1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #include "SDL_internal.h" |
23 | |
24 | #ifndef SDL_ibus_h_ |
25 | #define SDL_ibus_h_ |
26 | |
27 | #ifdef HAVE_IBUS_IBUS_H |
28 | #define SDL_USE_IBUS 1 |
29 | #include <ibus.h> |
30 | |
31 | extern bool SDL_IBus_Init(void); |
32 | extern void SDL_IBus_Quit(void); |
33 | |
34 | // Lets the IBus server know about changes in window focus |
35 | extern void SDL_IBus_SetFocus(bool focused); |
36 | |
37 | // Closes the candidate list and resets any text currently being edited |
38 | extern void SDL_IBus_Reset(void); |
39 | |
40 | /* Sends a keypress event to IBus, returns true if IBus used this event to |
41 | update its candidate list or change input methods. PumpEvents should be |
42 | called some time after this, to receive the TextInput / TextEditing event back. */ |
43 | extern bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, bool down); |
44 | |
45 | /* Update the position of IBus' candidate list. If rect is NULL then this will |
46 | just reposition it relative to the focused window's new position. */ |
47 | extern void SDL_IBus_UpdateTextInputArea(SDL_Window *window); |
48 | |
49 | /* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / |
50 | SDL_SendEditingText for each event it finds */ |
51 | extern void SDL_IBus_PumpEvents(void); |
52 | |
53 | #endif // HAVE_IBUS_IBUS_H |
54 | |
55 | #endif // SDL_ibus_h_ |
56 | |