1#ifndef __gles2_gl2ext_h_
2#define __gles2_gl2ext_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013-2018 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** https://github.com/KhronosGroup/OpenGL-Registry
35*/
36
37#ifndef GL_APIENTRYP
38#define GL_APIENTRYP GL_APIENTRY*
39#endif
40
41/* Generated on date 20190911 */
42
43/* Generated C header for:
44 * API: gles2
45 * Profile: common
46 * Versions considered: 2\.[0-9]
47 * Versions emitted: _nomatch_^
48 * Default extensions included: gles2
49 * Additional extensions included: _nomatch_^
50 * Extensions removed: _nomatch_^
51 */
52
53#ifndef GL_KHR_blend_equation_advanced
54#define GL_KHR_blend_equation_advanced 1
55#define GL_MULTIPLY_KHR 0x9294
56#define GL_SCREEN_KHR 0x9295
57#define GL_OVERLAY_KHR 0x9296
58#define GL_DARKEN_KHR 0x9297
59#define GL_LIGHTEN_KHR 0x9298
60#define GL_COLORDODGE_KHR 0x9299
61#define GL_COLORBURN_KHR 0x929A
62#define GL_HARDLIGHT_KHR 0x929B
63#define GL_SOFTLIGHT_KHR 0x929C
64#define GL_DIFFERENCE_KHR 0x929E
65#define GL_EXCLUSION_KHR 0x92A0
66#define GL_HSL_HUE_KHR 0x92AD
67#define GL_HSL_SATURATION_KHR 0x92AE
68#define GL_HSL_COLOR_KHR 0x92AF
69#define GL_HSL_LUMINOSITY_KHR 0x92B0
70typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
71#ifdef GL_GLEXT_PROTOTYPES
72GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
73#endif
74#endif /* GL_KHR_blend_equation_advanced */
75
76#ifndef GL_KHR_blend_equation_advanced_coherent
77#define GL_KHR_blend_equation_advanced_coherent 1
78#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
79#endif /* GL_KHR_blend_equation_advanced_coherent */
80
81#ifndef GL_KHR_context_flush_control
82#define GL_KHR_context_flush_control 1
83#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
84#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
85#endif /* GL_KHR_context_flush_control */
86
87#ifndef GL_KHR_debug
88#define GL_KHR_debug 1
89typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
90#define GL_SAMPLER 0x82E6
91#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
92#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
93#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
94#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
95#define GL_DEBUG_SOURCE_API_KHR 0x8246
96#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
97#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
98#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
99#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
100#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
101#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
102#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
103#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
104#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
105#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
106#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
107#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
108#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
109#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
110#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
111#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
112#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
113#define GL_BUFFER_KHR 0x82E0
114#define GL_SHADER_KHR 0x82E1
115#define GL_PROGRAM_KHR 0x82E2
116#define GL_VERTEX_ARRAY_KHR 0x8074
117#define GL_QUERY_KHR 0x82E3
118#define GL_PROGRAM_PIPELINE_KHR 0x82E4
119#define GL_SAMPLER_KHR 0x82E6
120#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
121#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
122#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
123#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
124#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
125#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
126#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
127#define GL_DEBUG_OUTPUT_KHR 0x92E0
128#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
129#define GL_STACK_OVERFLOW_KHR 0x0503
130#define GL_STACK_UNDERFLOW_KHR 0x0504
131typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
132typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
133typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
134typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
135typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
136typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
137typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
138typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
139typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
140typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
141typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
142#ifdef GL_GLEXT_PROTOTYPES
143GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
144GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
145GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
146GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
147GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
148GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
149GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
150GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
151GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
152GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
153GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
154#endif
155#endif /* GL_KHR_debug */
156
157#ifndef GL_KHR_no_error
158#define GL_KHR_no_error 1
159#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
160#endif /* GL_KHR_no_error */
161
162#ifndef GL_KHR_parallel_shader_compile
163#define GL_KHR_parallel_shader_compile 1
164#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
165#define GL_COMPLETION_STATUS_KHR 0x91B1
166typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
167#ifdef GL_GLEXT_PROTOTYPES
168GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count);
169#endif
170#endif /* GL_KHR_parallel_shader_compile */
171
172#ifndef GL_KHR_robust_buffer_access_behavior
173#define GL_KHR_robust_buffer_access_behavior 1
174#endif /* GL_KHR_robust_buffer_access_behavior */
175
176#ifndef GL_KHR_robustness
177#define GL_KHR_robustness 1
178#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
179#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
180#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
181#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
182#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
183#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
184#define GL_NO_RESET_NOTIFICATION_KHR 0x8261
185#define GL_CONTEXT_LOST_KHR 0x0507
186typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
187typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
188typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
189typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
190typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
191#ifdef GL_GLEXT_PROTOTYPES
192GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
193GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
194GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
195GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
196GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
197#endif
198#endif /* GL_KHR_robustness */
199
200#ifndef GL_KHR_shader_subgroup
201#define GL_KHR_shader_subgroup 1
202#define GL_SUBGROUP_SIZE_KHR 0x9532
203#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
204#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
205#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
206#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
207#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
208#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
209#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
210#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
211#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
212#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
213#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
214#endif /* GL_KHR_shader_subgroup */
215
216#ifndef GL_KHR_texture_compression_astc_hdr
217#define GL_KHR_texture_compression_astc_hdr 1
218#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
219#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
220#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
221#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
222#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
223#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
224#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
225#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
226#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
227#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
228#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
229#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
230#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
231#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
232#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
233#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
234#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
235#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
236#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
237#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
238#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
239#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
240#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
241#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
242#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
243#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
244#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
245#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
246#endif /* GL_KHR_texture_compression_astc_hdr */
247
248#ifndef GL_KHR_texture_compression_astc_ldr
249#define GL_KHR_texture_compression_astc_ldr 1
250#endif /* GL_KHR_texture_compression_astc_ldr */
251
252#ifndef GL_KHR_texture_compression_astc_sliced_3d
253#define GL_KHR_texture_compression_astc_sliced_3d 1
254#endif /* GL_KHR_texture_compression_astc_sliced_3d */
255
256#ifndef GL_OES_EGL_image
257#define GL_OES_EGL_image 1
258typedef void *GLeglImageOES;
259typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
260typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
261#ifdef GL_GLEXT_PROTOTYPES
262GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
263GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
264#endif
265#endif /* GL_OES_EGL_image */
266
267#ifndef GL_OES_EGL_image_external
268#define GL_OES_EGL_image_external 1
269#define GL_TEXTURE_EXTERNAL_OES 0x8D65
270#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
271#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
272#define GL_SAMPLER_EXTERNAL_OES 0x8D66
273#endif /* GL_OES_EGL_image_external */
274
275#ifndef GL_OES_EGL_image_external_essl3
276#define GL_OES_EGL_image_external_essl3 1
277#endif /* GL_OES_EGL_image_external_essl3 */
278
279#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
280#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
281#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
282
283#ifndef GL_OES_compressed_ETC1_RGB8_texture
284#define GL_OES_compressed_ETC1_RGB8_texture 1
285#define GL_ETC1_RGB8_OES 0x8D64
286#endif /* GL_OES_compressed_ETC1_RGB8_texture */
287
288#ifndef GL_OES_compressed_paletted_texture
289#define GL_OES_compressed_paletted_texture 1
290#define GL_PALETTE4_RGB8_OES 0x8B90
291#define GL_PALETTE4_RGBA8_OES 0x8B91
292#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
293#define GL_PALETTE4_RGBA4_OES 0x8B93
294#define GL_PALETTE4_RGB5_A1_OES 0x8B94
295#define GL_PALETTE8_RGB8_OES 0x8B95
296#define GL_PALETTE8_RGBA8_OES 0x8B96
297#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
298#define GL_PALETTE8_RGBA4_OES 0x8B98
299#define GL_PALETTE8_RGB5_A1_OES 0x8B99
300#endif /* GL_OES_compressed_paletted_texture */
301
302#ifndef GL_OES_copy_image
303#define GL_OES_copy_image 1
304typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
305#ifdef GL_GLEXT_PROTOTYPES
306GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
307#endif
308#endif /* GL_OES_copy_image */
309
310#ifndef GL_OES_depth24
311#define GL_OES_depth24 1
312#define GL_DEPTH_COMPONENT24_OES 0x81A6
313#endif /* GL_OES_depth24 */
314
315#ifndef GL_OES_depth32
316#define GL_OES_depth32 1
317#define GL_DEPTH_COMPONENT32_OES 0x81A7
318#endif /* GL_OES_depth32 */
319
320#ifndef GL_OES_depth_texture
321#define GL_OES_depth_texture 1
322#endif /* GL_OES_depth_texture */
323
324#ifndef GL_OES_draw_buffers_indexed
325#define GL_OES_draw_buffers_indexed 1
326#define GL_MIN 0x8007
327#define GL_MAX 0x8008
328typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index);
329typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index);
330typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode);
331typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
332typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst);
333typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
334typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
335typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index);
336#ifdef GL_GLEXT_PROTOTYPES
337GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index);
338GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index);
339GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode);
340GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
341GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst);
342GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
343GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
344GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index);
345#endif
346#endif /* GL_OES_draw_buffers_indexed */
347
348#ifndef GL_OES_draw_elements_base_vertex
349#define GL_OES_draw_elements_base_vertex 1
350typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
351typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
352typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
353typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
354#ifdef GL_GLEXT_PROTOTYPES
355GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
356GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
357GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
358GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex);
359#endif
360#endif /* GL_OES_draw_elements_base_vertex */
361
362#ifndef GL_OES_element_index_uint
363#define GL_OES_element_index_uint 1
364#endif /* GL_OES_element_index_uint */
365
366#ifndef GL_OES_fbo_render_mipmap
367#define GL_OES_fbo_render_mipmap 1
368#endif /* GL_OES_fbo_render_mipmap */
369
370#ifndef GL_OES_fragment_precision_high
371#define GL_OES_fragment_precision_high 1
372#endif /* GL_OES_fragment_precision_high */
373
374#ifndef GL_OES_geometry_point_size
375#define GL_OES_geometry_point_size 1
376#endif /* GL_OES_geometry_point_size */
377
378#ifndef GL_OES_geometry_shader
379#define GL_OES_geometry_shader 1
380#define GL_GEOMETRY_SHADER_OES 0x8DD9
381#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004
382#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916
383#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917
384#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918
385#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F
386#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E
387#define GL_LINES_ADJACENCY_OES 0x000A
388#define GL_LINE_STRIP_ADJACENCY_OES 0x000B
389#define GL_TRIANGLES_ADJACENCY_OES 0x000C
390#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D
391#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF
392#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C
393#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32
394#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123
395#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124
396#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0
397#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1
398#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A
399#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29
400#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF
401#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5
402#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD
403#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7
404#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D
405#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E
406#define GL_UNDEFINED_VERTEX_OES 0x8260
407#define GL_PRIMITIVES_GENERATED_OES 0x8C87
408#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312
409#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317
410#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8
411#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7
412#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309
413typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
414#ifdef GL_GLEXT_PROTOTYPES
415GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level);
416#endif
417#endif /* GL_OES_geometry_shader */
418
419#ifndef GL_OES_get_program_binary
420#define GL_OES_get_program_binary 1
421#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
422#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
423#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
424typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
425typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
426#ifdef GL_GLEXT_PROTOTYPES
427GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
428GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
429#endif
430#endif /* GL_OES_get_program_binary */
431
432#ifndef GL_OES_gpu_shader5
433#define GL_OES_gpu_shader5 1
434#endif /* GL_OES_gpu_shader5 */
435
436#ifndef GL_OES_mapbuffer
437#define GL_OES_mapbuffer 1
438#define GL_WRITE_ONLY_OES 0x88B9
439#define GL_BUFFER_ACCESS_OES 0x88BB
440#define GL_BUFFER_MAPPED_OES 0x88BC
441#define GL_BUFFER_MAP_POINTER_OES 0x88BD
442typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
443typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
444typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
445#ifdef GL_GLEXT_PROTOTYPES
446GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
447GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
448GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
449#endif
450#endif /* GL_OES_mapbuffer */
451
452#ifndef GL_OES_packed_depth_stencil
453#define GL_OES_packed_depth_stencil 1
454#define GL_DEPTH_STENCIL_OES 0x84F9
455#define GL_UNSIGNED_INT_24_8_OES 0x84FA
456#define GL_DEPTH24_STENCIL8_OES 0x88F0
457#endif /* GL_OES_packed_depth_stencil */
458
459#ifndef GL_OES_primitive_bounding_box
460#define GL_OES_primitive_bounding_box 1
461#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE
462typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
463#ifdef GL_GLEXT_PROTOTYPES
464GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
465#endif
466#endif /* GL_OES_primitive_bounding_box */
467
468#ifndef GL_OES_required_internalformat
469#define GL_OES_required_internalformat 1
470#define GL_ALPHA8_OES 0x803C
471#define GL_DEPTH_COMPONENT16_OES 0x81A5
472#define GL_LUMINANCE4_ALPHA4_OES 0x8043
473#define GL_LUMINANCE8_ALPHA8_OES 0x8045
474#define GL_LUMINANCE8_OES 0x8040
475#define GL_RGBA4_OES 0x8056
476#define GL_RGB5_A1_OES 0x8057
477#define GL_RGB565_OES 0x8D62
478#define GL_RGB8_OES 0x8051
479#define GL_RGBA8_OES 0x8058
480#define GL_RGB10_EXT 0x8052
481#define GL_RGB10_A2_EXT 0x8059
482#endif /* GL_OES_required_internalformat */
483
484#ifndef GL_OES_rgb8_rgba8
485#define GL_OES_rgb8_rgba8 1
486#endif /* GL_OES_rgb8_rgba8 */
487
488#ifndef GL_OES_sample_shading
489#define GL_OES_sample_shading 1
490#define GL_SAMPLE_SHADING_OES 0x8C36
491#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
492typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
493#ifdef GL_GLEXT_PROTOTYPES
494GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
495#endif
496#endif /* GL_OES_sample_shading */
497
498#ifndef GL_OES_sample_variables
499#define GL_OES_sample_variables 1
500#endif /* GL_OES_sample_variables */
501
502#ifndef GL_OES_shader_image_atomic
503#define GL_OES_shader_image_atomic 1
504#endif /* GL_OES_shader_image_atomic */
505
506#ifndef GL_OES_shader_io_blocks
507#define GL_OES_shader_io_blocks 1
508#endif /* GL_OES_shader_io_blocks */
509
510#ifndef GL_OES_shader_multisample_interpolation
511#define GL_OES_shader_multisample_interpolation 1
512#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
513#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
514#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
515#endif /* GL_OES_shader_multisample_interpolation */
516
517#ifndef GL_OES_standard_derivatives
518#define GL_OES_standard_derivatives 1
519#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
520#endif /* GL_OES_standard_derivatives */
521
522#ifndef GL_OES_stencil1
523#define GL_OES_stencil1 1
524#define GL_STENCIL_INDEX1_OES 0x8D46
525#endif /* GL_OES_stencil1 */
526
527#ifndef GL_OES_stencil4
528#define GL_OES_stencil4 1
529#define GL_STENCIL_INDEX4_OES 0x8D47
530#endif /* GL_OES_stencil4 */
531
532#ifndef GL_OES_surfaceless_context
533#define GL_OES_surfaceless_context 1
534#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
535#endif /* GL_OES_surfaceless_context */
536
537#ifndef GL_OES_tessellation_point_size
538#define GL_OES_tessellation_point_size 1
539#endif /* GL_OES_tessellation_point_size */
540
541#ifndef GL_OES_tessellation_shader
542#define GL_OES_tessellation_shader 1
543#define GL_PATCHES_OES 0x000E
544#define GL_PATCH_VERTICES_OES 0x8E72
545#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75
