1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "./SDL_internal.h" |
22 | |
23 | #include "SDL.h" |
24 | #include "./SDL_dataqueue.h" |
25 | |
26 | typedef struct SDL_DataQueuePacket |
27 | { |
28 | size_t datalen; /* bytes currently in use in this packet. */ |
29 | size_t startpos; /* bytes currently consumed in this packet. */ |
30 | struct SDL_DataQueuePacket *next; /* next item in linked list. */ |
31 | Uint8 data[SDL_VARIABLE_LENGTH_ARRAY]; /* packet data */ |
32 | } SDL_DataQueuePacket; |
33 | |
34 | struct SDL_DataQueue |
35 | { |
36 | SDL_DataQueuePacket *head; /* device fed from here. */ |
37 | SDL_DataQueuePacket *tail; /* queue fills to here. */ |
38 | SDL_DataQueuePacket *pool; /* these are unused packets. */ |
39 | size_t packet_size; /* size of new packets */ |
40 | size_t queued_bytes; /* number of bytes of data in the queue. */ |
41 | }; |
42 | |
43 | static void |
44 | SDL_FreeDataQueueList(SDL_DataQueuePacket *packet) |
45 | { |
46 | while (packet) { |
47 | SDL_DataQueuePacket *next = packet->next; |
48 | SDL_free(packet); |
49 | packet = next; |
50 | } |
51 | } |
52 | |
53 | |
54 | /* this all expects that you managed thread safety elsewhere. */ |
55 | |
56 | SDL_DataQueue * |
57 | SDL_NewDataQueue(const size_t _packetlen, const size_t initialslack) |
58 | { |
59 | SDL_DataQueue *queue = (SDL_DataQueue *) SDL_malloc(sizeof (SDL_DataQueue)); |
60 | |
61 | if (!queue) { |
62 | SDL_OutOfMemory(); |
63 | return NULL; |
64 | } else { |
65 | const size_t packetlen = _packetlen ? _packetlen : 1024; |
66 | const size_t wantpackets = (initialslack + (packetlen - 1)) / packetlen; |
67 | size_t i; |
68 | |
69 | SDL_zerop(queue); |
70 | queue->packet_size = packetlen; |
71 | |
72 | for (i = 0; i < wantpackets; i++) { |
73 | SDL_DataQueuePacket *packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + packetlen); |
74 | if (packet) { /* don't care if this fails, we'll deal later. */ |
75 | packet->datalen = 0; |
76 | packet->startpos = 0; |
77 | packet->next = queue->pool; |
78 | queue->pool = packet; |
79 | } |
80 | } |
81 | } |
82 | |
83 | return queue; |
84 | } |
85 | |
86 | void |
87 | SDL_FreeDataQueue(SDL_DataQueue *queue) |
88 | { |
89 | if (queue) { |
90 | SDL_FreeDataQueueList(queue->head); |
91 | SDL_FreeDataQueueList(queue->pool); |
92 | SDL_free(queue); |
93 | } |
94 | } |
95 | |
96 | void |
97 | SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack) |
98 | { |
99 | const size_t packet_size = queue ? queue->packet_size : 1; |
100 | const size_t slackpackets = (slack + (packet_size-1)) / packet_size; |
101 | SDL_DataQueuePacket *packet; |
102 | SDL_DataQueuePacket *prev = NULL; |
103 | size_t i; |
104 | |
105 | if (!queue) { |
106 | return; |
107 | } |
108 | |
109 | packet = queue->head; |
110 | |
111 | /* merge the available pool and the current queue into one list. */ |
112 | if (packet) { |
113 | queue->tail->next = queue->pool; |
114 | } else { |
115 | packet = queue->pool; |
116 | } |
117 | |
118 | /* Remove the queued packets from the device. */ |
119 | queue->tail = NULL; |
120 | queue->head = NULL; |
121 | queue->queued_bytes = 0; |
122 | queue->pool = packet; |
123 | |
