1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "../SDL_internal.h" |
22 | |
23 | #ifndef SDL_thread_c_h_ |
24 | #define SDL_thread_c_h_ |
25 | |
26 | #include "SDL_thread.h" |
27 | |
28 | /* Need the definitions of SYS_ThreadHandle */ |
29 | #if SDL_THREADS_DISABLED |
30 | #include "generic/SDL_systhread_c.h" |
31 | #elif SDL_THREAD_PTHREAD |
32 | #include "pthread/SDL_systhread_c.h" |
33 | #elif SDL_THREAD_WINDOWS |
34 | #include "windows/SDL_systhread_c.h" |
35 | #elif SDL_THREAD_PSP |
36 | #include "psp/SDL_systhread_c.h" |
37 | #elif SDL_THREAD_VITA |
38 | #include "vita/SDL_systhread_c.h" |
39 | #elif SDL_THREAD_STDCPP |
40 | #include "stdcpp/SDL_systhread_c.h" |
41 | #elif SDL_THREAD_OS2 |
42 | #include "os2/SDL_systhread_c.h" |
43 | #else |
44 | #error Need thread implementation for this platform |
45 | #include "generic/SDL_systhread_c.h" |
46 | #endif |
47 | #include "../SDL_error_c.h" |
48 | |
49 | typedef enum SDL_ThreadState |
50 | { |
51 | SDL_THREAD_STATE_ALIVE, |
52 | SDL_THREAD_STATE_DETACHED, |
53 | SDL_THREAD_STATE_ZOMBIE, |
54 | SDL_THREAD_STATE_CLEANED, |
55 | } SDL_ThreadState; |
56 | |
57 | /* This is the system-independent thread info structure */ |
58 | struct SDL_Thread |
59 | { |
60 | SDL_threadID threadid; |
61 | SYS_ThreadHandle handle; |
62 | int status; |
63 | SDL_atomic_t state; /* SDL_THREAD_STATE_* */ |
64 | SDL_error errbuf; |
65 | char *name; |
66 | size_t stacksize; /* 0 for default, >0 for user-specified stack size. */ |
67 | int (SDLCALL * userfunc) (void *); |
68 | void *userdata; |
69 | void *data; |
70 | void *endfunc; /* only used on some platforms. */ |
71 | }; |
72 | |
73 | /* This is the function called to run a thread */ |
74 | extern void SDL_RunThread(SDL_Thread *thread); |
75 | |
76 | /* This is the system-independent thread local storage structure */ |
77 | typedef struct { |
78 | unsigned int limit; |
79 | struct { |
80 | void *data; |
81 | void (SDLCALL *destructor)(void*); |
82 | } array[1]; |
83 | } SDL_TLSData; |
84 | |
85 | /* This is how many TLS entries we allocate at once */ |
86 | #define TLS_ALLOC_CHUNKSIZE 4 |
87 | |
88 | /* Get cross-platform, slow, thread local storage for this thread. |
89 | This is only intended as a fallback if getting real thread-local |
90 | storage fails or isn't supported on this platform. |
91 | */ |
92 | extern SDL_TLSData *SDL_Generic_GetTLSData(void); |
93 | |
94 | /* Set cross-platform, slow, thread local storage for this thread. |
95 | This is only intended as a fallback if getting real thread-local |
96 | storage fails or isn't supported on this platform. |
97 | */ |
98 | extern int SDL_Generic_SetTLSData(SDL_TLSData *data); |
99 | |
100 | #endif /* SDL_thread_c_h_ */ |
101 | |
102 | /* vi: set ts=4 sw=4 expandtab: */ |
103 | |