| 1 | /* | 
| 2 |  * Copyright 2006 The Android Open Source Project | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #ifndef SkGradientShader_DEFINED | 
| 9 | #define SkGradientShader_DEFINED | 
| 10 |  | 
| 11 | #include "include/core/SkShader.h" | 
| 12 |  | 
| 13 | /** \class SkGradientShader | 
| 14 |  | 
| 15 |     SkGradientShader hosts factories for creating subclasses of SkShader that | 
| 16 |     render linear and radial gradients. In general, degenerate cases should not | 
| 17 |     produce surprising results, but there are several types of degeneracies: | 
| 18 |  | 
| 19 |      * A linear gradient made from the same two points. | 
| 20 |      * A radial gradient with a radius of zero. | 
| 21 |      * A sweep gradient where the start and end angle are the same. | 
| 22 |      * A two point conical gradient where the two centers and the two radii are | 
| 23 |        the same. | 
| 24 |  | 
| 25 |     For any degenerate gradient with a decal tile mode, it will draw empty since the interpolating | 
| 26 |     region is zero area and the outer region is discarded by the decal mode. | 
| 27 |  | 
| 28 |     For any degenerate gradient with a repeat or mirror tile mode, it will draw a solid color that | 
| 29 |     is the average gradient color, since infinitely many repetitions of the gradients will fill the | 
| 30 |     shape. | 
| 31 |  | 
| 32 |     For a clamped gradient, every type is well-defined at the limit except for linear gradients. The | 
| 33 |     radial gradient with zero radius becomes the last color. The sweep gradient draws the sector | 
| 34 |     from 0 to the provided angle with the first color, with a hardstop switching to the last color. | 
| 35 |     When the provided angle is 0, this is just the solid last color again. Similarly, the two point | 
| 36 |     conical gradient becomes a circle filled with the first color, sized to the provided radius, | 
| 37 |     with a hardstop switching to the last color. When the two radii are both zero, this is just the | 
| 38 |     solid last color. | 
| 39 |  | 
| 40 |     As a linear gradient approaches the degenerate case, its shader will approach the appearance of | 
| 41 |     two half planes, each filled by the first and last colors of the gradient. The planes will be | 
| 42 |     oriented perpendicular to the vector between the two defining points of the gradient. However, | 
| 43 |     once they become the same point, Skia cannot reconstruct what that expected orientation is. To | 
| 44 |     provide a stable and predictable color in this case, Skia just uses the last color as a solid | 
| 45 |     fill to be similar to many of the other degenerate gradients' behaviors in clamp mode. | 
| 46 | */ | 
| 47 | class SK_API SkGradientShader { | 
| 48 | public: | 
| 49 |     enum Flags { | 
| 50 |         /** By default gradients will interpolate their colors in unpremul space | 
| 51 |          *  and then premultiply each of the results. By setting this flag, the | 
| 52 |          *  gradients will premultiply their colors first, and then interpolate | 
| 53 |          *  between them. | 
| 54 |          *  example: https://fiddle.skia.org/c/@GradientShader_MakeLinear | 
| 55 |          */ | 
| 56 |         kInterpolateColorsInPremul_Flag = 1 << 0, | 
| 57 |     }; | 
| 58 |  | 
| 59 |     /** Returns a shader that generates a linear gradient between the two specified points. | 
| 60 |         <p /> | 
| 61 |         @param  pts     The start and end points for the gradient. | 
| 62 |         @param  colors  The array[count] of colors, to be distributed between the two points | 
| 63 |         @param  pos     May be NULL. array[count] of SkScalars, or NULL, of the relative position of | 
| 64 |                         each corresponding color in the colors array. If this is NULL, | 
| 65 |                         the the colors are distributed evenly between the start and end point. | 
| 66 |                         If this is not null, the values must begin with 0, end with 1.0, and | 
| 67 |                         intermediate values must be strictly increasing. | 
| 68 |         @param  count   Must be >=2. The number of colors (and pos if not NULL) entries. | 
| 69 |         @param  mode    The tiling mode | 
| 70 |  | 
| 71 |         example: https://fiddle.skia.org/c/@GradientShader_MakeLinear | 
| 72 |     */ | 
| 73 |     static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], | 
| 74 |                                       const SkColor colors[], const SkScalar pos[], int count, | 
| 75 |                                       SkTileMode mode, | 
| 76 |                                       uint32_t flags, const SkMatrix* localMatrix); | 
| 77 |     static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], | 
