 |  | 
| 1480 | inline void QOpenGLFunctions_1_4::glLineStipple(GLint factor, GLushort pattern) | 
| 1481 | { | 
| 1482 |     d_1_0_Deprecated->f.LineStipple(factor, pattern); | 
| 1483 | } | 
| 1484 |  | 
| 1485 | inline void QOpenGLFunctions_1_4::glLightModeliv(GLenum pname, const GLint *params) | 
| 1486 | { | 
| 1487 |     d_1_0_Deprecated->f.LightModeliv(pname, params); | 
| 1488 | } | 
| 1489 |  | 
| 1490 | inline void QOpenGLFunctions_1_4::glLightModeli(GLenum pname, GLint param) | 
| 1491 | { | 
| 1492 |     d_1_0_Deprecated->f.LightModeli(pname, param); | 
| 1493 | } | 
| 1494 |  | 
| 1495 | inline void QOpenGLFunctions_1_4::glLightModelfv(GLenum pname, const GLfloat *params) | 
| 1496 | { | 
| 1497 |     d_1_0_Deprecated->f.LightModelfv(pname, params); | 
| 1498 | } | 
| 1499 |  | 
| 1500 | inline void QOpenGLFunctions_1_4::glLightModelf(GLenum pname, GLfloat param) | 
| 1501 | { | 
| 1502 |     d_1_0_Deprecated->f.LightModelf(pname, param); | 
| 1503 | } | 
| 1504 |  | 
| 1505 | inline void QOpenGLFunctions_1_4::glLightiv(GLenum light, GLenum pname, const GLint *params) | 
| 1506 | { | 
| 1507 |     d_1_0_Deprecated->f.Lightiv(light, pname, params); | 
| 1508 | } | 
| 1509 |  | 
| 1510 | inline void QOpenGLFunctions_1_4::glLighti(GLenum light, GLenum pname, GLint param) | 
| 1511 | { | 
| 1512 |     d_1_0_Deprecated->f.Lighti(light, pname, param); | 
| 1513 | } | 
| 1514 |  | 
| 1515 | inline void QOpenGLFunctions_1_4::glLightfv(GLenum light, GLenum pname, const GLfloat *params) | 
| 1516 | { | 
| 1517 |     d_1_0_Deprecated->f.Lightfv(light, pname, params); | 
| 1518 | } | 
| 1519 |  | 
| 1520 | inline void QOpenGLFunctions_1_4::glLightf(GLenum light, GLenum pname, GLfloat param) | 
| 1521 | { | 
| 1522 |     d_1_0_Deprecated->f.Lightf(light, pname, param); | 
| 1523 | } | 
| 1524 |  | 
| 1525 | inline void QOpenGLFunctions_1_4::glFogiv(GLenum pname, const GLint *params) | 
| 1526 | { | 
| 1527 |     d_1_0_Deprecated->f.Fogiv(pname, params); | 
| 1528 | } | 
| 1529 |  | 
| 1530 | inline void QOpenGLFunctions_1_4::glFogi(GLenum pname, GLint param) | 
| 1531 | { | 
| 1532 |     d_1_0_Deprecated->f.Fogi(pname, param); | 
| 1533 | } | 
| 1534 |  | 
| 1535 | inline void QOpenGLFunctions_1_4::glFogfv(GLenum pname, const GLfloat *params) | 
| 1536 | { | 
| 1537 |     d_1_0_Deprecated->f.Fogfv(pname, params); | 
| 1538 | } | 
| 1539 |  | 
| 1540 | inline void QOpenGLFunctions_1_4::glFogf(GLenum pname, GLfloat param) | 
| 1541 | { | 
| 1542 |     d_1_0_Deprecated->f.Fogf(pname, param); | 
| 1543 | } | 
| 1544 |  | 
| 1545 | inline void QOpenGLFunctions_1_4::glColorMaterial(GLenum face, GLenum mode) | 
| 1546 | { | 
| 1547 |     d_1_0_Deprecated->f.ColorMaterial(face, mode); | 
| 1548 | } | 
| 1549 |  | 
| 1550 | inline void QOpenGLFunctions_1_4::glClipPlane(GLenum plane, const GLdouble *equation) | 
| 1551 | { | 
| 1552 |     d_1_0_Deprecated->f.ClipPlane(plane, equation); | 
| 1553 | } | 
| 1554 |  | 
| 1555 | inline void QOpenGLFunctions_1_4::glVertex4sv(const GLshort *v) | 
| 1556 | { | 
| 1557 |     d_1_0_Deprecated->f.Vertex4sv(v); | 
| 1558 | } | 
| 1559 |  | 
| 1560 | inline void QOpenGLFunctions_1_4::glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) | 
| 1561 | { | 
| 1562 |     d_1_0_Deprecated->f.Vertex4s(x, y, z, w); | 
| 1563 | } | 
| 1564 |  | 
| 1565 | inline void QOpenGLFunctions_1_4::glVertex4iv(const GLint *v) | 
| 1566 | { | 
| 1567 |     d_1_0_Deprecated->f.Vertex4iv(v); | 
| 1568 | } | 
| 1569 |  | 
| 1570 | inline void QOpenGLFunctions_1_4::glVertex4i(GLint x, GLint y, GLint z, GLint w) | 
| 1571 | { | 
| 1572 |     d_1_0_Deprecated->f.Vertex4i(x, y, z, w); | 
| 1573 | } | 
| 1574 |  | 
| 1575 | inline void QOpenGLFunctions_1_4::glVertex4fv(const GLfloat *v) | 
| 1576 | { | 
| 1577 |     d_1_0_Deprecated->f.Vertex4fv(v); | 
| 1578 | } | 
| 1579 |  | 
| 1580 | inline void QOpenGLFunctions_1_4::glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) | 
| 1581 | { | 
| 1582 |     d_1_0_Deprecated->f.Vertex4f(x, y, z, w); | 
| 1583 | } | 
| 1584 |  | 
| 1585 | inline void QOpenGLFunctions_1_4::glVertex4dv(const GLdouble *v) | 
| 1586 | { | 
| 1587 |     d_1_0_Deprecated->f.Vertex4dv(v); | 
| 1588 | } | 
| 1589 |  | 
| 1590 | inline void QOpenGLFunctions_1_4::glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) | 
| 1591 | { | 
| 1592 |     d_1_0_Deprecated->f.Vertex4d(x, y, z, w); | 
| 1593 | } | 
| 1594 |  | 
| 1595 | inline void QOpenGLFunctions_1_4::glVertex3sv(const GLshort *v) | 
| 1596 | { | 
| 1597 |     d_1_0_Deprecated->f.Vertex3sv(v); | 
| 1598 | } | 
| 1599 |  | 
| 1600 | inline void QOpenGLFunctions_1_4::glVertex3s(GLshort x, GLshort y, GLshort z) | 
| 1601 | { | 
| 1602 |     d_1_0_Deprecated->f.Vertex3s(x, y, z); | 
| 1603 | } | 
| 1604 |  | 
| 1605 | inline void QOpenGLFunctions_1_4::glVertex3iv(const GLint *v) | 
| 1606 | { | 
| 1607 |     d_1_0_Deprecated->f.Vertex3iv(v); | 
| 1608 | } | 
| 1609 |  | 
| 1610 | inline void QOpenGLFunctions_1_4::glVertex3i(GLint x, GLint y, GLint z) | 
| 1611 | { | 
| 1612 |     d_1_0_Deprecated->f.Vertex3i(x, y, z); | 
| 1613 | } | 
| 1614 |  | 
| 1615 | inline void QOpenGLFunctions_1_4::glVertex3fv(const GLfloat *v) | 
| 1616 | { | 
| 1617 |     d_1_0_Deprecated->f.Vertex3fv(v); | 
| 1618 | } | 
| 1619 |  | 
| 1620 | inline void QOpenGLFunctions_1_4::glVertex3f(GLfloat x, GLfloat y, GLfloat z) | 
| 1621 | { | 
| 1622 |     d_1_0_Deprecated->f.Vertex3f(x, y, z); | 
| 1623 | } | 
| 1624 |  | 
| 1625 | inline void QOpenGLFunctions_1_4::glVertex3dv(const GLdouble *v) | 
| 1626 | { | 
| 1627 |     d_1_0_Deprecated->f.Vertex3dv(v); | 
| 1628 | } | 
| 1629 |  | 
| 1630 | inline void QOpenGLFunctions_1_4::glVertex3d(GLdouble x, GLdouble y, GLdouble z) | 
| 1631 | { | 
| 1632 |     d_1_0_Deprecated->f.Vertex3d(x, y, z); | 
| 1633 | } | 
| 1634 |  | 
| 1635 | inline void QOpenGLFunctions_1_4::glVertex2sv(const GLshort *v) | 
| 1636 | { | 
| 1637 |     d_1_0_Deprecated->f.Vertex2sv(v); | 
| 1638 | } | 
| 1639 |  | 
| 1640 | inline void QOpenGLFunctions_1_4::glVertex2s(GLshort x, GLshort y) | 
| 1641 | { | 
| 1642 |     d_1_0_Deprecated->f.Vertex2s(x, y); | 
| 1643 | } | 
| 1644 |  | 
| 1645 | inline void QOpenGLFunctions_1_4::glVertex2iv(const GLint *v) | 
| 1646 | { | 
| 1647 |     d_1_0_Deprecated->f.Vertex2iv(v); | 
| 1648 | } | 
| 1649 |  | 
| 1650 | inline void QOpenGLFunctions_1_4::glVertex2i(GLint x, GLint y) | 
| 1651 | { | 
| 1652 |     d_1_0_Deprecated->f.Vertex2i(x, y); | 
| 1653 | } | 
| 1654 |  | 
| 1655 | inline void QOpenGLFunctions_1_4::glVertex2fv(const GLfloat *v) | 
| 1656 | { | 
| 1657 |     d_1_0_Deprecated->f.Vertex2fv(v); | 
| 1658 | } | 
| 1659 |  | 
| 1660 | inline void QOpenGLFunctions_1_4::glVertex2f(GLfloat x, GLfloat y) | 
| 1661 | { | 
| 1662 |     d_1_0_Deprecated->f.Vertex2f(x, y); | 
| 1663 | } | 
| 1664 |  | 
