1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifndef SDL_thread_c_h_ |
24 | #define SDL_thread_c_h_ |
25 | |
26 | // Need the definitions of SYS_ThreadHandle |
27 | #ifdef SDL_THREADS_DISABLED |
28 | #include "generic/SDL_systhread_c.h" |
29 | #elif defined(SDL_THREAD_PTHREAD) |
30 | #include "pthread/SDL_systhread_c.h" |
31 | #elif defined(SDL_THREAD_WINDOWS) |
32 | #include "windows/SDL_systhread_c.h" |
33 | #elif defined(SDL_THREAD_PS2) |
34 | #include "ps2/SDL_systhread_c.h" |
35 | #elif defined(SDL_THREAD_PSP) |
36 | #include "psp/SDL_systhread_c.h" |
37 | #elif defined(SDL_THREAD_VITA) |
38 | #include "vita/SDL_systhread_c.h" |
39 | #elif defined(SDL_THREAD_N3DS) |
40 | #include "n3ds/SDL_systhread_c.h" |
41 | #else |
42 | #error Need thread implementation for this platform |
43 | #include "generic/SDL_systhread_c.h" |
44 | #endif |
45 | #include "../SDL_error_c.h" |
46 | |
47 | // This is the system-independent thread info structure |
48 | struct SDL_Thread |
49 | { |
50 | SDL_ThreadID threadid; |
51 | SYS_ThreadHandle handle; |
52 | int status; |
53 | SDL_AtomicInt state; /* SDL_ThreadState */ |
54 | SDL_error errbuf; |
55 | char *name; |
56 | size_t stacksize; // 0 for default, >0 for user-specified stack size. |
57 | int(SDLCALL *userfunc)(void *); |
58 | void *userdata; |
59 | void *data; |
60 | SDL_FunctionPointer endfunc; // only used on some platforms. |
61 | }; |
62 | |
63 | // This is the function called to run a thread |
64 | extern void SDL_RunThread(SDL_Thread *thread); |
65 | |
66 | // This is the system-independent thread local storage structure |
67 | typedef struct |
68 | { |
69 | int limit; |
70 | struct |
71 | { |
72 | void *data; |
73 | void(SDLCALL *destructor)(void *); |
74 | } array[1]; |
75 | } SDL_TLSData; |
76 | |
77 | // This is how many TLS entries we allocate at once |
78 | #define TLS_ALLOC_CHUNKSIZE 4 |
79 | |
80 | extern void SDL_InitTLSData(void); |
81 | extern void SDL_QuitTLSData(void); |
82 | |
83 | /* Generic TLS support. |
84 | This is only intended as a fallback if getting real thread-local |
85 | storage fails or isn't supported on this platform. |
86 | */ |
87 | extern void SDL_Generic_InitTLSData(void); |
88 | extern SDL_TLSData *SDL_Generic_GetTLSData(void); |
89 | extern bool SDL_Generic_SetTLSData(SDL_TLSData *data); |
90 | extern void SDL_Generic_QuitTLSData(void); |
91 | |
92 | #endif // SDL_thread_c_h_ |
93 | |