124 | /* Optionally keep some slack in the pool to reduce malloc pressure. */ |
125 | for (i = 0; packet && (i < slackpackets); i++) { |
126 | prev = packet; |
127 | packet = packet->next; |
128 | } |
129 | |
130 | if (prev) { |
131 | prev->next = NULL; |
132 | } else { |
133 | queue->pool = NULL; |
134 | } |
135 | |
136 | SDL_FreeDataQueueList(packet); /* free extra packets */ |
137 | } |
138 | |
139 | static SDL_DataQueuePacket * |
140 | AllocateDataQueuePacket(SDL_DataQueue *queue) |
141 | { |
142 | SDL_DataQueuePacket *packet; |
143 | |
144 | SDL_assert(queue != NULL); |
145 | |
146 | packet = queue->pool; |
147 | if (packet != NULL) { |
148 | /* we have one available in the pool. */ |
149 | queue->pool = packet->next; |
150 | } else { |
151 | /* Have to allocate a new one! */ |
152 | packet = (SDL_DataQueuePacket *) SDL_malloc(sizeof (SDL_DataQueuePacket) + queue->packet_size); |
153 | if (packet == NULL) { |
154 | return NULL; |
155 | } |
156 | } |
157 | |
158 | packet->datalen = 0; |
159 | packet->startpos = 0; |
160 | packet->next = NULL; |
161 | |
162 | SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0)); |
163 | if (queue->tail == NULL) { |
164 | queue->head = packet; |
165 | } else { |
166 | queue->tail->next = packet; |
167 | } |
168 | queue->tail = packet; |
169 | return packet; |
170 | } |
171 | |
172 | |
173 | int |
174 | SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *_data, const size_t _len) |
175 | { |
176 | size_t len = _len; |
177 | const Uint8 *data = (const Uint8 *) _data; |
178 | const size_t packet_size = queue ? queue->packet_size : 0; |
179 | SDL_DataQueuePacket *orighead; |
180 | SDL_DataQueuePacket *origtail; |
181 | size_t origlen; |
182 | size_t datalen; |
183 | |
184 | if (!queue) { |
185 | return SDL_InvalidParamError("queue" ); |
186 | } |
187 | |
188 | orighead = queue->head; |
189 | origtail = queue->tail; |
190 | origlen = origtail ? origtail->datalen : 0; |
191 | |
192 | while (len > 0) { |
193 | SDL_DataQueuePacket *packet = queue->tail; |
194 | SDL_assert(!packet || (packet->datalen <= packet_size)); |
195 | if (!packet || (packet->datalen >= packet_size)) { |
196 | /* tail packet missing or completely full; we need a new packet. */ |
197 | packet = AllocateDataQueuePacket(queue); |
198 | if (!packet) { |
199 | /* uhoh, reset so we've queued nothing new, free what we can. */ |
200 | if (!origtail) { |
201 | packet = queue->head; /* whole queue. */ |
202 | } else { |
203 | packet = origtail->next; /* what we added to existing queue. */ |
204 | origtail->next = NULL; |
205 | origtail->datalen = origlen; |
206 | } |
207 | queue->head = orighead; |
208 | queue->tail = origtail; |
209 | queue->pool = NULL; |
210 | |
211 | SDL_FreeDataQueueList(packet); /* give back what we can. */ |
212 | return SDL_OutOfMemory(); |
213 | } |
214 | } |
215 | |
216 | datalen = SDL_min(len, packet_size - packet->datalen); |
217 | SDL_memcpy(packet->data + packet->datalen, data, datalen); |
218 | data += datalen; |
219 | len -= datalen; |
220 | packet->datalen += datalen; |
221 | queue->queued_bytes += datalen; |
222 | } |
223 | |
224 | return 0; |
225 | } |
226 | |
227 | size_t |
228 | SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len) |
229 | { |
