| 1 | /* |
| 2 | * Copyright 2020 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkContourMeasure.h" |
| 9 | #include "modules/skottie/src/SkottieJson.h" |
| 10 | #include "modules/skottie/src/SkottieValue.h" |
| 11 | #include "modules/skottie/src/animator/Animator.h" |
| 12 | #include "modules/skottie/src/animator/KeyframeAnimator.h" |
| 13 | |
| 14 | namespace skottie::internal { |
| 15 | |
| 16 | namespace { |
| 17 | |
| 18 | // Spatial 2D specialization: stores SkV2s and optional contour interpolators externally. |
| 19 | class Vec2KeyframeAnimator final : public KeyframeAnimator { |
| 20 | struct SpatialValue { |
| 21 | Vec2Value v2; |
| 22 | sk_sp<SkContourMeasure> cmeasure; |
| 23 | }; |
| 24 | |
| 25 | public: |
| 26 | class Builder final : public KeyframeAnimatorBuilder { |
| 27 | public: |
| 28 | sk_sp<KeyframeAnimator> make(const AnimationBuilder& abuilder, |
| 29 | const skjson::ArrayValue& jkfs, |
| 30 | void* target_value) override { |
| 31 | SkASSERT(jkfs.size() > 0); |
| 32 | |
| 33 | fValues.reserve(jkfs.size()); |
| 34 | if (!this->parseKeyframes(abuilder, jkfs)) { |
| 35 | return nullptr; |
| 36 | } |
| 37 | fValues.shrink_to_fit(); |
| 38 | |
| 39 | return sk_sp<Vec2KeyframeAnimator>( |
| 40 | new Vec2KeyframeAnimator(std::move(fKFs), |
| 41 | std::move(fCMs), |
| 42 | std::move(fValues), |
| 43 | static_cast<Vec2Value*>(target_value))); |
| 44 | } |
| 45 | |
| 46 | bool parseValue(const AnimationBuilder&, const skjson::Value& jv, void* v) const override { |
| 47 | return Parse(jv, static_cast<Vec2Value*>(v)); |
| 48 | } |
| 49 | |
| 50 | private: |
| 51 | void backfill_spatial(const SpatialValue& val) { |
| 52 | if (fTi == SkV2{0,0} && fTo == SkV2{0,0}) { |
| 53 | // no tangents => linear |
| 54 | return; |
| 55 | } |
| 56 | |
| 57 | SkASSERT(!fValues.empty()); |
| 58 | auto& prev_val = fValues.back(); |
| 59 | SkASSERT(!prev_val.cmeasure); |
| 60 | |
| 61 | if (val.v2 == prev_val.v2) { |
| 62 | // spatial interpolation only make sense for noncoincident values |
| 63 | return; |
| 64 | } |
| 65 | |
| 66 | // Check whether v0 and v1 have the same direction AND ||v0||>=||v1|| |
| 67 | auto check_vecs = [](const SkV2& v0, const SkV2& v1) { |
| 68 | const auto v0_len2 = v0.lengthSquared(), |
| 69 | v1_len2 = v1.lengthSquared(); |
| 70 | |
| 71 | // check magnitude |
| 72 | if (v0_len2 < v1_len2) { |
| 73 | return false; |
| 74 | } |
| 75 | |
| 76 | // v0, v1 have the same direction iff dot(v0,v1) = ||v0||*||v1|| |
| 77 | // <=> dot(v0,v1)^2 = ||v0||^2 * ||v1||^2 |
| 78 | const auto dot = v0.dot(v1); |
| 79 | return SkScalarNearlyEqual(dot * dot, v0_len2 * v1_len2); |
| 80 | }; |
| 81 | |
| 82 | if (check_vecs(val.v2 - prev_val.v2, fTo) && |
| 83 | check_vecs(prev_val.v2 - val.v2, fTi)) { |
| 84 | // Both control points lie on the [prev_val..val] segment |
| 85 | // => we can power-reduce the Bezier "curve" to a straight line. |
| 86 | return; |
| 87 | } |
| 88 | |
| 89 | // Finally, this looks like a legitimate spatial keyframe. |
| 90 | SkPath p; |
| 91 | p.moveTo (prev_val.v2.x , prev_val.v2.y); |
| 92 | p.cubicTo(prev_val.v2.x + fTo.x, prev_val.v2.y + fTo.y, |
| 93 | val.v2.x + fTi.x, val.v2.y + fTi.y, |