546#define GL_TESS_GEN_MODE_OES 0x8E76
547#define GL_TESS_GEN_SPACING_OES 0x8E77
548#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78
549#define GL_TESS_GEN_POINT_MODE_OES 0x8E79
550#define GL_ISOLINES_OES 0x8E7A
551#define GL_QUADS_OES 0x0007
552#define GL_FRACTIONAL_ODD_OES 0x8E7B
553#define GL_FRACTIONAL_EVEN_OES 0x8E7C
554#define GL_MAX_PATCH_VERTICES_OES 0x8E7D
555#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E
556#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F
557#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80
558#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81
559#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82
560#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83
561#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84
562#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85
563#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86
564#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89
565#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A
566#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C
567#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D
568#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E
569#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F
570#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD
571#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE
572#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3
573#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4
574#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB
575#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC
576#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8
577#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9
578#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221
579#define GL_IS_PER_PATCH_OES 0x92E7
580#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307
581#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308
582#define GL_TESS_CONTROL_SHADER_OES 0x8E88
583#define GL_TESS_EVALUATION_SHADER_OES 0x8E87
584#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008
585#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010
586typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value);
587#ifdef GL_GLEXT_PROTOTYPES
588GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value);
589#endif
590#endif /* GL_OES_tessellation_shader */
591
592#ifndef GL_OES_texture_3D
593#define GL_OES_texture_3D 1
594#define GL_TEXTURE_WRAP_R_OES 0x8072
595#define GL_TEXTURE_3D_OES 0x806F
596#define GL_TEXTURE_BINDING_3D_OES 0x806A
597#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
598#define GL_SAMPLER_3D_OES 0x8B5F
599#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
600typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
601typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
602typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
603typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
604typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
605typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
606#ifdef GL_GLEXT_PROTOTYPES
607GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
608GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
609GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
610GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
611GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
612GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
613#endif
614#endif /* GL_OES_texture_3D */
615
616#ifndef GL_OES_texture_border_clamp
617#define GL_OES_texture_border_clamp 1
618#define GL_TEXTURE_BORDER_COLOR_OES 0x1004
619#define GL_CLAMP_TO_BORDER_OES 0x812D
620typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params);
621typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params);
622typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params);
623typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params);
624typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param);
625typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param);
626typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params);
627typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params);
628#ifdef GL_GLEXT_PROTOTYPES
629GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params);
630GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params);
631GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params);
632GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params);
633GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param);
634GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param);
635GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params);
636GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params);
637#endif
638#endif /* GL_OES_texture_border_clamp */
639
640#ifndef GL_OES_texture_buffer
641#define GL_OES_texture_buffer 1
642#define GL_TEXTURE_BUFFER_OES 0x8C2A
643#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A
644#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B
645#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C
646#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D
647#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F
648#define GL_SAMPLER_BUFFER_OES 0x8DC2
649#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0
650#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8
651#define GL_IMAGE_BUFFER_OES 0x9051
652#define GL_INT_IMAGE_BUFFER_OES 0x905C
653#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067
654#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D
655#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E
656typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer);
657typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
658#ifdef GL_GLEXT_PROTOTYPES
659GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer);
660GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
661#endif
662#endif /* GL_OES_texture_buffer */
663
664#ifndef GL_OES_texture_compression_astc
665#define GL_OES_texture_compression_astc 1
666#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
667#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
668#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
669#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
670#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
671#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
672#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
673#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
674#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
675#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
676#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
677#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
678#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
679#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
680#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
681#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
682#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
683#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
684#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
685#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
686#endif /* GL_OES_texture_compression_astc */
687
688#ifndef GL_OES_texture_cube_map_array
689#define GL_OES_texture_cube_map_array 1
690#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
691#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A
692#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C
693#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D
694#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E
695#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F
696#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054
697#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F
698#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A
699#endif /* GL_OES_texture_cube_map_array */
700
701#ifndef GL_OES_texture_float
702#define GL_OES_texture_float 1
703#endif /* GL_OES_texture_float */
704
705#ifndef GL_OES_texture_float_linear
706#define GL_OES_texture_float_linear 1
707#endif /* GL_OES_texture_float_linear */
708
709#ifndef GL_OES_texture_half_float
710#define GL_OES_texture_half_float 1
711#define GL_HALF_FLOAT_OES 0x8D61
712#endif /* GL_OES_texture_half_float */
713
714#ifndef GL_OES_texture_half_float_linear
715#define GL_OES_texture_half_float_linear 1
716#endif /* GL_OES_texture_half_float_linear */
717
718#ifndef GL_OES_texture_npot
719#define GL_OES_texture_npot 1
720#endif /* GL_OES_texture_npot */
721
722#ifndef GL_OES_texture_stencil8
723#define GL_OES_texture_stencil8 1
724#define GL_STENCIL_INDEX_OES 0x1901
725#define GL_STENCIL_INDEX8_OES 0x8D48
726#endif /* GL_OES_texture_stencil8 */
727
728#ifndef GL_OES_texture_storage_multisample_2d_array
729#define GL_OES_texture_storage_multisample_2d_array 1
730#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
731#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
732#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
733#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
734#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
735typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
736#ifdef GL_GLEXT_PROTOTYPES
737GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
738#endif
739#endif /* GL_OES_texture_storage_multisample_2d_array */
740
741#ifndef GL_OES_texture_view
742#define GL_OES_texture_view 1
743#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB
744#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC
745#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD
746#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE
747#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
748typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
749#ifdef GL_GLEXT_PROTOTYPES
750GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
751#endif
752#endif /* GL_OES_texture_view */
753
754#ifndef GL_OES_vertex_array_object
755#define GL_OES_vertex_array_object 1
756#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
757typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
758typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
759typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
760typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
761#ifdef GL_GLEXT_PROTOTYPES
762GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
763GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
764GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
765GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
766#endif
767#endif /* GL_OES_vertex_array_object */
768
769#ifndef GL_OES_vertex_half_float
770#define GL_OES_vertex_half_float 1
771#endif /* GL_OES_vertex_half_float */
772
773#ifndef GL_OES_vertex_type_10_10_10_2
774#define GL_OES_vertex_type_10_10_10_2 1
775#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
776#define GL_INT_10_10_10_2_OES 0x8DF7
777#endif /* GL_OES_vertex_type_10_10_10_2 */
778
779#ifndef GL_OES_viewport_array
780#define GL_OES_viewport_array 1
781#define GL_MAX_VIEWPORTS_OES 0x825B
782#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C
783#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D
784#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F
785typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
786typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
787typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v);
788typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v);
789typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
790typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v);
791typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v);
792typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f);
793typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data);
794#ifdef GL_GLEXT_PROTOTYPES
795GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v);
796GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
797GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v);
798GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v);
799GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
800GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v);
801GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v);
802GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f);
803GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data);
804#endif
805#endif /* GL_OES_viewport_array */
806
807#ifndef GL_AMD_compressed_3DC_texture
808#define GL_AMD_compressed_3DC_texture 1
809#define GL_3DC_X_AMD 0x87F9
810#define GL_3DC_XY_AMD 0x87FA
811#endif /* GL_AMD_compressed_3DC_texture */
812
813#ifndef GL_AMD_compressed_ATC_texture
814#define GL_AMD_compressed_ATC_texture 1
815#define GL_ATC_RGB_AMD 0x8C92
816#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
817#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
818#endif /* GL_AMD_compressed_ATC_texture */
819
820#ifndef GL_AMD_framebuffer_multisample_advanced
821#define GL_AMD_framebuffer_multisample_advanced 1
822#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
823#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
824#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
825#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
826#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
827#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
828typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
829typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
830#ifdef GL_GLEXT_PROTOTYPES
831GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
832GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height);
833#endif
834#endif /* GL_AMD_framebuffer_multisample_advanced */
835
836#ifndef GL_AMD_performance_monitor
837#define GL_AMD_performance_monitor 1
838#define GL_COUNTER_TYPE_AMD 0x8BC0
839#define GL_COUNTER_RANGE_AMD 0x8BC1
840#define GL_UNSIGNED_INT64_AMD 0x8BC2
841#define GL_PERCENTAGE_AMD 0x8BC3
842#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
843#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
844#define GL_PERFMON_RESULT_AMD 0x8BC6
845typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
846typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
847typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
848typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
849typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
850typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
851typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
852typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
853typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
854typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
855typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
856#ifdef GL_GLEXT_PROTOTYPES
857GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
858GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
859GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
860GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
861GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
862GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
863GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
864GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
865GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
866GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
867GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
868#endif
869#endif /* GL_AMD_performance_monitor */
870
871#ifndef GL_AMD_program_binary_Z400
872#define GL_AMD_program_binary_Z400 1
873#define GL_Z400_BINARY_AMD 0x8740
874#endif /* GL_AMD_program_binary_Z400 */
875
876#ifndef GL_ANDROID_extension_pack_es31a
877#define GL_ANDROID_extension_pack_es31a 1
878#endif /* GL_ANDROID_extension_pack_es31a */
879
880#ifndef GL_ANGLE_depth_texture
881#define GL_ANGLE_depth_texture 1
882#endif /* GL_ANGLE_depth_texture */
883
884#ifndef GL_ANGLE_framebuffer_blit
885#define GL_ANGLE_framebuffer_blit 1
886#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
887#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
888#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
889#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
890typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
891#ifdef GL_GLEXT_PROTOTYPES
892GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
893#endif
894#endif /* GL_ANGLE_framebuffer_blit */
895
896#ifndef GL_ANGLE_framebuffer_multisample
897#define GL_ANGLE_framebuffer_multisample 1
898#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
899#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
900#define GL_MAX_SAMPLES_ANGLE 0x8D57
901typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
902#ifdef GL_GLEXT_PROTOTYPES
903GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
904#endif
905#endif /* GL_ANGLE_framebuffer_multisample */
906
907#ifndef GL_ANGLE_instanced_arrays
908#define GL_ANGLE_instanced_arrays 1
909#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
910typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
911typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
912typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
913#ifdef GL_GLEXT_PROTOTYPES
914GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
915GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
916GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
917#endif
918#endif /* GL_ANGLE_instanced_arrays */
919
920#ifndef GL_ANGLE_pack_reverse_row_order
921#define GL_ANGLE_pack_reverse_row_order 1
922#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
923#endif /* GL_ANGLE_pack_reverse_row_order */
924
925#ifndef GL_ANGLE_program_binary
926#define GL_ANGLE_program_binary 1
927#define GL_PROGRAM_BINARY_ANGLE 0x93A6
928#endif /* GL_ANGLE_program_binary */
929
930#ifndef GL_ANGLE_texture_compression_dxt3
931#define GL_ANGLE_texture_compression_dxt3 1
932#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
933#endif /* GL_ANGLE_texture_compression_dxt3 */
934
935#ifndef GL_ANGLE_texture_compression_dxt5
936#define GL_ANGLE_texture_compression_dxt5 1
937#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
938#endif /* GL_ANGLE_texture_compression_dxt5 */
939
940#ifndef GL_ANGLE_texture_usage
941#define GL_ANGLE_texture_usage 1
942#define GL_TEXTURE_USAGE_ANGLE 0x93A2
943#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
944#endif /* GL_ANGLE_texture_usage */
945
946#ifndef GL_ANGLE_translated_shader_source
947#define GL_ANGLE_translated_shader_source 1
948#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
949typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
950#ifdef GL_GLEXT_PROTOTYPES
951GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
952#endif
953#endif /* GL_ANGLE_translated_shader_source */
954
955#ifndef GL_APPLE_clip_distance
956#define GL_APPLE_clip_distance 1
957#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
958#define GL_CLIP_DISTANCE0_APPLE 0x3000
959#define GL_CLIP_DISTANCE1_APPLE 0x3001
960#define GL_CLIP_DISTANCE2_APPLE 0x3002
961#define GL_CLIP_DISTANCE3_APPLE 0x3003
962#define GL_CLIP_DISTANCE4_APPLE 0x3004
963#define GL_CLIP_DISTANCE5_APPLE 0x3005
964#define GL_CLIP_DISTANCE6_APPLE 0x3006
965#define GL_CLIP_DISTANCE7_APPLE 0x3007
966#endif /* GL_APPLE_clip_distance */
967
968#ifndef GL_APPLE_color_buffer_packed_float
969#define GL_APPLE_color_buffer_packed_float 1
970#endif /* GL_APPLE_color_buffer_packed_float */
971
972#ifndef GL_APPLE_copy_texture_levels
973#define GL_APPLE_copy_texture_levels 1
974typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
975#ifdef GL_GLEXT_PROTOTYPES
976GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
977#endif
978#endif /* GL_APPLE_copy_texture_levels */
979
980#ifndef GL_APPLE_framebuffer_multisample
981#define GL_APPLE_framebuffer_multisample 1
982#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
983#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
984#define GL_MAX_SAMPLES_APPLE 0x8D57
985#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
986#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
987#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
988#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
989typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
990typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
991#ifdef GL_GLEXT_PROTOTYPES
992GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
993GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
994#endif
995#endif /* GL_APPLE_framebuffer_multisample */
996
997#ifndef GL_APPLE_rgb_422
998#define GL_APPLE_rgb_422 1
999#define GL_RGB_422_APPLE 0x8A1F
1000#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
1001#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
1002#define GL_RGB_RAW_422_APPLE 0x8A51
1003#endif /* GL_APPLE_rgb_422 */
1004
1005#ifndef GL_APPLE_sync
1006#define GL_APPLE_sync 1
1007#define GL_SYNC_OBJECT_APPLE 0x8A53
1008#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
1009#define GL_OBJECT_TYPE_APPLE 0x9112
1010#define GL_SYNC_CONDITION_APPLE 0x9113
1011#define GL_SYNC_STATUS_APPLE 0x9114
1012#define GL_SYNC_FLAGS_APPLE 0x9115
1013#define GL_SYNC_FENCE_APPLE 0x9116
1014#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
1015#define GL_UNSIGNALED_APPLE 0x9118
1016#define GL_SIGNALED_APPLE 0x9119
1017#define GL_ALREADY_SIGNALED_APPLE 0x911A
1018#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
1019#define GL_CONDITION_SATISFIED_APPLE 0x911C
1020#define GL_WAIT_FAILED_APPLE 0x911D
1021#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
1022#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