| 78 |                                       const SkColor colors[], const SkScalar pos[], int count, | 
| 79 |                                       SkTileMode mode) { | 
| 80 |         return MakeLinear(pts, colors, pos, count, mode, 0, nullptr); | 
| 81 |     } | 
| 82 |  | 
| 83 |     /** Returns a shader that generates a linear gradient between the two specified points. | 
| 84 |         <p /> | 
| 85 |         @param  pts     The start and end points for the gradient. | 
| 86 |         @param  colors  The array[count] of colors, to be distributed between the two points | 
| 87 |         @param  pos     May be NULL. array[count] of SkScalars, or NULL, of the relative position of | 
| 88 |                         each corresponding color in the colors array. If this is NULL, | 
| 89 |                         the the colors are distributed evenly between the start and end point. | 
| 90 |                         If this is not null, the values must begin with 0, end with 1.0, and | 
| 91 |                         intermediate values must be strictly increasing. | 
| 92 |         @param  count   Must be >=2. The number of colors (and pos if not NULL) entries. | 
| 93 |         @param  mode    The tiling mode | 
| 94 |  | 
| 95 |         example: https://fiddle.skia.org/c/@GradientShader_MakeLinear | 
| 96 |     */ | 
| 97 |     static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], | 
| 98 |                                       const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 99 |                                       const SkScalar pos[], int count, SkTileMode mode, | 
| 100 |                                       uint32_t flags, const SkMatrix* localMatrix); | 
| 101 |     static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], | 
| 102 |                                       const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 103 |                                       const SkScalar pos[], int count, SkTileMode mode) { | 
| 104 |         return MakeLinear(pts, colors, std::move(colorSpace), pos, count, mode, 0, nullptr); | 
| 105 |     } | 
| 106 |  | 
| 107 |     /** Returns a shader that generates a radial gradient given the center and radius. | 
| 108 |         <p /> | 
| 109 |         @param  center  The center of the circle for this gradient | 
| 110 |         @param  radius  Must be positive. The radius of the circle for this gradient | 
| 111 |         @param  colors  The array[count] of colors, to be distributed between the center and edge of the circle | 
| 112 |         @param  pos     May be NULL. The array[count] of SkScalars, or NULL, of the relative position of | 
| 113 |                         each corresponding color in the colors array. If this is NULL, | 
| 114 |                         the the colors are distributed evenly between the center and edge of the circle. | 
| 115 |                         If this is not null, the values must begin with 0, end with 1.0, and | 
| 116 |                         intermediate values must be strictly increasing. | 
| 117 |         @param  count   Must be >= 2. The number of colors (and pos if not NULL) entries | 
| 118 |         @param  mode    The tiling mode | 
| 119 |     */ | 
| 120 |     static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, | 
| 121 |                                       const SkColor colors[], const SkScalar pos[], int count, | 
| 122 |                                       SkTileMode mode, | 
| 123 |                                       uint32_t flags, const SkMatrix* localMatrix); | 
| 124 |     static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, | 
| 125 |                                       const SkColor colors[], const SkScalar pos[], int count, | 
| 126 |                                       SkTileMode mode) { | 
| 127 |         return MakeRadial(center, radius, colors, pos, count, mode, 0, nullptr); | 
| 128 |     } | 
| 129 |  | 
| 130 |     /** Returns a shader that generates a radial gradient given the center and radius. | 
| 131 |         <p /> | 
| 132 |         @param  center  The center of the circle for this gradient | 
| 133 |         @param  radius  Must be positive. The radius of the circle for this gradient | 
| 134 |         @param  colors  The array[count] of colors, to be distributed between the center and edge of the circle | 
| 135 |         @param  pos     May be NULL. The array[count] of SkScalars, or NULL, of the relative position of | 
| 136 |                         each corresponding color in the colors array. If this is NULL, | 
| 137 |                         the the colors are distributed evenly between the center and edge of the circle. | 
