| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifndef SDL_sensor_c_h_ |
| 24 | #define SDL_sensor_c_h_ |
| 25 | |
| 26 | #ifdef SDL_THREAD_SAFETY_ANALYSIS |
| 27 | extern SDL_Mutex *SDL_sensor_lock; |
| 28 | #endif |
| 29 | |
| 30 | struct SDL_SensorDriver; |
| 31 | |
| 32 | // Useful functions and variables from SDL_sensor.c |
| 33 | |
| 34 | // Initialization and shutdown functions |
| 35 | extern bool SDL_InitSensors(void); |
| 36 | extern void SDL_QuitSensors(void); |
| 37 | |
| 38 | // Return whether the sensor system is currently initialized |
| 39 | extern bool SDL_SensorsInitialized(void); |
| 40 | |
| 41 | // Return whether the sensors are currently locked |
| 42 | extern bool SDL_SensorsLocked(void); |
| 43 | |
| 44 | // Make sure we currently have the sensors locked |
| 45 | extern void SDL_AssertSensorsLocked(void) SDL_ASSERT_CAPABILITY(SDL_sensor_lock); |
| 46 | |
| 47 | extern void SDL_LockSensors(void) SDL_ACQUIRE(SDL_sensor_lock); |
| 48 | extern void SDL_UnlockSensors(void) SDL_RELEASE(SDL_sensor_lock); |
| 49 | |
| 50 | // Function to return whether there are any sensors opened by the application |
| 51 | extern bool SDL_SensorsOpened(void); |
| 52 | |
| 53 | // Update an individual sensor, used by gamepad sensor fusion |
| 54 | extern void SDL_UpdateSensor(SDL_Sensor *sensor); |
| 55 | |
| 56 | // Internal event queueing functions |
| 57 | extern void SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_timestamp, float *data, int num_values); |
| 58 | |
| 59 | #endif // SDL_sensor_c_h_ |
| 60 | |