1023typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1024typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1025typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1026typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1027typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1028typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1029typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1030#ifdef GL_GLEXT_PROTOTYPES
1031GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1032GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1033GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1034GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1035GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1036GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1037GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1038#endif
1039#endif /* GL_APPLE_sync */
1040
1041#ifndef GL_APPLE_texture_format_BGRA8888
1042#define GL_APPLE_texture_format_BGRA8888 1
1043#define GL_BGRA_EXT 0x80E1
1044#define GL_BGRA8_EXT 0x93A1
1045#endif /* GL_APPLE_texture_format_BGRA8888 */
1046
1047#ifndef GL_APPLE_texture_max_level
1048#define GL_APPLE_texture_max_level 1
1049#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
1050#endif /* GL_APPLE_texture_max_level */
1051
1052#ifndef GL_APPLE_texture_packed_float
1053#define GL_APPLE_texture_packed_float 1
1054#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
1055#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
1056#define GL_R11F_G11F_B10F_APPLE 0x8C3A
1057#define GL_RGB9_E5_APPLE 0x8C3D
1058#endif /* GL_APPLE_texture_packed_float */
1059
1060#ifndef GL_ARM_mali_program_binary
1061#define GL_ARM_mali_program_binary 1
1062#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
1063#endif /* GL_ARM_mali_program_binary */
1064
1065#ifndef GL_ARM_mali_shader_binary
1066#define GL_ARM_mali_shader_binary 1
1067#define GL_MALI_SHADER_BINARY_ARM 0x8F60
1068#endif /* GL_ARM_mali_shader_binary */
1069
1070#ifndef GL_ARM_rgba8
1071#define GL_ARM_rgba8 1
1072#endif /* GL_ARM_rgba8 */
1073
1074#ifndef GL_ARM_shader_framebuffer_fetch
1075#define GL_ARM_shader_framebuffer_fetch 1
1076#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
1077#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
1078#endif /* GL_ARM_shader_framebuffer_fetch */
1079
1080#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
1081#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
1082#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
1083
1084#ifndef GL_DMP_program_binary
1085#define GL_DMP_program_binary 1
1086#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
1087#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
1088#define GL_DMP_PROGRAM_BINARY_DMP 0x9253
1089#endif /* GL_DMP_program_binary */
1090
1091#ifndef GL_DMP_shader_binary
1092#define GL_DMP_shader_binary 1
1093#define GL_SHADER_BINARY_DMP 0x9250
1094#endif /* GL_DMP_shader_binary */
1095
1096#ifndef GL_EXT_EGL_image_array
1097#define GL_EXT_EGL_image_array 1
1098#endif /* GL_EXT_EGL_image_array */
1099
1100#ifndef GL_EXT_EGL_image_storage
1101#define GL_EXT_EGL_image_storage 1
1102typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1103typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1104#ifdef GL_GLEXT_PROTOTYPES
1105GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list);
1106GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list);
1107#endif
1108#endif /* GL_EXT_EGL_image_storage */
1109
1110#ifndef GL_EXT_YUV_target
1111#define GL_EXT_YUV_target 1
1112#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
1113#endif /* GL_EXT_YUV_target */
1114
1115#ifndef GL_EXT_base_instance
1116#define GL_EXT_base_instance 1
1117typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1118typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1119typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1120#ifdef GL_GLEXT_PROTOTYPES
1121GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
1122GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
1123GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
1124#endif
1125#endif /* GL_EXT_base_instance */
1126
1127#ifndef GL_EXT_blend_func_extended
1128#define GL_EXT_blend_func_extended 1
1129#define GL_SRC1_COLOR_EXT 0x88F9
1130#define GL_SRC1_ALPHA_EXT 0x8589
1131#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
1132#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
1133#define GL_SRC_ALPHA_SATURATE_EXT 0x0308
1134#define GL_LOCATION_INDEX_EXT 0x930F
1135#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
1136typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1137typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
1138typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name);
1139typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name);
1140#ifdef GL_GLEXT_PROTOTYPES
1141GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1142GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name);
1143GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name);
1144GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name);
1145#endif
1146#endif /* GL_EXT_blend_func_extended */
1147
1148#ifndef GL_EXT_blend_minmax
1149#define GL_EXT_blend_minmax 1
1150#define GL_MIN_EXT 0x8007
1151#define GL_MAX_EXT 0x8008
1152#endif /* GL_EXT_blend_minmax */
1153
1154#ifndef GL_EXT_buffer_storage
1155#define GL_EXT_buffer_storage 1
1156#define GL_MAP_READ_BIT 0x0001
1157#define GL_MAP_WRITE_BIT 0x0002
1158#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
1159#define GL_MAP_COHERENT_BIT_EXT 0x0080
1160#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
1161#define GL_CLIENT_STORAGE_BIT_EXT 0x0200
1162#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
1163#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
1164#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
1165typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1166#ifdef GL_GLEXT_PROTOTYPES
1167GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
1168#endif
1169#endif /* GL_EXT_buffer_storage */
1170
1171#ifndef GL_EXT_clear_texture
1172#define GL_EXT_clear_texture 1
1173typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1174typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1175#ifdef GL_GLEXT_PROTOTYPES
1176GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
1177GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
1178#endif
1179#endif /* GL_EXT_clear_texture */
1180
1181#ifndef GL_EXT_clip_control
1182#define GL_EXT_clip_control 1
1183#define GL_LOWER_LEFT_EXT 0x8CA1
1184#define GL_UPPER_LEFT_EXT 0x8CA2
1185#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E
1186#define GL_ZERO_TO_ONE_EXT 0x935F
1187#define GL_CLIP_ORIGIN_EXT 0x935C
1188#define GL_CLIP_DEPTH_MODE_EXT 0x935D
1189typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth);
1190#ifdef GL_GLEXT_PROTOTYPES
1191GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth);
1192#endif
1193#endif /* GL_EXT_clip_control */
1194
1195#ifndef GL_EXT_clip_cull_distance
1196#define GL_EXT_clip_cull_distance 1
1197#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
1198#define GL_MAX_CULL_DISTANCES_EXT 0x82F9
1199#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
1200#define GL_CLIP_DISTANCE0_EXT 0x3000
1201#define GL_CLIP_DISTANCE1_EXT 0x3001
1202#define GL_CLIP_DISTANCE2_EXT 0x3002
1203#define GL_CLIP_DISTANCE3_EXT 0x3003
1204#define GL_CLIP_DISTANCE4_EXT 0x3004
1205#define GL_CLIP_DISTANCE5_EXT 0x3005
1206#define GL_CLIP_DISTANCE6_EXT 0x3006
1207#define GL_CLIP_DISTANCE7_EXT 0x3007
1208#endif /* GL_EXT_clip_cull_distance */
1209
1210#ifndef GL_EXT_color_buffer_float
1211#define GL_EXT_color_buffer_float 1
1212#endif /* GL_EXT_color_buffer_float */
1213
1214#ifndef GL_EXT_color_buffer_half_float
1215#define GL_EXT_color_buffer_half_float 1
1216#define GL_RGBA16F_EXT 0x881A
1217#define GL_RGB16F_EXT 0x881B
1218#define GL_RG16F_EXT 0x822F
1219#define GL_R16F_EXT 0x822D
1220#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
1221#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
1222#endif /* GL_EXT_color_buffer_half_float */
1223
1224#ifndef GL_EXT_conservative_depth
1225#define GL_EXT_conservative_depth 1
1226#endif /* GL_EXT_conservative_depth */
1227
1228#ifndef GL_EXT_copy_image
1229#define GL_EXT_copy_image 1
1230typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1231#ifdef GL_GLEXT_PROTOTYPES
1232GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
1233#endif
1234#endif /* GL_EXT_copy_image */
1235
1236#ifndef GL_EXT_debug_label
1237#define GL_EXT_debug_label 1
1238#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
1239#define GL_PROGRAM_OBJECT_EXT 0x8B40
1240#define GL_SHADER_OBJECT_EXT 0x8B48
1241#define GL_BUFFER_OBJECT_EXT 0x9151
1242#define GL_QUERY_OBJECT_EXT 0x9153
1243#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
1244#define GL_TRANSFORM_FEEDBACK 0x8E22
1245typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1246typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1247#ifdef GL_GLEXT_PROTOTYPES
1248GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1249GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1250#endif
1251#endif /* GL_EXT_debug_label */
1252
1253#ifndef GL_EXT_debug_marker
1254#define GL_EXT_debug_marker 1
1255typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1256typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1257typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1258#ifdef GL_GLEXT_PROTOTYPES
1259GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1260GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1261GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1262#endif
1263#endif /* GL_EXT_debug_marker */
1264
1265#ifndef GL_EXT_depth_clamp
1266#define GL_EXT_depth_clamp 1
1267#define GL_DEPTH_CLAMP_EXT 0x864F
1268#endif /* GL_EXT_depth_clamp */
1269
1270#ifndef GL_EXT_discard_framebuffer
1271#define GL_EXT_discard_framebuffer 1
1272#define GL_COLOR_EXT 0x1800
1273#define GL_DEPTH_EXT 0x1801
1274#define GL_STENCIL_EXT 0x1802
1275typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1276#ifdef GL_GLEXT_PROTOTYPES
1277GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1278#endif
1279#endif /* GL_EXT_discard_framebuffer */
1280
1281#ifndef GL_EXT_disjoint_timer_query
1282#define GL_EXT_disjoint_timer_query 1
1283#define GL_QUERY_COUNTER_BITS_EXT 0x8864
1284#define GL_CURRENT_QUERY_EXT 0x8865
1285#define GL_QUERY_RESULT_EXT 0x8866
1286#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
1287#define GL_TIME_ELAPSED_EXT 0x88BF
1288#define GL_TIMESTAMP_EXT 0x8E28
1289#define GL_GPU_DISJOINT_EXT 0x8FBB
1290typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1291typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1292typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1293typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1294typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1295typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
1296typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1297typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
1298typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1299typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
1300typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
1301#ifdef GL_GLEXT_PROTOTYPES
1302GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1303GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1304GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1305GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1306GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1307GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
1308GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1309GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
1310GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1311GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
1312GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
1313#endif
1314#endif /* GL_EXT_disjoint_timer_query */
1315
1316#ifndef GL_EXT_draw_buffers
1317#define GL_EXT_draw_buffers 1
1318#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
1319#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
1320#define GL_DRAW_BUFFER0_EXT 0x8825
1321#define GL_DRAW_BUFFER1_EXT 0x8826
1322#define GL_DRAW_BUFFER2_EXT 0x8827
1323#define GL_DRAW_BUFFER3_EXT 0x8828
1324#define GL_DRAW_BUFFER4_EXT 0x8829
1325#define GL_DRAW_BUFFER5_EXT 0x882A
1326#define GL_DRAW_BUFFER6_EXT 0x882B
1327#define GL_DRAW_BUFFER7_EXT 0x882C
1328#define GL_DRAW_BUFFER8_EXT 0x882D
1329#define GL_DRAW_BUFFER9_EXT 0x882E
1330#define GL_DRAW_BUFFER10_EXT 0x882F
1331#define GL_DRAW_BUFFER11_EXT 0x8830
1332#define GL_DRAW_BUFFER12_EXT 0x8831
1333#define GL_DRAW_BUFFER13_EXT 0x8832
1334#define GL_DRAW_BUFFER14_EXT 0x8833
1335#define GL_DRAW_BUFFER15_EXT 0x8834
1336#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
1337#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
1338#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
1339#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
1340#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
1341#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
1342#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
1343#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
1344#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
1345#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
1346#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
1347#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
1348#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
1349#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
1350#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
1351#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
1352typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
1353#ifdef GL_GLEXT_PROTOTYPES
1354GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
1355#endif
1356#endif /* GL_EXT_draw_buffers */
1357
1358#ifndef GL_EXT_draw_buffers_indexed
1359#define GL_EXT_draw_buffers_indexed 1
1360typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
1361typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
1362typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
1363typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1364typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
1365typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1366typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1367typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
1368#ifdef GL_GLEXT_PROTOTYPES
1369GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
1370GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
1371GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
1372GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
1373GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
1374GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
1375GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1376GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
1377#endif
1378#endif /* GL_EXT_draw_buffers_indexed */
1379
1380#ifndef GL_EXT_draw_elements_base_vertex
1381#define GL_EXT_draw_elements_base_vertex 1
1382typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1383typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1384typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1385#ifdef GL_GLEXT_PROTOTYPES
1386GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1387GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1388GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1389#endif
1390#endif /* GL_EXT_draw_elements_base_vertex */
1391
1392#ifndef GL_EXT_draw_instanced
1393#define GL_EXT_draw_instanced 1
1394typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1395typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1396#ifdef GL_GLEXT_PROTOTYPES
1397GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
1398GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1399#endif
1400#endif /* GL_EXT_draw_instanced */
1401
1402#ifndef GL_EXT_draw_transform_feedback
1403#define GL_EXT_draw_transform_feedback 1
1404typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
1405typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
1406#ifdef GL_GLEXT_PROTOTYPES
1407GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
1408GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
1409#endif
1410#endif /* GL_EXT_draw_transform_feedback */
1411
1412#ifndef GL_EXT_external_buffer
1413#define GL_EXT_external_buffer 1
1414typedef void *GLeglClientBufferEXT;
1415typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1416typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1417#ifdef GL_GLEXT_PROTOTYPES
1418GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1419GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
1420#endif
1421#endif /* GL_EXT_external_buffer */
1422
1423#ifndef GL_EXT_float_blend
1424#define GL_EXT_float_blend 1
1425#endif /* GL_EXT_float_blend */
1426
1427#ifndef GL_EXT_geometry_point_size
1428#define GL_EXT_geometry_point_size 1
1429#endif /* GL_EXT_geometry_point_size */
1430
1431#ifndef GL_EXT_geometry_shader
1432#define GL_EXT_geometry_shader 1
1433#define GL_GEOMETRY_SHADER_EXT 0x8DD9
1434#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
1435#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
1436#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
1437#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
1438#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
1439#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
1440#define GL_LINES_ADJACENCY_EXT 0x000A
1441#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
1442#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
1443#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
1444#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
1445#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
1446#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
1447#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
1448#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
1449#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
1450#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
1451#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
1452#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
1453#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
1454#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
1455#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
1456#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
1457#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
1458#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
1459#define GL_UNDEFINED_VERTEX_EXT 0x8260
1460#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
1461#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
1462#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
1463#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
1464#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
1465#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
1466typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1467#ifdef GL_GLEXT_PROTOTYPES
1468GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1469#endif
1470#endif /* GL_EXT_geometry_shader */
1471
1472#ifndef GL_EXT_gpu_shader5
1473#define GL_EXT_gpu_shader5 1
1474#endif /* GL_EXT_gpu_shader5 */
1475
1476#ifndef GL_EXT_instanced_arrays
1477#define GL_EXT_instanced_arrays 1
1478#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1479typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1480#ifdef GL_GLEXT_PROTOTYPES
1481GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1482#endif
1483#endif /* GL_EXT_instanced_arrays */
1484
1485#ifndef GL_EXT_map_buffer_range
1486#define GL_EXT_map_buffer_range 1
1487#define GL_MAP_READ_BIT_EXT 0x0001
1488#define GL_MAP_WRITE_BIT_EXT 0x0002
1489#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1490#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1491#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1492#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1493typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1494typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1495#ifdef GL_GLEXT_PROTOTYPES
1496GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1497GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1498#endif
1499#endif /* GL_EXT_map_buffer_range */
1500
1501#ifndef GL_EXT_memory_object
1502#define GL_EXT_memory_object 1
1503#define GL_TEXTURE_TILING_EXT 0x9580
1504#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
1505#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
1506#define GL_NUM_TILING_TYPES_EXT 0x9582
1507#define GL_TILING_TYPES_EXT 0x9583
1508#define GL_OPTIMAL_TILING_EXT 0x9584
1509#define GL_LINEAR_TILING_EXT 0x9585
1510#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
1511#define GL_DEVICE_UUID_EXT 0x9597
1512#define GL_DRIVER_UUID_EXT 0x9598
1513#define GL_UUID_SIZE_EXT 16
1514typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
1515typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
1516typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
1517typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
1518typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
1519typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
1520typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
1521typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1522typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1523typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1524typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1525typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1526typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1527typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1528typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1529typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1530typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1531#ifdef GL_GLEXT_PROTOTYPES