| 138 |                         If this is not null, the values must begin with 0, end with 1.0, and | 
| 139 |                         intermediate values must be strictly increasing. | 
| 140 |         @param  count   Must be >= 2. The number of colors (and pos if not NULL) entries | 
| 141 |         @param  mode    The tiling mode | 
| 142 |     */ | 
| 143 |     static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, | 
| 144 |                                       const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 145 |                                       const SkScalar pos[], int count, SkTileMode mode, | 
| 146 |                                       uint32_t flags, const SkMatrix* localMatrix); | 
| 147 |     static sk_sp<SkShader> MakeRadial(const SkPoint& center, SkScalar radius, | 
| 148 |                                       const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 149 |                                       const SkScalar pos[], int count, SkTileMode mode) { | 
| 150 |         return MakeRadial(center, radius, colors, std::move(colorSpace), pos, count, mode, | 
| 151 |                           0, nullptr); | 
| 152 |     } | 
| 153 |  | 
| 154 |     /** | 
| 155 |      *  Returns a shader that generates a conical gradient given two circles, or | 
| 156 |      *  returns NULL if the inputs are invalid. The gradient interprets the | 
| 157 |      *  two circles according to the following HTML spec. | 
| 158 |      *  http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient | 
| 159 |      */ | 
| 160 |     static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, | 
| 161 |                                                const SkPoint& end, SkScalar endRadius, | 
| 162 |                                                const SkColor colors[], const SkScalar pos[], | 
| 163 |                                                int count, SkTileMode mode, | 
| 164 |                                                uint32_t flags, const SkMatrix* localMatrix); | 
| 165 |     static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, | 
| 166 |                                                const SkPoint& end, SkScalar endRadius, | 
| 167 |                                                const SkColor colors[], const SkScalar pos[], | 
| 168 |                                                int count, SkTileMode mode) { | 
| 169 |         return MakeTwoPointConical(start, startRadius, end, endRadius, colors, pos, count, mode, | 
| 170 |                                    0, nullptr); | 
| 171 |     } | 
| 172 |  | 
| 173 |     /** | 
| 174 |      *  Returns a shader that generates a conical gradient given two circles, or | 
| 175 |      *  returns NULL if the inputs are invalid. The gradient interprets the | 
| 176 |      *  two circles according to the following HTML spec. | 
| 177 |      *  http://dev.w3.org/html5/2dcontext/#dom-context-2d-createradialgradient | 
| 178 |      */ | 
| 179 |     static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, | 
| 180 |                                                const SkPoint& end, SkScalar endRadius, | 
| 181 |                                                const SkColor4f colors[], | 
| 182 |                                                sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], | 
| 183 |                                                int count, SkTileMode mode, | 
| 184 |                                                uint32_t flags, const SkMatrix* localMatrix); | 
| 185 |     static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, | 
| 186 |                                                const SkPoint& end, SkScalar endRadius, | 
| 187 |                                                const SkColor4f colors[], | 
| 188 |                                                sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], | 
| 189 |                                                int count, SkTileMode mode) { | 
| 190 |         return MakeTwoPointConical(start, startRadius, end, endRadius, colors, | 
| 191 |                                    std::move(colorSpace), pos, count, mode, 0, nullptr); | 
| 192 |     } | 
| 193 |  | 
| 194 |     /** Returns a shader that generates a sweep gradient given a center. | 
| 195 |         <p /> | 
| 196 |         @param  cx         The X coordinate of the center of the sweep | 
| 197 |         @param  cx         The Y coordinate of the center of the sweep | 
| 198 |         @param  colors     The array[count] of colors, to be distributed around the center, within | 
| 199 |                            the gradient angle range. | 
| 200 |         @param  pos        May be NULL. The array[count] of SkScalars, or NULL, of the relative | 