| 1665 | inline void QOpenGLFunctions_1_4::glVertex2dv(const GLdouble *v) | 
| 1666 | { | 
| 1667 |     d_1_0_Deprecated->f.Vertex2dv(v); | 
| 1668 | } | 
| 1669 |  | 
| 1670 | inline void QOpenGLFunctions_1_4::glVertex2d(GLdouble x, GLdouble y) | 
| 1671 | { | 
| 1672 |     d_1_0_Deprecated->f.Vertex2d(x, y); | 
| 1673 | } | 
| 1674 |  | 
| 1675 | inline void QOpenGLFunctions_1_4::glTexCoord4sv(const GLshort *v) | 
| 1676 | { | 
| 1677 |     d_1_0_Deprecated->f.TexCoord4sv(v); | 
| 1678 | } | 
| 1679 |  | 
| 1680 | inline void QOpenGLFunctions_1_4::glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) | 
| 1681 | { | 
| 1682 |     d_1_0_Deprecated->f.TexCoord4s(s, t, r, q); | 
| 1683 | } | 
| 1684 |  | 
| 1685 | inline void QOpenGLFunctions_1_4::glTexCoord4iv(const GLint *v) | 
| 1686 | { | 
| 1687 |     d_1_0_Deprecated->f.TexCoord4iv(v); | 
| 1688 | } | 
| 1689 |  | 
| 1690 | inline void QOpenGLFunctions_1_4::glTexCoord4i(GLint s, GLint t, GLint r, GLint q) | 
| 1691 | { | 
| 1692 |     d_1_0_Deprecated->f.TexCoord4i(s, t, r, q); | 
| 1693 | } | 
| 1694 |  | 
| 1695 | inline void QOpenGLFunctions_1_4::glTexCoord4fv(const GLfloat *v) | 
| 1696 | { | 
| 1697 |     d_1_0_Deprecated->f.TexCoord4fv(v); | 
| 1698 | } | 
| 1699 |  | 
| 1700 | inline void QOpenGLFunctions_1_4::glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) | 
| 1701 | { | 
| 1702 |     d_1_0_Deprecated->f.TexCoord4f(s, t, r, q); | 
| 1703 | } | 
| 1704 |  | 
| 1705 | inline void QOpenGLFunctions_1_4::glTexCoord4dv(const GLdouble *v) | 
| 1706 | { | 
| 1707 |     d_1_0_Deprecated->f.TexCoord4dv(v); | 
| 1708 | } | 
| 1709 |  | 
| 1710 | inline void QOpenGLFunctions_1_4::glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) | 
| 1711 | { | 
| 1712 |     d_1_0_Deprecated->f.TexCoord4d(s, t, r, q); | 
| 1713 | } | 
| 1714 |  | 
| 1715 | inline void QOpenGLFunctions_1_4::glTexCoord3sv(const GLshort *v) | 
| 1716 | { | 
| 1717 |     d_1_0_Deprecated->f.TexCoord3sv(v); | 
| 1718 | } | 
| 1719 |  | 
| 1720 | inline void QOpenGLFunctions_1_4::glTexCoord3s(GLshort s, GLshort t, GLshort r) | 
| 1721 | { | 
| 1722 |     d_1_0_Deprecated->f.TexCoord3s(s, t, r); | 
| 1723 | } | 
| 1724 |  | 
| 1725 | inline void QOpenGLFunctions_1_4::glTexCoord3iv(const GLint *v) | 
| 1726 | { | 
| 1727 |     d_1_0_Deprecated->f.TexCoord3iv(v); | 
| 1728 | } | 
| 1729 |  | 
| 1730 | inline void QOpenGLFunctions_1_4::glTexCoord3i(GLint s, GLint t, GLint r) | 
| 1731 | { | 
| 1732 |     d_1_0_Deprecated->f.TexCoord3i(s, t, r); | 
| 1733 | } | 
| 1734 |  | 
| 1735 | inline void QOpenGLFunctions_1_4::glTexCoord3fv(const GLfloat *v) | 
| 1736 | { | 
| 1737 |     d_1_0_Deprecated->f.TexCoord3fv(v); | 
| 1738 | } | 
| 1739 |  | 
| 1740 | inline void QOpenGLFunctions_1_4::glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) | 
| 1741 | { | 
| 1742 |     d_1_0_Deprecated->f.TexCoord3f(s, t, r); | 
| 1743 | } | 
| 1744 |  | 
| 1745 | inline void QOpenGLFunctions_1_4::glTexCoord3dv(const GLdouble *v) | 
| 1746 | { | 
| 1747 |     d_1_0_Deprecated->f.TexCoord3dv(v); | 
| 1748 | } | 
| 1749 |  | 
| 1750 | inline void QOpenGLFunctions_1_4::glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) | 
| 1751 | { | 
| 1752 |     d_1_0_Deprecated->f.TexCoord3d(s, t, r); | 
| 1753 | } | 
| 1754 |  | 
| 1755 | inline void QOpenGLFunctions_1_4::glTexCoord2sv(const GLshort *v) | 
| 1756 | { | 
| 1757 |     d_1_0_Deprecated->f.TexCoord2sv(v); | 
| 1758 | } | 
| 1759 |  | 
| 1760 | inline void QOpenGLFunctions_1_4::glTexCoord2s(GLshort s, GLshort t) | 
| 1761 | { | 
| 1762 |     d_1_0_Deprecated->f.TexCoord2s(s, t); | 
| 1763 | } | 
| 1764 |  | 
| 1765 | inline void QOpenGLFunctions_1_4::glTexCoord2iv(const GLint *v) | 
| 1766 | { | 
| 1767 |     d_1_0_Deprecated->f.TexCoord2iv(v); | 
| 1768 | } | 
| 1769 |  | 
| 1770 | inline void QOpenGLFunctions_1_4::glTexCoord2i(GLint s, GLint t) | 
| 1771 | { | 
| 1772 |     d_1_0_Deprecated->f.TexCoord2i(s, t); | 
| 1773 | } | 
| 1774 |  | 
| 1775 | inline void QOpenGLFunctions_1_4::glTexCoord2fv(const GLfloat *v) | 
| 1776 | { | 
| 1777 |     d_1_0_Deprecated->f.TexCoord2fv(v); | 
| 1778 | } | 
| 1779 |  | 
| 1780 | inline void QOpenGLFunctions_1_4::glTexCoord2f(GLfloat s, GLfloat t) | 
| 1781 | { | 
| 1782 |     d_1_0_Deprecated->f.TexCoord2f(s, t); | 
| 1783 | } | 
| 1784 |  | 
| 1785 | inline void QOpenGLFunctions_1_4::glTexCoord2dv(const GLdouble *v) | 
| 1786 | { | 
| 1787 |     d_1_0_Deprecated->f.TexCoord2dv(v); | 
| 1788 | } | 
| 1789 |  | 
| 1790 | inline void QOpenGLFunctions_1_4::glTexCoord2d(GLdouble s, GLdouble t) | 
| 1791 | { | 
| 1792 |     d_1_0_Deprecated->f.TexCoord2d(s, t); | 
| 1793 | } | 
| 1794 |  | 
| 1795 | inline void QOpenGLFunctions_1_4::glTexCoord1sv(const GLshort *v) | 
| 1796 | { | 
| 1797 |     d_1_0_Deprecated->f.TexCoord1sv(v); | 
| 1798 | } | 
| 1799 |  | 
| 1800 | inline void QOpenGLFunctions_1_4::glTexCoord1s(GLshort s) | 
| 1801 | { | 
| 1802 |     d_1_0_Deprecated->f.TexCoord1s(s); | 
| 1803 | } | 
| 1804 |  | 
| 1805 | inline void QOpenGLFunctions_1_4::glTexCoord1iv(const GLint *v) | 
| 1806 | { | 
| 1807 |     d_1_0_Deprecated->f.TexCoord1iv(v); | 
| 1808 | } | 
| 1809 |  | 
| 1810 | inline void QOpenGLFunctions_1_4::glTexCoord1i(GLint s) | 
| 1811 | { | 
| 1812 |     d_1_0_Deprecated->f.TexCoord1i(s); | 
| 1813 | } | 
| 1814 |  | 
| 1815 | inline void QOpenGLFunctions_1_4::glTexCoord1fv(const GLfloat *v) | 
| 1816 | { | 
| 1817 |     d_1_0_Deprecated->f.TexCoord1fv(v); | 
| 1818 | } | 
| 1819 |  | 
| 1820 | inline void QOpenGLFunctions_1_4::glTexCoord1f(GLfloat s) | 
| 1821 | { | 
| 1822 |     d_1_0_Deprecated->f.TexCoord1f(s); | 
| 1823 | } | 
| 1824 |  | 
| 1825 | inline void QOpenGLFunctions_1_4::glTexCoord1dv(const GLdouble *v) | 
| 1826 | { | 
| 1827 |     d_1_0_Deprecated->f.TexCoord1dv(v); | 
| 1828 | } | 
| 1829 |  | 
| 1830 | inline void QOpenGLFunctions_1_4::glTexCoord1d(GLdouble s) | 
| 1831 | { | 
| 1832 |     d_1_0_Deprecated->f.TexCoord1d(s); | 
| 1833 | } | 
| 1834 |  | 
| 1835 | inline void QOpenGLFunctions_1_4::glRectsv(const GLshort *v1, const GLshort *v2) | 
| 1836 | { | 
| 1837 |     d_1_0_Deprecated->f.Rectsv(v1, v2); | 
| 1838 | } | 
| 1839 |  | 
| 1840 | inline void QOpenGLFunctions_1_4::glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) | 
| 1841 | { | 
| 1842 |     d_1_0_Deprecated->f.Rects(x1, y1, x2, y2); | 
| 1843 | } | 
| 1844 |  | 
| 1845 | inline void QOpenGLFunctions_1_4::glRectiv(const GLint *v1, const GLint *v2) | 
| 1846 | { | 
| 1847 |     d_1_0_Deprecated->f.Rectiv(v1, v2); | 
| 1848 | } | 
| 1849 |  | 
| 1850 | inline void QOpenGLFunctions_1_4::glRecti(GLint x1, GLint y1, GLint x2, GLint y2) | 
| 1851 | { | 
| 1852 |     d_1_0_Deprecated->f.Recti(x1, y1, x2, y2); | 
| 1853 | } | 
| 1854 |  | 
| 1855 | inline void QOpenGLFunctions_1_4::glRectfv(const GLfloat *v1, const GLfloat *v2) | 
| 1856 | { | 
| 1857 |     d_1_0_Deprecated->f.Rectfv(v1, v2); | 