1532GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
1533GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
1534GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
1535GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
1536GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
1537GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
1538GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
1539GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1540GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1541GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1542GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1543GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
1544GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
1545GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1546GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
1547GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
1548GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
1549#endif
1550#endif /* GL_EXT_memory_object */
1551
1552#ifndef GL_EXT_memory_object_fd
1553#define GL_EXT_memory_object_fd 1
1554#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
1555typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1556#ifdef GL_GLEXT_PROTOTYPES
1557GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
1558#endif
1559#endif /* GL_EXT_memory_object_fd */
1560
1561#ifndef GL_EXT_memory_object_win32
1562#define GL_EXT_memory_object_win32 1
1563#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
1564#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
1565#define GL_DEVICE_LUID_EXT 0x9599
1566#define GL_DEVICE_NODE_MASK_EXT 0x959A
1567#define GL_LUID_SIZE_EXT 8
1568#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
1569#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
1570#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
1571#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
1572typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1573typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1574#ifdef GL_GLEXT_PROTOTYPES
1575GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
1576GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
1577#endif
1578#endif /* GL_EXT_memory_object_win32 */
1579
1580#ifndef GL_EXT_multi_draw_arrays
1581#define GL_EXT_multi_draw_arrays 1
1582typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1583typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1584#ifdef GL_GLEXT_PROTOTYPES
1585GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1586GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1587#endif
1588#endif /* GL_EXT_multi_draw_arrays */
1589
1590#ifndef GL_EXT_multi_draw_indirect
1591#define GL_EXT_multi_draw_indirect 1
1592typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1593typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1594#ifdef GL_GLEXT_PROTOTYPES
1595GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
1596GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
1597#endif
1598#endif /* GL_EXT_multi_draw_indirect */
1599
1600#ifndef GL_EXT_multisampled_compatibility
1601#define GL_EXT_multisampled_compatibility 1
1602#define GL_MULTISAMPLE_EXT 0x809D
1603#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
1604#endif /* GL_EXT_multisampled_compatibility */
1605
1606#ifndef GL_EXT_multisampled_render_to_texture
1607#define GL_EXT_multisampled_render_to_texture 1
1608#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1609#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1610#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1611#define GL_MAX_SAMPLES_EXT 0x8D57
1612typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1613typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1614#ifdef GL_GLEXT_PROTOTYPES
1615GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1616GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1617#endif
1618#endif /* GL_EXT_multisampled_render_to_texture */
1619
1620#ifndef GL_EXT_multiview_draw_buffers
1621#define GL_EXT_multiview_draw_buffers 1
1622#define GL_COLOR_ATTACHMENT_EXT 0x90F0
1623#define GL_MULTIVIEW_EXT 0x90F1
1624#define GL_DRAW_BUFFER_EXT 0x0C01
1625#define GL_READ_BUFFER_EXT 0x0C02
1626#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1627typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1628typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1629typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1630#ifdef GL_GLEXT_PROTOTYPES
1631GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1632GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1633GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1634#endif
1635#endif /* GL_EXT_multiview_draw_buffers */
1636
1637#ifndef GL_EXT_multiview_tessellation_geometry_shader
1638#define GL_EXT_multiview_tessellation_geometry_shader 1
1639#endif /* GL_EXT_multiview_tessellation_geometry_shader */
1640
1641#ifndef GL_EXT_multiview_texture_multisample
1642#define GL_EXT_multiview_texture_multisample 1
1643#endif /* GL_EXT_multiview_texture_multisample */
1644
1645#ifndef GL_EXT_multiview_timer_query
1646#define GL_EXT_multiview_timer_query 1
1647#endif /* GL_EXT_multiview_timer_query */
1648
1649#ifndef GL_EXT_occlusion_query_boolean
1650#define GL_EXT_occlusion_query_boolean 1
1651#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1652#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1653#endif /* GL_EXT_occlusion_query_boolean */
1654
1655#ifndef GL_EXT_polygon_offset_clamp
1656#define GL_EXT_polygon_offset_clamp 1
1657#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
1658typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
1659#ifdef GL_GLEXT_PROTOTYPES
1660GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
1661#endif
1662#endif /* GL_EXT_polygon_offset_clamp */
1663
1664#ifndef GL_EXT_post_depth_coverage
1665#define GL_EXT_post_depth_coverage 1
1666#endif /* GL_EXT_post_depth_coverage */
1667
1668#ifndef GL_EXT_primitive_bounding_box
1669#define GL_EXT_primitive_bounding_box 1
1670#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1671typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1672#ifdef GL_GLEXT_PROTOTYPES
1673GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1674#endif
1675#endif /* GL_EXT_primitive_bounding_box */
1676
1677#ifndef GL_EXT_protected_textures
1678#define GL_EXT_protected_textures 1
1679#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010
1680#define GL_TEXTURE_PROTECTED_EXT 0x8BFA
1681#endif /* GL_EXT_protected_textures */
1682
1683#ifndef GL_EXT_pvrtc_sRGB
1684#define GL_EXT_pvrtc_sRGB 1
1685#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1686#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1687#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1688#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1689#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1690#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1691#endif /* GL_EXT_pvrtc_sRGB */
1692
1693#ifndef GL_EXT_raster_multisample
1694#define GL_EXT_raster_multisample 1
1695#define GL_RASTER_MULTISAMPLE_EXT 0x9327
1696#define GL_RASTER_SAMPLES_EXT 0x9328
1697#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
1698#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
1699#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
1700#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
1701typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
1702#ifdef GL_GLEXT_PROTOTYPES
1703GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
1704#endif
1705#endif /* GL_EXT_raster_multisample */
1706
1707#ifndef GL_EXT_read_format_bgra
1708#define GL_EXT_read_format_bgra 1
1709#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1710#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1711#endif /* GL_EXT_read_format_bgra */
1712
1713#ifndef GL_EXT_render_snorm
1714#define GL_EXT_render_snorm 1
1715#define GL_R8_SNORM 0x8F94
1716#define GL_RG8_SNORM 0x8F95
1717#define GL_RGBA8_SNORM 0x8F97
1718#define GL_R16_SNORM_EXT 0x8F98
1719#define GL_RG16_SNORM_EXT 0x8F99
1720#define GL_RGBA16_SNORM_EXT 0x8F9B
1721#endif /* GL_EXT_render_snorm */
1722
1723#ifndef GL_EXT_robustness
1724#define GL_EXT_robustness 1
1725#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1726#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1727#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1728#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1729#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1730#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1731#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1732typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1733typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1734typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1735typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1736#ifdef GL_GLEXT_PROTOTYPES
1737GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1738GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1739GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1740GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1741#endif
1742#endif /* GL_EXT_robustness */
1743
1744#ifndef GL_EXT_sRGB
1745#define GL_EXT_sRGB 1
1746#define GL_SRGB_EXT 0x8C40
1747#define GL_SRGB_ALPHA_EXT 0x8C42
1748#define GL_SRGB8_ALPHA8_EXT 0x8C43
1749#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1750#endif /* GL_EXT_sRGB */
1751
1752#ifndef GL_EXT_sRGB_write_control
1753#define GL_EXT_sRGB_write_control 1
1754#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1755#endif /* GL_EXT_sRGB_write_control */
1756
1757#ifndef GL_EXT_semaphore
1758#define GL_EXT_semaphore 1
1759#define GL_LAYOUT_GENERAL_EXT 0x958D
1760#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
1761#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
1762#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
1763#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
1764#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
1765#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
1766#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
1767#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
1768typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
1769typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
1770typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
1771typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
1772typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
1773typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1774typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1775#ifdef GL_GLEXT_PROTOTYPES
1776GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
1777GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
1778GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
1779GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
1780GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
1781GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
1782GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
1783#endif
1784#endif /* GL_EXT_semaphore */
1785
1786#ifndef GL_EXT_semaphore_fd
1787#define GL_EXT_semaphore_fd 1
1788typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
1789#ifdef GL_GLEXT_PROTOTYPES
1790GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
1791#endif
1792#endif /* GL_EXT_semaphore_fd */
1793
1794#ifndef GL_EXT_semaphore_win32
1795#define GL_EXT_semaphore_win32 1
1796#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
1797#define GL_D3D12_FENCE_VALUE_EXT 0x9595
1798typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
1799typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
1800#ifdef GL_GLEXT_PROTOTYPES
1801GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
1802GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
1803#endif
1804#endif /* GL_EXT_semaphore_win32 */
1805
1806#ifndef GL_EXT_separate_shader_objects
1807#define GL_EXT_separate_shader_objects 1
1808#define GL_ACTIVE_PROGRAM_EXT 0x8259
1809#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1810#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1811#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1812#define GL_PROGRAM_SEPARABLE_EXT 0x8258
1813#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1814typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1815typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1816typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1817typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1818typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1819typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1820typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1821typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1822typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1823typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1824typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1825typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1826typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1827typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1828typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1829typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1830typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1831typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1832typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1833typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1834typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1835typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1836typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1837typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1838typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1839typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1840typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1841typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1842typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1843typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1844typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1845typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1846typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1847typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1848typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1849typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1850typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1851typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1852typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1853typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1854typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1855typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1856typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1857typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1858#ifdef GL_GLEXT_PROTOTYPES
1859GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1860GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1861GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1862GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1863GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1864GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1865GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1866GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1867GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1868GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1869GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1870GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1871GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1872GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1873GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1874GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1875GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1876GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1877GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1878GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1879GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1880GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1881GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1882GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1883GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1884GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1885GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1886GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1887GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1888GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1889GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1890GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1891GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1892GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1893GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1894GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1895GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1896GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1897GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1898GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1899GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1900GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1901GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1902GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1903#endif
1904#endif /* GL_EXT_separate_shader_objects */
1905
1906#ifndef GL_EXT_shader_framebuffer_fetch
1907#define GL_EXT_shader_framebuffer_fetch 1
1908#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1909#endif /* GL_EXT_shader_framebuffer_fetch */
1910
1911#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent
1912#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
1913typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void);
1914#ifdef GL_GLEXT_PROTOTYPES
1915GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void);
1916#endif
1917#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */
1918
1919#ifndef GL_EXT_shader_group_vote
1920#define GL_EXT_shader_group_vote 1
1921#endif /* GL_EXT_shader_group_vote */
1922
1923#ifndef GL_EXT_shader_implicit_conversions
1924#define GL_EXT_shader_implicit_conversions 1
1925#endif /* GL_EXT_shader_implicit_conversions */
1926
1927#ifndef GL_EXT_shader_integer_mix
1928#define GL_EXT_shader_integer_mix 1
1929#endif /* GL_EXT_shader_integer_mix */
1930
1931#ifndef GL_EXT_shader_io_blocks
1932#define GL_EXT_shader_io_blocks 1
1933#endif /* GL_EXT_shader_io_blocks */
1934
1935#ifndef GL_EXT_shader_non_constant_global_initializers
1936#define GL_EXT_shader_non_constant_global_initializers 1
1937#endif /* GL_EXT_shader_non_constant_global_initializers */
1938
1939#ifndef GL_EXT_shader_pixel_local_storage
1940#define GL_EXT_shader_pixel_local_storage 1
1941#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1942#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1943#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1944#endif /* GL_EXT_shader_pixel_local_storage */
1945
1946#ifndef GL_EXT_shader_pixel_local_storage2
1947#define GL_EXT_shader_pixel_local_storage2 1
1948#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
1949#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
1950#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
1951typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
1952typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
1953typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values);
1954#ifdef GL_GLEXT_PROTOTYPES
1955GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size);
1956GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target);
1957GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values);
1958#endif
1959#endif /* GL_EXT_shader_pixel_local_storage2 */
1960
1961#ifndef GL_EXT_shader_texture_lod
1962#define GL_EXT_shader_texture_lod 1
1963#endif /* GL_EXT_shader_texture_lod */
1964
1965#ifndef GL_EXT_shadow_samplers
1966#define GL_EXT_shadow_samplers 1
1967#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1968#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1969#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1970#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1971#endif /* GL_EXT_shadow_samplers */
1972
1973#ifndef GL_EXT_sparse_texture
1974#define GL_EXT_sparse_texture 1
1975#define GL_TEXTURE_SPARSE_EXT 0x91A6
1976#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
1977#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
1978#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
1979#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
1980#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
1981#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
1982#define GL_TEXTURE_2D_ARRAY 0x8C1A
1983#define GL_TEXTURE_3D 0x806F
1984#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
1985#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
1986#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
1987#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
1988typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1989#ifdef GL_GLEXT_PROTOTYPES
1990GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
1991#endif
1992#endif /* GL_EXT_sparse_texture */
1993
1994#ifndef GL_EXT_sparse_texture2
1995#define GL_EXT_sparse_texture2 1
1996#endif /* GL_EXT_sparse_texture2 */
1997
1998#ifndef GL_EXT_tessellation_point_size
1999#define GL_EXT_tessellation_point_size 1
