| 1 | /* | 
| 2 |  * Copyright 2019 Google Inc. | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #include "modules/skottie/src/effects/Effects.h" | 
| 9 |  | 
| 10 | #include "include/effects/SkGradientShader.h" | 
| 11 | #include "include/effects/SkShaderMaskFilter.h" | 
| 12 | #include "modules/skottie/src/SkottieValue.h" | 
| 13 | #include "modules/sksg/include/SkSGRenderEffect.h" | 
| 14 | #include "src/utils/SkJSON.h" | 
| 15 |  | 
| 16 | #include <cmath> | 
| 17 | #include <utility> | 
| 18 |  | 
| 19 | namespace skottie { | 
| 20 | namespace internal { | 
| 21 |  | 
| 22 | namespace  { | 
| 23 |  | 
| 24 | class LinearWipeAdapter final : public MaskShaderEffectBase { | 
| 25 | public: | 
| 26 |     static sk_sp<LinearWipeAdapter> Make(const skjson::ArrayValue& jprops, | 
| 27 |                                          sk_sp<sksg::RenderNode> layer, | 
| 28 |                                          const SkSize& layer_size, | 
| 29 |                                          const AnimationBuilder* abuilder) { | 
| 30 |         return sk_sp<LinearWipeAdapter>(new LinearWipeAdapter(jprops, | 
| 31 |                                                               std::move(layer), | 
| 32 |                                                               layer_size, | 
| 33 |                                                               abuilder)); | 
| 34 |     } | 
| 35 |  | 
| 36 | private: | 
| 37 |     LinearWipeAdapter(const skjson::ArrayValue& jprops, | 
| 38 |                       sk_sp<sksg::RenderNode> layer, | 
| 39 |                       const SkSize& layer_size, | 
| 40 |                       const AnimationBuilder* abuilder) | 
| 41 |         : INHERITED(std::move(layer), layer_size) { | 
| 42 |         enum : size_t { | 
| 43 |             kCompletion_Index = 0, | 
| 44 |                  kAngle_Index = 1, | 
| 45 |                kFeather_Index = 2, | 
| 46 |         }; | 
| 47 |  | 
| 48 |         EffectBinder(jprops, *abuilder, this) | 
| 49 |                 .bind(kCompletion_Index, fCompletion) | 
| 50 |                 .bind(     kAngle_Index, fAngle     ) | 
| 51 |                 .bind(   kFeather_Index, fFeather   ); | 
| 52 |     } | 
| 53 |  | 
| 54 |     MaskInfo onMakeMask() const override { | 
| 55 |         if (fCompletion >= 100) { | 
| 56 |             // The layer is fully disabled. | 
| 57 |             return { nullptr, false }; | 
| 58 |         } | 
| 59 |  | 
| 60 |         if (fCompletion <= 0) { | 
| 61 |             // The layer is fully visible (no mask). | 
| 62 |             return { nullptr, true }; | 
| 63 |         } | 
| 64 |  | 
| 65 |         const auto t = SkTPin(fCompletion * 0.01f, 0.0f, 1.0f), | 
| 66 |              feather = std::max(fFeather, 0.0f), | 
| 67 |                angle = SkDegreesToRadians(90 - fAngle), | 
| 68 |                 cos_ = std::cos(angle), | 
| 69 |                 sin_ = std::sin(angle); | 
| 70 |  | 
| 71 |         // Select the correct diagonal vector depending on quadrant. | 
| 72 |         const SkVector angle_v = {cos_, sin_}, | 
| 73 |                         diag_v = {std::copysign(this->layerSize().width() , cos_), | 
| 74 |                                   std::copysign(this->layerSize().height(), sin_)}; | 
| 75 |  | 
| 76 |         // The transition length is the projection of the diagonal onto the angle vector. | 
| 77 |         const auto len = SkVector::DotProduct(diag_v, angle_v); | 
| 78 |  | 
| 79 |         // Pad the gradient segment to accommodate optional feather ramps at both extremities. | 
| 80 |         const auto grad_len   = len + feather * 2; | 
| 81 |         const SkVector grad_v = angle_v * grad_len, | 
| 82 |               adjusted_grad_v = { grad_v.fX, -grad_v.fY }, // Y flipped for drawing space. | 
| 83 |                      center_v = {0.5f * this->layerSize().width(), | 
| 84 |                                  0.5f * this->layerSize().height()}; | 
| 85 |  | 
| 86 |         // Gradient start/end points: | 
| 87 |         const SkPoint pts[] = { | 
| 88 |             center_v - adjusted_grad_v * 0.5f, | 
| 89 |             center_v + adjusted_grad_v * 0.5f, | 
| 90 |         }; | 
| 91 |  | 
| 92 |         static constexpr SkColor colors[] = { 0x00000000, | 
| 93 |                                               0xffffffff }; | 
| 94 |  | 
| 95 |         // To emulate the feather effect, we distance the color stops to generate | 
| 96 |         // a linear transition/ramp.  For t == 0 the ramp should be completely outside/before | 
| 97 |         // the transition domain, and for t == 1 it should be completely outside/after. | 
| 98 |         // | 
| 99 |         //                      [0 ................... |len|] | 
| 100 |         // | 
| 101 |         //   [0  <feather_ramp> [                           ] <feather_ramp> |grad_len|] | 
| 102 |         const auto adjusted_t = t * (len + feather) / grad_len; | 
| 103 |         const SkScalar  pos[] = { adjusted_t, | 
| 104 |                                   adjusted_t + feather / grad_len }; | 
| 105 |  | 
| 106 |         return { SkGradientShader::MakeLinear(pts, colors, pos, 2, SkTileMode::kClamp), true }; | 
| 107 |     } | 
| 108 |  | 
| 109 |     ScalarValue fCompletion = 0, | 
| 110 |                 fAngle      = 0, | 
| 111 |                 fFeather    = 0; | 
| 112 |  | 
| 113 |     using INHERITED = MaskShaderEffectBase; | 
| 114 | }; | 
| 115 |  | 
| 116 | } // namespace | 
| 117 |  | 
| 118 | sk_sp<sksg::RenderNode> EffectBuilder::attachLinearWipeEffect(const skjson::ArrayValue& jprops, | 
| 119 |                                                               sk_sp<sksg::RenderNode> layer) const { | 
| 120 |     return fBuilder->attachDiscardableAdapter<LinearWipeAdapter>(jprops, | 
| 121 |                                                                  std::move(layer), | 
| 122 |                                                                  fLayerSize, | 
| 123 |                                                                  fBuilder); | 
| 124 | } | 
| 125 |  | 
| 126 | } // namespace internal | 
| 127 | } // namespace skottie | 
| 128 |  | 
| 129 |  |