| 1858 | } | 
| 1859 |  | 
| 1860 | inline void QOpenGLFunctions_1_4::glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) | 
| 1861 | { | 
| 1862 |     d_1_0_Deprecated->f.Rectf(x1, y1, x2, y2); | 
| 1863 | } | 
| 1864 |  | 
| 1865 | inline void QOpenGLFunctions_1_4::glRectdv(const GLdouble *v1, const GLdouble *v2) | 
| 1866 | { | 
| 1867 |     d_1_0_Deprecated->f.Rectdv(v1, v2); | 
| 1868 | } | 
| 1869 |  | 
| 1870 | inline void QOpenGLFunctions_1_4::glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) | 
| 1871 | { | 
| 1872 |     d_1_0_Deprecated->f.Rectd(x1, y1, x2, y2); | 
| 1873 | } | 
| 1874 |  | 
| 1875 | inline void QOpenGLFunctions_1_4::glRasterPos4sv(const GLshort *v) | 
| 1876 | { | 
| 1877 |     d_1_0_Deprecated->f.RasterPos4sv(v); | 
| 1878 | } | 
| 1879 |  | 
| 1880 | inline void QOpenGLFunctions_1_4::glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) | 
| 1881 | { | 
| 1882 |     d_1_0_Deprecated->f.RasterPos4s(x, y, z, w); | 
| 1883 | } | 
| 1884 |  | 
| 1885 | inline void QOpenGLFunctions_1_4::glRasterPos4iv(const GLint *v) | 
| 1886 | { | 
| 1887 |     d_1_0_Deprecated->f.RasterPos4iv(v); | 
| 1888 | } | 
| 1889 |  | 
| 1890 | inline void QOpenGLFunctions_1_4::glRasterPos4i(GLint x, GLint y, GLint z, GLint w) | 
| 1891 | { | 
| 1892 |     d_1_0_Deprecated->f.RasterPos4i(x, y, z, w); | 
| 1893 | } | 
| 1894 |  | 
| 1895 | inline void QOpenGLFunctions_1_4::glRasterPos4fv(const GLfloat *v) | 
| 1896 | { | 
| 1897 |     d_1_0_Deprecated->f.RasterPos4fv(v); | 
| 1898 | } | 
| 1899 |  | 
| 1900 | inline void QOpenGLFunctions_1_4::glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) | 
| 1901 | { | 
| 1902 |     d_1_0_Deprecated->f.RasterPos4f(x, y, z, w); | 
| 1903 | } | 
| 1904 |  | 
| 1905 | inline void QOpenGLFunctions_1_4::glRasterPos4dv(const GLdouble *v) | 
| 1906 | { | 
| 1907 |     d_1_0_Deprecated->f.RasterPos4dv(v); | 
| 1908 | } | 
| 1909 |  | 
| 1910 | inline void QOpenGLFunctions_1_4::glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) | 
| 1911 | { | 
| 1912 |     d_1_0_Deprecated->f.RasterPos4d(x, y, z, w); | 
| 1913 | } | 
| 1914 |  | 
| 1915 | inline void QOpenGLFunctions_1_4::glRasterPos3sv(const GLshort *v) | 
| 1916 | { | 
| 1917 |     d_1_0_Deprecated->f.RasterPos3sv(v); | 
| 1918 | } | 
| 1919 |  | 
| 1920 | inline void QOpenGLFunctions_1_4::glRasterPos3s(GLshort x, GLshort y, GLshort z) | 
| 1921 | { | 
| 1922 |     d_1_0_Deprecated->f.RasterPos3s(x, y, z); | 
| 1923 | } | 
| 1924 |  | 
| 1925 | inline void QOpenGLFunctions_1_4::glRasterPos3iv(const GLint *v) | 
| 1926 | { | 
| 1927 |     d_1_0_Deprecated->f.RasterPos3iv(v); | 
| 1928 | } | 
| 1929 |  | 
| 1930 | inline void QOpenGLFunctions_1_4::glRasterPos3i(GLint x, GLint y, GLint z) | 
| 1931 | { | 
| 1932 |     d_1_0_Deprecated->f.RasterPos3i(x, y, z); | 
| 1933 | } | 
| 1934 |  | 
| 1935 | inline void QOpenGLFunctions_1_4::glRasterPos3fv(const GLfloat *v) | 
| 1936 | { | 
| 1937 |     d_1_0_Deprecated->f.RasterPos3fv(v); | 
| 1938 | } | 
| 1939 |  | 
| 1940 | inline void QOpenGLFunctions_1_4::glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) | 
| 1941 | { | 
| 1942 |     d_1_0_Deprecated->f.RasterPos3f(x, y, z); | 
| 1943 | } | 
| 1944 |  | 
| 1945 | inline void QOpenGLFunctions_1_4::glRasterPos3dv(const GLdouble *v) | 
| 1946 | { | 
| 1947 |     d_1_0_Deprecated->f.RasterPos3dv(v); | 
| 1948 | } | 
| 1949 |  | 
| 1950 | inline void QOpenGLFunctions_1_4::glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) | 
| 1951 | { | 
| 1952 |     d_1_0_Deprecated->f.RasterPos3d(x, y, z); | 
| 1953 | } | 
| 1954 |  | 
| 1955 | inline void QOpenGLFunctions_1_4::glRasterPos2sv(const GLshort *v) | 
| 1956 | { | 
| 1957 |     d_1_0_Deprecated->f.RasterPos2sv(v); | 
| 1958 | } | 
| 1959 |  | 
| 1960 | inline void QOpenGLFunctions_1_4::glRasterPos2s(GLshort x, GLshort y) | 
| 1961 | { | 
| 1962 |     d_1_0_Deprecated->f.RasterPos2s(x, y); | 
| 1963 | } | 
| 1964 |  | 
| 1965 | inline void QOpenGLFunctions_1_4::glRasterPos2iv(const GLint *v) | 
| 1966 | { | 
| 1967 |     d_1_0_Deprecated->f.RasterPos2iv(v); | 
| 1968 | } | 
| 1969 |  | 
| 1970 | inline void QOpenGLFunctions_1_4::glRasterPos2i(GLint x, GLint y) | 
| 1971 | { | 
| 1972 |     d_1_0_Deprecated->f.RasterPos2i(x, y); | 
| 1973 | } | 
| 1974 |  | 
| 1975 | inline void QOpenGLFunctions_1_4::glRasterPos2fv(const GLfloat *v) | 
| 1976 | { | 
| 1977 |     d_1_0_Deprecated->f.RasterPos2fv(v); | 
| 1978 | } | 
| 1979 |  | 
| 1980 | inline void QOpenGLFunctions_1_4::glRasterPos2f(GLfloat x, GLfloat y) | 
| 1981 | { | 
| 1982 |     d_1_0_Deprecated->f.RasterPos2f(x, y); | 
| 1983 | } | 
| 1984 |  | 
| 1985 | inline void QOpenGLFunctions_1_4::glRasterPos2dv(const GLdouble *v) | 
| 1986 | { | 
| 1987 |     d_1_0_Deprecated->f.RasterPos2dv(v); | 
| 1988 | } | 
| 1989 |  | 
| 1990 | inline void QOpenGLFunctions_1_4::glRasterPos2d(GLdouble x, GLdouble y) | 
| 1991 | { | 
| 1992 |     d_1_0_Deprecated->f.RasterPos2d(x, y); | 
| 1993 | } | 
| 1994 |  | 
| 1995 | inline void QOpenGLFunctions_1_4::glNormal3sv(const GLshort *v) | 
| 1996 | { | 
| 1997 |     d_1_0_Deprecated->f.Normal3sv(v); | 
| 1998 | } | 
| 1999 |  | 
| 2000 | inline void QOpenGLFunctions_1_4::glNormal3s(GLshort nx, GLshort ny, GLshort nz) | 
| 2001 | { | 
| 2002 |     d_1_0_Deprecated->f.Normal3s(nx, ny, nz); | 
| 2003 | } | 
| 2004 |  | 
| 2005 | inline void QOpenGLFunctions_1_4::glNormal3iv(const GLint *v) | 
| 2006 | { | 
| 2007 |     d_1_0_Deprecated->f.Normal3iv(v); | 
| 2008 | } | 
| 2009 |  | 
| 2010 | inline void QOpenGLFunctions_1_4::glNormal3i(GLint nx, GLint ny, GLint nz) | 
| 2011 | { | 
| 2012 |     d_1_0_Deprecated->f.Normal3i(nx, ny, nz); | 
| 2013 | } | 
| 2014 |  | 
| 2015 | inline void QOpenGLFunctions_1_4::glNormal3fv(const GLfloat *v) | 
| 2016 | { | 
| 2017 |     d_1_0_Deprecated->f.Normal3fv(v); | 
| 2018 | } | 
| 2019 |  | 
| 2020 | inline void QOpenGLFunctions_1_4::glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) | 
| 2021 | { | 
| 2022 |     d_1_0_Deprecated->f.Normal3f(nx, ny, nz); | 
| 2023 | } | 
| 2024 |  | 
| 2025 | inline void QOpenGLFunctions_1_4::glNormal3dv(const GLdouble *v) | 
| 2026 | { | 
| 2027 |     d_1_0_Deprecated->f.Normal3dv(v); | 
| 2028 | } | 
| 2029 |  | 
| 2030 | inline void QOpenGLFunctions_1_4::glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) | 
| 2031 | { | 
| 2032 |     d_1_0_Deprecated->f.Normal3d(nx, ny, nz); | 
| 2033 | } | 
| 2034 |  | 
| 2035 | inline void QOpenGLFunctions_1_4::glNormal3bv(const GLbyte *v) | 
| 2036 | { | 
| 2037 |     d_1_0_Deprecated->f.Normal3bv(v); | 
| 2038 | } | 
| 2039 |  | 
| 2040 | inline void QOpenGLFunctions_1_4::glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) | 
| 2041 | { | 
| 2042 |     d_1_0_Deprecated->f.Normal3b(nx, ny, nz); | 
| 2043 | } | 
| 2044 |  | 
| 2045 | inline void QOpenGLFunctions_1_4::glIndexsv(const GLshort *c) | 