2000#endif /* GL_EXT_tessellation_point_size */
2001
2002#ifndef GL_EXT_tessellation_shader
2003#define GL_EXT_tessellation_shader 1
2004#define GL_PATCHES_EXT 0x000E
2005#define GL_PATCH_VERTICES_EXT 0x8E72
2006#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
2007#define GL_TESS_GEN_MODE_EXT 0x8E76
2008#define GL_TESS_GEN_SPACING_EXT 0x8E77
2009#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
2010#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
2011#define GL_ISOLINES_EXT 0x8E7A
2012#define GL_QUADS_EXT 0x0007
2013#define GL_FRACTIONAL_ODD_EXT 0x8E7B
2014#define GL_FRACTIONAL_EVEN_EXT 0x8E7C
2015#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
2016#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
2017#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
2018#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
2019#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
2020#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
2021#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
2022#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
2023#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
2024#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
2025#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
2026#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
2027#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
2028#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
2029#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
2030#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
2031#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
2032#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
2033#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
2034#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
2035#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
2036#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
2037#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
2038#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
2039#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
2040#define GL_IS_PER_PATCH_EXT 0x92E7
2041#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
2042#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
2043#define GL_TESS_CONTROL_SHADER_EXT 0x8E88
2044#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
2045#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
2046#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
2047typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
2048#ifdef GL_GLEXT_PROTOTYPES
2049GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
2050#endif
2051#endif /* GL_EXT_tessellation_shader */
2052
2053#ifndef GL_EXT_texture_border_clamp
2054#define GL_EXT_texture_border_clamp 1
2055#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
2056#define GL_CLAMP_TO_BORDER_EXT 0x812D
2057typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
2058typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
2059typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
2060typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
2061typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
2062typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
2063typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
2064typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
2065#ifdef GL_GLEXT_PROTOTYPES
2066GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
2067GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
2068GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
2069GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
2070GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
2071GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
2072GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
2073GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
2074#endif
2075#endif /* GL_EXT_texture_border_clamp */
2076
2077#ifndef GL_EXT_texture_buffer
2078#define GL_EXT_texture_buffer 1
2079#define GL_TEXTURE_BUFFER_EXT 0x8C2A
2080#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
2081#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
2082#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
2083#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
2084#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
2085#define GL_SAMPLER_BUFFER_EXT 0x8DC2
2086#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
2087#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
2088#define GL_IMAGE_BUFFER_EXT 0x9051
2089#define GL_INT_IMAGE_BUFFER_EXT 0x905C
2090#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
2091#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
2092#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
2093typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
2094typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2095#ifdef GL_GLEXT_PROTOTYPES
2096GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
2097GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
2098#endif
2099#endif /* GL_EXT_texture_buffer */
2100
2101#ifndef GL_EXT_texture_compression_astc_decode_mode
2102#define GL_EXT_texture_compression_astc_decode_mode 1
2103#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
2104#endif /* GL_EXT_texture_compression_astc_decode_mode */
2105
2106#ifndef GL_EXT_texture_compression_bptc
2107#define GL_EXT_texture_compression_bptc 1
2108#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
2109#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
2110#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
2111#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
2112#endif /* GL_EXT_texture_compression_bptc */
2113
2114#ifndef GL_EXT_texture_compression_dxt1
2115#define GL_EXT_texture_compression_dxt1 1
2116#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2117#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2118#endif /* GL_EXT_texture_compression_dxt1 */
2119
2120#ifndef GL_EXT_texture_compression_rgtc
2121#define GL_EXT_texture_compression_rgtc 1
2122#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
2123#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
2124#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
2125#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
2126#endif /* GL_EXT_texture_compression_rgtc */
2127
2128#ifndef GL_EXT_texture_compression_s3tc
2129#define GL_EXT_texture_compression_s3tc 1
2130#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2131#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2132#endif /* GL_EXT_texture_compression_s3tc */
2133
2134#ifndef GL_EXT_texture_compression_s3tc_srgb
2135#define GL_EXT_texture_compression_s3tc_srgb 1
2136#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2137#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2138#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2139#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2140#endif /* GL_EXT_texture_compression_s3tc_srgb */
2141
2142#ifndef GL_EXT_texture_cube_map_array
2143#define GL_EXT_texture_cube_map_array 1
2144#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
2145#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
2146#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
2147#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
2148#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
2149#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
2150#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
2151#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
2152#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
2153#endif /* GL_EXT_texture_cube_map_array */
2154
2155#ifndef GL_EXT_texture_filter_anisotropic
2156#define GL_EXT_texture_filter_anisotropic 1
2157#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
2158#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
2159#endif /* GL_EXT_texture_filter_anisotropic */
2160
2161#ifndef GL_EXT_texture_filter_minmax
2162#define GL_EXT_texture_filter_minmax 1
2163#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
2164#define GL_WEIGHTED_AVERAGE_EXT 0x9367
2165#endif /* GL_EXT_texture_filter_minmax */
2166
2167#ifndef GL_EXT_texture_format_BGRA8888
2168#define GL_EXT_texture_format_BGRA8888 1
2169#endif /* GL_EXT_texture_format_BGRA8888 */
2170
2171#ifndef GL_EXT_texture_format_sRGB_override
2172#define GL_EXT_texture_format_sRGB_override 1
2173#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF
2174#endif /* GL_EXT_texture_format_sRGB_override */
2175
2176#ifndef GL_EXT_texture_mirror_clamp_to_edge
2177#define GL_EXT_texture_mirror_clamp_to_edge 1
2178#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
2179#endif /* GL_EXT_texture_mirror_clamp_to_edge */
2180
2181#ifndef GL_EXT_texture_norm16
2182#define GL_EXT_texture_norm16 1
2183#define GL_R16_EXT 0x822A
2184#define GL_RG16_EXT 0x822C
2185#define GL_RGBA16_EXT 0x805B
2186#define GL_RGB16_EXT 0x8054
2187#define GL_RGB16_SNORM_EXT 0x8F9A
2188#endif /* GL_EXT_texture_norm16 */
2189
2190#ifndef GL_EXT_texture_query_lod
2191#define GL_EXT_texture_query_lod 1
2192#endif /* GL_EXT_texture_query_lod */
2193
2194#ifndef GL_EXT_texture_rg
2195#define GL_EXT_texture_rg 1
2196#define GL_RED_EXT 0x1903
2197#define GL_RG_EXT 0x8227
2198#define GL_R8_EXT 0x8229
2199#define GL_RG8_EXT 0x822B
2200#endif /* GL_EXT_texture_rg */
2201
2202#ifndef GL_EXT_texture_sRGB_R8
2203#define GL_EXT_texture_sRGB_R8 1
2204#define GL_SR8_EXT 0x8FBD
2205#endif /* GL_EXT_texture_sRGB_R8 */
2206
2207#ifndef GL_EXT_texture_sRGB_RG8
2208#define GL_EXT_texture_sRGB_RG8 1
2209#define GL_SRG8_EXT 0x8FBE
2210#endif /* GL_EXT_texture_sRGB_RG8 */
2211
2212#ifndef GL_EXT_texture_sRGB_decode
2213#define GL_EXT_texture_sRGB_decode 1
2214#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
2215#define GL_DECODE_EXT 0x8A49
2216#define GL_SKIP_DECODE_EXT 0x8A4A
2217#endif /* GL_EXT_texture_sRGB_decode */
2218
2219#ifndef GL_EXT_texture_shadow_lod
2220#define GL_EXT_texture_shadow_lod 1
2221#endif /* GL_EXT_texture_shadow_lod */
2222
2223#ifndef GL_EXT_texture_storage
2224#define GL_EXT_texture_storage 1
2225#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
2226#define GL_ALPHA8_EXT 0x803C
2227#define GL_LUMINANCE8_EXT 0x8040
2228#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2229#define GL_RGBA32F_EXT 0x8814
2230#define GL_RGB32F_EXT 0x8815
2231#define GL_ALPHA32F_EXT 0x8816
2232#define GL_LUMINANCE32F_EXT 0x8818
2233#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
2234#define GL_ALPHA16F_EXT 0x881C
2235#define GL_LUMINANCE16F_EXT 0x881E
2236#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
2237#define GL_R32F_EXT 0x822E
2238#define GL_RG32F_EXT 0x8230
2239typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2240typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2241typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2242typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2243typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2244typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2245#ifdef GL_GLEXT_PROTOTYPES
2246GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2247GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2248GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2249GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
2250GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
2251GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
2252#endif
2253#endif /* GL_EXT_texture_storage */
2254
2255#ifndef GL_EXT_texture_type_2_10_10_10_REV
2256#define GL_EXT_texture_type_2_10_10_10_REV 1
2257#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
2258#endif /* GL_EXT_texture_type_2_10_10_10_REV */
2259
2260#ifndef GL_EXT_texture_view
2261#define GL_EXT_texture_view 1
2262#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
2263#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
2264#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
2265#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
2266typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2267#ifdef GL_GLEXT_PROTOTYPES
2268GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2269#endif
2270#endif /* GL_EXT_texture_view */
2271
2272#ifndef GL_EXT_unpack_subimage
2273#define GL_EXT_unpack_subimage 1
2274#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
2275#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
2276#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
2277#endif /* GL_EXT_unpack_subimage */
2278
2279#ifndef GL_EXT_win32_keyed_mutex
2280#define GL_EXT_win32_keyed_mutex 1
2281typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
2282typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
2283#ifdef GL_GLEXT_PROTOTYPES
2284GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
2285GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
2286#endif
2287#endif /* GL_EXT_win32_keyed_mutex */
2288
2289#ifndef GL_EXT_window_rectangles
2290#define GL_EXT_window_rectangles 1
2291#define GL_INCLUSIVE_EXT 0x8F10
2292#define GL_EXCLUSIVE_EXT 0x8F11
2293#define GL_WINDOW_RECTANGLE_EXT 0x8F12
2294#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
2295#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
2296#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
2297typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
2298#ifdef GL_GLEXT_PROTOTYPES
2299GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
2300#endif
2301#endif /* GL_EXT_window_rectangles */
2302
2303#ifndef GL_FJ_shader_binary_GCCSO
2304#define GL_FJ_shader_binary_GCCSO 1
2305#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
2306#endif /* GL_FJ_shader_binary_GCCSO */
2307
2308#ifndef GL_IMG_bindless_texture
2309#define GL_IMG_bindless_texture 1
2310typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
2311typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
2312typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
2313typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
2314typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
2315typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2316#ifdef GL_GLEXT_PROTOTYPES
2317GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
2318GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
2319GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
2320GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
2321GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
2322GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2323#endif
2324#endif /* GL_IMG_bindless_texture */
2325
2326#ifndef GL_IMG_framebuffer_downsample
2327#define GL_IMG_framebuffer_downsample 1
2328#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
2329#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D
2330#define GL_DOWNSAMPLE_SCALES_IMG 0x913E
2331#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F
2332typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2333typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2334#ifdef GL_GLEXT_PROTOTYPES
2335GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale);
2336GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale);
2337#endif
2338#endif /* GL_IMG_framebuffer_downsample */
2339
2340#ifndef GL_IMG_multisampled_render_to_texture
2341#define GL_IMG_multisampled_render_to_texture 1
2342#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
2343#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
2344#define GL_MAX_SAMPLES_IMG 0x9135
2345#define GL_TEXTURE_SAMPLES_IMG 0x9136
2346typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2347typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2348#ifdef GL_GLEXT_PROTOTYPES
2349GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2350GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
2351#endif
2352#endif /* GL_IMG_multisampled_render_to_texture */
2353
2354#ifndef GL_IMG_program_binary
2355#define GL_IMG_program_binary 1
2356#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
2357#endif /* GL_IMG_program_binary */
2358
2359#ifndef GL_IMG_read_format
2360#define GL_IMG_read_format 1
2361#define GL_BGRA_IMG 0x80E1
2362#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
2363#endif /* GL_IMG_read_format */
2364
2365#ifndef GL_IMG_shader_binary
2366#define GL_IMG_shader_binary 1
2367#define GL_SGX_BINARY_IMG 0x8C0A
2368#endif /* GL_IMG_shader_binary */
2369
2370#ifndef GL_IMG_texture_compression_pvrtc
2371#define GL_IMG_texture_compression_pvrtc 1
2372#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
2373#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
2374#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
2375#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
2376#endif /* GL_IMG_texture_compression_pvrtc */
2377
2378#ifndef GL_IMG_texture_compression_pvrtc2
2379#define GL_IMG_texture_compression_pvrtc2 1
2380#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
2381#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
2382#endif /* GL_IMG_texture_compression_pvrtc2 */
2383
2384#ifndef GL_IMG_texture_filter_cubic
2385#define GL_IMG_texture_filter_cubic 1
2386#define GL_CUBIC_IMG 0x9139
2387#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A
2388#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B
2389#endif /* GL_IMG_texture_filter_cubic */
2390
2391#ifndef GL_INTEL_blackhole_render
2392#define GL_INTEL_blackhole_render 1
2393#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
2394#endif /* GL_INTEL_blackhole_render */
2395
2396#ifndef GL_INTEL_conservative_rasterization
2397#define GL_INTEL_conservative_rasterization 1
2398#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
2399#endif /* GL_INTEL_conservative_rasterization */
2400
2401#ifndef GL_INTEL_framebuffer_CMAA
2402#define GL_INTEL_framebuffer_CMAA 1
2403typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
2404#ifdef GL_GLEXT_PROTOTYPES
2405GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
2406#endif
2407#endif /* GL_INTEL_framebuffer_CMAA */
2408
2409#ifndef GL_INTEL_performance_query
2410#define GL_INTEL_performance_query 1
2411#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
2412#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
2413#define GL_PERFQUERY_WAIT_INTEL 0x83FB
2414#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
2415#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
2416#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
2417#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
2418#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
2419#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
2420#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
2421#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
2422#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
2423#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
2424#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
2425#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
2426#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
2427#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
2428#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
2429#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
2430#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
2431typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
2432typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
2433typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
2434typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
2435typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
2436typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
2437typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2438typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2439typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
2440typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2441#ifdef GL_GLEXT_PROTOTYPES
2442GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
2443GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
2444GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
2445GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
2446GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
2447GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
2448GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
2449GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
2450GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
2451GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
2452#endif
2453#endif /* GL_INTEL_performance_query */
2454
2455#ifndef GL_MESA_framebuffer_flip_y
2456#define GL_MESA_framebuffer_flip_y 1
2457#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
2458typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param);
2459typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params);
2460#ifdef GL_GLEXT_PROTOTYPES
2461GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param);
2462GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params);
2463#endif
2464#endif /* GL_MESA_framebuffer_flip_y */
2465
2466#ifndef GL_MESA_program_binary_formats
2467#define GL_MESA_program_binary_formats 1
2468#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
2469#endif /* GL_MESA_program_binary_formats */
2470
2471#ifndef GL_MESA_shader_integer_functions
2472#define GL_MESA_shader_integer_functions 1
2473#endif /* GL_MESA_shader_integer_functions */
2474
2475#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
2476#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
2477#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
2478
2479#ifndef GL_NV_bindless_texture
2480#define GL_NV_bindless_texture 1
2481typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
2482typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