| 94 | val.v2.x, val.v2.y); |
| 95 | prev_val.cmeasure = SkContourMeasureIter(p, false).next(); |
| 96 | } |
| 97 | |
| 98 | bool parseKFValue(const AnimationBuilder&, |
| 99 | const skjson::ObjectValue& jkf, |
| 100 | const skjson::Value& jv, |
| 101 | Keyframe::Value* v) override { |
| 102 | SpatialValue val; |
| 103 | if (!Parse(jv, &val.v2)) { |
| 104 | return false; |
| 105 | } |
| 106 | |
| 107 | this->backfill_spatial(val); |
| 108 | |
| 109 | // Track the last keyframe spatial tangents (checked on next parseValue). |
| 110 | fTi = ParseDefault<SkV2>(jkf["ti" ], {0,0}); |
| 111 | fTo = ParseDefault<SkV2>(jkf["to" ], {0,0}); |
| 112 | |
| 113 | if (fValues.empty() || val.v2 != fValues.back().v2) { |
| 114 | fValues.push_back(std::move(val)); |
| 115 | } |
| 116 | |
| 117 | v->idx = SkToU32(fValues.size() - 1); |
| 118 | |
| 119 | return true; |
| 120 | } |
| 121 | |
| 122 | std::vector<SpatialValue> fValues; |
| 123 | SkV2 fTi{0,0}, |
| 124 | fTo{0,0}; |
| 125 | }; |
| 126 | |
| 127 | private: |
| 128 | Vec2KeyframeAnimator(std::vector<Keyframe> kfs, std::vector<SkCubicMap> cms, |
| 129 | std::vector<SpatialValue> vs, Vec2Value* target_value) |
| 130 | : INHERITED(std::move(kfs), std::move(cms)) |
| 131 | , fValues(std::move(vs)) |
| 132 | , fTarget(target_value) {} |
| 133 | |
| 134 | StateChanged update(const Vec2Value& new_value) { |
| 135 | const auto changed = (new_value != *fTarget); |
| 136 | *fTarget = new_value; |
| 137 | |
| 138 | return changed; |
| 139 | } |
| 140 | |
| 141 | StateChanged onSeek(float t) override { |
| 142 | const auto& lerp_info = this->getLERPInfo(t); |
| 143 | |
| 144 | const auto& v0 = fValues[lerp_info.vrec0.idx]; |
| 145 | if (v0.cmeasure) { |
| 146 | // Spatial keyframe: the computed weight is relative to the interpolation path |
| 147 | // arc length. |
| 148 | SkPoint pos; |
| 149 | if (v0.cmeasure->getPosTan(lerp_info.weight * v0.cmeasure->length(), &pos, nullptr)) { |
| 150 | return this->update({ pos.fX, pos.fY }); |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | const auto& v1 = fValues[lerp_info.vrec1.idx]; |
| 155 | return this->update(Lerp(v0.v2, v1.v2, lerp_info.weight)); |
| 156 | } |
| 157 | |
| 158 | const std::vector<SpatialValue> fValues; |
| 159 | Vec2Value* fTarget; |
| 160 | |
| 161 | using INHERITED = KeyframeAnimator; |
| 162 | }; |
| 163 | |
| 164 | } // namespace |
| 165 | |
| 166 | template <> |
| 167 | bool AnimatablePropertyContainer::bind<Vec2Value>(const AnimationBuilder& abuilder, |
| 168 | const skjson::ObjectValue* jprop, |
| 169 | Vec2Value* v) { |
| 170 | if (!jprop) { |
| 171 | return false; |
| 172 | } |
| 173 | |
| 174 | if (!ParseDefault<bool>((*jprop)["s" ], false)) { |
| 175 | // Regular (static or keyframed) 2D value. |
| 176 | Vec2KeyframeAnimator::Builder builder; |
| 177 | return this->bindImpl(abuilder, jprop, builder, v); |
| 178 | } |
| 179 | |
| 180 | // Separate-dimensions vector value: each component is animated independently. |
| 181 | return this->bind(abuilder, (*jprop)["x" ], &v->x) |
| 182 | | this->bind(abuilder, (*jprop)["y" ], &v->y); |
| 183 | } |
| 184 | |
| 185 | } // namespace skottie::internal |
| 186 | |