| 2046 | { | 
| 2047 |     d_1_0_Deprecated->f.Indexsv(c); | 
| 2048 | } | 
| 2049 |  | 
| 2050 | inline void QOpenGLFunctions_1_4::glIndexs(GLshort c) | 
| 2051 | { | 
| 2052 |     d_1_0_Deprecated->f.Indexs(c); | 
| 2053 | } | 
| 2054 |  | 
| 2055 | inline void QOpenGLFunctions_1_4::glIndexiv(const GLint *c) | 
| 2056 | { | 
| 2057 |     d_1_0_Deprecated->f.Indexiv(c); | 
| 2058 | } | 
| 2059 |  | 
| 2060 | inline void QOpenGLFunctions_1_4::glIndexi(GLint c) | 
| 2061 | { | 
| 2062 |     d_1_0_Deprecated->f.Indexi(c); | 
| 2063 | } | 
| 2064 |  | 
| 2065 | inline void QOpenGLFunctions_1_4::glIndexfv(const GLfloat *c) | 
| 2066 | { | 
| 2067 |     d_1_0_Deprecated->f.Indexfv(c); | 
| 2068 | } | 
| 2069 |  | 
| 2070 | inline void QOpenGLFunctions_1_4::glIndexf(GLfloat c) | 
| 2071 | { | 
| 2072 |     d_1_0_Deprecated->f.Indexf(c); | 
| 2073 | } | 
| 2074 |  | 
| 2075 | inline void QOpenGLFunctions_1_4::glIndexdv(const GLdouble *c) | 
| 2076 | { | 
| 2077 |     d_1_0_Deprecated->f.Indexdv(c); | 
| 2078 | } | 
| 2079 |  | 
| 2080 | inline void QOpenGLFunctions_1_4::glIndexd(GLdouble c) | 
| 2081 | { | 
| 2082 |     d_1_0_Deprecated->f.Indexd(c); | 
| 2083 | } | 
| 2084 |  | 
| 2085 | inline void QOpenGLFunctions_1_4::glEnd() | 
| 2086 | { | 
| 2087 |     d_1_0_Deprecated->f.End(); | 
| 2088 | } | 
| 2089 |  | 
| 2090 | inline void QOpenGLFunctions_1_4::glEdgeFlagv(const GLboolean *flag) | 
| 2091 | { | 
| 2092 |     d_1_0_Deprecated->f.EdgeFlagv(flag); | 
| 2093 | } | 
| 2094 |  | 
| 2095 | inline void QOpenGLFunctions_1_4::glEdgeFlag(GLboolean flag) | 
| 2096 | { | 
| 2097 |     d_1_0_Deprecated->f.EdgeFlag(flag); | 
| 2098 | } | 
| 2099 |  | 
| 2100 | inline void QOpenGLFunctions_1_4::glColor4usv(const GLushort *v) | 
| 2101 | { | 
| 2102 |     d_1_0_Deprecated->f.Color4usv(v); | 
| 2103 | } | 
| 2104 |  | 
| 2105 | inline void QOpenGLFunctions_1_4::glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) | 
| 2106 | { | 
| 2107 |     d_1_0_Deprecated->f.Color4us(red, green, blue, alpha); | 
| 2108 | } | 
| 2109 |  | 
| 2110 | inline void QOpenGLFunctions_1_4::glColor4uiv(const GLuint *v) | 
| 2111 | { | 
| 2112 |     d_1_0_Deprecated->f.Color4uiv(v); | 
| 2113 | } | 
| 2114 |  | 
| 2115 | inline void QOpenGLFunctions_1_4::glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) | 
| 2116 | { | 
| 2117 |     d_1_0_Deprecated->f.Color4ui(red, green, blue, alpha); | 
| 2118 | } | 
| 2119 |  | 
| 2120 | inline void QOpenGLFunctions_1_4::glColor4ubv(const GLubyte *v) | 
| 2121 | { | 
| 2122 |     d_1_0_Deprecated->f.Color4ubv(v); | 
| 2123 | } | 
| 2124 |  | 
| 2125 | inline void QOpenGLFunctions_1_4::glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) | 
| 2126 | { | 
| 2127 |     d_1_0_Deprecated->f.Color4ub(red, green, blue, alpha); | 
| 2128 | } | 
| 2129 |  | 
| 2130 | inline void QOpenGLFunctions_1_4::glColor4sv(const GLshort *v) | 
| 2131 | { | 
| 2132 |     d_1_0_Deprecated->f.Color4sv(v); | 
| 2133 | } | 
| 2134 |  | 
| 2135 | inline void QOpenGLFunctions_1_4::glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) | 
| 2136 | { | 
| 2137 |     d_1_0_Deprecated->f.Color4s(red, green, blue, alpha); | 
| 2138 | } | 
| 2139 |  | 
| 2140 | inline void QOpenGLFunctions_1_4::glColor4iv(const GLint *v) | 
| 2141 | { | 
| 2142 |     d_1_0_Deprecated->f.Color4iv(v); | 
| 2143 | } | 
| 2144 |  | 
| 2145 | inline void QOpenGLFunctions_1_4::glColor4i(GLint red, GLint green, GLint blue, GLint alpha) | 
| 2146 | { | 
| 2147 |     d_1_0_Deprecated->f.Color4i(red, green, blue, alpha); | 
| 2148 | } | 
| 2149 |  | 
| 2150 | inline void QOpenGLFunctions_1_4::glColor4fv(const GLfloat *v) | 
| 2151 | { | 
| 2152 |     d_1_0_Deprecated->f.Color4fv(v); | 
| 2153 | } | 
| 2154 |  | 
| 2155 | inline void QOpenGLFunctions_1_4::glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
| 2156 | { | 
| 2157 |     d_1_0_Deprecated->f.Color4f(red, green, blue, alpha); | 
| 2158 | } | 
| 2159 |  | 
| 2160 | inline void QOpenGLFunctions_1_4::glColor4dv(const GLdouble *v) | 
| 2161 | { | 
| 2162 |     d_1_0_Deprecated->f.Color4dv(v); | 
| 2163 | } | 
| 2164 |  | 
| 2165 | inline void QOpenGLFunctions_1_4::glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) | 
| 2166 | { | 
| 2167 |     d_1_0_Deprecated->f.Color4d(red, green, blue, alpha); | 
| 2168 | } | 
| 2169 |  | 
| 2170 | inline void QOpenGLFunctions_1_4::glColor4bv(const GLbyte *v) | 
| 2171 | { | 
| 2172 |     d_1_0_Deprecated->f.Color4bv(v); | 
| 2173 | } | 
| 2174 |  | 
| 2175 | inline void QOpenGLFunctions_1_4::glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) | 
| 2176 | { | 
| 2177 |     d_1_0_Deprecated->f.Color4b(red, green, blue, alpha); | 
| 2178 | } | 
| 2179 |  | 
| 2180 | inline void QOpenGLFunctions_1_4::glColor3usv(const GLushort *v) | 
| 2181 | { | 
| 2182 |     d_1_0_Deprecated->f.Color3usv(v); | 
| 2183 | } | 
| 2184 |  | 
| 2185 | inline void QOpenGLFunctions_1_4::glColor3us(GLushort red, GLushort green, GLushort blue) | 
| 2186 | { | 
| 2187 |     d_1_0_Deprecated->f.Color3us(red, green, blue); | 
| 2188 | } | 
| 2189 |  | 
| 2190 | inline void QOpenGLFunctions_1_4::glColor3uiv(const GLuint *v) | 
| 2191 | { | 
| 2192 |     d_1_0_Deprecated->f.Color3uiv(v); | 
| 2193 | } | 
| 2194 |  | 
| 2195 | inline void QOpenGLFunctions_1_4::glColor3ui(GLuint red, GLuint green, GLuint blue) | 
| 2196 | { | 
| 2197 |     d_1_0_Deprecated->f.Color3ui(red, green, blue); | 
| 2198 | } | 
| 2199 |  | 
| 2200 | inline void QOpenGLFunctions_1_4::glColor3ubv(const GLubyte *v) | 
| 2201 | { | 
| 2202 |     d_1_0_Deprecated->f.Color3ubv(v); | 
| 2203 | } | 
| 2204 |  | 
| 2205 | inline void QOpenGLFunctions_1_4::glColor3ub(GLubyte red, GLubyte green, GLubyte blue) | 
| 2206 | { | 
| 2207 |     d_1_0_Deprecated->f.Color3ub(red, green, blue); | 
| 2208 | } | 
| 2209 |  | 
| 2210 | inline void QOpenGLFunctions_1_4::glColor3sv(const GLshort *v) | 
| 2211 | { | 
| 2212 |     d_1_0_Deprecated->f.Color3sv(v); | 
| 2213 | } | 
| 2214 |  | 
| 2215 | inline void QOpenGLFunctions_1_4::glColor3s(GLshort red, GLshort green, GLshort blue) | 
| 2216 | { | 
| 2217 |     d_1_0_Deprecated->f.Color3s(red, green, blue); | 
| 2218 | } | 
| 2219 |  | 
| 2220 | inline void QOpenGLFunctions_1_4::glColor3iv(const GLint *v) | 
| 2221 | { | 
| 2222 |     d_1_0_Deprecated->f.Color3iv(v); | 
| 2223 | } | 
| 2224 |  | 
| 2225 | inline void QOpenGLFunctions_1_4::glColor3i(GLint red, GLint green, GLint blue) | 
| 2226 | { | 
| 2227 |     d_1_0_Deprecated->f.Color3i(red, green, blue); | 
| 2228 | } | 
| 2229 |  | 
| 2230 | inline void QOpenGLFunctions_1_4::glColor3fv(const GLfloat *v) | 
| 2231 | { | 
| 2232 |     d_1_0_Deprecated->f.Color3fv(v); | 
| 2233 | } | 
| 2234 |  | 
| 2235 | inline void QOpenGLFunctions_1_4::glColor3f(GLfloat red, GLfloat green, GLfloat blue) | 
| 2236 | { | 
| 2237 |     d_1_0_Deprecated->f.Color3f(red, green, blue); | 