2483typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2484typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2485typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2486typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
2487typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
2488typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
2489typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
2490typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
2491typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2492typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
2493typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
2494#ifdef GL_GLEXT_PROTOTYPES
2495GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture);
2496GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
2497GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
2498GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
2499GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2500GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
2501GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
2502GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
2503GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
2504GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
2505GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
2506GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
2507GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
2508#endif
2509#endif /* GL_NV_bindless_texture */
2510
2511#ifndef GL_NV_blend_equation_advanced
2512#define GL_NV_blend_equation_advanced 1
2513#define GL_BLEND_OVERLAP_NV 0x9281
2514#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
2515#define GL_BLUE_NV 0x1905
2516#define GL_COLORBURN_NV 0x929A
2517#define GL_COLORDODGE_NV 0x9299
2518#define GL_CONJOINT_NV 0x9284
2519#define GL_CONTRAST_NV 0x92A1
2520#define GL_DARKEN_NV 0x9297
2521#define GL_DIFFERENCE_NV 0x929E
2522#define GL_DISJOINT_NV 0x9283
2523#define GL_DST_ATOP_NV 0x928F
2524#define GL_DST_IN_NV 0x928B
2525#define GL_DST_NV 0x9287
2526#define GL_DST_OUT_NV 0x928D
2527#define GL_DST_OVER_NV 0x9289
2528#define GL_EXCLUSION_NV 0x92A0
2529#define GL_GREEN_NV 0x1904
2530#define GL_HARDLIGHT_NV 0x929B
2531#define GL_HARDMIX_NV 0x92A9
2532#define GL_HSL_COLOR_NV 0x92AF
2533#define GL_HSL_HUE_NV 0x92AD
2534#define GL_HSL_LUMINOSITY_NV 0x92B0
2535#define GL_HSL_SATURATION_NV 0x92AE
2536#define GL_INVERT_OVG_NV 0x92B4
2537#define GL_INVERT_RGB_NV 0x92A3
2538#define GL_LIGHTEN_NV 0x9298
2539#define GL_LINEARBURN_NV 0x92A5
2540#define GL_LINEARDODGE_NV 0x92A4
2541#define GL_LINEARLIGHT_NV 0x92A7
2542#define GL_MINUS_CLAMPED_NV 0x92B3
2543#define GL_MINUS_NV 0x929F
2544#define GL_MULTIPLY_NV 0x9294
2545#define GL_OVERLAY_NV 0x9296
2546#define GL_PINLIGHT_NV 0x92A8
2547#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
2548#define GL_PLUS_CLAMPED_NV 0x92B1
2549#define GL_PLUS_DARKER_NV 0x9292
2550#define GL_PLUS_NV 0x9291
2551#define GL_RED_NV 0x1903
2552#define GL_SCREEN_NV 0x9295
2553#define GL_SOFTLIGHT_NV 0x929C
2554#define GL_SRC_ATOP_NV 0x928E
2555#define GL_SRC_IN_NV 0x928A
2556#define GL_SRC_NV 0x9286
2557#define GL_SRC_OUT_NV 0x928C
2558#define GL_SRC_OVER_NV 0x9288
2559#define GL_UNCORRELATED_NV 0x9282
2560#define GL_VIVIDLIGHT_NV 0x92A6
2561#define GL_XOR_NV 0x1506
2562typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
2563typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
2564#ifdef GL_GLEXT_PROTOTYPES
2565GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
2566GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
2567#endif
2568#endif /* GL_NV_blend_equation_advanced */
2569
2570#ifndef GL_NV_blend_equation_advanced_coherent
2571#define GL_NV_blend_equation_advanced_coherent 1
2572#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
2573#endif /* GL_NV_blend_equation_advanced_coherent */
2574
2575#ifndef GL_NV_blend_minmax_factor
2576#define GL_NV_blend_minmax_factor 1
2577#define GL_FACTOR_MIN_AMD 0x901C
2578#define GL_FACTOR_MAX_AMD 0x901D
2579#endif /* GL_NV_blend_minmax_factor */
2580
2581#ifndef GL_NV_clip_space_w_scaling
2582#define GL_NV_clip_space_w_scaling 1
2583#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
2584#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
2585#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
2586typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2587#ifdef GL_GLEXT_PROTOTYPES
2588GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
2589#endif
2590#endif /* GL_NV_clip_space_w_scaling */
2591
2592#ifndef GL_NV_compute_shader_derivatives
2593#define GL_NV_compute_shader_derivatives 1
2594#endif /* GL_NV_compute_shader_derivatives */
2595
2596#ifndef GL_NV_conditional_render
2597#define GL_NV_conditional_render 1
2598#define GL_QUERY_WAIT_NV 0x8E13
2599#define GL_QUERY_NO_WAIT_NV 0x8E14
2600#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
2601#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
2602typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
2603typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
2604#ifdef GL_GLEXT_PROTOTYPES
2605GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
2606GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void);
2607#endif
2608#endif /* GL_NV_conditional_render */
2609
2610#ifndef GL_NV_conservative_raster
2611#define GL_NV_conservative_raster 1
2612#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
2613#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
2614#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
2615#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
2616typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
2617#ifdef GL_GLEXT_PROTOTYPES
2618GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
2619#endif
2620#endif /* GL_NV_conservative_raster */
2621
2622#ifndef GL_NV_conservative_raster_pre_snap
2623#define GL_NV_conservative_raster_pre_snap 1
2624#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
2625#endif /* GL_NV_conservative_raster_pre_snap */
2626
2627#ifndef GL_NV_conservative_raster_pre_snap_triangles
2628#define GL_NV_conservative_raster_pre_snap_triangles 1
2629#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
2630#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
2631#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
2632typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
2633#ifdef GL_GLEXT_PROTOTYPES
2634GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
2635#endif
2636#endif /* GL_NV_conservative_raster_pre_snap_triangles */
2637
2638#ifndef GL_NV_copy_buffer
2639#define GL_NV_copy_buffer 1
2640#define GL_COPY_READ_BUFFER_NV 0x8F36
2641#define GL_COPY_WRITE_BUFFER_NV 0x8F37
2642typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2643#ifdef GL_GLEXT_PROTOTYPES
2644GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
2645#endif
2646#endif /* GL_NV_copy_buffer */
2647
2648#ifndef GL_NV_coverage_sample
2649#define GL_NV_coverage_sample 1
2650#define GL_COVERAGE_COMPONENT_NV 0x8ED0
2651#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
2652#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
2653#define GL_COVERAGE_BUFFERS_NV 0x8ED3
2654#define GL_COVERAGE_SAMPLES_NV 0x8ED4
2655#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
2656#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
2657#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
2658#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
2659typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
2660typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
2661#ifdef GL_GLEXT_PROTOTYPES
2662GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
2663GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
2664#endif
2665#endif /* GL_NV_coverage_sample */
2666
2667#ifndef GL_NV_depth_nonlinear
2668#define GL_NV_depth_nonlinear 1
2669#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
2670#endif /* GL_NV_depth_nonlinear */
2671
2672#ifndef GL_NV_draw_buffers
2673#define GL_NV_draw_buffers 1
2674#define GL_MAX_DRAW_BUFFERS_NV 0x8824
2675#define GL_DRAW_BUFFER0_NV 0x8825
2676#define GL_DRAW_BUFFER1_NV 0x8826
2677#define GL_DRAW_BUFFER2_NV 0x8827
2678#define GL_DRAW_BUFFER3_NV 0x8828
2679#define GL_DRAW_BUFFER4_NV 0x8829
2680#define GL_DRAW_BUFFER5_NV 0x882A
2681#define GL_DRAW_BUFFER6_NV 0x882B
2682#define GL_DRAW_BUFFER7_NV 0x882C
2683#define GL_DRAW_BUFFER8_NV 0x882D
2684#define GL_DRAW_BUFFER9_NV 0x882E
2685#define GL_DRAW_BUFFER10_NV 0x882F
2686#define GL_DRAW_BUFFER11_NV 0x8830
2687#define GL_DRAW_BUFFER12_NV 0x8831
2688#define GL_DRAW_BUFFER13_NV 0x8832
2689#define GL_DRAW_BUFFER14_NV 0x8833
2690#define GL_DRAW_BUFFER15_NV 0x8834
2691#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
2692#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
2693#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
2694#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
2695#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
2696#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
2697#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
2698#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
2699#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
2700#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
2701#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
2702#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
2703#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
2704#define GL_COLOR_ATTACHMENT13_NV 0x8CED
2705#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
2706#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
2707typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
2708#ifdef GL_GLEXT_PROTOTYPES
2709GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
2710#endif
2711#endif /* GL_NV_draw_buffers */
2712
2713#ifndef GL_NV_draw_instanced
2714#define GL_NV_draw_instanced 1
2715typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2716typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2717#ifdef GL_GLEXT_PROTOTYPES
2718GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
2719GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
2720#endif
2721#endif /* GL_NV_draw_instanced */
2722
2723#ifndef GL_NV_draw_vulkan_image
2724#define GL_NV_draw_vulkan_image 1
2725typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
2726typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2727typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
2728typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2729typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
2730typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
2731#ifdef GL_GLEXT_PROTOTYPES
2732GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
2733GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
2734GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
2735GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
2736GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
2737#endif
2738#endif /* GL_NV_draw_vulkan_image */
2739
2740#ifndef GL_NV_explicit_attrib_location
2741#define GL_NV_explicit_attrib_location 1
2742#endif /* GL_NV_explicit_attrib_location */
2743
2744#ifndef GL_NV_fbo_color_attachments
2745#define GL_NV_fbo_color_attachments 1
2746#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
2747#endif /* GL_NV_fbo_color_attachments */
2748
2749#ifndef GL_NV_fence
2750#define GL_NV_fence 1
2751#define GL_ALL_COMPLETED_NV 0x84F2
2752#define GL_FENCE_STATUS_NV 0x84F3
2753#define GL_FENCE_CONDITION_NV 0x84F4
2754typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2755typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2756typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
2757typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
2758typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
2759typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
2760typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
2761#ifdef GL_GLEXT_PROTOTYPES
2762GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2763GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
2764GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
2765GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
2766GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
2767GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
2768GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
2769#endif
2770#endif /* GL_NV_fence */
2771
2772#ifndef GL_NV_fill_rectangle
2773#define GL_NV_fill_rectangle 1
2774#define GL_FILL_RECTANGLE_NV 0x933C
2775#endif /* GL_NV_fill_rectangle */
2776
2777#ifndef GL_NV_fragment_coverage_to_color
2778#define GL_NV_fragment_coverage_to_color 1
2779#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
2780#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
2781typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
2782#ifdef GL_GLEXT_PROTOTYPES
2783GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color);
2784#endif
2785#endif /* GL_NV_fragment_coverage_to_color */
2786
2787#ifndef GL_NV_fragment_shader_barycentric
2788#define GL_NV_fragment_shader_barycentric 1
2789#endif /* GL_NV_fragment_shader_barycentric */
2790
2791#ifndef GL_NV_fragment_shader_interlock
2792#define GL_NV_fragment_shader_interlock 1
2793#endif /* GL_NV_fragment_shader_interlock */
2794
2795#ifndef GL_NV_framebuffer_blit
2796#define GL_NV_framebuffer_blit 1
2797#define GL_READ_FRAMEBUFFER_NV 0x8CA8
2798#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
2799#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
2800#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
2801typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2802#ifdef GL_GLEXT_PROTOTYPES
2803GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
2804#endif
2805#endif /* GL_NV_framebuffer_blit */
2806
2807#ifndef GL_NV_framebuffer_mixed_samples
2808#define GL_NV_framebuffer_mixed_samples 1
2809#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
2810#define GL_COLOR_SAMPLES_NV 0x8E20
2811#define GL_DEPTH_SAMPLES_NV 0x932D
2812#define GL_STENCIL_SAMPLES_NV 0x932E
2813#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
2814#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
2815#define GL_COVERAGE_MODULATION_NV 0x9332
2816#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
2817typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
2818typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
2819typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
2820#ifdef GL_GLEXT_PROTOTYPES
2821GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
2822GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
2823GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components);
2824#endif
2825#endif /* GL_NV_framebuffer_mixed_samples */
2826
2827#ifndef GL_NV_framebuffer_multisample
2828#define GL_NV_framebuffer_multisample 1
2829#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
2830#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
2831#define GL_MAX_SAMPLES_NV 0x8D57
2832typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2833#ifdef GL_GLEXT_PROTOTYPES
2834GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
2835#endif
2836#endif /* GL_NV_framebuffer_multisample */
2837
2838#ifndef GL_NV_generate_mipmap_sRGB
2839#define GL_NV_generate_mipmap_sRGB 1
2840#endif /* GL_NV_generate_mipmap_sRGB */
2841
2842#ifndef GL_NV_geometry_shader_passthrough
2843#define GL_NV_geometry_shader_passthrough 1
2844#endif /* GL_NV_geometry_shader_passthrough */
2845
2846#ifndef GL_NV_gpu_shader5
2847#define GL_NV_gpu_shader5 1
2848typedef khronos_int64_t GLint64EXT;
2849typedef khronos_uint64_t GLuint64EXT;
2850#define GL_INT64_NV 0x140E
2851#define GL_UNSIGNED_INT64_NV 0x140F
2852#define GL_INT8_NV 0x8FE0
2853#define GL_INT8_VEC2_NV 0x8FE1
2854#define GL_INT8_VEC3_NV 0x8FE2
2855#define GL_INT8_VEC4_NV 0x8FE3
2856#define GL_INT16_NV 0x8FE4
2857#define GL_INT16_VEC2_NV 0x8FE5
2858#define GL_INT16_VEC3_NV 0x8FE6
2859#define GL_INT16_VEC4_NV 0x8FE7
2860#define GL_INT64_VEC2_NV 0x8FE9
2861#define GL_INT64_VEC3_NV 0x8FEA
2862#define GL_INT64_VEC4_NV 0x8FEB
2863#define GL_UNSIGNED_INT8_NV 0x8FEC
2864#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
2865#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
2866#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
2867#define GL_UNSIGNED_INT16_NV 0x8FF0
2868#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
2869#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
2870#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
2871#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
2872#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
2873#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
2874#define GL_FLOAT16_NV 0x8FF8
2875#define GL_FLOAT16_VEC2_NV 0x8FF9
2876#define GL_FLOAT16_VEC3_NV 0x8FFA
2877#define GL_FLOAT16_VEC4_NV 0x8FFB
2878#define GL_PATCHES 0x000E
2879typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
2880typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
2881typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2882typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2883typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2884typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2885typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2886typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
2887typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
2888typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
2889typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2890typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2891typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2892typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2893typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2894typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
2895typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
2896typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
2897typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2898typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2899typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2900typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2901typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2902typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2903typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2904typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
2905typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2906typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2907typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2908typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2909typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2910typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2911typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2912#ifdef GL_GLEXT_PROTOTYPES
2913GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
2914GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
2915GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2916GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2917GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2918GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2919GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2920GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
2921GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
2922GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
2923GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2924GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2925GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2926GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2927GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2928GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
2929GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
2930GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
2931GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
2932GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
2933GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
2934GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2935GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2936GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2937GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
2938GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
2939GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
2940GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
2941GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
2942GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2943GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2944GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2945GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
2946#endif
2947#endif /* GL_NV_gpu_shader5 */
2948
2949#ifndef GL_NV_image_formats
2950#define GL_NV_image_formats 1
2951#endif /* GL_NV_image_formats */
2952
2953#ifndef GL_NV_instanced_arrays
2954#define GL_NV_instanced_arrays 1
2955#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
2956typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
2957#ifdef GL_GLEXT_PROTOTYPES
2958GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
2959#endif
2960#endif /* GL_NV_instanced_arrays */
2961
2962#ifndef GL_NV_internalformat_sample_query
2963#define GL_NV_internalformat_sample_query 1
2964#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
2965#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
2966#define GL_MULTISAMPLES_NV 0x9371
2967#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
2968#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
2969#define GL_CONFORMANT_NV 0x9374
2970typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2971#ifdef GL_GLEXT_PROTOTYPES