| 201 |                            position of each corresponding color in the colors array. If this is | 
| 202 |                            NULL, then the colors are distributed evenly within the angular range. | 
| 203 |                            If this is not null, the values must begin with 0, end with 1.0, and | 
| 204 |                            intermediate values must be strictly increasing. | 
| 205 |         @param  count      Must be >= 2. The number of colors (and pos if not NULL) entries | 
| 206 |         @param  mode       Tiling mode: controls drawing outside of the gradient angular range. | 
| 207 |         @param  startAngle Start of the angular range, corresponding to pos == 0. | 
| 208 |         @param  endAngle   End of the angular range, corresponding to pos == 1. | 
| 209 |     */ | 
| 210 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 211 |                                      const SkColor colors[], const SkScalar pos[], int count, | 
| 212 |                                      SkTileMode mode, | 
| 213 |                                      SkScalar startAngle, SkScalar endAngle, | 
| 214 |                                      uint32_t flags, const SkMatrix* localMatrix); | 
| 215 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 216 |                                      const SkColor colors[], const SkScalar pos[], int count, | 
| 217 |                                      uint32_t flags, const SkMatrix* localMatrix) { | 
| 218 |         return MakeSweep(cx, cy, colors, pos, count, SkTileMode::kClamp, 0, 360, flags, | 
| 219 |                          localMatrix); | 
| 220 |     } | 
| 221 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 222 |                                      const SkColor colors[], const SkScalar pos[], int count) { | 
| 223 |         return MakeSweep(cx, cy, colors, pos, count, 0, nullptr); | 
| 224 |     } | 
| 225 |  | 
| 226 |     /** Returns a shader that generates a sweep gradient given a center. | 
| 227 |         <p /> | 
| 228 |         @param  cx         The X coordinate of the center of the sweep | 
| 229 |         @param  cx         The Y coordinate of the center of the sweep | 
| 230 |         @param  colors     The array[count] of colors, to be distributed around the center, within | 
| 231 |                            the gradient angle range. | 
| 232 |         @param  pos        May be NULL. The array[count] of SkScalars, or NULL, of the relative | 
| 233 |                            position of each corresponding color in the colors array. If this is | 
| 234 |                            NULL, then the colors are distributed evenly within the angular range. | 
| 235 |                            If this is not null, the values must begin with 0, end with 1.0, and | 
| 236 |                            intermediate values must be strictly increasing. | 
| 237 |         @param  count      Must be >= 2. The number of colors (and pos if not NULL) entries | 
| 238 |         @param  mode       Tiling mode: controls drawing outside of the gradient angular range. | 
| 239 |         @param  startAngle Start of the angular range, corresponding to pos == 0. | 
| 240 |         @param  endAngle   End of the angular range, corresponding to pos == 1. | 
| 241 |     */ | 
| 242 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 243 |                                      const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 244 |                                      const SkScalar pos[], int count, | 
| 245 |                                      SkTileMode mode, | 
| 246 |                                      SkScalar startAngle, SkScalar endAngle, | 
| 247 |                                      uint32_t flags, const SkMatrix* localMatrix); | 
| 248 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 249 |                                      const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 250 |                                      const SkScalar pos[], int count, | 
| 251 |                                      uint32_t flags, const SkMatrix* localMatrix) { | 
| 252 |         return MakeSweep(cx, cy, colors, std::move(colorSpace), pos, count, | 
| 253 |                          SkTileMode::kClamp, 0, 360, flags, localMatrix); | 
| 254 |     } | 
| 255 |     static sk_sp<SkShader> MakeSweep(SkScalar cx, SkScalar cy, | 
| 256 |                                      const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, | 
| 257 |                                      const SkScalar pos[], int count) { | 
| 258 |         return MakeSweep(cx, cy, colors, std::move(colorSpace), pos, count, 0, nullptr); | 
| 259 |     } | 
| 260 |  | 
| 261 |     static void RegisterFlattenables(); | 
| 262 | }; | 
| 263 |  | 
| 264 | #endif | 
| 265 |  |