| 2238 | } | 
| 2239 |  | 
| 2240 | inline void QOpenGLFunctions_1_4::glColor3dv(const GLdouble *v) | 
| 2241 | { | 
| 2242 |     d_1_0_Deprecated->f.Color3dv(v); | 
| 2243 | } | 
| 2244 |  | 
| 2245 | inline void QOpenGLFunctions_1_4::glColor3d(GLdouble red, GLdouble green, GLdouble blue) | 
| 2246 | { | 
| 2247 |     d_1_0_Deprecated->f.Color3d(red, green, blue); | 
| 2248 | } | 
| 2249 |  | 
| 2250 | inline void QOpenGLFunctions_1_4::glColor3bv(const GLbyte *v) | 
| 2251 | { | 
| 2252 |     d_1_0_Deprecated->f.Color3bv(v); | 
| 2253 | } | 
| 2254 |  | 
| 2255 | inline void QOpenGLFunctions_1_4::glColor3b(GLbyte red, GLbyte green, GLbyte blue) | 
| 2256 | { | 
| 2257 |     d_1_0_Deprecated->f.Color3b(red, green, blue); | 
| 2258 | } | 
| 2259 |  | 
| 2260 | inline void QOpenGLFunctions_1_4::glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) | 
| 2261 | { | 
| 2262 |     d_1_0_Deprecated->f.Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap); | 
| 2263 | } | 
| 2264 |  | 
| 2265 | inline void QOpenGLFunctions_1_4::glBegin(GLenum mode) | 
| 2266 | { | 
| 2267 |     d_1_0_Deprecated->f.Begin(mode); | 
| 2268 | } | 
| 2269 |  | 
| 2270 | inline void QOpenGLFunctions_1_4::glListBase(GLuint base) | 
| 2271 | { | 
| 2272 |     d_1_0_Deprecated->f.ListBase(base); | 
| 2273 | } | 
| 2274 |  | 
| 2275 | inline GLuint QOpenGLFunctions_1_4::glGenLists(GLsizei range) | 
| 2276 | { | 
| 2277 |     return d_1_0_Deprecated->f.GenLists(range); | 
| 2278 | } | 
| 2279 |  | 
| 2280 | inline void QOpenGLFunctions_1_4::glDeleteLists(GLuint list, GLsizei range) | 
| 2281 | { | 
| 2282 |     d_1_0_Deprecated->f.DeleteLists(list, range); | 
| 2283 | } | 
| 2284 |  | 
| 2285 | inline void QOpenGLFunctions_1_4::glCallLists(GLsizei n, GLenum type, const GLvoid *lists) | 
| 2286 | { | 
| 2287 |     d_1_0_Deprecated->f.CallLists(n, type, lists); | 
| 2288 | } | 
| 2289 |  | 
| 2290 | inline void QOpenGLFunctions_1_4::glCallList(GLuint list) | 
| 2291 | { | 
| 2292 |     d_1_0_Deprecated->f.CallList(list); | 
| 2293 | } | 
| 2294 |  | 
| 2295 | inline void QOpenGLFunctions_1_4::glEndList() | 
| 2296 | { | 
| 2297 |     d_1_0_Deprecated->f.EndList(); | 
| 2298 | } | 
| 2299 |  | 
| 2300 | inline void QOpenGLFunctions_1_4::glNewList(GLuint list, GLenum mode) | 
| 2301 | { | 
| 2302 |     d_1_0_Deprecated->f.NewList(list, mode); | 
| 2303 | } | 
| 2304 |  | 
| 2305 |  | 
| 2306 | // OpenGL 1.1 deprecated functions | 
| 2307 | inline void QOpenGLFunctions_1_4::glPushClientAttrib(GLbitfield mask) | 
| 2308 | { | 
| 2309 |     d_1_1_Deprecated->f.PushClientAttrib(mask); | 
| 2310 | } | 
| 2311 |  | 
| 2312 | inline void QOpenGLFunctions_1_4::glPopClientAttrib() | 
| 2313 | { | 
| 2314 |     d_1_1_Deprecated->f.PopClientAttrib(); | 
| 2315 | } | 
| 2316 |  | 
| 2317 | inline void QOpenGLFunctions_1_4::glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) | 
| 2318 | { | 
| 2319 |     d_1_1_Deprecated->f.PrioritizeTextures(n, textures, priorities); | 
| 2320 | } | 
| 2321 |  | 
| 2322 | inline GLboolean QOpenGLFunctions_1_4::glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) | 
| 2323 | { | 
| 2324 |     return d_1_1_Deprecated->f.AreTexturesResident(n, textures, residences); | 
| 2325 | } | 
| 2326 |  | 
| 2327 | inline void QOpenGLFunctions_1_4::glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2328 | { | 
| 2329 |     d_1_1_Deprecated->f.VertexPointer(size, type, stride, pointer); | 
| 2330 | } | 
| 2331 |  | 
| 2332 | inline void QOpenGLFunctions_1_4::glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2333 | { | 
| 2334 |     d_1_1_Deprecated->f.TexCoordPointer(size, type, stride, pointer); | 
| 2335 | } | 
| 2336 |  | 
| 2337 | inline void QOpenGLFunctions_1_4::glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2338 | { | 
| 2339 |     d_1_1_Deprecated->f.NormalPointer(type, stride, pointer); | 
| 2340 | } | 
| 2341 |  | 
| 2342 | inline void QOpenGLFunctions_1_4::glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) | 
| 2343 | { | 
| 2344 |     d_1_1_Deprecated->f.InterleavedArrays(format, stride, pointer); | 
| 2345 | } | 
| 2346 |  | 
| 2347 | inline void QOpenGLFunctions_1_4::glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2348 | { | 
| 2349 |     d_1_1_Deprecated->f.IndexPointer(type, stride, pointer); | 
| 2350 | } | 
| 2351 |  | 
| 2352 | inline void QOpenGLFunctions_1_4::glEnableClientState(GLenum array) | 
| 2353 | { | 
| 2354 |     d_1_1_Deprecated->f.EnableClientState(array); | 
| 2355 | } | 
| 2356 |  | 
| 2357 | inline void QOpenGLFunctions_1_4::glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer) | 
| 2358 | { | 
| 2359 |     d_1_1_Deprecated->f.EdgeFlagPointer(stride, pointer); | 
| 2360 | } | 
| 2361 |  | 
| 2362 | inline void QOpenGLFunctions_1_4::glDisableClientState(GLenum array) | 
| 2363 | { | 
| 2364 |     d_1_1_Deprecated->f.DisableClientState(array); | 
| 2365 | } | 
| 2366 |  | 
| 2367 | inline void QOpenGLFunctions_1_4::glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2368 | { | 
| 2369 |     d_1_1_Deprecated->f.ColorPointer(size, type, stride, pointer); | 
| 2370 | } | 
| 2371 |  | 
| 2372 | inline void QOpenGLFunctions_1_4::glArrayElement(GLint i) | 
| 2373 | { | 
| 2374 |     d_1_1_Deprecated->f.ArrayElement(i); | 
| 2375 | } | 
| 2376 |  | 
| 2377 |  | 
| 2378 | // OpenGL 1.2 deprecated functions | 
| 2379 | inline void QOpenGLFunctions_1_4::glResetMinmax(GLenum target) | 
| 2380 | { | 
| 2381 |     d_1_2_Deprecated->f.ResetMinmax(target); | 
| 2382 | } | 
| 2383 |  | 
| 2384 | inline void QOpenGLFunctions_1_4::glResetHistogram(GLenum target) | 
| 2385 | { | 
| 2386 |     d_1_2_Deprecated->f.ResetHistogram(target); | 
| 2387 | } | 
| 2388 |  | 
| 2389 | inline void QOpenGLFunctions_1_4::glMinmax(GLenum target, GLenum internalformat, GLboolean sink) | 
| 2390 | { | 
| 2391 |     d_1_2_Deprecated->f.Minmax(target, internalformat, sink); | 
| 2392 | } | 
| 2393 |  | 
| 2394 | inline void QOpenGLFunctions_1_4::glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) | 
| 2395 | { | 
| 2396 |     d_1_2_Deprecated->f.Histogram(target, width, internalformat, sink); | 
| 2397 | } | 
| 2398 |  | 
| 2399 | inline void QOpenGLFunctions_1_4::glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) | 
| 2400 | { | 
| 2401 |     d_1_2_Deprecated->f.GetMinmaxParameteriv(target, pname, params); | 
| 2402 | } | 
| 2403 |  | 
| 2404 | inline void QOpenGLFunctions_1_4::glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) | 
| 2405 | { | 
| 2406 |     d_1_2_Deprecated->f.GetMinmaxParameterfv(target, pname, params); | 
| 2407 | } | 
| 2408 |  | 
| 2409 | inline void QOpenGLFunctions_1_4::glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) | 
| 2410 | { | 
| 2411 |     d_1_2_Deprecated->f.GetMinmax(target, reset, format, type, values); | 
| 2412 | } | 
| 2413 |  | 