230 | size_t len = _len; |
231 | Uint8 *buf = (Uint8 *) _buf; |
232 | Uint8 *ptr = buf; |
233 | SDL_DataQueuePacket *packet; |
234 | |
235 | if (!queue) { |
236 | return 0; |
237 | } |
238 | |
239 | for (packet = queue->head; len && packet; packet = packet->next) { |
240 | const size_t avail = packet->datalen - packet->startpos; |
241 | const size_t cpy = SDL_min(len, avail); |
242 | SDL_assert(queue->queued_bytes >= avail); |
243 | |
244 | SDL_memcpy(ptr, packet->data + packet->startpos, cpy); |
245 | ptr += cpy; |
246 | len -= cpy; |
247 | } |
248 | |
249 | return (size_t) (ptr - buf); |
250 | } |
251 | |
252 | size_t |
253 | SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *_buf, const size_t _len) |
254 | { |
255 | size_t len = _len; |
256 | Uint8 *buf = (Uint8 *) _buf; |
257 | Uint8 *ptr = buf; |
258 | SDL_DataQueuePacket *packet; |
259 | |
260 | if (!queue) { |
261 | return 0; |
262 | } |
263 | |
264 | while ((len > 0) && ((packet = queue->head) != NULL)) { |
265 | const size_t avail = packet->datalen - packet->startpos; |
266 | const size_t cpy = SDL_min(len, avail); |
267 | SDL_assert(queue->queued_bytes >= avail); |
268 | |
269 | SDL_memcpy(ptr, packet->data + packet->startpos, cpy); |
270 | packet->startpos += cpy; |
271 | ptr += cpy; |
272 | queue->queued_bytes -= cpy; |
273 | len -= cpy; |
274 | |
275 | if (packet->startpos == packet->datalen) { /* packet is done, put it in the pool. */ |
276 | queue->head = packet->next; |
277 | SDL_assert((packet->next != NULL) || (packet == queue->tail)); |
278 | packet->next = queue->pool; |
279 | queue->pool = packet; |
280 | } |
281 | } |
282 | |
283 | SDL_assert((queue->head != NULL) == (queue->queued_bytes != 0)); |
284 | |
285 | if (queue->head == NULL) { |
286 | queue->tail = NULL; /* in case we drained the queue entirely. */ |
287 | } |
288 | |
289 | return (size_t) (ptr - buf); |
290 | } |
291 | |
292 | size_t |
293 | SDL_CountDataQueue(SDL_DataQueue *queue) |
294 | { |
295 | return queue ? queue->queued_bytes : 0; |
296 | } |
297 | |
298 | void * |
299 | SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len) |
300 | { |
301 | SDL_DataQueuePacket *packet; |
302 | |
303 | if (!queue) { |
304 | SDL_InvalidParamError("queue" ); |
305 | return NULL; |
306 | } else if (len == 0) { |
307 | SDL_InvalidParamError("len" ); |
308 | return NULL; |
309 | } else if (len > queue->packet_size) { |
310 | SDL_SetError("len is larger than packet size" ); |
311 | return NULL; |
312 | } |
313 | |
314 | packet = queue->head; |
315 | if (packet) { |
316 | const size_t avail = queue->packet_size - packet->datalen; |
317 | if (len <= avail) { /* we can use the space at end of this packet. */ |
318 | void *retval = packet->data + packet->datalen; |
319 | packet->datalen += len; |
320 | queue->queued_bytes += len; |
321 | return retval; |
322 | } |
323 | } |
324 | |
325 | /* Need a fresh packet. */ |
326 | packet = AllocateDataQueuePacket(queue); |
327 | if (!packet) { |
328 | SDL_OutOfMemory(); |
329 | return NULL; |
330 | } |
331 | |
332 | packet->datalen = len; |
333 | queue->queued_bytes += len; |
334 | return packet->data; |
335 | } |
336 | |
337 | /* vi: set ts=4 sw=4 expandtab: */ |
338 | |
339 | |