2972GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
2973#endif
2974#endif /* GL_NV_internalformat_sample_query */
2975
2976#ifndef GL_NV_memory_attachment
2977#define GL_NV_memory_attachment 1
2978#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
2979#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
2980#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
2981#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
2982#define GL_MEMORY_ATTACHABLE_NV 0x95A8
2983#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
2984#define GL_DETACHED_TEXTURES_NV 0x95AA
2985#define GL_DETACHED_BUFFERS_NV 0x95AB
2986#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
2987#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
2988typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2989typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname);
2990typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2991typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset);
2992typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset);
2993typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset);
2994#ifdef GL_GLEXT_PROTOTYPES
2995GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
2996GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname);
2997GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2998GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset);
2999GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset);
3000GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset);
3001#endif
3002#endif /* GL_NV_memory_attachment */
3003
3004#ifndef GL_NV_mesh_shader
3005#define GL_NV_mesh_shader 1
3006#define GL_MESH_SHADER_NV 0x9559
3007#define GL_TASK_SHADER_NV 0x955A
3008#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
3009#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
3010#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
3011#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
3012#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
3013#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
3014#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
3015#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
3016#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
3017#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
3018#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
3019#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
3020#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
3021#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
3022#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
3023#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
3024#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
3025#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
3026#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
3027#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
3028#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
3029#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
3030#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
3031#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
3032#define GL_MAX_MESH_VIEWS_NV 0x9557
3033#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
3034#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
3035#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
3036#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
3037#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
3038#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
3039#define GL_MESH_VERTICES_OUT_NV 0x9579
3040#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
3041#define GL_MESH_OUTPUT_TYPE_NV 0x957B
3042#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
3043#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
3044#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
3045#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
3046#define GL_MESH_SHADER_BIT_NV 0x00000040
3047#define GL_TASK_SHADER_BIT_NV 0x00000080
3048#define GL_MESH_SUBROUTINE_NV 0x957C
3049#define GL_TASK_SUBROUTINE_NV 0x957D
3050#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
3051#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
3052#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
3053#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
3054typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count);
3055typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect);
3056typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3057typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3058#ifdef GL_GLEXT_PROTOTYPES
3059GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count);
3060GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect);
3061GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride);
3062GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
3063#endif
3064#endif /* GL_NV_mesh_shader */
3065
3066#ifndef GL_NV_non_square_matrices
3067#define GL_NV_non_square_matrices 1
3068#define GL_FLOAT_MAT2x3_NV 0x8B65
3069#define GL_FLOAT_MAT2x4_NV 0x8B66
3070#define GL_FLOAT_MAT3x2_NV 0x8B67
3071#define GL_FLOAT_MAT3x4_NV 0x8B68
3072#define GL_FLOAT_MAT4x2_NV 0x8B69
3073#define GL_FLOAT_MAT4x3_NV 0x8B6A
3074typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3075typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3076typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3077typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3078typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3079typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3080#ifdef GL_GLEXT_PROTOTYPES
3081GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3082GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3083GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3084GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3085GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3086GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
3087#endif
3088#endif /* GL_NV_non_square_matrices */
3089
3090#ifndef GL_NV_path_rendering
3091#define GL_NV_path_rendering 1
3092typedef double GLdouble;
3093#define GL_PATH_FORMAT_SVG_NV 0x9070
3094#define GL_PATH_FORMAT_PS_NV 0x9071
3095#define GL_STANDARD_FONT_NAME_NV 0x9072
3096#define GL_SYSTEM_FONT_NAME_NV 0x9073
3097#define GL_FILE_NAME_NV 0x9074
3098#define GL_PATH_STROKE_WIDTH_NV 0x9075
3099#define GL_PATH_END_CAPS_NV 0x9076
3100#define GL_PATH_INITIAL_END_CAP_NV 0x9077
3101#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
3102#define GL_PATH_JOIN_STYLE_NV 0x9079
3103#define GL_PATH_MITER_LIMIT_NV 0x907A
3104#define GL_PATH_DASH_CAPS_NV 0x907B
3105#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
3106#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
3107#define GL_PATH_DASH_OFFSET_NV 0x907E
3108#define GL_PATH_CLIENT_LENGTH_NV 0x907F
3109#define GL_PATH_FILL_MODE_NV 0x9080
3110#define GL_PATH_FILL_MASK_NV 0x9081
3111#define GL_PATH_FILL_COVER_MODE_NV 0x9082
3112#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
3113#define GL_PATH_STROKE_MASK_NV 0x9084
3114#define GL_COUNT_UP_NV 0x9088
3115#define GL_COUNT_DOWN_NV 0x9089
3116#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
3117#define GL_CONVEX_HULL_NV 0x908B
3118#define GL_BOUNDING_BOX_NV 0x908D
3119#define GL_TRANSLATE_X_NV 0x908E
3120#define GL_TRANSLATE_Y_NV 0x908F
3121#define GL_TRANSLATE_2D_NV 0x9090
3122#define GL_TRANSLATE_3D_NV 0x9091
3123#define GL_AFFINE_2D_NV 0x9092
3124#define GL_AFFINE_3D_NV 0x9094
3125#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
3126#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
3127#define GL_UTF8_NV 0x909A
3128#define GL_UTF16_NV 0x909B
3129#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
3130#define GL_PATH_COMMAND_COUNT_NV 0x909D
3131#define GL_PATH_COORD_COUNT_NV 0x909E
3132#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
3133#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
3134#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
3135#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
3136#define GL_SQUARE_NV 0x90A3
3137#define GL_ROUND_NV 0x90A4
3138#define GL_TRIANGULAR_NV 0x90A5
3139#define GL_BEVEL_NV 0x90A6
3140#define GL_MITER_REVERT_NV 0x90A7
3141#define GL_MITER_TRUNCATE_NV 0x90A8
3142#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
3143#define GL_USE_MISSING_GLYPH_NV 0x90AA
3144#define GL_PATH_ERROR_POSITION_NV 0x90AB
3145#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
3146#define GL_ADJACENT_PAIRS_NV 0x90AE
3147#define GL_FIRST_TO_REST_NV 0x90AF
3148#define GL_PATH_GEN_MODE_NV 0x90B0
3149#define GL_PATH_GEN_COEFF_NV 0x90B1
3150#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
3151#define GL_PATH_STENCIL_FUNC_NV 0x90B7
3152#define GL_PATH_STENCIL_REF_NV 0x90B8
3153#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
3154#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
3155#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
3156#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
3157#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
3158#define GL_MOVE_TO_RESETS_NV 0x90B5
3159#define GL_MOVE_TO_CONTINUES_NV 0x90B6
3160#define GL_CLOSE_PATH_NV 0x00
3161#define GL_MOVE_TO_NV 0x02
3162#define GL_RELATIVE_MOVE_TO_NV 0x03
3163#define GL_LINE_TO_NV 0x04
3164#define GL_RELATIVE_LINE_TO_NV 0x05
3165#define GL_HORIZONTAL_LINE_TO_NV 0x06
3166#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
3167#define GL_VERTICAL_LINE_TO_NV 0x08
3168#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
3169#define GL_QUADRATIC_CURVE_TO_NV 0x0A
3170#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
3171#define GL_CUBIC_CURVE_TO_NV 0x0C
3172#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
3173#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
3174#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
3175#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
3176#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
3177#define GL_SMALL_CCW_ARC_TO_NV 0x12
3178#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
3179#define GL_SMALL_CW_ARC_TO_NV 0x14
3180#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
3181#define GL_LARGE_CCW_ARC_TO_NV 0x16
3182#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
3183#define GL_LARGE_CW_ARC_TO_NV 0x18
3184#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
3185#define GL_RESTART_PATH_NV 0xF0
3186#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
3187#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
3188#define GL_RECT_NV 0xF6
3189#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
3190#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
3191#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
3192#define GL_ARC_TO_NV 0xFE
3193#define GL_RELATIVE_ARC_TO_NV 0xFF
3194#define GL_BOLD_BIT_NV 0x01
3195#define GL_ITALIC_BIT_NV 0x02
3196#define GL_GLYPH_WIDTH_BIT_NV 0x01
3197#define GL_GLYPH_HEIGHT_BIT_NV 0x02
3198#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
3199#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
3200#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
3201#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
3202#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
3203#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
3204#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
3205#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
3206#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
3207#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
3208#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
3209#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
3210#define GL_FONT_ASCENDER_BIT_NV 0x00200000
3211#define GL_FONT_DESCENDER_BIT_NV 0x00400000
3212#define GL_FONT_HEIGHT_BIT_NV 0x00800000
3213#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
3214#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
3215#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
3216#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
3217#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
3218#define GL_ROUNDED_RECT_NV 0xE8
3219#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
3220#define GL_ROUNDED_RECT2_NV 0xEA
3221#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
3222#define GL_ROUNDED_RECT4_NV 0xEC
3223#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
3224#define GL_ROUNDED_RECT8_NV 0xEE
3225#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
3226#define GL_RELATIVE_RECT_NV 0xF7
3227#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
3228#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
3229#define GL_FONT_UNAVAILABLE_NV 0x936A
3230#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
3231#define GL_CONIC_CURVE_TO_NV 0x1A
3232#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
3233#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
3234#define GL_STANDARD_FONT_FORMAT_NV 0x936C
3235#define GL_PATH_PROJECTION_NV 0x1701
3236#define GL_PATH_MODELVIEW_NV 0x1700
3237#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
3238#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
3239#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
3240#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
3241#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
3242#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
3243#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
3244#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
3245#define GL_FRAGMENT_INPUT_NV 0x936D
3246typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
3247typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
3248typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
3249typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3250typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3251typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3252typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3253typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
3254typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3255typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3256typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3257typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
3258typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3259typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3260typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
3261typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
3262typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
3263typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
3264typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3265typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
3266typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
3267typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
3268typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
3269typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3270typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3271typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
3272typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
3273typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
3274typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3275typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3276typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
3277typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
3278typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
3279typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
3280typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
3281typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3282typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3283typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3284typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3285typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
3286typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
3287typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3288typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3289typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3290typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3291typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
3292typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3293typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
3294typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3295typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3296typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3297typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3298typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3299typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3300typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3301typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3302typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3303typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3304typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
3305typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3306typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3307typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
3308typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
3309typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
3310typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
3311typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
3312typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
3313typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3314typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
3315typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
3316typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3317typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3318typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3319typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3320typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3321typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3322#ifdef GL_GLEXT_PROTOTYPES
3323GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
3324GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
3325GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path);
3326GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3327GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
3328GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
3329GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
3330GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
3331GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3332GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3333GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
3334GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
3335GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
3336GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
3337GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
3338GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
3339GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
3340GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
3341GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
3342GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
3343GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
3344GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
3345GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
3346GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3347GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
3348GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func);
3349GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
3350GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
3351GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3352GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3353GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
3354GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
3355GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
3356GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
3357GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
3358GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
3359GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
3360GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
3361GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
3362GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
3363GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
3364GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
3365GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
3366GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
3367GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3368GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
3369GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
3370GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
3371GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
3372GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
3373GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3374GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
3375GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
3376GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3377GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
3378GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
3379GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
3380GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3381GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
3382GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
3383GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
3384GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