| 2414 | inline void QOpenGLFunctions_1_4::glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) | 
| 2415 | { | 
| 2416 |     d_1_2_Deprecated->f.GetHistogramParameteriv(target, pname, params); | 
| 2417 | } | 
| 2418 |  | 
| 2419 | inline void QOpenGLFunctions_1_4::glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) | 
| 2420 | { | 
| 2421 |     d_1_2_Deprecated->f.GetHistogramParameterfv(target, pname, params); | 
| 2422 | } | 
| 2423 |  | 
| 2424 | inline void QOpenGLFunctions_1_4::glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) | 
| 2425 | { | 
| 2426 |     d_1_2_Deprecated->f.GetHistogram(target, reset, format, type, values); | 
| 2427 | } | 
| 2428 |  | 
| 2429 | inline void QOpenGLFunctions_1_4::glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) | 
| 2430 | { | 
| 2431 |     d_1_2_Deprecated->f.SeparableFilter2D(target, internalformat, width, height, format, type, row, column); | 
| 2432 | } | 
| 2433 |  | 
| 2434 | inline void QOpenGLFunctions_1_4::glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) | 
| 2435 | { | 
| 2436 |     d_1_2_Deprecated->f.GetSeparableFilter(target, format, type, row, column, span); | 
| 2437 | } | 
| 2438 |  | 
| 2439 | inline void QOpenGLFunctions_1_4::glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) | 
| 2440 | { | 
| 2441 |     d_1_2_Deprecated->f.GetConvolutionParameteriv(target, pname, params); | 
| 2442 | } | 
| 2443 |  | 
| 2444 | inline void QOpenGLFunctions_1_4::glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) | 
| 2445 | { | 
| 2446 |     d_1_2_Deprecated->f.GetConvolutionParameterfv(target, pname, params); | 
| 2447 | } | 
| 2448 |  | 
| 2449 | inline void QOpenGLFunctions_1_4::glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) | 
| 2450 | { | 
| 2451 |     d_1_2_Deprecated->f.GetConvolutionFilter(target, format, type, image); | 
| 2452 | } | 
| 2453 |  | 
| 2454 | inline void QOpenGLFunctions_1_4::glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) | 
| 2455 | { | 
| 2456 |     d_1_2_Deprecated->f.CopyConvolutionFilter2D(target, internalformat, x, y, width, height); | 
| 2457 | } | 
| 2458 |  | 
| 2459 | inline void QOpenGLFunctions_1_4::glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | 
| 2460 | { | 
| 2461 |     d_1_2_Deprecated->f.CopyConvolutionFilter1D(target, internalformat, x, y, width); | 
| 2462 | } | 
| 2463 |  | 
| 2464 | inline void QOpenGLFunctions_1_4::glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) | 
| 2465 | { | 
| 2466 |     d_1_2_Deprecated->f.ConvolutionParameteriv(target, pname, params); | 
| 2467 | } | 
| 2468 |  | 
| 2469 | inline void QOpenGLFunctions_1_4::glConvolutionParameteri(GLenum target, GLenum pname, GLint params) | 
| 2470 | { | 
| 2471 |     d_1_2_Deprecated->f.ConvolutionParameteri(target, pname, params); | 
| 2472 | } | 
| 2473 |  | 
| 2474 | inline void QOpenGLFunctions_1_4::glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) | 
| 2475 | { | 
| 2476 |     d_1_2_Deprecated->f.ConvolutionParameterfv(target, pname, params); | 
| 2477 | } | 
| 2478 |  | 
| 2479 | inline void QOpenGLFunctions_1_4::glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) | 
| 2480 | { | 
| 2481 |     d_1_2_Deprecated->f.ConvolutionParameterf(target, pname, params); | 
| 2482 | } | 
| 2483 |  | 
| 2484 | inline void QOpenGLFunctions_1_4::glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) | 
| 2485 | { | 
| 2486 |     d_1_2_Deprecated->f.ConvolutionFilter2D(target, internalformat, width, height, format, type, image); | 
| 2487 | } | 
| 2488 |  | 
| 2489 | inline void QOpenGLFunctions_1_4::glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) | 
| 2490 | { | 
| 2491 |     d_1_2_Deprecated->f.ConvolutionFilter1D(target, internalformat, width, format, type, image); | 
| 2492 | } | 
| 2493 |  | 
| 2494 | inline void QOpenGLFunctions_1_4::glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) | 
| 2495 | { | 
| 2496 |     d_1_2_Deprecated->f.CopyColorSubTable(target, start, x, y, width); | 
| 2497 | } | 
| 2498 |  | 
| 2499 | inline void QOpenGLFunctions_1_4::glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) | 
| 2500 | { | 
| 2501 |     d_1_2_Deprecated->f.ColorSubTable(target, start, count, format, type, data); | 
| 2502 | } | 
| 2503 |  | 
| 2504 | inline void QOpenGLFunctions_1_4::glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) | 
| 2505 | { | 
| 2506 |     d_1_2_Deprecated->f.GetColorTableParameteriv(target, pname, params); | 
| 2507 | } | 
| 2508 |  | 
| 2509 | inline void QOpenGLFunctions_1_4::glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) | 
| 2510 | { | 
| 2511 |     d_1_2_Deprecated->f.GetColorTableParameterfv(target, pname, params); | 
| 2512 | } | 
| 2513 |  | 
| 2514 | inline void QOpenGLFunctions_1_4::glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) | 
| 2515 | { | 
| 2516 |     d_1_2_Deprecated->f.GetColorTable(target, format, type, table); | 
| 2517 | } | 
| 2518 |  | 
| 2519 | inline void QOpenGLFunctions_1_4::glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | 
| 2520 | { | 
| 2521 |     d_1_2_Deprecated->f.CopyColorTable(target, internalformat, x, y, width); | 
| 2522 | } | 
| 2523 |  | 
| 2524 | inline void QOpenGLFunctions_1_4::glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) | 
| 2525 | { | 
| 2526 |     d_1_2_Deprecated->f.ColorTableParameteriv(target, pname, params); | 
| 2527 | } | 
| 2528 |  | 
| 2529 | inline void QOpenGLFunctions_1_4::glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) | 
| 2530 | { | 
| 2531 |     d_1_2_Deprecated->f.ColorTableParameterfv(target, pname, params); | 
| 2532 | } | 
| 2533 |  | 
| 2534 | inline void QOpenGLFunctions_1_4::glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | 
| 2535 | { | 
| 2536 |     d_1_2_Deprecated->f.ColorTable(target, internalformat, width, format, type, table); | 
| 2537 | } | 
| 2538 |  | 
| 2539 |  | 
| 2540 | // OpenGL 1.3 deprecated functions | 
| 2541 | inline void QOpenGLFunctions_1_4::glMultTransposeMatrixd(const GLdouble *m) | 
| 2542 | { | 
| 2543 |     d_1_3_Deprecated->f.MultTransposeMatrixd(m); | 
| 2544 | } | 
| 2545 |  | 
| 2546 | inline void QOpenGLFunctions_1_4::glMultTransposeMatrixf(const GLfloat *m) | 
| 2547 | { | 
| 2548 |     d_1_3_Deprecated->f.MultTransposeMatrixf(m); | 
| 2549 | } | 
| 2550 |  | 
| 2551 | inline void QOpenGLFunctions_1_4::glLoadTransposeMatrixd(const GLdouble *m) | 
| 2552 | { | 
| 2553 |     d_1_3_Deprecated->f.LoadTransposeMatrixd(m); | 
| 2554 | } | 
| 2555 |  | 
| 2556 | inline void QOpenGLFunctions_1_4::glLoadTransposeMatrixf(const GLfloat *m) | 
| 2557 | { | 
| 2558 |     d_1_3_Deprecated->f.LoadTransposeMatrixf(m); | 
| 2559 | } | 
| 2560 |  | 
| 2561 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4sv(GLenum target, const GLshort *v) | 
| 2562 | { | 
| 2563 |     d_1_3_Deprecated->f.MultiTexCoord4sv(target, v); | 
| 2564 | } | 
| 2565 |  | 
