| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifndef SDL_thread_c_h_ |
| 24 | #define SDL_thread_c_h_ |
| 25 | |
| 26 | // Need the definitions of SYS_ThreadHandle |
| 27 | #ifdef SDL_THREADS_DISABLED |
| 28 | #include "generic/SDL_systhread_c.h" |
| 29 | #elif defined(SDL_THREAD_PTHREAD) |
| 30 | #include "pthread/SDL_systhread_c.h" |
| 31 | #elif defined(SDL_THREAD_WINDOWS) |
| 32 | #include "windows/SDL_systhread_c.h" |
| 33 | #elif defined(SDL_THREAD_PS2) |
| 34 | #include "ps2/SDL_systhread_c.h" |
| 35 | #elif defined(SDL_THREAD_PSP) |
| 36 | #include "psp/SDL_systhread_c.h" |
| 37 | #elif defined(SDL_THREAD_VITA) |
| 38 | #include "vita/SDL_systhread_c.h" |
| 39 | #elif defined(SDL_THREAD_N3DS) |
| 40 | #include "n3ds/SDL_systhread_c.h" |
| 41 | #else |
| 42 | #error Need thread implementation for this platform |
| 43 | #include "generic/SDL_systhread_c.h" |
| 44 | #endif |
| 45 | #include "../SDL_error_c.h" |
| 46 | |
| 47 | // This is the system-independent thread info structure |
| 48 | struct SDL_Thread |
| 49 | { |
| 50 | SDL_ThreadID threadid; |
| 51 | SYS_ThreadHandle handle; |
| 52 | int status; |
| 53 | SDL_AtomicInt state; /* SDL_ThreadState */ |
| 54 | SDL_error errbuf; |
| 55 | char *name; |
| 56 | size_t stacksize; // 0 for default, >0 for user-specified stack size. |
| 57 | int(SDLCALL *userfunc)(void *); |
| 58 | void *userdata; |
| 59 | void *data; |
| 60 | SDL_FunctionPointer endfunc; // only used on some platforms. |
| 61 | }; |
| 62 | |
| 63 | // This is the function called to run a thread |
| 64 | extern void SDL_RunThread(SDL_Thread *thread); |
| 65 | |
| 66 | // This is the system-independent thread local storage structure |
| 67 | typedef struct |
| 68 | { |
| 69 | int limit; |
| 70 | struct |
| 71 | { |
| 72 | void *data; |
| 73 | void(SDLCALL *destructor)(void *); |
| 74 | } array[1]; |
| 75 | } SDL_TLSData; |
| 76 | |
| 77 | // This is how many TLS entries we allocate at once |
| 78 | #define TLS_ALLOC_CHUNKSIZE 4 |
| 79 | |
| 80 | extern void SDL_InitTLSData(void); |
| 81 | extern void SDL_QuitTLSData(void); |
| 82 | |
| 83 | /* Generic TLS support. |
| 84 | This is only intended as a fallback if getting real thread-local |
| 85 | storage fails or isn't supported on this platform. |
| 86 | */ |
| 87 | extern void SDL_Generic_InitTLSData(void); |
| 88 | extern SDL_TLSData *SDL_Generic_GetTLSData(void); |
| 89 | extern bool SDL_Generic_SetTLSData(SDL_TLSData *data); |
| 90 | extern void SDL_Generic_QuitTLSData(void); |
| 91 | |
| 92 | #endif // SDL_thread_c_h_ |
| 93 | |