3385GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
3386GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
3387GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
3388GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
3389GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
3390GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
3391GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
3392GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
3393GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
3394GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
3395GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3396GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3397GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
3398GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
3399#endif
3400#endif /* GL_NV_path_rendering */
3401
3402#ifndef GL_NV_path_rendering_shared_edge
3403#define GL_NV_path_rendering_shared_edge 1
3404#define GL_SHARED_EDGE_NV 0xC0
3405#endif /* GL_NV_path_rendering_shared_edge */
3406
3407#ifndef GL_NV_pixel_buffer_object
3408#define GL_NV_pixel_buffer_object 1
3409#define GL_PIXEL_PACK_BUFFER_NV 0x88EB
3410#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
3411#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
3412#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
3413#endif /* GL_NV_pixel_buffer_object */
3414
3415#ifndef GL_NV_polygon_mode
3416#define GL_NV_polygon_mode 1
3417#define GL_POLYGON_MODE_NV 0x0B40
3418#define GL_POLYGON_OFFSET_POINT_NV 0x2A01
3419#define GL_POLYGON_OFFSET_LINE_NV 0x2A02
3420#define GL_POINT_NV 0x1B00
3421#define GL_LINE_NV 0x1B01
3422#define GL_FILL_NV 0x1B02
3423typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
3424#ifdef GL_GLEXT_PROTOTYPES
3425GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode);
3426#endif
3427#endif /* GL_NV_polygon_mode */
3428
3429#ifndef GL_NV_read_buffer
3430#define GL_NV_read_buffer 1
3431#define GL_READ_BUFFER_NV 0x0C02
3432typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
3433#ifdef GL_GLEXT_PROTOTYPES
3434GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
3435#endif
3436#endif /* GL_NV_read_buffer */
3437
3438#ifndef GL_NV_read_buffer_front
3439#define GL_NV_read_buffer_front 1
3440#endif /* GL_NV_read_buffer_front */
3441
3442#ifndef GL_NV_read_depth
3443#define GL_NV_read_depth 1
3444#endif /* GL_NV_read_depth */
3445
3446#ifndef GL_NV_read_depth_stencil
3447#define GL_NV_read_depth_stencil 1
3448#endif /* GL_NV_read_depth_stencil */
3449
3450#ifndef GL_NV_read_stencil
3451#define GL_NV_read_stencil 1
3452#endif /* GL_NV_read_stencil */
3453
3454#ifndef GL_NV_representative_fragment_test
3455#define GL_NV_representative_fragment_test 1
3456#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
3457#endif /* GL_NV_representative_fragment_test */
3458
3459#ifndef GL_NV_sRGB_formats
3460#define GL_NV_sRGB_formats 1
3461#define GL_SLUMINANCE_NV 0x8C46
3462#define GL_SLUMINANCE_ALPHA_NV 0x8C44
3463#define GL_SRGB8_NV 0x8C41
3464#define GL_SLUMINANCE8_NV 0x8C47
3465#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
3466#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
3467#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
3468#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
3469#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
3470#define GL_ETC1_SRGB8_NV 0x88EE
3471#endif /* GL_NV_sRGB_formats */
3472
3473#ifndef GL_NV_sample_locations
3474#define GL_NV_sample_locations 1
3475#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
3476#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
3477#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
3478#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
3479#define GL_SAMPLE_LOCATION_NV 0x8E50
3480#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
3481#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
3482#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
3483typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3484typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3485typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
3486#ifdef GL_GLEXT_PROTOTYPES
3487GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
3488GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
3489GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void);
3490#endif
3491#endif /* GL_NV_sample_locations */
3492
3493#ifndef GL_NV_sample_mask_override_coverage
3494#define GL_NV_sample_mask_override_coverage 1
3495#endif /* GL_NV_sample_mask_override_coverage */
3496
3497#ifndef GL_NV_scissor_exclusive
3498#define GL_NV_scissor_exclusive 1
3499#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
3500#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
3501typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
3502typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3503#ifdef GL_GLEXT_PROTOTYPES
3504GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height);
3505GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v);
3506#endif
3507#endif /* GL_NV_scissor_exclusive */
3508
3509#ifndef GL_NV_shader_atomic_fp16_vector
3510#define GL_NV_shader_atomic_fp16_vector 1
3511#endif /* GL_NV_shader_atomic_fp16_vector */
3512
3513#ifndef GL_NV_shader_noperspective_interpolation
3514#define GL_NV_shader_noperspective_interpolation 1
3515#endif /* GL_NV_shader_noperspective_interpolation */
3516
3517#ifndef GL_NV_shader_subgroup_partitioned
3518#define GL_NV_shader_subgroup_partitioned 1
3519#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
3520#endif /* GL_NV_shader_subgroup_partitioned */
3521
3522#ifndef GL_NV_shader_texture_footprint
3523#define GL_NV_shader_texture_footprint 1
3524#endif /* GL_NV_shader_texture_footprint */
3525
3526#ifndef GL_NV_shading_rate_image
3527#define GL_NV_shading_rate_image 1
3528#define GL_SHADING_RATE_IMAGE_NV 0x9563
3529#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
3530#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
3531#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
3532#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
3533#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
3534#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
3535#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
3536#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
3537#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
3538#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
3539#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
3540#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
3541#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
3542#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
3543#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
3544#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
3545#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
3546#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
3547#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
3548#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
3549typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture);
3550typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate);
3551typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location);
3552typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize);
3553typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3554typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order);
3555typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations);
3556#ifdef GL_GLEXT_PROTOTYPES
3557GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture);
3558GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate);
3559GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location);
3560GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize);
3561GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates);
3562GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order);
3563GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations);
3564#endif
3565#endif /* GL_NV_shading_rate_image */
3566
3567#ifndef GL_NV_shadow_samplers_array
3568#define GL_NV_shadow_samplers_array 1
3569#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
3570#endif /* GL_NV_shadow_samplers_array */
3571
3572#ifndef GL_NV_shadow_samplers_cube
3573#define GL_NV_shadow_samplers_cube 1
3574#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
3575#endif /* GL_NV_shadow_samplers_cube */
3576
3577#ifndef GL_NV_stereo_view_rendering
3578#define GL_NV_stereo_view_rendering 1
3579#endif /* GL_NV_stereo_view_rendering */
3580
3581#ifndef GL_NV_texture_border_clamp
3582#define GL_NV_texture_border_clamp 1
3583#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
3584#define GL_CLAMP_TO_BORDER_NV 0x812D
3585#endif /* GL_NV_texture_border_clamp */
3586
3587#ifndef GL_NV_texture_compression_s3tc_update
3588#define GL_NV_texture_compression_s3tc_update 1
3589#endif /* GL_NV_texture_compression_s3tc_update */
3590
3591#ifndef GL_NV_texture_npot_2D_mipmap
3592#define GL_NV_texture_npot_2D_mipmap 1
3593#endif /* GL_NV_texture_npot_2D_mipmap */
3594
3595#ifndef GL_NV_viewport_array
3596#define GL_NV_viewport_array 1
3597#define GL_MAX_VIEWPORTS_NV 0x825B
3598#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
3599#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
3600#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
3601typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3602typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3603typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v);
3604typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v);
3605typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3606typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v);
3607typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v);
3608typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
3609typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data);
3610typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index);
3611typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
3612typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
3613#ifdef GL_GLEXT_PROTOTYPES
3614GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v);
3615GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
3616GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v);
3617GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v);
3618GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
3619GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v);
3620GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v);
3621GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f);
3622GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data);
3623GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index);
3624GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index);
3625GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index);
3626#endif
3627#endif /* GL_NV_viewport_array */
3628
3629#ifndef GL_NV_viewport_array2
3630#define GL_NV_viewport_array2 1
3631#endif /* GL_NV_viewport_array2 */
3632
3633#ifndef GL_NV_viewport_swizzle
3634#define GL_NV_viewport_swizzle 1
3635#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
3636#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
3637#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
3638#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
3639#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
3640#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
3641#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
3642#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
3643#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
3644#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
3645#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
3646#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
3647typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3648#ifdef GL_GLEXT_PROTOTYPES
3649GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
3650#endif
3651#endif /* GL_NV_viewport_swizzle */
3652
3653#ifndef GL_OVR_multiview
3654#define GL_OVR_multiview 1
3655#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
3656#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
3657#define GL_MAX_VIEWS_OVR 0x9631
3658#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
3659typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3660#ifdef GL_GLEXT_PROTOTYPES
3661GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
3662#endif
3663#endif /* GL_OVR_multiview */
3664
3665#ifndef GL_OVR_multiview2
3666#define GL_OVR_multiview2 1
3667#endif /* GL_OVR_multiview2 */
3668
3669#ifndef GL_OVR_multiview_multisampled_render_to_texture
3670#define GL_OVR_multiview_multisampled_render_to_texture 1
3671typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3672#ifdef GL_GLEXT_PROTOTYPES
3673GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
3674#endif
3675#endif /* GL_OVR_multiview_multisampled_render_to_texture */
3676
3677#ifndef GL_QCOM_YUV_texture_gather
3678#define GL_QCOM_YUV_texture_gather 1
3679#endif /* GL_QCOM_YUV_texture_gather */
3680
3681#ifndef GL_QCOM_alpha_test
3682#define GL_QCOM_alpha_test 1
3683#define GL_ALPHA_TEST_QCOM 0x0BC0
3684#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
3685#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
3686typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
3687#ifdef GL_GLEXT_PROTOTYPES
3688GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
3689#endif
3690#endif /* GL_QCOM_alpha_test */
3691
3692#ifndef GL_QCOM_binning_control
3693#define GL_QCOM_binning_control 1
3694#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
3695#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
3696#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
3697#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
3698#endif /* GL_QCOM_binning_control */
3699
3700#ifndef GL_QCOM_driver_control
3701#define GL_QCOM_driver_control 1
3702typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
3703typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3704typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3705typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
3706#ifdef GL_GLEXT_PROTOTYPES
3707GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
3708GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
3709GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
3710GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
3711#endif
3712#endif /* GL_QCOM_driver_control */
3713
3714#ifndef GL_QCOM_extended_get
3715#define GL_QCOM_extended_get 1
3716#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
3717#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
3718#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
3719#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
3720#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
3721#define GL_TEXTURE_TYPE_QCOM 0x8BD7
3722#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
3723#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
3724#define GL_TEXTURE_TARGET_QCOM 0x8BDA
3725#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
3726#define GL_STATE_RESTORE 0x8BDC
3727typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
3728typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3729typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3730typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3731typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3732typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
3733typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3734typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
3735#ifdef GL_GLEXT_PROTOTYPES
3736GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
3737GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
3738GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
3739GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
3740GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
3741GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
3742GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
3743GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
3744#endif
3745#endif /* GL_QCOM_extended_get */
3746
3747#ifndef GL_QCOM_extended_get2
3748#define GL_QCOM_extended_get2 1
3749typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3750typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3751typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
3752typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3753#ifdef GL_GLEXT_PROTOTYPES
3754GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3755GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
3756GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
3757GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
3758#endif
3759#endif /* GL_QCOM_extended_get2 */
3760
3761#ifndef GL_QCOM_framebuffer_foveated
3762#define GL_QCOM_framebuffer_foveated 1
3763#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
3764#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
3765typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3766typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3767#ifdef GL_GLEXT_PROTOTYPES
3768GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
3769GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3770#endif
3771#endif /* GL_QCOM_framebuffer_foveated */
3772
3773#ifndef GL_QCOM_perfmon_global_mode
3774#define GL_QCOM_perfmon_global_mode 1
3775#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
3776#endif /* GL_QCOM_perfmon_global_mode */
3777
3778#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
3779#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
3780#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
3781typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
3782#ifdef GL_GLEXT_PROTOTYPES
3783GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
3784#endif
3785#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
3786
3787#ifndef GL_QCOM_shader_framebuffer_fetch_rate
3788#define GL_QCOM_shader_framebuffer_fetch_rate 1
3789#endif /* GL_QCOM_shader_framebuffer_fetch_rate */
3790
3791#ifndef GL_QCOM_texture_foveated
3792#define GL_QCOM_texture_foveated 1
3793#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB
3794#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC
3795#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD
3796#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE
3797#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF
3798typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3799#ifdef GL_GLEXT_PROTOTYPES
3800GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
3801#endif
3802#endif /* GL_QCOM_texture_foveated */
3803
3804#ifndef GL_QCOM_texture_foveated_subsampled_layout
3805#define GL_QCOM_texture_foveated_subsampled_layout 1
3806#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004
3807#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1
3808#endif /* GL_QCOM_texture_foveated_subsampled_layout */
3809
3810#ifndef GL_QCOM_tiled_rendering
3811#define GL_QCOM_tiled_rendering 1
3812#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
3813#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
3814#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
3815#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
3816#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
3817#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
3818#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
3819#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
3820#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
3821#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
3822#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
3823#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
3824#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
3825#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
3826#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
3827#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
3828#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
3829#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
3830#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
3831#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
3832#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
3833#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
3834#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
3835#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
3836#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
3837#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
3838#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
3839#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
3840#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
3841#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
3842#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
3843#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
3844typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3845typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
3846#ifdef GL_GLEXT_PROTOTYPES
3847GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
3848GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
3849#endif
3850#endif /* GL_QCOM_tiled_rendering */
3851
3852#ifndef GL_QCOM_writeonly_rendering
3853#define GL_QCOM_writeonly_rendering 1
3854#define GL_WRITEONLY_RENDERING_QCOM 0x8823
3855#endif /* GL_QCOM_writeonly_rendering */
3856
3857#ifndef GL_VIV_shader_binary
3858#define GL_VIV_shader_binary 1
3859#define GL_SHADER_BINARY_VIV 0x8FC4
3860#endif /* GL_VIV_shader_binary */
3861
3862#ifdef __cplusplus
3863}
3864#endif
3865
3866#endif
3867