| 2566 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) | 
| 2567 | { | 
| 2568 |     d_1_3_Deprecated->f.MultiTexCoord4s(target, s, t, r, q); | 
| 2569 | } | 
| 2570 |  | 
| 2571 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4iv(GLenum target, const GLint *v) | 
| 2572 | { | 
| 2573 |     d_1_3_Deprecated->f.MultiTexCoord4iv(target, v); | 
| 2574 | } | 
| 2575 |  | 
| 2576 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) | 
| 2577 | { | 
| 2578 |     d_1_3_Deprecated->f.MultiTexCoord4i(target, s, t, r, q); | 
| 2579 | } | 
| 2580 |  | 
| 2581 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4fv(GLenum target, const GLfloat *v) | 
| 2582 | { | 
| 2583 |     d_1_3_Deprecated->f.MultiTexCoord4fv(target, v); | 
| 2584 | } | 
| 2585 |  | 
| 2586 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) | 
| 2587 | { | 
| 2588 |     d_1_3_Deprecated->f.MultiTexCoord4f(target, s, t, r, q); | 
| 2589 | } | 
| 2590 |  | 
| 2591 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4dv(GLenum target, const GLdouble *v) | 
| 2592 | { | 
| 2593 |     d_1_3_Deprecated->f.MultiTexCoord4dv(target, v); | 
| 2594 | } | 
| 2595 |  | 
| 2596 | inline void QOpenGLFunctions_1_4::glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) | 
| 2597 | { | 
| 2598 |     d_1_3_Deprecated->f.MultiTexCoord4d(target, s, t, r, q); | 
| 2599 | } | 
| 2600 |  | 
| 2601 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3sv(GLenum target, const GLshort *v) | 
| 2602 | { | 
| 2603 |     d_1_3_Deprecated->f.MultiTexCoord3sv(target, v); | 
| 2604 | } | 
| 2605 |  | 
| 2606 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) | 
| 2607 | { | 
| 2608 |     d_1_3_Deprecated->f.MultiTexCoord3s(target, s, t, r); | 
| 2609 | } | 
| 2610 |  | 
| 2611 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3iv(GLenum target, const GLint *v) | 
| 2612 | { | 
| 2613 |     d_1_3_Deprecated->f.MultiTexCoord3iv(target, v); | 
| 2614 | } | 
| 2615 |  | 
| 2616 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) | 
| 2617 | { | 
| 2618 |     d_1_3_Deprecated->f.MultiTexCoord3i(target, s, t, r); | 
| 2619 | } | 
| 2620 |  | 
| 2621 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3fv(GLenum target, const GLfloat *v) | 
| 2622 | { | 
| 2623 |     d_1_3_Deprecated->f.MultiTexCoord3fv(target, v); | 
| 2624 | } | 
| 2625 |  | 
| 2626 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r) | 
| 2627 | { | 
| 2628 |     d_1_3_Deprecated->f.MultiTexCoord3f(target, s, t, r); | 
| 2629 | } | 
| 2630 |  | 
| 2631 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3dv(GLenum target, const GLdouble *v) | 
| 2632 | { | 
| 2633 |     d_1_3_Deprecated->f.MultiTexCoord3dv(target, v); | 
| 2634 | } | 
| 2635 |  | 
| 2636 | inline void QOpenGLFunctions_1_4::glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) | 
| 2637 | { | 
| 2638 |     d_1_3_Deprecated->f.MultiTexCoord3d(target, s, t, r); | 
| 2639 | } | 
| 2640 |  | 
| 2641 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2sv(GLenum target, const GLshort *v) | 
| 2642 | { | 
| 2643 |     d_1_3_Deprecated->f.MultiTexCoord2sv(target, v); | 
| 2644 | } | 
| 2645 |  | 
| 2646 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) | 
| 2647 | { | 
| 2648 |     d_1_3_Deprecated->f.MultiTexCoord2s(target, s, t); | 
| 2649 | } | 
| 2650 |  | 
| 2651 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2iv(GLenum target, const GLint *v) | 
| 2652 | { | 
| 2653 |     d_1_3_Deprecated->f.MultiTexCoord2iv(target, v); | 
| 2654 | } | 
| 2655 |  | 
| 2656 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2i(GLenum target, GLint s, GLint t) | 
| 2657 | { | 
| 2658 |     d_1_3_Deprecated->f.MultiTexCoord2i(target, s, t); | 
| 2659 | } | 
| 2660 |  | 
| 2661 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2fv(GLenum target, const GLfloat *v) | 
| 2662 | { | 
| 2663 |     d_1_3_Deprecated->f.MultiTexCoord2fv(target, v); | 
| 2664 | } | 
| 2665 |  | 
| 2666 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t) | 
| 2667 | { | 
| 2668 |     d_1_3_Deprecated->f.MultiTexCoord2f(target, s, t); | 
| 2669 | } | 
| 2670 |  | 
| 2671 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2dv(GLenum target, const GLdouble *v) | 
| 2672 | { | 
| 2673 |     d_1_3_Deprecated->f.MultiTexCoord2dv(target, v); | 
| 2674 | } | 
| 2675 |  | 
| 2676 | inline void QOpenGLFunctions_1_4::glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) | 
| 2677 | { | 
| 2678 |     d_1_3_Deprecated->f.MultiTexCoord2d(target, s, t); | 
| 2679 | } | 
| 2680 |  | 
| 2681 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1sv(GLenum target, const GLshort *v) | 
| 2682 | { | 
| 2683 |     d_1_3_Deprecated->f.MultiTexCoord1sv(target, v); | 
| 2684 | } | 
| 2685 |  | 
| 2686 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1s(GLenum target, GLshort s) | 
| 2687 | { | 
| 2688 |     d_1_3_Deprecated->f.MultiTexCoord1s(target, s); | 
| 2689 | } | 
| 2690 |  | 
| 2691 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1iv(GLenum target, const GLint *v) | 
| 2692 | { | 
| 2693 |     d_1_3_Deprecated->f.MultiTexCoord1iv(target, v); | 
| 2694 | } | 
| 2695 |  | 
| 2696 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1i(GLenum target, GLint s) | 
| 2697 | { | 
| 2698 |     d_1_3_Deprecated->f.MultiTexCoord1i(target, s); | 
| 2699 | } | 
| 2700 |  | 
| 2701 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1fv(GLenum target, const GLfloat *v) | 
| 2702 | { | 
| 2703 |     d_1_3_Deprecated->f.MultiTexCoord1fv(target, v); | 
| 2704 | } | 
| 2705 |  | 
| 2706 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1f(GLenum target, GLfloat s) | 
| 2707 | { | 
| 2708 |     d_1_3_Deprecated->f.MultiTexCoord1f(target, s); | 
| 2709 | } | 
| 2710 |  | 
| 2711 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1dv(GLenum target, const GLdouble *v) | 
| 2712 | { | 
| 2713 |     d_1_3_Deprecated->f.MultiTexCoord1dv(target, v); | 
| 2714 | } | 
| 2715 |  | 
| 2716 | inline void QOpenGLFunctions_1_4::glMultiTexCoord1d(GLenum target, GLdouble s) | 
| 2717 | { | 
| 2718 |     d_1_3_Deprecated->f.MultiTexCoord1d(target, s); | 
| 2719 | } | 
| 2720 |  | 
| 2721 | inline void QOpenGLFunctions_1_4::glClientActiveTexture(GLenum texture) | 
| 2722 | { | 
| 2723 |     d_1_3_Deprecated->f.ClientActiveTexture(texture); | 
| 2724 | } | 
| 2725 |  | 
| 2726 |  | 
| 2727 | // OpenGL 1.4 deprecated functions | 
| 2728 | inline void QOpenGLFunctions_1_4::glWindowPos3sv(const GLshort *v) | 
| 2729 | { | 
| 2730 |     d_1_4_Deprecated->f.WindowPos3sv(v); | 
| 2731 | } | 
| 2732 |  | 
| 2733 | inline void QOpenGLFunctions_1_4::glWindowPos3s(GLshort x, GLshort y, GLshort z) | 
| 2734 | { | 
| 2735 |     d_1_4_Deprecated->f.WindowPos3s(x, y, z); | 
| 2736 | } | 
| 2737 |  | 
| 2738 | inline void QOpenGLFunctions_1_4::glWindowPos3iv(const GLint *v) | 
| 2739 | { | 
| 2740 |     d_1_4_Deprecated->f.WindowPos3iv(v); | 
| 2741 | } | 
| 2742 |  | 
| 2743 | inline void QOpenGLFunctions_1_4::glWindowPos3i(GLint x, GLint y, GLint z) | 
| 2744 | { | 
| 2745 |     d_1_4_Deprecated->f.WindowPos3i(x, y, z); | 
| 2746 | } | 
| 2747 |  | 
| 2748 | inline void QOpenGLFunctions_1_4::glWindowPos3fv(const GLfloat *v) | 
| 2749 | { | 
| 2750 |     d_1_4_Deprecated->f.WindowPos3fv(v); | 
| 2751 | } | 
| 2752 |  | 
| 2753 | inline void QOpenGLFunctions_1_4::glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) | 
| 2754 | { | 
| 2755 |     d_1_4_Deprecated->f.WindowPos3f(x, y, z); | 
| 2756 | } | 
| 2757 |  | 
| 2758 | inline void QOpenGLFunctions_1_4::glWindowPos3dv(const GLdouble *v) | 
| 2759 | { | 
| 2760 |     d_1_4_Deprecated->f.WindowPos3dv(v); | 
| 2761 | } | 
| 2762 |  | 
| 2763 | inline void QOpenGLFunctions_1_4::glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) | 
| 2764 | { | 
| 2765 |     d_1_4_Deprecated->f.WindowPos3d(x, y, z); | 
| 2766 | } | 
| 2767 |  | 
| 2768 | inline void QOpenGLFunctions_1_4::glWindowPos2sv(const GLshort *v) | 
| 2769 | { | 
| 2770 |     d_1_4_Deprecated->f.WindowPos2sv(v); | 
| 2771 | } | 
| 2772 |  | 
| 2773 | inline void QOpenGLFunctions_1_4::glWindowPos2s(GLshort x, GLshort y) | 
| 2774 | { | 
| 2775 |     d_1_4_Deprecated->f.WindowPos2s(x, y); | 
| 2776 | } | 
| 2777 |  | 
| 2778 | inline void QOpenGLFunctions_1_4::glWindowPos2iv(const GLint *v) | 
| 2779 | { | 
| 2780 |     d_1_4_Deprecated->f.WindowPos2iv(v); | 
| 2781 | } | 
| 2782 |  | 
| 2783 | inline void QOpenGLFunctions_1_4::glWindowPos2i(GLint x, GLint y) | 
| 2784 | { | 
| 2785 |     d_1_4_Deprecated->f.WindowPos2i(x, y); | 
| 2786 | } | 
| 2787 |  | 
| 2788 | inline void QOpenGLFunctions_1_4::glWindowPos2fv(const GLfloat *v) | 
| 2789 | { | 
| 2790 |     d_1_4_Deprecated->f.WindowPos2fv(v); | 
| 2791 | } | 
| 2792 |  | 
| 2793 | inline void QOpenGLFunctions_1_4::glWindowPos2f(GLfloat x, GLfloat y) | 
| 2794 | { | 
| 2795 |     d_1_4_Deprecated->f.WindowPos2f(x, y); | 
| 2796 | } | 
| 2797 |  | 
| 2798 | inline void QOpenGLFunctions_1_4::glWindowPos2dv(const GLdouble *v) | 
| 2799 | { | 
| 2800 |     d_1_4_Deprecated->f.WindowPos2dv(v); | 
| 2801 | } | 
| 2802 |  | 
| 2803 | inline void QOpenGLFunctions_1_4::glWindowPos2d(GLdouble x, GLdouble y) | 
| 2804 | { | 
| 2805 |     d_1_4_Deprecated->f.WindowPos2d(x, y); | 
| 2806 | } | 
| 2807 |  | 
| 2808 | inline void QOpenGLFunctions_1_4::glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2809 | { | 
| 2810 |     d_1_4_Deprecated->f.SecondaryColorPointer(size, type, stride, pointer); | 
| 2811 | } | 
| 2812 |  | 
| 2813 | inline void QOpenGLFunctions_1_4::glSecondaryColor3usv(const GLushort *v) | 
| 2814 | { | 
| 2815 |     d_1_4_Deprecated->f.SecondaryColor3usv(v); | 
| 2816 | } | 
| 2817 |  | 
| 2818 | inline void QOpenGLFunctions_1_4::glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) | 
| 2819 | { | 
| 2820 |     d_1_4_Deprecated->f.SecondaryColor3us(red, green, blue); | 
| 2821 | } | 
| 2822 |  | 
| 2823 | inline void QOpenGLFunctions_1_4::glSecondaryColor3uiv(const GLuint *v) | 
| 2824 | { | 
| 2825 |     d_1_4_Deprecated->f.SecondaryColor3uiv(v); | 
| 2826 | } | 
| 2827 |  | 
| 2828 | inline void QOpenGLFunctions_1_4::glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) | 
| 2829 | { | 
| 2830 |     d_1_4_Deprecated->f.SecondaryColor3ui(red, green, blue); | 
| 2831 | } | 
| 2832 |  | 
| 2833 | inline void QOpenGLFunctions_1_4::glSecondaryColor3ubv(const GLubyte *v) | 
| 2834 | { | 
| 2835 |     d_1_4_Deprecated->f.SecondaryColor3ubv(v); | 
| 2836 | } | 
| 2837 |  | 
| 2838 | inline void QOpenGLFunctions_1_4::glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) | 
| 2839 | { | 
| 2840 |     d_1_4_Deprecated->f.SecondaryColor3ub(red, green, blue); | 
| 2841 | } | 
| 2842 |  | 
| 2843 | inline void QOpenGLFunctions_1_4::glSecondaryColor3sv(const GLshort *v) | 
| 2844 | { | 
| 2845 |     d_1_4_Deprecated->f.SecondaryColor3sv(v); | 
| 2846 | } | 
| 2847 |  | 
| 2848 | inline void QOpenGLFunctions_1_4::glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) | 
| 2849 | { | 
| 2850 |     d_1_4_Deprecated->f.SecondaryColor3s(red, green, blue); | 
| 2851 | } | 
| 2852 |  | 
| 2853 | inline void QOpenGLFunctions_1_4::glSecondaryColor3iv(const GLint *v) | 
| 2854 | { | 
| 2855 |     d_1_4_Deprecated->f.SecondaryColor3iv(v); | 
| 2856 | } | 
| 2857 |  | 
| 2858 | inline void QOpenGLFunctions_1_4::glSecondaryColor3i(GLint red, GLint green, GLint blue) | 
| 2859 | { | 
| 2860 |     d_1_4_Deprecated->f.SecondaryColor3i(red, green, blue); | 
| 2861 | } | 
| 2862 |  | 
| 2863 | inline void QOpenGLFunctions_1_4::glSecondaryColor3fv(const GLfloat *v) | 
| 2864 | { | 
| 2865 |     d_1_4_Deprecated->f.SecondaryColor3fv(v); | 
| 2866 | } | 
| 2867 |  | 
| 2868 | inline void QOpenGLFunctions_1_4::glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) | 
| 2869 | { | 
| 2870 |     d_1_4_Deprecated->f.SecondaryColor3f(red, green, blue); | 
| 2871 | } | 
| 2872 |  | 
| 2873 | inline void QOpenGLFunctions_1_4::glSecondaryColor3dv(const GLdouble *v) | 
| 2874 | { | 
| 2875 |     d_1_4_Deprecated->f.SecondaryColor3dv(v); | 
| 2876 | } | 
| 2877 |  | 
| 2878 | inline void QOpenGLFunctions_1_4::glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) | 
| 2879 | { | 
| 2880 |     d_1_4_Deprecated->f.SecondaryColor3d(red, green, blue); | 
| 2881 | } | 
| 2882 |  | 
| 2883 | inline void QOpenGLFunctions_1_4::glSecondaryColor3bv(const GLbyte *v) | 
| 2884 | { | 
| 2885 |     d_1_4_Deprecated->f.SecondaryColor3bv(v); | 
| 2886 | } | 
| 2887 |  | 
| 2888 | inline void QOpenGLFunctions_1_4::glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) | 
| 2889 | { | 
| 2890 |     d_1_4_Deprecated->f.SecondaryColor3b(red, green, blue); | 
| 2891 | } | 
| 2892 |  | 
| 2893 | inline void QOpenGLFunctions_1_4::glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer) | 
| 2894 | { | 
| 2895 |     d_1_4_Deprecated->f.FogCoordPointer(type, stride, pointer); | 
| 2896 | } | 
| 2897 |  | 
| 2898 | inline void QOpenGLFunctions_1_4::glFogCoorddv(const GLdouble *coord) | 
| 2899 | { | 
| 2900 |     d_1_4_Deprecated->f.FogCoorddv(coord); | 
| 2901 | } | 
| 2902 |  | 
| 2903 | inline void QOpenGLFunctions_1_4::glFogCoordd(GLdouble coord) | 
| 2904 | { | 
| 2905 |     d_1_4_Deprecated->f.FogCoordd(coord); | 
| 2906 | } | 
| 2907 |  | 
| 2908 | inline void QOpenGLFunctions_1_4::glFogCoordfv(const GLfloat *coord) | 
| 2909 | { | 
| 2910 |     d_1_4_Deprecated->f.FogCoordfv(coord); | 
| 2911 | } | 
| 2912 |  | 
| 2913 | inline void QOpenGLFunctions_1_4::glFogCoordf(GLfloat coord) | 
| 2914 | { | 
| 2915 |     d_1_4_Deprecated->f.FogCoordf(coord); | 
| 2916 | } | 
| 2917 |  | 
| 2918 |  | 
| 2919 |  | 
| 2920 | QT_END_NAMESPACE | 
| 2921 |  | 
| 2922 | #endif // QT_NO_OPENGL && !QT_CONFIG(opengles2) | 
| 2923 |  | 
| 2924 | #endif | 
| 2925 |  |